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// -*- mode:C++ -*-
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#ifndef HUGO_LIST_GRAPH_H
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#define HUGO_LIST_GRAPH_H
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///ingroup graphs
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///\file
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///\brief ListGraph, SymListGraph, NodeSet and EdgeSet classes.
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#include <vector>
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#include <limits.h>
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#include "invalid.h"
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namespace hugo {
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/// \addtogroup graphs
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/// @{
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class SymListGraph;
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///A list graph class.
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///This is a simple and fast erasable graph implementation.
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///
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///It conforms to the graph interface documented under
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///the description of \ref GraphSkeleton.
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///\sa \ref GraphSkeleton.
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class ListGraph {
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//Nodes are double linked.
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//The free nodes are only single linked using the "next" field.
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struct NodeT
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{
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int first_in,first_out;
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int prev, next;
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// NodeT() {}
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};
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//Edges are double linked.
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//The free edges are only single linked using the "next_in" field.
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struct EdgeT
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{
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int head, tail;
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int prev_in, prev_out;
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int next_in, next_out;
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//FIXME: is this necessary?
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// EdgeT() : next_in(-1), next_out(-1) prev_in(-1), prev_out(-1) {}
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};
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std::vector<NodeT> nodes;
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//The first node
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int first_node;
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//The first free node
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int first_free_node;
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std::vector<EdgeT> edges;
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//The first free edge
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int first_free_edge;
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protected:
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template <typename Key> class DynMapBase
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{
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protected:
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const ListGraph* G;
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public:
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virtual void add(const Key k) = NULL;
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virtual void erase(const Key k) = NULL;
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DynMapBase(const ListGraph &_G) : G(&_G) {}
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virtual ~DynMapBase() {}
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friend class ListGraph;
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};
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public:
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template <typename T> class EdgeMap;
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template <typename T> class NodeMap;
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class Node;
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class Edge;
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// protected:
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// HELPME:
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protected:
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///\bug It must be public because of SymEdgeMap.
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///
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mutable std::vector<DynMapBase<Node> * > dyn_node_maps;
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///\bug It must be public because of SymEdgeMap.
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///
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mutable std::vector<DynMapBase<Edge> * > dyn_edge_maps;
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public:
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class NodeIt;
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class EdgeIt;
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class OutEdgeIt;
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class InEdgeIt;
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template <typename T> class NodeMap;
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template <typename T> class EdgeMap;
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public:
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ListGraph() : nodes(), first_node(-1),
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first_free_node(-1), edges(), first_free_edge(-1) {}
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ListGraph(const ListGraph &_g) : nodes(_g.nodes), first_node(_g.first_node),
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first_free_node(_g.first_free_node),
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edges(_g.edges),
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first_free_edge(_g.first_free_edge) {}
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~ListGraph()
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{
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for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin();
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i!=dyn_node_maps.end(); ++i) (**i).G=NULL;
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for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin();
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i!=dyn_edge_maps.end(); ++i) (**i).G=NULL;
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}
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int nodeNum() const { return nodes.size(); } //FIXME: What is this?
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int edgeNum() const { return edges.size(); } //FIXME: What is this?
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///\bug This function does something different than
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///its name would suggests...
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int maxNodeId() const { return nodes.size(); } //FIXME: What is this?
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///\bug This function does something different than
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///its name would suggests...
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int maxEdgeId() const { return edges.size(); } //FIXME: What is this?
