Changeset 911:89a4fbb99cad in lemon-0.x for src/hugo/skeletons
- Timestamp:
- 09/28/04 09:00:58 (20 years ago)
- Branch:
- default
- Phase:
- public
- Convert:
- svn:c9d7d8f5-90d6-0310-b91f-818b3a526b0e/lemon/trunk@1222
- Location:
- src/hugo/skeletons
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
src/hugo/skeletons/graph.h
r906 r911 93 93 /// Inequality operator 94 94 95 /// \sa \refoperator==(Node n)95 /// \sa operator==(Node n) 96 96 /// 97 97 bool operator!=(Node) const { return true; } … … 181 181 /// Inequality operator 182 182 183 /// \sa \refoperator==(Node n)183 /// \sa operator==(Node n) 184 184 /// 185 185 bool operator!=(Edge) const { return true; } … … 383 383 int id(const Edge&) const { return 0; } 384 384 385 /// .385 ///\e 386 386 387 387 ///\todo Should it be in the concept? 388 388 /// 389 389 int nodeNum() const { return 0; } 390 /// .390 ///\e 391 391 392 392 ///\todo Should it be in the concept? … … 406 406 public: 407 407 408 /// .408 ///\e 409 409 NodeMap(const StaticGraph&) { } 410 /// .410 ///\e 411 411 NodeMap(const StaticGraph&, T) { } 412 412 … … 430 430 public: 431 431 432 /// .432 ///\e 433 433 EdgeMap(const StaticGraph&) { } 434 /// .434 ///\e 435 435 EdgeMap(const StaticGraph&, T) { } 436 436 -
src/hugo/skeletons/sym_graph.h
r909 r911 46 46 /// feature, the documentation of a real symmetric graph imlementation 47 47 /// like @ref SymListGraph or 48 /// @ref SymSmartGraph will just refer to this structure.48 /// @ref hugo::SymSmartGraph will just refer to this structure. 49 49 class StaticSymGraph 50 50 { … … 94 94 /// Inequality operator 95 95 96 /// \sa \refoperator==(Node n)96 /// \sa operator==(Node n) 97 97 /// 98 98 bool operator!=(Node) const { return true; } … … 182 182 /// Inequality operator 183 183 184 /// \sa \refoperator==(Node n)184 /// \sa operator==(Node n) 185 185 /// 186 186 bool operator!=(SymEdge) const { return true; } … … 224 224 /// Inequality operator 225 225 226 /// \sa \refoperator==(Node n)226 /// \sa operator==(Node n) 227 227 /// 228 228 bool operator!=(Edge) const { return true; } … … 490 490 int id(const SymEdge&) const { return 0; } 491 491 492 /// .492 ///\e 493 493 494 494 ///\todo Should it be in the concept? 495 495 /// 496 496 int nodeNum() const { return 0; } 497 /// .497 ///\e 498 498 499 499 ///\todo Should it be in the concept? … … 525 525 public: 526 526 527 /// .527 ///\e 528 528 NodeMap(const StaticSymGraph&) { } 529 /// .529 ///\e 530 530 NodeMap(const StaticSymGraph&, T) { } 531 531 … … 549 549 public: 550 550 551 /// .551 ///\e 552 552 EdgeMap(const StaticSymGraph&) { } 553 /// .553 ///\e 554 554 EdgeMap(const StaticSymGraph&, T) { } 555 555 … … 573 573 public: 574 574 575 /// .575 ///\e 576 576 SymEdgeMap(const StaticSymGraph&) { } 577 /// .577 ///\e 578 578 SymEdgeMap(const StaticSymGraph&, T) { } 579 579
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