src/lemon/concept/graph_component.h
author klao
Sun, 28 Nov 2004 16:30:10 +0000
changeset 1022 567f392d1d2e
parent 1021 fd1d073b6557
child 1030 c8a41699e613
permissions -rw-r--r--
UndirGraph implementation nearly complete
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/* -*- C++ -*-
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 * src/lemon/concept/graph_component.h - Part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2004 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Combinatorial Optimization Research Group, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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///\ingroup concept
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///\file
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///\brief The graph components.
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#ifndef LEMON_CONCEPT_GRAPH_COMPONENT_H
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#define LEMON_CONCEPT_GRAPH_COMPONENT_H
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#include <lemon/invalid.h>
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#include <lemon/concept/maps.h>
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namespace lemon {
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  namespace concept {
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    /****************   Graph iterator concepts   ****************/
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    /// Skeleton class for graph Node and Edge
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    /// \note Because Node and Edge are forbidden to inherit from the same
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    /// base class, this is a template. For Node you should instantiate it
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    /// with character 'n' and for Edge with 'e'.
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    template<char _selector>
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    class GraphItem {
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    public:
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      /// Default constructor.
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      /// @warning The default constructor sets the item
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      /// to an undefined value.
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      GraphItem() {}
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      /// Copy constructor.
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      /// Copy constructor.
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      ///
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      GraphItem(GraphItem const&) {}
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      /// Invalid constructor \& conversion.
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      /// This constructor initializes the item to be invalid.
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      /// \sa Invalid for more details.
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      GraphItem(Invalid) {}
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      /// Assign operator for nodes.
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      /// The nodes are assignable. 
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      ///
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      GraphItem& operator=(GraphItem const&) { return *this; }
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      /// Equality operator.
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      /// Two iterators are equal if and only if they represents the
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      /// same node in the graph or both are invalid.
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      bool operator==(GraphItem) const { return false; }
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      /// Inequality operator.
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      /// \sa operator==(const Node& n)
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      ///
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      bool operator!=(GraphItem) const { return false; }
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      // Technical requirement. Do we really need this?
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      //      bool operator<(GraphItem) const { return false; }
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      template<typename _GraphItem>
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      struct Constraints {
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	void constraints() {
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	  _GraphItem i1;
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	  _GraphItem i2 = i1;
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	  _GraphItem i3 = INVALID;
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	  i1 = i2 = i3;
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	  bool b;
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	  //	  b = (ia == ib) && (ia != ib) && (ia < ib);
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	  b = (ia == ib) && (ia != ib);
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	  b = (ia == INVALID) && (ib != INVALID);
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	}
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	const _GraphItem &ia;
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	const _GraphItem &ib;
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      };
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    };
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    /// An empty base graph class.
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    /// This class provides the minimal set of features needed for a graph
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    /// structure. All graph concepts have to be conform to this base
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    /// graph.
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    ///
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    /// \bug This is not true. The minimal graph concept is the
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    /// BaseIterableGraphComponent.
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    class BaseGraphComponent {
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    public:
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      typedef BaseGraphComponent Graph;
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      /// Node class of the graph.
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      /// This class represents the Nodes of the graph. 
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      ///
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      typedef GraphItem<'n'> Node;
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      /// Edge class of the graph.
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      /// This class represents the Edges of the graph. 
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      ///
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      typedef GraphItem<'e'> Edge;
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      ///Gives back the target node of an edge.
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      ///Gives back the target node of an edge.
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      ///
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      Node target(const Edge&) const { return INVALID;}
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      ///Gives back the source node of an edge.
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      ///Gives back the source node of an edge.
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      ///
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      Node source(const Edge&) const { return INVALID;}
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      template <typename _Graph>
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      struct Constraints {
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	typedef typename _Graph::Node Node;
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	typedef typename _Graph::Edge Edge;
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	void constraints() {
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	  checkConcept<GraphItem<'n'>, Node>();
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	  checkConcept<GraphItem<'e'>, Edge>();
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	  {
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	    Node n;
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	    Edge e;
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	    n = graph.source(e);
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	    n = graph.target(e);
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	  }      
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	}
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	const _Graph& graph;
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      };
