lemon/smart_graph.h
author deba
Fri, 12 May 2006 09:51:45 +0000
changeset 2076 10681ee9d8ae
parent 2031 080d51024ac5
child 2111 ea1fa1bc3f6d
permissions -rw-r--r--
Extenders modified

UGraphBaseExtender => UndirGraphExtender
BpUGraphBaseExtender merged into BpUGraphExtender
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2006
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_SMART_GRAPH_H
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#define LEMON_SMART_GRAPH_H
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///\ingroup graphs
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///\file
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///\brief SmartGraph and SmartUGraph classes.
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#include <vector>
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#include <lemon/bits/invalid.h>
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#include <lemon/bits/base_extender.h>
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#include <lemon/bits/graph_extender.h>
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#include <lemon/bits/utility.h>
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#include <lemon/error.h>
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#include <lemon/bits/graph_extender.h>
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namespace lemon {
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  class SmartGraph;
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  ///Base of SmartGraph
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  ///Base of SmartGraph
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  ///
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  class SmartGraphBase {
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    friend class SmatGraph;
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  protected:
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    struct NodeT 
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    {
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      int first_in,first_out;      
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      NodeT() : first_in(-1), first_out(-1) {}
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    };
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    struct EdgeT 
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    {
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      int target, source, next_in, next_out;      
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      //FIXME: is this necessary?
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      EdgeT() : next_in(-1), next_out(-1) {}  
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    };
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    std::vector<NodeT> nodes;
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    std::vector<EdgeT> edges;
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  public:
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    typedef SmartGraphBase Graph;
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    class Node;
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    class Edge;
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  public:
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    SmartGraphBase() : nodes(), edges() { }
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    SmartGraphBase(const SmartGraphBase &_g) 
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      : nodes(_g.nodes), edges(_g.edges) { }
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    typedef True NodeNumTag;
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    typedef True EdgeNumTag;
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    ///Number of nodes.
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    int nodeNum() const { return nodes.size(); }
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    ///Number of edges.
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    int edgeNum() const { return edges.size(); }
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    /// Maximum node ID.
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    /// Maximum node ID.
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    ///\sa id(Node)
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    int maxNodeId() const { return nodes.size()-1; }
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    /// Maximum edge ID.
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    /// Maximum edge ID.
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    ///\sa id(Edge)
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    int maxEdgeId() const { return edges.size()-1; }
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    Node source(Edge e) const { return edges[e.n].source; }
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    Node target(Edge e) const { return edges[e.n].target; }
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    /// Node ID.
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    /// The ID of a valid Node is a nonnegative integer not greater than
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    /// \ref maxNodeId(). The range of the ID's is not surely continuous
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    /// and the greatest node ID can be actually less then \ref maxNodeId().
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    ///
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    /// The ID of the \ref INVALID node is -1.
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    ///\return The ID of the node \c v. 
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    static int id(Node v) { return v.n; }
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    /// Edge ID.
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    /// The ID of a valid Edge is a nonnegative integer not greater than
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    /// \ref maxEdgeId(). The range of the ID's is not surely continuous
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    /// and the greatest edge ID can be actually less then \ref maxEdgeId().
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    ///
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    /// The ID of the \ref INVALID edge is -1.
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    ///\return The ID of the edge \c e. 
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    static int id(Edge e) { return e.n; }
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    /// \brief Returns the node from its \c id.
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    ///
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    /// Returns the node from its \c id. If there is not node
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    /// with the given id the effect of the function is undefinied.
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    static Node nodeFromId(int id) { return Node(id);}
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    /// \brief Returns the edge from its \c id.
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    ///
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    /// Returns the edge from its \c id. If there is not edge
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    /// with the given id the effect of the function is undefinied.
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    static Edge edgeFromId(int id) { return Edge(id);}
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    Node addNode() {
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      Node n; n.n=nodes.size();
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      nodes.push_back(NodeT()); //FIXME: Hmmm...
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      return n;
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    }
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    Edge addEdge(Node u, Node v) {
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      Edge e; e.n=edges.size(); edges.push_back(EdgeT()); //FIXME: Hmmm...