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Node tail(Edge e) const { return edges[e.n].tail; }
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Node head(Edge e) const { return edges[e.n].head; }
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Node aNode(OutEdgeIt e) const { return edges[e.n].tail; }
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Node aNode(InEdgeIt e) const { return edges[e.n].head; }
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Node bNode(OutEdgeIt e) const { return edges[e.n].head; }
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Node bNode(InEdgeIt e) const { return edges[e.n].tail; }
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NodeIt& first(NodeIt& v) const {
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v=NodeIt(*this); return v; }
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EdgeIt& first(EdgeIt& e) const {
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e=EdgeIt(*this); return e; }
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OutEdgeIt& first(OutEdgeIt& e, const Node v) const {
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e=OutEdgeIt(*this,v); return e; }
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InEdgeIt& first(InEdgeIt& e, const Node v) const {
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e=InEdgeIt(*this,v); return e; }
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// template< typename It >
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// It first() const { It e; first(e); return e; }
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// template< typename It >
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// It first(Node v) const { It e; first(e,v); return e; }
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bool valid(Edge e) const { return e.n!=-1; }
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bool valid(Node n) const { return n.n!=-1; }
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void setInvalid(Edge &e) { e.n=-1; }
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void setInvalid(Node &n) { n.n=-1; }
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template <typename It> It getNext(It it) const
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{ It tmp(it); return next(tmp); }
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NodeIt& next(NodeIt& it) const {
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it.n=nodes[it.n].next;
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return it;
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}
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OutEdgeIt& next(OutEdgeIt& it) const
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{ it.n=edges[it.n].next_out; return it; }
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InEdgeIt& next(InEdgeIt& it) const
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{ it.n=edges[it.n].next_in; return it; }
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EdgeIt& next(EdgeIt& it) const {
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if(edges[it.n].next_in!=-1) {
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it.n=edges[it.n].next_in;
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}
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else {
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int n;
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for(n=nodes[edges[it.n].head].next;
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n!=-1 && nodes[n].first_in == -1;
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n = nodes[n].next) ;
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it.n = (n==-1)?-1:nodes[n].first_in;
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}
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return it;
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}
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int id(Node v) const { return v.n; }
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int id(Edge e) const { return e.n; }
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/// Adds a new node to the graph.
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/// \todo It adds the nodes in a reversed order.
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/// (i.e. the lastly added node becomes the first.)
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Node addNode() {
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int n;
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if(first_free_node==-1)
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{
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n = nodes.size();
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nodes.push_back(NodeT());
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}
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else {
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n = first_free_node;
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first_free_node = nodes[n].next;
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}
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nodes[n].next = first_node;
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if(first_node != -1) nodes[first_node].prev = n;
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first_node = n;
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nodes[n].prev = -1;
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nodes[n].first_in = nodes[n].first_out = -1;
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Node nn; nn.n=n;
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//Update dynamic maps
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for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin();
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i!=dyn_node_maps.end(); ++i) (**i).add(nn);
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return nn;
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}
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Edge addEdge(Node u, Node v) {
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int n;
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if(first_free_edge==-1)
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{
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n = edges.size();
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edges.push_back(EdgeT());
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}
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else {
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n = first_free_edge;
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first_free_edge = edges[n].next_in;
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}
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edges[n].tail = u.n; edges[n].head = v.n;
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edges[n].next_out = nodes[u.n].first_out;
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if(nodes[u.n].first_out != -1) edges[nodes[u.n].first_out].prev_out = n;
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edges[n].next_in = nodes[v.n].first_in;
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if(nodes[v.n].first_in != -1) edges[nodes[v.n].first_in].prev_in = n;
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edges[n].prev_in = edges[n].prev_out = -1;
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nodes[u.n].first_out = nodes[v.n].first_in = n;
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Edge e; e.n=n;
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//Update dynamic maps
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for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin();
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i!=dyn_edge_maps.end(); ++i) (**i).add(e);
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return e;
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}
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private:
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void eraseEdge(int n) {
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if(edges[n].next_in!=-1)
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edges[edges[n].next_in].prev_in = edges[n].prev_in;
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if(edges[n].prev_in!=-1)
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edges[edges[n].prev_in].next_in = edges[n].next_in;
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else nodes[edges[n].head].first_in = edges[n].next_in;
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if(edges[n].next_out!=-1)
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edges[edges[n].next_out].prev_out = edges[n].prev_out;
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if(edges[n].prev_out!=-1)
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edges[edges[n].prev_out].next_out = edges[n].next_out;
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else nodes[edges[n].tail].first_out = edges[n].next_out;
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edges[n].next_in = first_free_edge;
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first_free_edge = -1;
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//Update dynamic maps
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Edge e; e.n=n;
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for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin();
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i!=dyn_edge_maps.end(); ++i) (**i).erase(e);
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}
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public:
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void erase(Node nn) {
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int n=nn.n;
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int m;
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while((m=nodes[n].first_in)!=-1) eraseEdge(m);
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while((m=nodes[n].first_out)!=-1) eraseEdge(m);
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if(nodes[n].next != -1) nodes[nodes[n].next].prev = nodes[n].prev;
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if(nodes[n].prev != -1) nodes[nodes[n].prev].next = nodes[n].next;
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else first_node = nodes[n].next;
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nodes[n].next = first_free_node;
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first_free_node = n;
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//Update dynamic maps
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for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin();
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i!=dyn_node_maps.end(); ++i) (**i).erase(nn);
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}
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void erase(Edge e) { eraseEdge(e.n); }
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///\bug Dynamic maps must be updated!