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    };
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    /// An empty iterable base graph class.
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    /// This class provides beside the core graph features
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    /// core iterable interface for the graph structure.
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    /// Most of the base graphs should be conform to this concept.
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    class BaseIterableGraphComponent : virtual public BaseGraphComponent {
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    public:
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      typedef BaseGraphComponent::Node Node;
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      typedef BaseGraphComponent::Edge Edge;
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      /// Gives back the first Node in the iterating order.
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      /// Gives back the first Node in the iterating order.
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      ///     
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      void first(Node&) const {}
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      /// Gives back the next Node in the iterating order.
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      /// Gives back the next Node in the iterating order.
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      ///     
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      void next(Node&) const {}
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      /// Gives back the first Edge in the iterating order.
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      /// Gives back the first Edge in the iterating order.
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      ///     
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      void first(Edge&) const {}
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      /// Gives back the next Edge in the iterating order.
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      /// Gives back the next Edge in the iterating order.
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      ///     
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      void next(Edge&) const {}
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      /// Gives back the first of the Edges point to the given Node.
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      /// Gives back the first of the Edges point to the given Node.
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      ///     
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      void firstIn(Edge&, const Node&) const {}
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      /// Gives back the next of the Edges points to the given Node.
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      /// Gives back the next of the Edges points to the given Node.
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      ///
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      void nextIn(Edge&) const {}
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      /// Gives back the first of the Edges start from the given Node.
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      /// Gives back the first of the Edges start from the given Node.
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      ///     
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      void firstOut(Edge&, const Node&) const {}
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      /// Gives back the next of the Edges start from the given Node.
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      /// Gives back the next of the Edges start from the given Node.
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      ///     
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      void nextOut(Edge&) const {}
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      template <typename _Graph>
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      struct Constraints {
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	void constraints() {
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	  checkConcept< BaseGraphComponent, _Graph >();
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	  typename _Graph::Node node;      
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	  typename _Graph::Edge edge;
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	  {
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	    graph.first(node);
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	    graph.next(node);
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	  }
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	  {
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	    graph.first(edge);
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	    graph.next(edge);
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	  }
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	  {
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	    graph.firstIn(edge, node);
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	    graph.nextIn(edge);
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	  }
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	  {
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	    graph.firstOut(edge, node);
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	    graph.nextOut(edge);
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	  }
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	}
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	const _Graph& graph;
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      };
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    };
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    /// An empty idable base graph class.
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    /// This class provides beside the core graph features
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    /// core id functions for the graph structure.
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    /// The most of the base graphs should be conform to this concept.
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    /// The id's are unique and immutable.
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    class IDableGraphComponent : virtual public BaseGraphComponent {
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    public:
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      typedef BaseGraphComponent::Node Node;
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      typedef BaseGraphComponent::Edge Edge;
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      /// Gives back an unique integer id for the Node. 
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      /// Gives back an unique integer id for the Node. 
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      ///
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      int id(const Node&) const { return -1;}
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      /// Gives back an unique integer id for the Edge. 
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      /// Gives back an unique integer id for the Edge. 
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      ///
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      int id(const Edge&) const { return -1;}
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      template <typename _Graph>
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      struct Constraints {
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	void constraints() {
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	  checkConcept< BaseGraphComponent, _Graph >();
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	  typename _Graph::Node node;
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	  int nid = graph.id(node);
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	  nid = graph.id(node);
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	  typename _Graph::Edge edge;
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	  int eid = graph.id(edge);
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	  eid = graph.id(edge);
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	}
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	const _Graph& graph;
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      };
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    };
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    /// An empty max-idable base graph class.
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    /// This class provides beside the core graph features
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    /// core max id functions for the graph structure.
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    /// The most of the base graphs should be conform to this concept.
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    /// The id's are unique and immutable.
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    class MaxIDableGraphComponent : virtual public BaseGraphComponent {
