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/* -*- mode: C++; indent-tabs-mode: nil; -*-
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*
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* This file is a part of LEMON, a generic C++ optimization library.
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*
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* Copyright (C) 2003-2009
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* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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* (Egervary Research Group on Combinatorial Optimization, EGRES).
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*
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* Permission to use, modify and distribute this software is granted
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* provided that this copyright notice appears in all copies. For
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* precise terms see the accompanying LICENSE file.
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*
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* This software is provided "AS IS" with no warranty of any kind,
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* express or implied, and with no claim as to its suitability for any
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* purpose.
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*
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*/
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#ifndef LEMON_RADIX_HEAP_H
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#define LEMON_RADIX_HEAP_H
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///\ingroup auxdat
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///\file
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///\brief Radix Heap implementation.
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#include <vector>
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#include <lemon/error.h>
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namespace lemon {
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/// \ingroup auxdata
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///
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/// \brief A Radix Heap implementation.
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///
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/// This class implements the \e radix \e heap data structure. A \e heap
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/// is a data structure for storing items with specified values called \e
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/// priorities in such a way that finding the item with minimum priority is
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/// efficient. This heap type can store only items with \e int priority.
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/// In a heap one can change the priority of an item, add or erase an
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/// item, but the priority cannot be decreased under the last removed
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/// item's priority.
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///
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/// \param _ItemIntMap A read and writable Item int map, used internally
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/// to handle the cross references.
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///
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/// \see BinHeap
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/// \see Dijkstra
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template <typename _ItemIntMap>
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class RadixHeap {
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public:
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typedef typename _ItemIntMap::Key Item;
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typedef int Prio;
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typedef _ItemIntMap ItemIntMap;
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/// \brief Exception thrown by RadixHeap.
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///
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/// This Exception is thrown when a smaller priority
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/// is inserted into the \e RadixHeap then the last time erased.
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/// \see RadixHeap
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class UnderFlowPriorityError : public Exception {
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public:
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virtual const char* what() const throw() {
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return "lemon::RadixHeap::UnderFlowPriorityError";
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}
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};
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/// \brief Type to represent the items states.
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///
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/// Each Item element have a state associated to it. It may be "in heap",
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/// "pre heap" or "post heap". The latter two are indifferent from the
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/// heap's point of view, but may be useful to the user.
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///
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/// The ItemIntMap \e should be initialized in such way that it maps
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/// PRE_HEAP (-1) to any element to be put in the heap...
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enum State {
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IN_HEAP = 0,
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PRE_HEAP = -1,
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POST_HEAP = -2
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};
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private:
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struct RadixItem {
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int prev, next, box;
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Item item;
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int prio;
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RadixItem(Item _item, int _prio) : item(_item), prio(_prio) {}
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};
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struct RadixBox {
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int first;
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int min, size;
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RadixBox(int _min, int _size) : first(-1), min(_min), size(_size) {}
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};
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std::vector<RadixItem> data;
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std::vector<RadixBox> boxes;
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ItemIntMap &iim;
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public:
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/// \brief The constructor.
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///
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/// The constructor.
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///
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/// \param _iim It should be given to the constructor, since it is used
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/// internally to handle the cross references. The value of the map
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/// should be PRE_HEAP (-1) for each element.
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///
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/// \param minimal The initial minimal value of the heap.
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/// \param capacity It determines the initial capacity of the heap.
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RadixHeap(ItemIntMap &_iim, int minimal = 0, int capacity = 0)
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: iim(_iim) {
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boxes.push_back(RadixBox(minimal, 1));
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boxes.push_back(RadixBox(minimal + 1, 1));
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while (lower(boxes.size() - 1, capacity + minimal - 1)) {
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extend();
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}
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}
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/// The number of items stored in the heap.
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///
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/// \brief Returns the number of items stored in the heap.
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int size() const { return data.size(); }
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/// \brief Checks if the heap stores no items.