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///
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void clear() {
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nodes.clear();edges.clear();
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first_node=first_free_node=first_free_edge=-1;
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}
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class Node {
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friend class ListGraph;
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template <typename T> friend class NodeMap;
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friend class Edge;
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friend class OutEdgeIt;
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friend class InEdgeIt;
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friend class SymEdge;
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protected:
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int n;
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friend int ListGraph::id(Node v) const;
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Node(int nn) {n=nn;}
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public:
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Node() {}
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|
319 |
Node (Invalid i) { n=-1; }
|
alpar@395
|
320 |
bool operator==(const Node i) const {return n==i.n;}
|
alpar@395
|
321 |
bool operator!=(const Node i) const {return n!=i.n;}
|
alpar@395
|
322 |
bool operator<(const Node i) const {return n<i.n;}
|
alpar@395
|
323 |
};
|
alpar@395
|
324 |
|
alpar@395
|
325 |
class NodeIt : public Node {
|
alpar@397
|
326 |
friend class ListGraph;
|
alpar@395
|
327 |
public:
|
alpar@400
|
328 |
NodeIt() : Node() { }
|
alpar@400
|
329 |
NodeIt(Invalid i) : Node(i) { }
|
alpar@397
|
330 |
NodeIt(const ListGraph& G) : Node(G.first_node) { }
|
alpar@395
|
331 |
};
|
alpar@395
|
332 |
|
alpar@395
|
333 |
class Edge {
|
alpar@397
|
334 |
friend class ListGraph;
|
alpar@395
|
335 |
template <typename T> friend class EdgeMap;
|
alpar@395
|
336 |
|
alpar@397
|
337 |
//template <typename T> friend class SymListGraph::SymEdgeMap;
|
alpar@397
|
338 |
//friend Edge SymListGraph::opposite(Edge) const;
|
alpar@395
|
339 |
|
alpar@395
|
340 |
friend class Node;
|
alpar@395
|
341 |
friend class NodeIt;
|
alpar@395
|
342 |
protected:
|
alpar@395
|
343 |
int n;
|
alpar@397
|
344 |
friend int ListGraph::id(Edge e) const;
|
alpar@395
|
345 |
|
alpar@395
|
346 |
Edge(int nn) {n=nn;}
|
alpar@395
|
347 |
public:
|
alpar@395
|
348 |
Edge() { }
|
alpar@395
|
349 |
Edge (Invalid) { n=-1; }
|
alpar@395
|
350 |
bool operator==(const Edge i) const {return n==i.n;}
|
alpar@395
|
351 |
bool operator!=(const Edge i) const {return n!=i.n;}
|
alpar@395
|
352 |
bool operator<(const Edge i) const {return n<i.n;}
|
alpar@395
|
353 |