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    public:
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      /// Gives back an integer greater or equal to the maximum Node id. 
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      /// Gives back an integer greater or equal to the maximum Node id. 
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      ///
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      int maxId(Node = INVALID) const { return -1;}
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      /// Gives back an integer greater or equal to the maximum Edge id. 
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      /// Gives back an integer greater or equal to the maximum Edge id. 
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      ///
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      int maxId(Edge = INVALID) const { return -1;}
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      template <typename _Graph>
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      struct Constraints {
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	void constraints() {
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	  checkConcept<BaseGraphComponent, _Graph>();
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	  int nid = graph.maxId(typename _Graph::Node());
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	  ignore_unused_variable_warning(nid);
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	  int eid = graph.maxId(typename _Graph::Edge());
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	  ignore_unused_variable_warning(eid);
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	}
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	const _Graph& graph;
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      };
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    };
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    /// An empty extendable base graph class.
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    /// This class provides beside the core graph features
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    /// core graph extend interface for the graph structure.
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    /// The most of the base graphs should be conform to this concept.
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    class BaseExtendableGraphComponent : virtual public BaseGraphComponent {
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    public:
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      typedef BaseGraphComponent::Node Node;
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      typedef BaseGraphComponent::Edge Edge;
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      /// Adds a new Node to the graph.
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      /// Adds a new Node to the graph.
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      ///
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      Node addNode() {
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	return INVALID;
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      }
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      /// Adds a new Edge connects the two Nodes to the graph.
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      /// Adds a new Edge connects the two Nodes to the graph.
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      ///
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      Edge addEdge(const Node& from, const Node& to) {
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	return INVALID;
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      }
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      template <typename _Graph>
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      struct Constraints {
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	void constraints() {
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	  checkConcept<BaseGraphComponent, _Graph >();
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	  typename _Graph::Node node_a, node_b;
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	  node_a = graph.addNode();
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	  typename _Graph::Edge edge;
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	  edge = graph.addEdge(node_a, node_b);
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	}
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	_Graph& graph;
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      };
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    };
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    /// An empty erasable base graph class.
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    /// This class provides beside the core graph features
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    /// core erase functions for the graph structure.
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    /// The most of the base graphs should be conform to this concept.
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    class BaseErasableGraphComponent : virtual public BaseGraphComponent {
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    public:
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      typedef BaseGraphComponent::Node Node;
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      typedef BaseGraphComponent::Edge Edge;
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      /// Erase a Node from the graph.
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      /// Erase a Node from the graph. This function should not
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      /// erase edges connecting to the Node.
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      void erase(const Node&) {}    
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      /// Erase an Edge from the graph.
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      /// Erase an Edge from the graph.
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      ///
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      void erase(const Edge&) {}
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      template <typename _Graph>
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      struct Constraints {
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	void constraints() {
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	  checkConcept<BaseGraphComponent, _Graph>();
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	  typename _Graph::Node node;
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	  graph.erase(node);
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	  typename _Graph::Edge edge;
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	  graph.erase(edge);
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	}
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	_Graph& graph;
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      };
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    };
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    /// An empty clearable base graph class.
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    /// This class provides beside the core graph features
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    /// core clear functions for the graph structure.
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    /// The most of the base graphs should be conform to this concept.
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    class ClearableGraphComponent : virtual public BaseGraphComponent {
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    public:
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      /// Erase all the Nodes and Edges from the graph.
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      /// Erase all the Nodes and Edges from the graph.
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      ///
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      void clear() {}    
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      template <typename _Graph>
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      struct Constraints {
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	void constraints() {
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	  checkConcept<BaseGraphComponent, _Graph>();
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	  graph.clear();
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	}
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	_Graph graph;
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      };
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   427
    };
klao@959
   428
klao@959
   429
deba@989
   430
    /// Skeleton class for graph NodeIt and EdgeIt
deba@989
   431
deba@989
   432
    /// Skeleton class for graph NodeIt and EdgeIt.
klao@959
   433
    ///
deba@989
   434
    template <typename _Graph, typename _Item>
deba@989
   435
    class GraphIterator : public _Item {
deba@989
   436
    public:
deba@989
   437
      /// \todo Don't we need the Item type as typedef?
klao@959
   438
deba@989
   439
      /// Default constructor.
deba@989
   440
      
