/* -*- mode: C++; indent-tabs-mode: nil; -*- * * This file is a part of LEMON, a generic C++ optimization library. * * Copyright (C) 2003-2009 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport * (Egervary Research Group on Combinatorial Optimization, EGRES). * * Permission to use, modify and distribute this software is granted * provided that this copyright notice appears in all copies. For * precise terms see the accompanying LICENSE file. * * This software is provided "AS IS" with no warranty of any kind, * express or implied, and with no claim as to its suitability for any * purpose. * */ namespace lemon { /** @defgroup datas Data Structures This group contains the several data structures implemented in LEMON. */ /** @defgroup graphs Graph Structures @ingroup datas \brief Graph structures implemented in LEMON. The implementation of combinatorial algorithms heavily relies on efficient graph implementations. LEMON offers data structures which are planned to be easily used in an experimental phase of implementation studies, and thereafter the program code can be made efficient by small modifications. The most efficient implementation of diverse applications require the usage of different physical graph implementations. These differences appear in the size of graph we require to handle, memory or time usage limitations or in the set of operations through which the graph can be accessed. LEMON provides several physical graph structures to meet the diverging requirements of the possible users. In order to save on running time or on memory usage, some structures may fail to provide some graph features like arc/edge or node deletion. Alteration of standard containers need a very limited number of operations, these together satisfy the everyday requirements. In the case of graph structures, different operations are needed which do not alter the physical graph, but gives another view. If some nodes or arcs have to be hidden or the reverse oriented graph have to be used, then this is the case. It also may happen that in a flow implementation the residual graph can be accessed by another algorithm, or a node-set is to be shrunk for another algorithm. LEMON also provides a variety of graphs for these requirements called \ref graph_adaptors "graph adaptors". Adaptors cannot be used alone but only in conjunction with other graph representations. You are free to use the graph structure that fit your requirements the best, most graph algorithms and auxiliary data structures can be used with any graph structure. See also: \ref graph_concepts "Graph Structure Concepts". */ /** @defgroup graph_adaptors Adaptor Classes for Graphs @ingroup graphs \brief Adaptor classes for digraphs and graphs This group contains several useful adaptor classes for digraphs and graphs. The main parts of LEMON are the different graph structures, generic graph algorithms, graph concepts, which couple them, and graph adaptors. While the previous notions are more or less clear, the latter one needs further explanation. Graph adaptors are graph classes which serve for considering graph structures in different ways. A short example makes this much clearer. Suppose that we have an instance \c g of a directed graph type, say ListDigraph and an algorithm \code template int algorithm(const Digraph&); \endcode is needed to run on the reverse oriented graph. It may be expensive (in time or in memory usage) to copy \c g with the reversed arcs. In this case, an adaptor class is used, which (according to LEMON \ref concepts::Digraph "digraph concepts") works as a digraph. The adaptor uses the original digraph structure and digraph operations when methods of the reversed oriented graph are called. This means that the adaptor have minor memory usage, and do not perform sophisticated algorithmic actions. The purpose of it is to give a tool for the cases when a graph have to be used in a specific alteration. If this alteration is obtained by a usual construction like filtering the node or the arc set or considering a new orientation, then an adaptor is worthwhile to use. To come back to the reverse oriented graph, in this situation \code template class ReverseDigraph; \endcode template class can be used. The code looks as follows \code ListDigraph g; ReverseDigraph rg(g); int result = algorithm(rg); \endcode During running the algorithm, the original digraph \c g is untouched. This techniques give rise to an elegant code, and based