///\bug This is a workaround until somebody tells me how to
|
alpar@397
|
354 |
///make class \c SymListGraph::SymEdgeMap friend of Edge
|
alpar@395
|
355 |
int &idref() {return n;}
|
alpar@395
|
356 |
const int &idref() const {return n;}
|
alpar@395
|
357 |
};
|
alpar@395
|
358 |
|
alpar@395
|
359 |
class EdgeIt : public Edge {
|
alpar@397
|
360 |
friend class ListGraph;
|
alpar@395
|
361 |
public:
|
alpar@397
|
362 |
EdgeIt(const ListGraph& G) : Edge() {
|
alpar@397
|
363 |
int m;
|
alpar@397
|
364 |
for(m=G.first_node;
|
alpar@397
|
365 |
m!=-1 && G.nodes[m].first_in == -1; m = G.nodes[m].next);
|
alpar@397
|
366 |
n = (m==-1)?-1:G.nodes[m].first_in;
|
alpar@397
|
367 |
}
|
alpar@395
|
368 |
EdgeIt (Invalid i) : Edge(i) { }
|
alpar@395
|
369 |
EdgeIt() : Edge() { }
|
alpar@395
|
370 |
///\bug This is a workaround until somebody tells me how to
|
alpar@397
|
371 |
///make class \c SymListGraph::SymEdgeMap friend of Edge
|
alpar@395
|
372 |
int &idref() {return n;}
|
alpar@395
|
373 |
};
|
alpar@395
|
374 |
|
alpar@395
|
375 |
class OutEdgeIt : public Edge {
|
alpar@397
|
376 |
friend class ListGraph;
|
alpar@395
|
377 |
public:
|
alpar@395
|
378 |
OutEdgeIt() : Edge() { }
|
alpar@395
|
379 |
OutEdgeIt (Invalid i) : Edge(i) { }
|
alpar@395
|
380 |
|
alpar@397
|
381 |
OutEdgeIt(const ListGraph& G,const Node v)
|
alpar@395
|
382 |
: Edge(G.nodes[v.n].first_out) {}
|
alpar@395
|
383 |
};
|
alpar@395
|
384 |
|
alpar@395
|
385 |
class InEdgeIt : public Edge {
|
alpar@397
|
386 |
friend class ListGraph;
|
alpar@395
|
387 |
public:
|
alpar@395
|
388 |
InEdgeIt() : Edge() { }
|
alpar@395
|
389 |
InEdgeIt (Invalid i) : Edge(i) { }
|
alpar@397
|
390 |
InEdgeIt(const ListGraph& G,Node v) :Edge(G.nodes[v.n].first_in){}
|
alpar@395
|
391 |
};
|
alpar@395
|
392 |
|
alpar@395
|
393 |
template <typename T> class NodeMap : public DynMapBase<Node>
|
alpar@395
|
394 |
{
|
alpar@395
|
395 |
std::vector<T> container;
|
alpar@395
|
396 |
|
alpar@395
|
397 |
public:
|
alpar@395
|
398 |
typedef T ValueType;
|
alpar@395
|
399 |
typedef Node KeyType;
|
alpar@395
|
400 |
|
alpar@397
|
401 |
NodeMap(const ListGraph &_G) :
|
alpar@395
|
402 |
DynMapBase<Node>(_G), container(_G.maxNodeId())
|
alpar@395
|
403 |
{
|
alpar@395
|
404 |
G->dyn_node_maps.push_back(this);
|
alpar@395
|
405 |
}
|
alpar@397
|
406 |
NodeMap(const ListGraph &_G,const T &t) :
|
alpar@395
|
407 |
DynMapBase<Node>(_G), container(_G.maxNodeId(),t)
|
alpar@395
|
408 |
{
|
alpar@395
|
409 |
G->dyn_node_maps.push_back(this);
|
alpar@395
|
410 |
}
|
alpar@395
|
411 |
|
alpar@395
|
412 |
NodeMap(const NodeMap<T> &m) :
|
alpar@395
|
413 |
DynMapBase<Node>(*m.G), container(m.container)
|
alpar@395
|
414 |
{
|
alpar@395
|
415 |
G->dyn_node_maps.push_back(this);
|
alpar@395
|
416 |
}
|
alpar@395
|
417 |
|
alpar@395
|
418 |
template<typename TT> friend class NodeMap;
|
alpar@395
|
419 |
|
alpar@395
|
420 |
///\todo It can copy between different types.