deba@989
   441
      /// @warning The default constructor sets the iterator
deba@989
   442
      /// to an undefined value.
deba@989
   443
      GraphIterator() {}
deba@989
   444
      /// Copy constructor.
deba@989
   445
      
deba@989
   446
      /// Copy constructor.
deba@989
   447
      ///
deba@989
   448
      GraphIterator(GraphIterator const&) {}
deba@989
   449
      /// Sets the iterator to the first item.
deba@989
   450
      
deba@989
   451
      /// Sets the iterator to the first item of \c the graph.
deba@989
   452
      ///
deba@989
   453
      explicit GraphIterator(const _Graph&) {}
deba@989
   454
      /// Invalid constructor \& conversion.
deba@989
   455
deba@989
   456
      /// This constructor initializes the item to be invalid.
deba@989
   457
      /// \sa Invalid for more details.
deba@989
   458
      GraphIterator(Invalid) {}
deba@989
   459
      /// Assign operator for items.
deba@989
   460
deba@989
   461
      /// The items are assignable. 
deba@989
   462
      ///
deba@989
   463
      GraphIterator& operator=(GraphIterator const&) { return *this; }      
deba@989
   464
      /// Next item.
deba@989
   465
deba@989
   466
      /// Assign the iterator to the next item.
deba@989
   467
      ///
deba@989
   468
      GraphIterator& operator++() { return *this; }
deba@989
   469
      //	Node operator*() const { return INVALID; }
deba@989
   470
      /// Equality operator
deba@989
   471
deba@989
   472
      /// Two iterators are equal if and only if they point to the
deba@989
   473
      /// same object or both are invalid.
deba@989
   474
      bool operator==(const GraphIterator&) const { return true;}
deba@989
   475
      /// Inequality operator
deba@989
   476
	
deba@989
   477
      /// \sa operator==(Node n)
deba@989
   478
      ///
deba@989
   479
      bool operator!=(const GraphIterator&) const { return true;}
deba@989
   480
      
deba@989
   481
      template<typename _GraphIterator>
deba@989
   482
      struct Constraints {
deba@989
   483
	void constraints() {
deba@989
   484
	  //	  checkConcept< Item, _GraphIterator >();
deba@989
   485
	  _GraphIterator it1(g);
deba@989
   486
	
deba@989
   487
	  /// \todo Do we need NodeIt(Node) kind of constructor?
deba@989
   488
	  //	_GraphIterator it2(bj);
deba@989
   489
	  _GraphIterator it2;
deba@989
   490
deba@989
   491
	  it2 = ++it1;
deba@989
   492
	  ++it2 = it1;
deba@989
   493
	  ++(++it1);
deba@989
   494
	  /// \bug This should be: is_base_and_derived<BaseItem, _GraphIterator>
deba@989
   495
	  _Item bi = it1;
deba@989
   496
	  bi = it2;
deba@989
   497
	}
deba@989
   498
	_Graph& g;
deba@989
   499
      };
klao@959
   500
    };
klao@959
   501
deba@989
   502
    /// Skeleton class for graph InEdgeIt and OutEdgeIt
klao@959
   503
deba@989
   504
    /// \note Because InEdgeIt and OutEdgeIt may not inherit from the same
deba@989
   505
    /// base class, the _selector is a additional template parameter. For 
deba@989
   506
    /// InEdgeIt you should instantiate it with character 'i' and for 
deba@989
   507
    /// OutEdgeIt with 'o'.
klao@1021
   508
    /// \todo Is this a good name for this concept?
klao@1021
   509
    template <typename Graph,
klao@1021
   510
	      typename Edge = typename Graph::Edge,
klao@1021
   511
	      char _selector = '0'>
klao@1021
   512
    class GraphIncIterator : public Edge {
deba@989
   513
    public:
deba@989
   514
      /// Default constructor.
deba@989
   515
      