on stable graph adaptors, complex algorithms can be implemented easily. In flow, circulation and matching problems, the residual graph is of particular importance. Combining an adaptor implementing this with shortest path algorithms or minimum mean cycle algorithms, a range of weighted and cardinality optimization algorithms can be obtained. For other examples, the interested user is referred to the detailed documentation of particular adaptors. The behavior of graph adaptors can be very different. Some of them keep capabilities of the original graph while in other cases this would be meaningless. This means that the concepts that they meet depend on the graph adaptor, and the wrapped graph. For example, if an arc of a reversed digraph is deleted, this is carried out by deleting the corresponding arc of the original digraph, thus the adaptor modifies the original digraph. However in case of a residual digraph, this operation has no sense. Let us stand one more example here to simplify your work. ReverseDigraph has constructor \code ReverseDigraph(Digraph& digraph); \endcode This means that in a situation, when a const %ListDigraph& reference to a graph is given, then it have to be instantiated with Digraph=const %ListDigraph. \code int algorithm1(const ListDigraph& g) { ReverseDigraph rg(g); return algorithm2(rg); } \endcode */ /** @defgroup maps Maps @ingroup datas \brief Map structures implemented in LEMON. This group contains the map structures implemented in LEMON. LEMON provides several special purpose maps and map adaptors that e.g. combine new maps from existing ones. See also: \ref map_concepts "Map Concepts". */ /** @defgroup graph_maps Graph Maps @ingroup maps \brief Special graph-related maps. This group contains maps that are specifically designed to assign values to the nodes and arcs/edges of graphs. If you are looking for the standard graph maps (\c NodeMap, \c ArcMap, \c EdgeMap), see the \ref graph_concepts "Graph Structure Concepts". */ /** \defgroup map_adaptors Map Adaptors \ingroup maps \brief Tools to create new maps from existing ones This group contains map adaptors that are used to create "implicit" maps from other maps. Most of them are \ref concepts::ReadMap "read-only maps". They can make arithmetic and logical operations between one or two maps (negation, shifting, addition, multiplication, logical 'and', 'or', 'not' etc.) or e.g. convert a map to another one of different Value type. The typical usage of this classes is passing implicit maps to algorithms. If a function type algorithm is called then the function type map adaptors can be used comfortable. For example let's see the usage of map adaptors with the \c graphToEps() function. \code Color nodeColor(int deg) { if (deg >= 2) { return Color(0.5, 0.0, 0.5); } else if (deg == 1) { return Color(1.0, 0.5, 1.0); } else { return Color(0.0, 0.0, 0.0); } } Digraph::NodeMap degree_map(graph); graphToEps(graph, "graph.eps") .coords(coords).scaleToA4().undirected() .nodeColors(composeMap(functorToMap(nodeColor), degree_map)) .run(); \endcode The \c functorToMap() function makes an \c int to \c Color map from the \c nodeColor() function. The \c composeMap() compose the \c degree_map and the previously created map. The composed map is a proper function to get the color of each node. The usage with class type algorithms is little bit harder. In this case the function type map adaptors can not be used, because the function map adaptors give back temporary objects. \code Digraph graph; typedef Digraph::ArcMap DoubleArcMap; DoubleArcMap length(graph); DoubleArcMap speed(graph); typedef DivMap TimeMap; TimeMap time(length, speed); Dijkstra dijkstra(graph, time); dijkstra.run(source, target); \endcode We have a length map and a maximum speed map on the arcs of a digraph. The minimum time to pass the arc can be calculated as the division of the two maps which can be done implicitly with the \c DivMap template class. We use the implicit minimum time map as the length map of the \c Dijkstra algorithm. */ /** @defgroup matrices Matrices @ingroup datas \brief Two dimensional data storages implemented in LEMON. This group contains two dimensional data storages implemented in LEMON. */ /** @defgroup paths Path Structures @ingroup datas \brief %Path structures implemented in LEMON. This group contains the path structures implemented in LEMON. LEMON provides flexible data structures to work with paths. All of them have similar