Public Types | Public Member Functions

BinomialHeap< PR, IM, CMP > Class Template Reference


Detailed Description

template<typename PR, typename IM, typename CMP>
class lemon::BinomialHeap< PR, IM, CMP >

This class implements the binomial heap data structure. It fully conforms to the heap concept.

The methods increase() and erase() are not efficient in a binomial heap. In case of many calls of these operations, it is better to use other heap structure, e.g. binary heap.

Template Parameters:
PRType of the priorities of the items.
IMA read-writable item map with int values, used internally to handle the cross references.
CMPA functor class for comparing the priorities. The default is std::less<PR>.

#include <lemon/binomial_heap.h>

List of all members.

Public Types

enum  State { IN_HEAP = 0, PRE_HEAP = -1, POST_HEAP = -2 }
 

Type to represent the states of the items.

More...
typedef IM ItemIntMap
 Type of the item-int map.
typedef PR Prio
 Type of the priorities.
typedef ItemIntMap::Key Item
 Type of the items stored in the heap.
typedef CMP Compare
 Functor type for comparing the priorities.

Public Member Functions

 BinomialHeap (ItemIntMap &map)
 Constructor.
 BinomialHeap (ItemIntMap &map, const Compare &comp)
 Constructor.
int size () const
 The number of items stored in the heap.
bool empty () const
 Check if the heap is empty.
void clear ()
 Make the heap empty.
void set (const Item &item, const Prio &value)
 Set the priority of an item or insert it, if it is not stored in the heap.
void push (const Item &item, const Prio &value)
 Insert an item into the heap with the given priority.
Item top () const
 Return the item having minimum priority.
Prio prio () const
 The minimum priority.
const Priooperator[] (const Item &item) const
 The priority of the given item.
void pop ()
 Remove the item having minimum priority.
void erase (const Item &item)
 Remove the given item from the heap.
void decrease (Item item, const Prio &value)
 Decrease the priority of an item to the given value.
void increase (Item item, const Prio &value)
 Increase the priority of an item to the given value.
State state (const Item &item) const
 Return the state of an item.
void state (const Item &i, State st)
 Set the state of an item in the heap.

Member Enumeration Documentation

enum State

Each item has a state associated to it. It can be "in heap", "pre-heap" or "post-heap". The latter two are indifferent from the heap's point of view, but may be useful to the user.

The item-int map must be initialized in such way that it assigns PRE_HEAP (-1) to any element to be put in the heap.

Enumerator:
IN_HEAP 

= 0.

PRE_HEAP 

= -1.

POST_HEAP 

= -2.


Constructor & Destructor Documentation

BinomialHeap ( ItemIntMap map) [inline, explicit]

Constructor.

Parameters:
mapA map that assigns int values to the items. It is used internally to handle the cross references. The assigned value must be PRE_HEAP (-1) for each item.
BinomialHeap ( ItemIntMap map,
const Compare comp 
) [inline]

Constructor.

Parameters:
mapA map that assigns int values to the items. It is used internally to handle the cross references. The assigned value must be PRE_HEAP (-1) for each item.
compThe function object used for comparing the priorities.

Member Function Documentation

int size ( ) const [inline]

This function returns the number of items stored in the heap.

bool empty ( ) const [inline]

This function returns true if the heap is empty.

void clear ( ) [inline]

This functon makes the heap empty. It does not change the cross reference map. If you want to reuse a heap that is not surely empty, you should first clear it and then you should set the cross reference map to PRE_HEAP for each item.

void set ( const Item item,
const Prio value 
) [inline]

This method sets the priority of the given item if it is already stored in the heap. Otherwise it inserts the given item into the heap with the given priority.

Parameters:
itemThe item.
valueThe priority.
void push ( const Item item,
const Prio value 
) [inline]

This function inserts the given item into the heap with the given priority.

Parameters:
itemThe item to insert.
valueThe priority of the item.
Precondition:
item must not be stored in the heap.
Item top ( ) const [inline]

This function returns the item having minimum priority.

Precondition:
The heap must be non-empty.
Prio prio ( ) const [inline]

This function returns the minimum priority.

Precondition:
The heap must be non-empty.
const Prio& operator[] ( const Item item) const [inline]

This function returns the priority of the given item.

Parameters:
itemThe item.
Precondition:
item must be in the heap.
void pop ( ) [inline]

This function removes the item having minimum priority.

Precondition:
The heap must be non-empty.
void erase ( const Item item) [inline]

This function removes the given item from the heap if it is already stored.

Parameters:
itemThe item to delete.
Precondition:
item must be in the heap.
void decrease ( Item  item,
const Prio value 
) [inline]

This function decreases the priority of an item to the given value.

Parameters:
itemThe item.
valueThe priority.
Precondition:
item must be stored in the heap with priority at least value.
void increase ( Item  item,
const Prio value 
) [inline]

This function increases the priority of an item to the given value.

Parameters:
itemThe item.
valueThe priority.
Precondition:
item must be stored in the heap with priority at most value.
State state ( const Item item) const [inline]

This method returns PRE_HEAP if the given item has never been in the heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP otherwise. In the latter case it is possible that the item will get back to the heap again.

Parameters:
itemThe item.
void state ( const Item i,
State  st 
) [inline]

This function sets the state of the given item in the heap. It can be used to manually clear the heap when it is important to achive better time complexity.

Parameters:
iThe item.
stThe state. It should not be IN_HEAP.
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