deba@989
   516
      /// @warning The default constructor sets the iterator
deba@989
   517
      /// to an undefined value.
klao@1021
   518
      GraphIncIterator() {}
deba@989
   519
      /// Copy constructor.
deba@989
   520
      
deba@989
   521
      /// Copy constructor.
deba@989
   522
      ///
klao@1021
   523
      GraphIncIterator(GraphIncIterator const&) {}
deba@989
   524
      /// Sets the iterator to the first edge incoming into or outgoing from the node.
deba@989
   525
      
deba@989
   526
      /// Sets the iterator to the first edge incoming into or outgoing from the node.
deba@989
   527
      ///
klao@1021
   528
      explicit GraphIncIterator(const Graph&, const typename Graph::Node&) {}
deba@989
   529
      /// Invalid constructor \& conversion.
deba@989
   530
deba@989
   531
      /// This constructor initializes the item to be invalid.
deba@989
   532
      /// \sa Invalid for more details.
klao@1021
   533
      GraphIncIterator(Invalid) {}
deba@989
   534
      /// Assign operator for nodes.
deba@989
   535
deba@989
   536
      /// The nodes are assignable. 
deba@989
   537
      ///
klao@1021
   538
      GraphIncIterator& operator=(GraphIncIterator const&) { return *this; }      
deba@989
   539
      /// Next edge.
deba@989
   540
deba@989
   541
      /// Assign the iterator to the next node.
deba@989
   542
      ///
klao@1021
   543
      GraphIncIterator& operator++() { return *this; }
klao@1021
   544
deba@989
   545
      //	Node operator*() const { return INVALID; }
klao@1021
   546
deba@989
   547
      /// Equality operator
deba@989
   548
deba@989
   549
      /// Two iterators are equal if and only if they point to the
deba@989
   550
      /// same object or both are invalid.
klao@1021
   551
      bool operator==(const GraphIncIterator&) const { return true;}
klao@1021
   552
deba@989
   553
      /// Inequality operator
deba@989
   554
	
deba@989
   555
      /// \sa operator==(Node n)
deba@989
   556
      ///
klao@1021
   557
      bool operator!=(const GraphIncIterator&) const { return true;}
deba@989
   558
klao@1021
   559
      template <typename _GraphIncIterator>
deba@989
   560
      struct Constraints {
klao@1021
   561
	typedef typename Graph::Node Node;
deba@989
   562
	void constraints() {
klao@1021
   563
	  checkConcept<GraphItem<'e'>, _GraphIncIterator>();
klao@1021
   564
	  _GraphIncIterator it1(graph, node);
deba@989
   565
	  /// \todo Do we need OutEdgeIt(Edge) kind of constructor?
klao@1021
   566
	  //	_GraphIncIterator it2(edge);
klao@1021
   567
	  _GraphIncIterator it2;
deba@989
   568
deba@989
   569
	  it2 = ++it1;
deba@989
   570
	  ++it2 = it1;
deba@989
   571
	  ++(++it1);
deba@989
   572
	  Edge e = it1;
deba@989
   573
	  e = it2;
deba@989
   574
	}
deba@989
   575
deba@989
   576
	Edge& edge;
deba@989
   577
	Node& node;
klao@1021
   578
	Graph& graph;
deba@989
   579
      };
deba@989
   580
    };
klao@1021
   581
klao@1021
   582
deba@989
   583
    /// An empty iterable base graph class.
deba@989
   584
  