interfaces and they can be copied easily with assignment operators and copy constructors. This makes it easy and efficient to have e.g. the Dijkstra algorithm to store its result in any kind of path structure. \sa lemon::concepts::Path */ /** @defgroup auxdat Auxiliary Data Structures @ingroup datas \brief Auxiliary data structures implemented in LEMON. This group contains some data structures implemented in LEMON in order to make it easier to implement combinatorial algorithms. */ /** @defgroup algs Algorithms \brief This group contains the several algorithms implemented in LEMON. This group contains the several algorithms implemented in LEMON. */ /** @defgroup search Graph Search @ingroup algs \brief Common graph search algorithms. This group contains the common graph search algorithms, namely \e breadth-first \e search (BFS) and \e depth-first \e search (DFS). */ /** @defgroup shortest_path Shortest Path Algorithms @ingroup algs \brief Algorithms for finding shortest paths. This group contains the algorithms for finding shortest paths in digraphs. - \ref Dijkstra algorithm for finding shortest paths from a source node when all arc lengths are non-negative. - \ref BellmanFord "Bellman-Ford" algorithm for finding shortest paths from a source node when arc lenghts can be either positive or negative, but the digraph should not contain directed cycles with negative total length. - \ref FloydWarshall "Floyd-Warshall" and \ref Johnson "Johnson" algorithms for solving the \e all-pairs \e shortest \e paths \e problem when arc lenghts can be either positive or negative, but the digraph should not contain directed cycles with negative total length. - \ref Suurballe A successive shortest path algorithm for finding arc-disjoint paths between two nodes having minimum total length. */ /** @defgroup max_flow Maximum Flow Algorithms @ingroup algs \brief Algorithms for finding maximum flows. This group contains the algorithms for finding maximum flows and feasible circulations. The \e maximum \e flow \e problem is to find a flow of maximum value between a single source and a single target. Formally, there is a \f$G=(V,A)\f$ digraph, a \f$cap: A\rightarrow\mathbf{R}^+_0\f$ capacity function and \f$s, t \in V\f$ source and target nodes. A maximum flow is an \f$f: A\rightarrow\mathbf{R}^+_0\f$ solution of the following optimization problem. \f[ \max\sum_{sv\in A} f(sv) - \sum_{vs\in A} f(vs) \f] \f[ \sum_{uv\in A} f(uv) = \sum_{vu\in A} f(vu) \quad \forall u\in V\setminus\{s,t\} \f] \f[ 0 \leq f(uv) \leq cap(uv) \quad \forall uv\in A \f] LEMON contains several algorithms for solving maximum flow problems: - \ref EdmondsKarp Edmonds-Karp algorithm. - \ref Preflow Goldberg-Tarjan's preflow push-relabel algorithm. - \ref DinitzSleatorTarjan Dinitz's blocking flow algorithm with dynamic trees. - \ref GoldbergTarjan Preflow push-relabel algorithm with dynamic trees. In most cases the \ref Preflow "Preflow" algorithm provides the fastest method for computing a maximum flow. All implementations also provide functions to query the minimum cut, which is the dual problem of maximum flow. \ref Circulation is a preflow push-relabel algorithm implemented directly for finding feasible circulations, which is a somewhat different problem, but it is strongly related to maximum flow. For more information, see \ref Circulation. */ /** @defgroup min_cost_flow_algs Minimum Cost Flow Algorithms @ingroup algs \brief Algorithms for finding minimum cost flows and circulations. This group contains the algorithms for finding minimum cost flows and circulations. For more information about this problem and its dual solution see \ref min_cost_flow "Minimum Cost Flow Problem". LEMON contains several algorithms for this problem. - \ref NetworkSimplex Primal Network Simplex algorithm with various pivot strategies. - \ref CostScaling Push-Relabel and Augment-Relabel algorithms based on cost scaling. - \ref CapacityScaling Successive Shortest %Path algorithm with optional capacity scaling. - \ref CancelAndTighten The Cancel and Tighten algorithm. - \ref CycleCanceling Cycle-Canceling algorithms. In general NetworkSimplex is the most efficient implementation, but in special cases other algorithms could be faster. For example, if the total supply and/or capacities are rather small, CapacityScaling is usually the fastest algorithm (without effective scaling). */ /** @defgroup min_cut Minimum Cut Algorithms @ingroup algs \brief Algorithms for