|
alpar@395
|
421 |
///
|
alpar@395
|
422 |
template<typename TT> NodeMap(const NodeMap<TT> &m) :
|
alpar@395
|
423 |
DynMapBase<Node>(*m.G)
|
alpar@395
|
424 |
{
|
alpar@395
|
425 |
G->dyn_node_maps.push_back(this);
|
alpar@395
|
426 |
typename std::vector<TT>::const_iterator i;
|
alpar@395
|
427 |
for(typename std::vector<TT>::const_iterator i=m.container.begin();
|
alpar@395
|
428 |
i!=m.container.end();
|
alpar@395
|
429 |
i++)
|
alpar@395
|
430 |
container.push_back(*i);
|
alpar@395
|
431 |
}
|
alpar@395
|
432 |
~NodeMap()
|
alpar@395
|
433 |
{
|
alpar@395
|
434 |
if(G) {
|
alpar@395
|
435 |
std::vector<DynMapBase<Node>* >::iterator i;
|
alpar@395
|
436 |
for(i=G->dyn_node_maps.begin();
|
alpar@395
|
437 |
i!=G->dyn_node_maps.end() && *i!=this; ++i) ;
|
alpar@395
|
438 |
//if(*i==this) G->dyn_node_maps.erase(i); //FIXME: Way too slow...
|
alpar@395
|
439 |
//A better way to do that: (Is this really important?)
|
alpar@395
|
440 |
if(*i==this) {
|
alpar@395
|
441 |
*i=G->dyn_node_maps.back();
|
alpar@395
|
442 |
G->dyn_node_maps.pop_back();
|
alpar@395
|
443 |
}
|
alpar@395
|
444 |
}
|
alpar@395
|
445 |
}
|
alpar@395
|
446 |
|
alpar@395
|
447 |
void add(const Node k)
|
alpar@395
|
448 |
{
|
alpar@395
|
449 |
if(k.n>=int(container.size())) container.resize(k.n+1);
|
alpar@395
|
450 |
}
|
alpar@395
|
451 |
|
alpar@395
|
452 |
void erase(const Node) { }
|
alpar@395
|
453 |
|
alpar@395
|
454 |
void set(Node n, T a) { container[n.n]=a; }
|
alpar@395
|
455 |
//'T& operator[](Node n)' would be wrong here
|
alpar@395
|
456 |
typename std::vector<T>::reference
|
alpar@395
|
457 |
operator[](Node n) { return container[n.n]; }
|
alpar@395
|
458 |
//'const T& operator[](Node n)' would be wrong here
|
alpar@395
|
459 |
typename std::vector<T>::const_reference
|
alpar@395
|
460 |
operator[](Node n) const { return container[n.n]; }
|
alpar@395
|
461 |
|
alpar@395
|
462 |
///\warning There is no safety check at all!
|
alpar@395
|
463 |
///Using operator = between maps attached to different graph may
|
alpar@395
|
464 |
///cause serious problem.
|
alpar@395
|
465 |
///\todo Is this really so?
|
alpar@395
|
466 |
///\todo It can copy between different types.