deba@989
   585
    /// This class provides beside the core graph features
deba@989
   586
    /// iterator based iterable interface for the graph structure.
deba@989
   587
    /// This concept is part of the StaticGraphConcept.
deba@989
   588
    class IterableGraphComponent : virtual public BaseGraphComponent {
klao@959
   589
klao@959
   590
    public:
klao@959
   591
    
klao@959
   592
      typedef IterableGraphComponent Graph;
klao@959
   593
klao@959
   594
      typedef BaseGraphComponent::Node Node;
klao@959
   595
      typedef BaseGraphComponent::Edge Edge;
klao@959
   596
deba@989
   597
      /// This iterator goes through each node.
klao@959
   598
deba@989
   599
      /// This iterator goes through each node.
deba@989
   600
      ///
deba@989
   601
      typedef GraphIterator<Graph, Node> NodeIt;
deba@989
   602
      /// This iterator goes through each node.
klao@959
   603
deba@989
   604
      /// This iterator goes through each node.
deba@989
   605
      ///
deba@989
   606
      typedef GraphIterator<Graph, Edge> EdgeIt;
deba@989
   607
      /// This iterator goes trough the incoming edges of a node.
klao@959
   608
deba@989
   609
      /// This iterator goes trough the \e inccoming edges of a certain node
deba@989
   610
      /// of a graph.
klao@1021
   611
      typedef GraphIncIterator<Graph, Edge, 'i'> InEdgeIt;
deba@989
   612
      /// This iterator goes trough the outgoing edges of a node.
klao@959
   613
deba@989
   614
      /// This iterator goes trough the \e outgoing edges of a certain node
deba@989
   615
      /// of a graph.
klao@1021
   616
      typedef GraphIncIterator<Graph, Edge, 'o'> OutEdgeIt;
deba@989
   617
    };
deba@989
   618
    
deba@989
   619
    template <typename _Graph> 
deba@989
   620
    struct Constraints {
deba@989
   621
      void constraints() {
deba@989
   622
  	checkConcept< BaseGraphComponent, _Graph>();
klao@959
   623
deba@989
   624
	checkConcept<GraphIterator<_Graph, typename _Graph::Edge>, typename _Graph::EdgeIt >();
deba@989
   625
	checkConcept<GraphIterator<_Graph, typename _Graph::Node>, typename _Graph::NodeIt >();
klao@1021
   626
	checkConcept<GraphIncIterator<_Graph>, typename _Graph::InEdgeIt >();
klao@1021
   627
	checkConcept<GraphIncIterator<_Graph>, typename _Graph::OutEdgeIt >();
deba@989
   628
      }
deba@989
   629
    };
klao@959
   630
klao@959
   631
deba@989
   632
    template <typename Graph, typename Item, typename _Value>
deba@989
   633
    class GraphMap : public ReadWriteMap<Item, _Value> {
deba@989
   634
    protected:      
deba@989
   635
      GraphMap() {}
deba@989
   636
    public:
deba@989
   637
      explicit GraphMap(const Graph&) {}
deba@989
   638
      GraphMap(const Graph&, const _Value&) {}
deba@989
   639
      GraphMap(const GraphMap&) {}
deba@989
   640
      