finding minimum cut in graphs. This group contains the algorithms for finding minimum cut in graphs. The \e minimum \e cut \e problem is to find a non-empty and non-complete \f$X\f$ subset of the nodes with minimum overall capacity on outgoing arcs. Formally, there is a \f$G=(V,A)\f$ digraph, a \f$cap: A\rightarrow\mathbf{R}^+_0\f$ capacity function. The minimum cut is the \f$X\f$ solution of the next optimization problem: \f[ \min_{X \subset V, X\not\in \{\emptyset, V\}} \sum_{uv\in A, u\in X, v\not\in X}cap(uv) \f] LEMON contains several algorithms related to minimum cut problems: - \ref HaoOrlin "Hao-Orlin algorithm" for calculating minimum cut in directed graphs. - \ref NagamochiIbaraki "Nagamochi-Ibaraki algorithm" for calculating minimum cut in undirected graphs. - \ref GomoryHu "Gomory-Hu tree computation" for calculating all-pairs minimum cut in undirected graphs. If you want to find minimum cut just between two distinict nodes, see the \ref max_flow "maximum flow problem". */ /** @defgroup graph_properties Connectivity and Other Graph Properties @ingroup algs \brief Algorithms for discovering the graph properties This group contains the algorithms for discovering the graph properties like connectivity, bipartiteness, euler property, simplicity etc. \image html edge_biconnected_components.png \image latex edge_biconnected_components.eps "bi-edge-connected components" width=\textwidth */ /** @defgroup planar Planarity Embedding and Drawing @ingroup algs \brief Algorithms for planarity checking, embedding and drawing This group contains the algorithms for planarity checking, embedding and drawing. \image html planar.png \image latex planar.eps "Plane graph" width=\textwidth */ /** @defgroup matching Matching Algorithms @ingroup algs \brief Algorithms for finding matchings in graphs and bipartite graphs. This group contains the algorithms for calculating matchings in graphs and bipartite graphs. The general matching problem is finding a subset of the edges for which each node has at most one incident edge. There are several different algorithms for calculate matchings in graphs. The matching problems in bipartite graphs are generally easier than in general graphs. The goal of the matching optimization can be finding maximum cardinality, maximum weight or minimum cost matching. The search can be constrained to find perfect or maximum cardinality matching. The matching algorithms implemented in LEMON: - \ref MaxBipartiteMatching Hopcroft-Karp augmenting path algorithm for calculating maximum cardinality matching in bipartite graphs. - \ref PrBipartiteMatching Push-relabel algorithm for calculating maximum cardinality matching in bipartite graphs. - \ref MaxWeightedBipartiteMatching Successive shortest path algorithm for calculating maximum weighted matching and maximum weighted bipartite matching in bipartite graphs. - \ref MinCostMaxBipartiteMatching Successive shortest path algorithm for calculating minimum cost maximum matching in bipartite graphs. - \ref MaxMatching Edmond's blossom shrinking algorithm for calculating maximum cardinality matching in general graphs. - \ref MaxWeightedMatching Edmond's blossom shrinking algorithm for calculating maximum weighted matching in general graphs. - \ref MaxWeightedPerfectMatching Edmond's blossom shrinking algorithm for calculating maximum weighted perfect matching in general graphs. \image html bipartite_matching.png \image latex bipartite_matching.eps "Bipartite Matching" width=\textwidth */ /** @defgroup spantree Minimum Spanning Tree Algorithms @ingroup algs \brief Algorithms for finding minimum cost spanning trees and arborescences. This group contains the algorithms for finding minimum cost spanning trees and arborescences. */ /** @defgroup auxalg Auxiliary Algorithms @ingroup algs \brief Auxiliary algorithms implemented in LEMON. This group contains some algorithms implemented in LEMON in order to make it easier to implement complex algorithms. */ /** @defgroup approx Approximation Algorithms @ingroup algs \brief Approximation algorithms. This group contains the approximation and heuristic algorithms implemented in LEMON. */ /** @defgroup gen_opt_group General Optimization Tools \brief This group contains some general optimization frameworks implemented in LEMON. This group contains some general optimization frameworks implemented in LEMON. */ /** @defgroup lp_group Lp and Mip Solvers @ingroup gen_opt_group \brief Lp and Mip solver