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      edges[e.n].source=u.n; edges[e.n].target=v.n;
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      edges[e.n].next_out=nodes[u.n].first_out;
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      edges[e.n].next_in=nodes[v.n].first_in;
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      nodes[u.n].first_out=nodes[v.n].first_in=e.n;
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      return e;
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    }
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    void clear() {
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      edges.clear();
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      nodes.clear();
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    }
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    class Node {
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      friend class SmartGraphBase;
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      friend class SmartGraph;
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    protected:
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      int n;
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      Node(int nn) {n=nn;}
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    public:
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      Node() {}
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      Node (Invalid) { n=-1; }
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      bool operator==(const Node i) const {return n==i.n;}
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      bool operator!=(const Node i) const {return n!=i.n;}
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      bool operator<(const Node i) const {return n<i.n;}
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    };
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    class Edge {
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      friend class SmartGraphBase;
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      friend class SmartGraph;
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    protected:
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      int n;
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      Edge(int nn) {n=nn;}
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    public:
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      Edge() { }
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      Edge (Invalid) { n=-1; }
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      bool operator==(const Edge i) const {return n==i.n;}
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      bool operator!=(const Edge i) const {return n!=i.n;}
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      bool operator<(const Edge i) const {return n<i.n;}
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    };
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    void first(Node& node) const {
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      node.n = nodes.size() - 1;
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    }
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    static void next(Node& node) {
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      --node.n;
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    }
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    void first(Edge& edge) const {
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      edge.n = edges.size() - 1;
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    }
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    static void next(Edge& edge) {
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      --edge.n;
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    }
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    void firstOut(Edge& edge, const Node& node) const {
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      edge.n = nodes[node.n].first_out;
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    }
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    void nextOut(Edge& edge) const {
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      edge.n = edges[edge.n].next_out;
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    }
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    void firstIn(Edge& edge, const Node& node) const {
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      edge.n = nodes[node.n].first_in;
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    }
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    void nextIn(Edge& edge) const {
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      edge.n = edges[edge.n].next_in;
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    }
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    Node _split(Node n, bool connect = true)
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    {
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      Node b = addNode();
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      nodes[b.n].first_out=nodes[n.n].first_out;
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      nodes[n.n].first_out=-1;
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      for(int i=nodes[b.n].first_out;i!=-1;i++) edges[i].source=b.n;
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      if(connect) addEdge(n,b);
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      return b;
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    }
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  };
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  typedef GraphExtender<SmartGraphBase> ExtendedSmartGraphBase;
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  /// \ingroup graphs
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  ///A smart graph class.
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  ///This is a simple and fast graph implementation.
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  ///It is also quite memory efficient, but at the price
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  ///that <b> it does support only limited (only stack-like)
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  ///node and edge deletions</b>.
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  ///It conforms to 
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  ///the \ref concept::ExtendableGraph "ExtendableGraph" concept.
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  ///\sa concept::ExtendableGraph.
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  ///
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  ///\author Alpar Juttner
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  class SmartGraph : public ExtendedSmartGraphBase {
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  public:
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    typedef ExtendedSmartGraphBase Parent;
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    class Snapshot;
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    friend class Snapshot;
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  protected:
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    void restoreSnapshot(const Snapshot &s)
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    {
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      while(s.edge_num<edges.size()) {
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	Parent::getNotifier(Edge()).erase(Edge(edges.size()-1));
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	nodes[edges.back().target].first_in=edges.back().next_in;
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	nodes[edges.back().source].first_out=edges.back().next_out;
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	edges.pop_back();
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      }
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      //nodes.resize(s.nodes_num);
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      while(s.node_num<nodes.size()) {
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	Parent::getNotifier(Node()).erase(Node(nodes.size()-1));
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	nodes.pop_back();
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      }
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    }    
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  public:
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    ///Split a node.
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    ///This function splits a node. First a new node is added to the graph,
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    ///then the source of each outgoing edge of \c n is moved to this new node.
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    ///If \c connect is \c true (this is the default value), then a new edge
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    ///from \c n to the newly created node is also added.
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    ///\return The newly created node.
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    ///
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    ///\note The <tt>Edge</tt>s
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    ///referencing a moved edge remain
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    ///valid. However <tt>InEdge</tt>'s and <tt>OutEdge</tt>'s
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    ///may be invalidated.
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    ///\warning This functionality cannot be used together with the Snapshot
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    ///feature.
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    ///\todo It could be implemented in a bit faster way.
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    Node split(Node n, bool connect = true) 
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    {
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      Node b = _split(n,connect);
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      return b;
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    }
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    ///Class to make a snapshot of the graph and to restrore to it later.
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    ///Class to make a snapshot of the graph and to restrore to it later.
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    ///
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    ///The newly added nodes and edges can be removed using the
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    ///restore() function.
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    ///\note After you restore a state, you cannot restore
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    ///a later state, in other word you cannot add again the edges deleted
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    ///by restore() using another Snapshot instance.