deba@989
   641
      GraphMap& operator=(const GraphMap&) { return *this;}
klao@959
   642
deba@989
   643
      template<typename _Map>
deba@989
   644
      struct Constraints {
deba@989
   645
	void constraints() {
deba@989
   646
	  checkConcept<ReadWriteMap<Item, _Value>, _Map >();
deba@989
   647
	  // Construction with a graph parameter
deba@989
   648
	  _Map a(g);
deba@989
   649
	  // Constructor with a graph and a default value parameter
deba@989
   650
	  _Map a2(g,t);
deba@989
   651
	  // Copy constructor. Do we need it?
deba@989
   652
	  _Map b=c;
deba@989
   653
	  // Copy operator. Do we need it?
deba@989
   654
	  a=b;
klao@959
   655
deba@989
   656
	  ignore_unused_variable_warning(a2);
deba@989
   657
	}
klao@959
   658
deba@989
   659
	const _Map &c;
deba@989
   660
	const Graph &g;
deba@989
   661
	const typename GraphMap::Value &t;
klao@959
   662
      };
klao@959
   663
klao@959
   664
    };
klao@961
   665
deba@989
   666
    /// An empty mappable base graph class.
klao@959
   667
  
deba@989
   668
    /// This class provides beside the core graph features
deba@989
   669
    /// map interface for the graph structure.
deba@989
   670
    /// This concept is part of the StaticGraphConcept.
klao@959
   671
    class MappableGraphComponent : virtual public BaseGraphComponent {
klao@959
   672
    public:
klao@959
   673
klao@959
   674
      typedef MappableGraphComponent Graph;
klao@959
   675
klao@959
   676
      typedef BaseGraphComponent::Node Node;
klao@959
   677
      typedef BaseGraphComponent::Edge Edge;
klao@959
   678
deba@989
   679
      /// ReadWrite map of the nodes.
deba@989
   680
    
deba@989
   681
      /// ReadWrite map of the nodes.
deba@989
   682
      ///
alpar@987
   683
      template <typename _Value>
deba@989
   684
      class NodeMap : public GraphMap<Graph, Node, _Value> {
deba@989
   685
      private:
deba@989
   686
	NodeMap();
klao@959
   687
      public:
deba@989
   688
	// \todo call the right parent class constructor
deba@989
   689
	explicit NodeMap(const Graph&) {}
alpar@987
   690
	NodeMap(const Graph&, const _Value&) {}
klao@959
   691
	NodeMap(const NodeMap&) {}
klao@959
   692
klao@959
   693
	NodeMap& operator=(const NodeMap&) { return *this;}
deba@989
   694
klao@959
   695
      };
klao@959
   696
deba@989
   697
      /// ReadWrite map of the edges.
deba@989
   698
    
