Named parameter for setting ProcessedMap type to be Digraph::NodeMap<bool>. If you don't set it explicitly, it will be automatically allocated. 
#include <lemon/bfs.h>
 Inheritance diagram for Bfs< GR, TR >::SetStandardProcessedMap:Additional Inherited Members | |
  Public Types inherited from Bfs< Digraph, SetStandardProcessedMapTraits > | |
| 
typedef  SetStandardProcessedMapTraits::Digraph  | Digraph | 
| The type of the digraph the algorithm runs on.  | |
| 
typedef  SetStandardProcessedMapTraits::PredMap  | PredMap | 
| The type of the map that stores the predecessor arcs of the shortest paths.  | |
| 
typedef  SetStandardProcessedMapTraits::DistMap  | DistMap | 
| The type of the map that stores the distances of the nodes.  | |
| 
typedef  SetStandardProcessedMapTraits::ReachedMap  | ReachedMap | 
| The type of the map that indicates which nodes are reached.  | |
| 
typedef  SetStandardProcessedMapTraits::ProcessedMap  | ProcessedMap | 
| The type of the map that indicates which nodes are processed.  | |
| 
typedef PredMapPath< Digraph,  PredMap >  | Path | 
| The type of the paths.  | |
| 
typedef  SetStandardProcessedMapTraits  | Traits | 
| The traits class of the algorithm.  | |
  Public Member Functions inherited from Bfs< Digraph, SetStandardProcessedMapTraits > | |
| Bfs (const Digraph &g) | |
| Constructor.   | |
| ~Bfs () | |
| Destructor.  | |
| Bfs & | predMap (PredMap &m) | 
| Sets the map that stores the predecessor arcs.   | |
| Bfs & | reachedMap (ReachedMap &m) | 
| Sets the map that indicates which nodes are reached.   | |
| Bfs & | processedMap (ProcessedMap &m) | 
| Sets the map that indicates which nodes are processed.   | |
| Bfs & | distMap (DistMap &m) | 
| Sets the map that stores the distances of the nodes.   | |
| const PredMap & | predMap () const | 
| Returns a const reference to the node map that stores the predecessor arcs.   | |
| const DistMap & | distMap () const | 
| Returns a const reference to the node map that stores the distances of the nodes.   | |
| Path | path (Node t) const | 
| The shortest path to the given node.   | |
| int | dist (Node v) const | 
| The distance of the given node from the root(s).   | |
| Arc | predArc (Node v) const | 
| Returns the 'previous arc' of the shortest path tree for the given node.   | |
| Node | predNode (Node v) const | 
| Returns the 'previous node' of the shortest path tree for the given node.   | |
| bool | reached (Node v) const | 
| Checks if the given node is reached from the root(s).   | |
| void | init () | 
| void | addSource (Node s) | 
| Adds a new source node.   | |
| Node | processNextNode () | 
| Processes the next node.   | |
| Node | processNextNode (Node target, bool &reach) | 
| Processes the next node.   | |
| Node | processNextNode (const NM &nm, Node &rnode) | 
| Processes the next node.   | |
| Node | nextNode () const | 
| The next node to be processed.   | |
| bool | emptyQueue () const | 
Returns false if there are nodes to be processed.   | |
| int | queueSize () const | 
| Returns the number of the nodes to be processed.   | |
| void | start () | 
| Executes the algorithm.   | |
| void | start (Node t) | 
| Executes the algorithm until the given target node is reached.   | |
| Node | start (const NodeBoolMap &nm) | 
| Executes the algorithm until a condition is met.   | |
| void | run (Node s) | 
| Runs the algorithm from the given source node.   | |
| bool | run (Node s, Node t) | 
Finds the shortest path between s and t.   | |
| void | run () | 
| Runs the algorithm to visit all nodes in the digraph.   | |
 1.8.2