|
alpar@395
|
467 |
const NodeMap<T>& operator=(const NodeMap<T> &m)
|
alpar@395
|
468 |
{
|
alpar@395
|
469 |
container = m.container;
|
alpar@395
|
470 |
return *this;
|
alpar@395
|
471 |
}
|
alpar@395
|
472 |
template<typename TT>
|
alpar@395
|
473 |
const NodeMap<T>& operator=(const NodeMap<TT> &m)
|
alpar@395
|
474 |
{
|
alpar@395
|
475 |
copy(m.container.begin(), m.container.end(), container.begin());
|
alpar@395
|
476 |
return *this;
|
alpar@395
|
477 |
}
|
alpar@395
|
478 |
|
alpar@395
|
479 |
void update() {} //Useless for Dynamic Maps
|
alpar@395
|
480 |
void update(T a) {} //Useless for Dynamic Maps
|
alpar@395
|
481 |
};
|
alpar@395
|
482 |
|
alpar@395
|
483 |
template <typename T> class EdgeMap : public DynMapBase<Edge>
|
alpar@395
|
484 |
{
|
alpar@395
|
485 |
std::vector<T> container;
|
alpar@395
|
486 |
|
alpar@395
|
487 |
public:
|
alpar@395
|
488 |
typedef T ValueType;
|
alpar@395
|
489 |
typedef Edge KeyType;
|
alpar@395
|
490 |
|
alpar@397
|
491 |
EdgeMap(const ListGraph &_G) :
|
alpar@395
|
492 |
DynMapBase<Edge>(_G), container(_G.maxEdgeId())
|
alpar@395
|
493 |
{
|
alpar@395
|
494 |
//FIXME: What if there are empty Id's?
|
alpar@395
|
495 |
//FIXME: Can I use 'this' in a constructor?
|
alpar@395
|
496 |
G->dyn_edge_maps.push_back(this);
|
alpar@395
|
497 |
}
|
alpar@397
|
498 |
EdgeMap(const ListGraph &_G,const T &t) :
|
alpar@395
|
499 |
DynMapBase<Edge>(_G), container(_G.maxEdgeId(),t)
|
alpar@395
|
500 |
{
|
alpar@395
|
501 |
G->dyn_edge_maps.push_back(this);
|
alpar@395
|
502 |
}
|
alpar@395
|
503 |
EdgeMap(const EdgeMap<T> &m) :
|
alpar@395
|
504 |
DynMapBase<Edge>(*m.G), container(m.container)
|
alpar@395
|
505 |
{
|
alpar@395
|
506 |
G->dyn_node_maps.push_back(this);
|
alpar@395
|
507 |
}
|
alpar@395
|
508 |
|
alpar@395
|
509 |
template<typename TT> friend class EdgeMap;
|
alpar@395
|
510 |
|
alpar@395
|
511 |
///\todo It can copy between different types.
|
alpar@395
|
512 |
///
|
alpar@395
|
513 |
template<typename TT> EdgeMap(const EdgeMap<TT> &m) :
|
alpar@395
|
514 |
DynMapBase<Edge>(*m.G)
|
alpar@395
|
515 |
{
|
alpar@395
|
516 |
G->dyn_node_maps.push_back(this);
|
alpar@395
|
517 |
typename std::vector<TT>::const_iterator i;
|
alpar@395
|
518 |
for(typename std::vector<TT>::const_iterator i=m.container.begin();
|
alpar@395
|
519 |
i!=m.container.end();
|
alpar@395
|
520 |
i++)
|
alpar@395
|
521 |
container.push_back(*i);
|
alpar@395
|
522 |
}
|
alpar@395
|
523 |
~EdgeMap()
|
alpar@395
|
524 |
{
|
alpar@395
|
525 |
if(G) {
|
alpar@395
|
526 |
std::vector<DynMapBase<Edge>* >::iterator i;
|
alpar@395
|
527 |
for(i=G->dyn_edge_maps.begin();
|
alpar@395
|
528 |
i!=G->dyn_edge_maps.end() && *i!=this; ++i) ;
|
alpar@395
|
529 |
//if(*i==this) G->dyn_edge_maps.erase(i); //Way too slow...
|
alpar@395
|
530 |
//A better way to do that: (Is this really important?)