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    ///
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    class Snapshot 
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    {
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      SmartGraph *g;
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    protected:
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      friend class SmartGraph;
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      unsigned int node_num;
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      unsigned int edge_num;
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    public:
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      ///Default constructor.
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      ///Default constructor.
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      ///To actually make a snapshot you must call save().
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      ///
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      Snapshot() : g(0) {}
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      ///Constructor that immediately makes a snapshot
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      ///This constructor immediately makes a snapshot of the graph.
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      ///\param _g The graph we make a snapshot of.
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      Snapshot(SmartGraph &_g) :g(&_g) {
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	node_num=g->nodes.size();
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	edge_num=g->edges.size();
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      }
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      ///Make a snapshot.
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      ///Make a snapshot of the graph.
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      ///
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      ///This function can be called more than once. In case of a repeated
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      ///call, the previous snapshot gets lost.
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      ///\param _g The graph we make the snapshot of.
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      void save(SmartGraph &_g) 
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      {
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	g=&_g;
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	node_num=g->nodes.size();
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	edge_num=g->edges.size();
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      }
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      ///Undo the changes until a snapshot.
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      ///Undo the changes until a snapshot created by save().
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      ///
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      ///\note After you restored a state, you cannot restore
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      ///a later state, in other word you cannot add again the edges deleted
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      ///by restore().
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      ///
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      ///\todo This function might be called undo().
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      void restore()
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      {
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	g->restoreSnapshot(*this);
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      }
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    };
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  };
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  /**************** Undirected List Graph ****************/
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  typedef UGraphExtender<UndirGraphExtender<SmartGraphBase> >
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  ExtendedSmartUGraphBase;
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  /// \ingroup graphs
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  ///
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  /// \brief A smart undirected graph class.
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  ///
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  /// This is a simple and fast undirected graph implementation.
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  /// It is also quite memory efficient, but at the price
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  /// that <b> it does support only limited (only stack-like)
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  /// node and edge deletions</b>.
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  /// Except from this it conforms to 
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  /// the \ref concept::UGraph "UGraph" concept.
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  /// \sa concept::UGraph.
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  ///
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  /// \todo Snapshot hasn't been implemented yet.