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///
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/// Returns \c true if and only if the heap stores no items.
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bool empty() const { return data.empty(); }
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/// \brief Make empty this heap.
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///
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/// Make empty this heap. It does not change the cross reference
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/// map. If you want to reuse a heap what is not surely empty you
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/// should first clear the heap and after that you should set the
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/// cross reference map for each item to \c PRE_HEAP.
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void clear(int minimal = 0, int capacity = 0) {
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data.clear(); boxes.clear();
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boxes.push_back(RadixBox(minimal, 1));
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boxes.push_back(RadixBox(minimal + 1, 1));
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while (lower(boxes.size() - 1, capacity + minimal - 1)) {
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extend();
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}
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}
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private:
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bool upper(int box, Prio pr) {
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return pr < boxes[box].min;
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}
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bool lower(int box, Prio pr) {
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return pr >= boxes[box].min + boxes[box].size;
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}
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/// \brief Remove item from the box list.
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void remove(int index) {
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if (data[index].prev >= 0) {
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data[data[index].prev].next = data[index].next;
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} else {
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boxes[data[index].box].first = data[index].next;
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}
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if (data[index].next >= 0) {
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data[data[index].next].prev = data[index].prev;
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}
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}
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/// \brief Insert item into the box list.
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void insert(int box, int index) {
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if (boxes[box].first == -1) {
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boxes[box].first = index;
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data[index].next = data[index].prev = -1;
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} else {
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data[index].next = boxes[box].first;
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data[boxes[box].first].prev = index;
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data[index].prev = -1;
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boxes[box].first = index;
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}
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data[index].box = box;
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}
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/// \brief Add a new box to the box list.
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void extend() {
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int min = boxes.back().min + boxes.back().size;
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int bs = 2 * boxes.back().size;
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boxes.push_back(RadixBox(min, bs));
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}
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/// \brief Move an item up into the proper box.
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void bubble_up(int index) {
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if (!lower(data[index].box, data[index].prio)) return;
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remove(index);
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int box = findUp(data[index].box, data[index].prio);
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insert(box, index);
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}
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/// \brief Find up the proper box for the item with the given prio.
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int findUp(int start, int pr) {
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while (lower(start, pr)) {
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if (++start == int(boxes.size())) {
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extend();
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}
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}
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return start;
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}
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/// \brief Move an item down into the proper box.
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void bubble_down(int index) {
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if (!upper(data[index].box, data[index].prio)) return;
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remove(index);
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int box = findDown(data[index].box, data[index].prio);
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insert(box, index);
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}
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/// \brief Find up the proper box for the item with the given prio.
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int findDown(int start, int pr) {
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while (upper(start, pr)) {
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if (--start < 0) throw UnderFlowPriorityError();
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}
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return start;
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}
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/// \brief Find the first not empty box.
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int findFirst() {
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int first = 0;
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while (boxes[first].first == -1) ++first;
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return first;
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}
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/// \brief Gives back the minimal prio of the box.
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int minValue(int box) {
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int min = data[boxes[box].first].prio;
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for (int k = boxes[box].first; k != -1; k = data[k].next) {
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if (data[k].prio < min) min = data[k].prio;
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}
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return min;
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}
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/// \brief Rearrange the items of the heap and makes the
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/// first box not empty.
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void moveDown() {
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int box = findFirst();
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if (box == 0) return;
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int min = minValue(box);
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for (int i = 0; i <= box; ++i) {
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boxes[i].min = min;
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min += boxes[i].size;
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}
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int curr = boxes[box].first, next;
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while (curr != -1) {
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next = data[curr].next;
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bubble_down(curr);
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curr = next;
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}
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}
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void relocate_last(int index) {
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if (index != int(data.size()) - 1) {
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data[index] = data.back();
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if (data[index].prev != -1) {
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data[data[index].prev].next = index;
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} else {
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boxes[data[index].box].first = index;
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}
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if (data[index].next != -1) {
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data[data[index].next].prev = index;
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}
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iim[data[index].item] = index;
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}
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data.pop_back();
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}
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public:
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/// \brief Insert an item into the heap with the given priority.