|
alpar@395
|
531 |
if(*i==this) {
|
alpar@395
|
532 |
*i=G->dyn_edge_maps.back();
|
alpar@395
|
533 |
G->dyn_edge_maps.pop_back();
|
alpar@395
|
534 |
}
|
alpar@395
|
535 |
}
|
alpar@395
|
536 |
}
|
alpar@395
|
537 |
|
alpar@395
|
538 |
void add(const Edge k)
|
alpar@395
|
539 |
{
|
alpar@395
|
540 |
if(k.n>=int(container.size())) container.resize(k.n+1);
|
alpar@395
|
541 |
}
|
alpar@395
|
542 |
void erase(const Edge) { }
|
alpar@395
|
543 |
|
alpar@395
|
544 |
void set(Edge n, T a) { container[n.n]=a; }
|
alpar@395
|
545 |
//T get(Edge n) const { return container[n.n]; }
|
alpar@395
|
546 |
typename std::vector<T>::reference
|
alpar@395
|
547 |
operator[](Edge n) { return container[n.n]; }
|
alpar@395
|
548 |
typename std::vector<T>::const_reference
|
alpar@395
|
549 |
operator[](Edge n) const { return container[n.n]; }
|
alpar@395
|
550 |
|
alpar@395
|
551 |
///\warning There is no safety check at all!
|
alpar@395
|
552 |
///Using operator = between maps attached to different graph may
|
alpar@395
|
553 |
///cause serious problem.
|
alpar@395
|
554 |
///\todo Is this really so?
|
alpar@395
|
555 |
///\todo It can copy between different types.
|
alpar@395
|
556 |
const EdgeMap<T>& operator=(const EdgeMap<T> &m)
|
alpar@395
|
557 |
{
|
alpar@395
|
558 |
container = m.container;
|
alpar@395
|
559 |
return *this;
|
alpar@395
|
560 |
}
|
alpar@395
|
561 |
template<typename TT>
|
alpar@395
|
562 |
const EdgeMap<T>& operator=(const EdgeMap<TT> &m)
|
alpar@395
|
563 |
{
|
alpar@395
|
564 |
copy(m.container.begin(), m.container.end(), container.begin());
|
alpar@395
|
565 |
return *this;
|
alpar@395
|
566 |
}
|
alpar@395
|
567 |
|
alpar@395
|
568 |
void update() {} //Useless for DynMaps
|
alpar@395
|
569 |
void update(T a) {} //Useless for DynMaps
|
alpar@395
|
570 |
};
|
alpar@395
|
571 |
|
alpar@395
|
572 |
};
|
alpar@395
|
573 |
|
alpar@395
|
574 |
///Graph for bidirectional edges.
|
alpar@395
|
575 |
|
alpar@395
|
576 |
///The purpose of this graph structure is to handle graphs
|
alpar@395
|
577 |
///having bidirectional edges. Here the function \c addEdge(u,v) adds a pair
|
alpar@395
|
578 |
///of oppositely directed edges.
|
alpar@395
|
579 |
///There is a new edge map type called
|
alpar@397
|
580 |
///\ref SymListGraph::SymEdgeMap "SymEdgeMap"
|
alpar@395
|
581 |
///that complements this
|
alpar@395
|
582 |
///feature by
|
alpar@395
|
583 |
///storing shared values for the edge pairs. The usual
|
alpar@395
|
584 |
///\ref GraphSkeleton::EdgeMap "EdgeMap"
|
alpar@395
|
585 |
///can be used
|
alpar@395
|
586 |
///as well.
|
alpar@395
|
587 |
///
|
alpar@395
|
588 |
///The oppositely directed edge can also be obtained easily
|
alpar@395
|
589 |
///using \ref opposite.
|
alpar@397
|
590 |
///
|
alpar@397
|
591 |
///Here erase(Edge) deletes a pair of edges.
|
alpar@397
|
592 |
///
|
alpar@397
|
593 |
///\todo this date structure need some reconsiderations. Maybe it
|
alpar@397
|
594 |
///should be implemented independently from ListGraph.