deba@989
   699
      /// ReadWrite map of the edges.
deba@989
   700
      ///
alpar@987
   701
      template <typename _Value>
deba@989
   702
      class EdgeMap : public GraphMap<Graph, Edge, _Value> {
deba@989
   703
      private:
deba@989
   704
	EdgeMap();
klao@959
   705
      public:
deba@989
   706
	// \todo call the right parent class constructor
deba@989
   707
	explicit EdgeMap(const Graph&) {}
alpar@987
   708
	EdgeMap(const Graph&, const _Value&) {}
klao@959
   709
	EdgeMap(const EdgeMap&) {}
klao@959
   710
klao@959
   711
	EdgeMap& operator=(const EdgeMap&) { return *this;}
deba@989
   712
klao@959
   713
      };
klao@959
   714
deba@989
   715
      template <typename _Graph>
deba@989
   716
      struct Constraints {
klao@959
   717
deba@989
   718
	struct Type {
deba@989
   719
	  int value;
deba@989
   720
	  Type() : value(0) {}
deba@989
   721
	  Type(int _v) : value(_v) {}
deba@989
   722
	};
klao@959
   723
deba@989
   724
	void constraints() {
deba@989
   725
	  checkConcept<BaseGraphComponent, _Graph>();
deba@989
   726
	  { // int map test
deba@989
   727
	    typedef typename _Graph::template NodeMap<int> IntNodeMap;
deba@989
   728
	    checkConcept<GraphMap<_Graph, typename _Graph::Node, int>, IntNodeMap >();
deba@989
   729
	  } { // bool map test
deba@989
   730
	    typedef typename _Graph::template NodeMap<bool> BoolNodeMap;
deba@989
   731
	    checkConcept<GraphMap<_Graph, typename _Graph::Node, bool>, BoolNodeMap >();
deba@989
   732
	  } { // Type map test
deba@989
   733
	    typedef typename _Graph::template NodeMap<Type> TypeNodeMap;
deba@989
   734
	    checkConcept<GraphMap<_Graph, typename _Graph::Node, Type>, TypeNodeMap >();
deba@989
   735
	  } 
deba@989
   736
deba@989
   737
	  { // int map test
deba@989
   738
	    typedef typename _Graph::template EdgeMap<int> IntEdgeMap;
deba@989
   739
	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, int>, IntEdgeMap >();
deba@989
   740
	  } { // bool map test
deba@989
   741
	    typedef typename _Graph::template EdgeMap<bool> BoolEdgeMap;
deba@989
   742
	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, bool>, BoolEdgeMap >();
deba@989
   743
	  } { // Type map test
deba@989
   744
	    typedef typename _Graph::template EdgeMap<Type> TypeEdgeMap;
deba@989
   745
	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, Type>, TypeEdgeMap >();
deba@989
   746
	  } 
deba@989
   747
	}
deba@989
   748
deba@989
   749
	_Graph& graph;
klao@959
   750
      };
klao@959
   751
    };
klao@959
   752
klao@959
   753
klao@959
   754
    class ExtendableGraphComponent : virtual public BaseGraphComponent {
klao@959
   755
    public:
klao@959
   756
klao@959
   757
      typedef ExtendableGraphComponent Graph;
klao@959
   758
klao@959
   759
      typedef BaseGraphComponent::Node Node;
klao@959
   760
      typedef BaseGraphComponent::Edge Edge;
klao@959
   761
klao@959
   762
      Node addNode() {
klao@959
   763
	return INVALID;
klao@959
   764
      }
klao@959
   765
    
klao@959
   766
      Edge addEdge(const Node& from, const Node& to) {
klao@959
   767
	return INVALID;
klao@959
   768
      }
klao@959
   769
deba@989
   770
      template <typename _Graph>
deba@989
   771
      struct Constraints {
deba@989
   772
	void constraints() {
deba@989
   773
	  checkConcept<BaseGraphComponent, _Graph >();
deba@989
   774
	  typename _Graph::Node node_a, node_b;
deba@989
   775
	  node_a = graph.addNode();
deba@989
   776
	  typename _Graph::Edge edge;
deba@989
   777
	  edge = graph.addEdge(node_a, node_b);      
deba@989
   778
	}
deba@989
   779
	_Graph& graph;
deba@989
   780
      };
klao@959
   781
    };
klao@959
   782
    class ErasableGraphComponent : virtual public BaseGraphComponent {
klao@959
   783
    public:
klao@959
   784
klao@959
   785
      typedef ErasableGraphComponent Graph;
klao@959
   786
klao@959
   787
      typedef BaseGraphComponent::Node Node;
klao@959
   788
      typedef BaseGraphComponent::Edge Edge;
klao@959
   789
klao@959
   790
      void erase(const Node&) {}    
klao@959
   791
      void erase(const Edge&) {}
klao@959
   792
deba@989
   793
      template <typename _Graph>
deba@989
   794
      struct Constraints {
deba@989
   795
	void constraints() {
deba@989
   796
	  checkConcept<BaseGraphComponent, _Graph >();
deba@989
   797
	  typename _Graph::Node node;
deba@989
   798
	  graph.erase(node);
deba@989
   799
	  typename _Graph::Edge edge;
deba@989
   800
	  graph.erase(edge);      
deba@989
   801
	}
klao@959
   802
deba@989
   803
	_Graph& graph;
deba@989
   804
      };
klao@959
   805
    };
klao@959
   806
klao@959
   807
  }
klao@959
   808
klao@959
   809
}
klao@959
   810
klao@959
   811
#endif