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  ///
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  class SmartUGraph : public ExtendedSmartUGraphBase {
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  };
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  class SmartBpUGraphBase {
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  public:
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    class NodeSetError : public LogicError {
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      virtual const char* exceptionName() const { 
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	return "lemon::SmartBpUGraph::NodeSetError";
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      }
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    };
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  protected:
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    struct NodeT {
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      int first;
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      NodeT() {}
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      NodeT(int _first) : first(_first) {}
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    };
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    struct UEdgeT {
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      int aNode, next_out;
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      int bNode, next_in;
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    };
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    std::vector<NodeT> aNodes;
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    std::vector<NodeT> bNodes;
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    std::vector<UEdgeT> edges;
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deba@1820
   409
  public:
deba@1820
   410
  
deba@1820
   411
    class Node {
deba@1910
   412
      friend class SmartBpUGraphBase;
deba@1820
   413
    protected:
deba@1820
   414
      int id;
deba@1820
   415
deba@1820
   416
      Node(int _id) : id(_id) {}
deba@1820
   417
    public:
deba@1820
   418
      Node() {}
deba@1820
   419
      Node(Invalid) { id = -1; }
deba@1820
   420
      bool operator==(const Node i) const {return id==i.id;}
deba@1820
   421
      bool operator!=(const Node i) const {return id!=i.id;}
deba@1820
   422
      bool operator<(const Node i) const {return id<i.id;}
deba@1820
   423
    };
deba@1820
   424
deba@2076
   425
    class UEdge {
deba@1910
   426
      friend class SmartBpUGraphBase;
deba@1820
   427
    protected:
deba@1820
   428
      int id;
deba@1820
   429
deba@2076
   430
      UEdge(int _id) { id = _id;}
deba@1820
   431
    public:
deba@2076
   432
      UEdge() {}
deba@2076
   433
      UEdge (Invalid) { id = -1; }
deba@2076
   434
      bool operator==(const UEdge i) const {return id==i.id;}
deba@2076
   435
      bool operator!=(const UEdge i) const {return id!=i.id;}
deba@2076
   436
      bool operator<(const UEdge i) const {return id<i.id;}
deba@1820
   437
    };
deba@1820
   438
deba@1910
   439
    void firstANode(Node& node) const {
deba@1910
   440
      node.id = 2 * aNodes.size() - 2;
deba@1820
   441
      if (node.id < 0) node.id = -1; 
deba@1820
   442
    }
deba@1910
   443
    void nextANode(Node& node) const {
deba@1820
   444
      node.id -= 2;
deba@1820
   445
      if (node.id < 0) node.id = -1; 
deba@1820
   446
    }
deba@1820
   447
deba@1910
   448
    void firstBNode(Node& node) const {
deba@1910
   449
      node.id = 2 * bNodes.size() - 1;
deba@1820
   450
    }
deba@1910
   451
    void nextBNode(Node& node) const {
deba@1820
   452
      node.id -= 2;
deba@1820
   453
    }
deba@1820
   454
deba@1820
   455
    void first(Node& node) const {
deba@1910
   456
      if (aNodes.size() > 0) {
deba@1910
   457
	node.id = 2 * aNodes.size() - 2;
deba@1820
   458
      } else {
deba@1910
   459
	node.id = 2 * bNodes.size() - 1;
deba@1820
   460
      }
deba@1820
   461
    }
deba@1820
   462
    void next(Node& node) const {
deba@1820
   463
      node.id -= 2;
deba@1820
   464
      if (node.id == -2) {
deba@1910
   465
	node.id = 2 * bNodes.size() - 1;
deba@1820
   466
      }
deba@1820
   467
    }
deba@1820
   468
  
deba@2076
   469
    void first(UEdge& edge) const {
deba@1820
   470
      edge.id = edges.size() - 1;
deba@1820
   471
    }
deba@2076
   472
    void next(UEdge& edge) const {
deba@1820
   473
      --edge.id;
deba@1820
   474
    }
deba@1820
   475
deba@2076
   476
    void firstFromANode(UEdge& edge, const Node& node) const {
deba@1820
   477
      LEMON_ASSERT((node.id & 1) == 0, NodeSetError());
deba@1910
   478
      edge.id = aNodes[node.id >> 1].first;
deba@1820
   479
    }
deba@2076
   480
    void nextFromANode(UEdge& edge) const {
deba@1910
   481
      edge.id = edges[edge.id].next_out;
deba@1820
   482
    }
deba@1820
   483
deba@2076
   484
    void firstFromBNode(UEdge& edge, const Node& node) const {
deba@1820
   485
      LEMON_ASSERT((node.id & 1) == 1, NodeSetError());
deba@1910
   486
      edge.id = bNodes[node.id >> 1].first;
deba@1820
   487
    }
deba@2076
   488
    void nextFromBNode(UEdge& edge) const {
deba@1910
   489
      edge.id = edges[edge.id].next_in;