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///
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/// Adds \c i to the heap with priority \c p.
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/// \param i The item to insert.
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/// \param p The priority of the item.
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void push(const Item &i, const Prio &p) {
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int n = data.size();
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iim.set(i, n);
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data.push_back(RadixItem(i, p));
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while (lower(boxes.size() - 1, p)) {
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extend();
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}
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int box = findDown(boxes.size() - 1, p);
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insert(box, n);
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}
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/// \brief Returns the item with minimum priority.
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///
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/// This method returns the item with minimum priority.
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/// \pre The heap must be nonempty.
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Item top() const {
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const_cast<RadixHeap<ItemIntMap>&>(*this).moveDown();
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return data[boxes[0].first].item;
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}
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/// \brief Returns the minimum priority.
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///
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/// It returns the minimum priority.
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/// \pre The heap must be nonempty.
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Prio prio() const {
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const_cast<RadixHeap<ItemIntMap>&>(*this).moveDown();
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return data[boxes[0].first].prio;
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}
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/// \brief Deletes the item with minimum priority.
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///
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/// This method deletes the item with minimum priority.
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/// \pre The heap must be non-empty.
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void pop() {
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moveDown();
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int index = boxes[0].first;
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iim[data[index].item] = POST_HEAP;
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remove(index);
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relocate_last(index);
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}
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deba@703
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deba@703
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/// \brief Deletes \c i from the heap.
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deba@703
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///
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deba@703
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/// This method deletes item \c i from the heap, if \c i was
|
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|
327 |
/// already stored in the heap.
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|
328 |
/// \param i The item to erase.
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deba@703
|
329 |
void erase(const Item &i) {
|
deba@703
|
330 |
int index = iim[i];
|
deba@703
|
331 |
iim[i] = POST_HEAP;
|
deba@703
|
332 |
remove(index);
|
deba@703
|
333 |
relocate_last(index);
|
deba@703
|
334 |
}
|
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|
335 |
|
deba@703
|
336 |
/// \brief Returns the priority of \c i.
|
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|
337 |
///
|
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|
338 |
/// This function returns the priority of item \c i.
|
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|
339 |
/// \pre \c i must be in the heap.
|
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|
340 |
/// \param i The item.
|
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|
341 |
Prio operator[](const Item &i) const {
|
deba@703
|
342 |
int idx = iim[i];
|
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|
343 |
return data[idx].prio;
|
deba@703
|
344 |
}
|
deba@703
|
345 |
|
deba@703
|
346 |
/// \brief \c i gets to the heap with priority \c p independently
|
deba@703
|
347 |
/// if \c i was already there.
|
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|
348 |
///
|
deba@703
|
349 |
/// This method calls \ref push(\c i, \c p) if \c i is not stored
|
deba@703
|
350 |
/// in the heap and sets the priority of \c i to \c p otherwise.
|
deba@703
|
351 |
/// It may throw an \e UnderFlowPriorityException.
|
deba@703
|
352 |
/// \param i The item.
|
deba@703
|
353 |
/// \param p The priority.
|
deba@703
|
354 |
void set(const Item &i, const Prio &p) {
|
deba@703
|
355 |
int idx = iim[i];
|
deba@703
|
356 |
if( idx < 0 ) {
|
deba@703
|
357 |
push(i, p);
|
deba@703
|
358 |
}
|
deba@703
|
359 |
else if( p >= data[idx].prio ) {
|
deba@703
|
360 |
data[idx].prio = p;
|
deba@703
|
361 |
bubble_up(idx);
|
deba@703
|
362 |
} else {
|
deba@703
|
363 |
data[idx].prio = p;
|
deba@703
|
364 |
bubble_down(idx);
|
deba@703
|
365 |
}
|
deba@703
|
366 |
}
|
deba@703
|
367 |
|
deba@703
|
368 |
|
deba@703
|
369 |
/// \brief Decreases the priority of \c i to \c p.