interfaces for LEMON. This group contains Lp and Mip solver interfaces for LEMON. The various LP solvers could be used in the same manner with this interface. */ /** @defgroup lp_utils Tools for Lp and Mip Solvers @ingroup lp_group \brief Helper tools to the Lp and Mip solvers. This group adds some helper tools to general optimization framework implemented in LEMON. */ /** @defgroup metah Metaheuristics @ingroup gen_opt_group \brief Metaheuristics for LEMON library. This group contains some metaheuristic optimization tools. */ /** @defgroup utils Tools and Utilities \brief Tools and utilities for programming in LEMON Tools and utilities for programming in LEMON. */ /** @defgroup gutils Basic Graph Utilities @ingroup utils \brief Simple basic graph utilities. This group contains some simple basic graph utilities. */ /** @defgroup misc Miscellaneous Tools @ingroup utils \brief Tools for development, debugging and testing. This group contains several useful tools for development, debugging and testing. */ /** @defgroup timecount Time Measuring and Counting @ingroup misc \brief Simple tools for measuring the performance of algorithms. This group contains simple tools for measuring the performance of algorithms. */ /** @defgroup exceptions Exceptions @ingroup utils \brief Exceptions defined in LEMON. This group contains the exceptions defined in LEMON. */ /** @defgroup io_group Input-Output \brief Graph Input-Output methods This group contains the tools for importing and exporting graphs and graph related data. Now it supports the \ref lgf-format "LEMON Graph Format", the \c DIMACS format and the encapsulated postscript (EPS) format. */ /** @defgroup lemon_io LEMON Graph Format @ingroup io_group \brief Reading and writing LEMON Graph Format. This group contains methods for reading and writing \ref lgf-format "LEMON Graph Format". */ /** @defgroup eps_io Postscript Exporting @ingroup io_group \brief General \c EPS drawer and graph exporter This group contains general \c EPS drawing methods and special graph exporting tools. */ /** @defgroup dimacs_group DIMACS format @ingroup io_group \brief Read and write files in DIMACS format Tools to read a digraph from or write it to a file in DIMACS format data. */ /** @defgroup nauty_group NAUTY Format @ingroup io_group \brief Read \e Nauty format Tool to read graphs from \e Nauty format data. */ /** @defgroup concept Concepts \brief Skeleton classes and concept checking classes This group contains the data/algorithm skeletons and concept checking classes implemented in LEMON. The purpose of the classes in this group is fourfold. - These classes contain the documentations of the %concepts. In order to avoid document multiplications, an implementation of a concept simply refers to the corresponding concept class. - These classes declare every functions, typedefs etc. an implementation of the %concepts should provide, however completely without implementations and real data structures behind the interface. On the other hand they should provide nothing else. All the algorithms working on a data structure meeting a certain concept should compile with these classes. (Though it will not run properly, of course.) In this way it is easily to check if an algorithm doesn't use any extra feature of a certain implementation. - The concept descriptor classes also provide a checker class that makes it possible to check whether a certain implementation of a concept indeed provides all the required features. - Finally, They can serve as a skeleton of a new implementation of a concept. */ /** @defgroup graph_concepts Graph Structure Concepts @ingroup concept \brief Skeleton and concept checking classes for graph structures This group contains the skeletons and concept checking classes of LEMON's graph structures and helper classes used to implement these. */ /** @defgroup map_concepts Map Concepts @ingroup concept \brief Skeleton and concept checking classes for maps This group contains the skeletons and concept checking classes of maps. */ /** \anchor demoprograms @defgroup demos Demo Programs Some demo programs are listed here. Their full source codes can be found in the \c demo subdirectory of the source tree. In order to compile them, use the make demo or the make check commands. */ /** @defgroup tools Standalone Utility Applications Some utility applications are listed here. The standard compilation procedure (./configure;make) will compile them, as well. */ }