deba@1820
   490
    }
deba@1820
   491
deba@1820
   492
    static int id(const Node& node) {
deba@1820
   493
      return node.id;
deba@1820
   494
    }
deba@1820
   495
    static Node nodeFromId(int id) {
deba@1820
   496
      return Node(id);
deba@1820
   497
    }
deba@1820
   498
    int maxNodeId() const {
deba@1910
   499
      return aNodes.size() > bNodes.size() ?
deba@1910
   500
	aNodes.size() * 2 - 2 : bNodes.size() * 2 - 1;
deba@1820
   501
    }
deba@1820
   502
  
deba@2076
   503
    static int id(const UEdge& edge) {
deba@1820
   504
      return edge.id;
deba@1820
   505
    }
deba@2076
   506
    static UEdge uEdgeFromId(int id) {
deba@2076
   507
      return UEdge(id);
deba@1820
   508
    }
deba@2076
   509
    int maxUEdgeId() const {
deba@1820
   510
      return edges.size();
deba@1820
   511
    }
deba@1820
   512
  
deba@1910
   513
    static int aNodeId(const Node& node) {
deba@1820
   514
      return node.id >> 1;
deba@1820
   515
    }
deba@1995
   516
    static Node fromANodeId(int id) {
deba@1820
   517
      return Node(id << 1);
deba@1820
   518
    }
deba@1910
   519
    int maxANodeId() const {
deba@1910
   520
      return aNodes.size();
deba@1820
   521
    }
deba@1820
   522
deba@1910
   523
    static int bNodeId(const Node& node) {
deba@1820
   524
      return node.id >> 1;
deba@1820
   525
    }
deba@1910
   526
    static Node fromBNodeId(int id) {
deba@1820
   527
      return Node((id << 1) + 1);
deba@1820
   528
    }
deba@1910
   529
    int maxBNodeId() const {
deba@1910
   530
      return bNodes.size();
deba@1820
   531
    }
deba@1820
   532
deba@2076
   533
    Node aNode(const UEdge& edge) const {
deba@1910
   534
      return Node(edges[edge.id].aNode);
deba@1820
   535
    }
deba@2076
   536
    Node bNode(const UEdge& edge) const {
deba@1910
   537
      return Node(edges[edge.id].bNode);
deba@1820
   538
    }
deba@1820
   539
deba@1910
   540
    static bool aNode(const Node& node) {
deba@1820
   541
      return (node.id & 1) == 0;
deba@1820
   542
    }
deba@1820
   543
deba@1910
   544
    static bool bNode(const Node& node) {
deba@1820
   545
      return (node.id & 1) == 1;
deba@1820
   546
    }
deba@1820
   547
deba@1910
   548
    Node addANode() {
deba@1820
   549
      NodeT nodeT;
deba@1820
   550
      nodeT.first = -1;
deba@1910
   551
      aNodes.push_back(nodeT);
deba@1910
   552
      return Node(aNodes.size() * 2 - 2);
deba@1820
   553
    }
deba@1820
   554
deba@1910
   555
    Node addBNode() {
deba@1820
   556
      NodeT nodeT;
deba@1820
   557
      nodeT.first = -1;
deba@1910
   558
      bNodes.push_back(nodeT);
deba@1910
   559
      return Node(bNodes.size() * 2 - 1);
deba@1820
   560
    }
deba@1820
   561
deba@2076
   562
    UEdge addEdge(const Node& source, const Node& target) {
deba@1820
   563
      LEMON_ASSERT(((source.id ^ target.id) & 1) == 1, NodeSetError());
deba@2076
   564
      UEdgeT edgeT;
deba@1820
   565
      if ((source.id & 1) == 0) {
deba@1910
   566
	edgeT.aNode = source.id;
deba@1910
   567
	edgeT.bNode = target.id;
deba@1820
   568
      } else {
deba@1910
   569
	edgeT.aNode = target.id;
deba@1910
   570
	edgeT.bNode = source.id;
deba@1820
   571
      }
deba@1910
   572
      edgeT.next_out = aNodes[edgeT.aNode >> 1].first;
deba@1910
   573
      aNodes[edgeT.aNode >> 1].first = edges.size();
deba@1910
   574
      edgeT.next_in = bNodes[edgeT.bNode >> 1].first;
deba@1910
   575
      bNodes[edgeT.bNode >> 1].first = edges.size();
deba@1820
   576
      edges.push_back(edgeT);
deba@2076
   577
      return UEdge(edges.size() - 1);
deba@1820
   578
    }
deba@1820
   579
deba@1820
   580
    void clear() {
deba@1910
   581
      aNodes.clear();
deba@1910
   582
      bNodes.clear();
deba@1820
   583
      edges.clear();
deba@1820
   584
    }
deba@1820
   585
deba@2031
   586
    typedef True NodeNumTag;
deba@2031
   587
    int nodeNum() const { return aNodes.size() + bNodes.size(); }
deba@2031
   588
    int aNodeNum() const { return aNodes.size(); }
deba@2031
   589
    int bNodeNum() const { return bNodes.size(); }
deba@2031
   590
deba@2031
   591
    typedef True EdgeNumTag;
deba@2076
   592
    int uEdgeNum() const { return edges.size(); }
deba@2031
   593
deba@1820
   594
  };
deba@1820
   595
deba@1820
   596
deba@2076
   597
  typedef BpUGraphExtender<SmartBpUGraphBase> ExtendedSmartBpUGraphBase;
deba@1820
   598
deba@1910
   599
  /// \ingroup graphs
deba@1910
   600
  ///
deba@1910
   601
  /// \brief A smart bipartite undirected graph class.
deba@1910
   602
  ///
deba@1910
   603
  /// This is a simple and fast bipartite undirected graph implementation.
deba@1910
   604
  /// It is also quite memory efficient, but at the price
deba@1910
   605
  /// that <b> it does not support node and edge deletions</b>.
deba@1910
   606
  /// Except from this it conforms to 
deba@1910
   607
  /// the \ref concept::BpUGraph "BpUGraph" concept.
deba@1910
   608
  /// \sa concept::BpUGraph.
deba@1910
   609
  ///
deba@1910
   610
  class SmartBpUGraph : public ExtendedSmartBpUGraphBase {};
deba@1820
   611
alpar@950
   612
  
alpar@407
   613
  /// @}  
alpar@921
   614
} //namespace lemon
alpar@104
   615
alpar@157
   616
alpar@921
   617
#endif //LEMON_SMART_GRAPH_H