|
deba@703
|
370 |
///
|
deba@703
|
371 |
/// This method decreases the priority of item \c i to \c p.
|
deba@703
|
372 |
/// \pre \c i must be stored in the heap with priority at least \c p, and
|
deba@703
|
373 |
/// \c should be greater or equal to the last removed item's priority.
|
deba@703
|
374 |
/// \param i The item.
|
deba@703
|
375 |
/// \param p The priority.
|
deba@703
|
376 |
void decrease(const Item &i, const Prio &p) {
|
deba@703
|
377 |
int idx = iim[i];
|
deba@703
|
378 |
data[idx].prio = p;
|
deba@703
|
379 |
bubble_down(idx);
|
deba@703
|
380 |
}
|
deba@703
|
381 |
|
deba@703
|
382 |
/// \brief Increases the priority of \c i to \c p.
|
deba@703
|
383 |
///
|
deba@703
|
384 |
/// This method sets the priority of item \c i to \c p.
|
deba@703
|
385 |
/// \pre \c i must be stored in the heap with priority at most \c p
|
deba@703
|
386 |
/// \param i The item.
|
deba@703
|
387 |
/// \param p The priority.
|
deba@703
|
388 |
void increase(const Item &i, const Prio &p) {
|
deba@703
|
389 |
int idx = iim[i];
|
deba@703
|
390 |
data[idx].prio = p;
|
deba@703
|
391 |
bubble_up(idx);
|
deba@703
|
392 |
}
|
deba@703
|
393 |
|
deba@703
|
394 |
/// \brief Returns if \c item is in, has already been in, or has
|
deba@703
|
395 |
/// never been in the heap.
|
deba@703
|
396 |
///
|
deba@703
|
397 |
/// This method returns PRE_HEAP if \c item has never been in the
|
deba@703
|
398 |
/// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
|
deba@703
|
399 |
/// otherwise. In the latter case it is possible that \c item will
|
deba@703
|
400 |
/// get back to the heap again.
|
deba@703
|
401 |
/// \param i The item.
|
deba@703
|
402 |
State state(const Item &i) const {
|
deba@703
|
403 |
int s = iim[i];
|
deba@703
|
404 |
if( s >= 0 ) s = 0;
|
deba@703
|
405 |
return State(s);
|
deba@703
|
406 |
}
|
deba@703
|
407 |
|
deba@703
|
408 |
/// \brief Sets the state of the \c item in the heap.
|
deba@703
|
409 |
///
|
deba@703
|
410 |
/// Sets the state of the \c item in the heap. It can be used to
|
deba@703
|
411 |
/// manually clear the heap when it is important to achive the
|
deba@703
|
412 |
/// better time complexity.
|
deba@703
|
413 |
/// \param i The item.
|
deba@703
|
414 |
/// \param st The state. It should not be \c IN_HEAP.
|
deba@703
|
415 |
void state(const Item& i, State st) {
|
deba@703
|
416 |
switch (st) {
|
deba@703
|
417 |
case POST_HEAP:
|
deba@703
|
418 |
case PRE_HEAP:
|
deba@703
|
419 |
if (state(i) == IN_HEAP) {
|
deba@703
|
420 |
erase(i);
|
deba@703
|
421 |
}
|
deba@703
|
422 |
iim[i] = st;
|
deba@703
|
423 |
break;
|
deba@703
|
424 |
case IN_HEAP:
|
deba@703
|
425 |
break;
|
deba@703
|
426 |
}
|
deba@703
|
427 |
}
|
deba@703
|
428 |
|
deba@703
|
429 |
}; // class RadixHeap
|
deba@703
|
430 |
|
deba@703
|
431 |
} // namespace lemon
|
deba@703
|
432 |
|
deba@703
|
433 |
#endif // LEMON_RADIX_HEAP_H
|