|
alpar@395
|
595 |
|
alpar@397
|
596 |
class SymListGraph : public ListGraph
|
alpar@395
|
597 |
{
|
alpar@395
|
598 |
public:
|
alpar@395
|
599 |
template<typename T> class SymEdgeMap;
|
alpar@395
|
600 |
template<typename T> friend class SymEdgeMap;
|
alpar@395
|
601 |
|
alpar@397
|
602 |
SymListGraph() : ListGraph() { }
|
alpar@397
|
603 |
SymListGraph(const ListGraph &_g) : ListGraph(_g) { }
|
alpar@397
|
604 |
///Adds a pair of oppositely directed edges to the graph.
|
alpar@395
|
605 |
Edge addEdge(Node u, Node v)
|
alpar@395
|
606 |
{
|
alpar@397
|
607 |
Edge e = ListGraph::addEdge(u,v);
|
alpar@397
|
608 |
ListGraph::addEdge(v,u);
|
alpar@395
|
609 |
return e;
|
alpar@395
|
610 |
}
|
alpar@395
|
611 |
|
alpar@397
|
612 |
void erase(Node n) { ListGraph::erase(n); }
|
alpar@395
|
613 |
///The oppositely directed edge.
|
alpar@395
|
614 |
|
alpar@395
|
615 |
///Returns the oppositely directed
|
alpar@395
|
616 |
///pair of the edge \c e.
|
alpar@395
|
617 |
Edge opposite(Edge e) const
|
alpar@395
|
618 |
{
|
alpar@395
|
619 |
Edge f;
|
alpar@395
|
620 |
f.idref() = e.idref() - 2*(e.idref()%2) + 1;
|
alpar@395
|
621 |
return f;
|
alpar@395
|
622 |
}
|
alpar@395
|
623 |
|
alpar@397
|
624 |
///Removes a pair of oppositely directed edges to the graph.
|
alpar@397
|
625 |
void erase(Edge e) {
|
alpar@397
|
626 |
ListGraph::erase(opposite(e));
|
alpar@397
|
627 |
ListGraph::erase(e);
|
alpar@397
|
628 |
}
|
alpar@397
|
629 |
|
alpar@395
|
630 |
///Common data storage for the edge pairs.
|
alpar@395
|
631 |
|
alpar@395
|
632 |
///This map makes it possible to store data shared by the oppositely
|
alpar@395
|
633 |
///directed pairs of edges.
|
alpar@395
|
634 |
template <typename T> class SymEdgeMap : public DynMapBase<Edge>
|
alpar@395
|
635 |
{
|
alpar@395
|
636 |
std::vector<T> container;
|
alpar@395
|
637 |
|
alpar@395
|
638 |
public:
|
alpar@395
|
639 |
typedef T ValueType;
|
alpar@395
|
640 |
typedef Edge KeyType;
|
alpar@395
|
641 |
|
alpar@397
|
642 |
SymEdgeMap(const SymListGraph &_G) :
|
alpar@395
|
643 |
DynMapBase<Edge>(_G), container(_G.maxEdgeId()/2)
|
alpar@395
|
644 |
{
|
alpar@397
|
645 |
static_cast<const SymListGraph*>(G)->dyn_edge_maps.push_back(this);
|
alpar@395
|
646 |
}
|
alpar@397
|
647 |
SymEdgeMap(const SymListGraph &_G,const T &t) :
|
alpar@395
|
648 |
DynMapBase<Edge>(_G), container(_G.maxEdgeId()/2,t)
|
alpar@395
|
649 |
{
|
alpar@395
|
650 |
G->dyn_edge_maps.push_back(this);
|
alpar@395
|
651 |
}
|
alpar@395
|
652 |
|
alpar@395
|
653 |
SymEdgeMap(const SymEdgeMap<T> &m) :
|
alpar@395
|
654 |
DynMapBase<SymEdge>(*m.G), container(m.container)
|
alpar@395
|
655 |
{
|
alpar@395
|
656 |
G->dyn_node_maps.push_back(this);
|
alpar@395
|
657 |
}
|
alpar@395
|
658 |
|
alpar@395
|
659 |
// template<typename TT> friend class SymEdgeMap;
|
alpar@395
|
660 |
|
alpar@395
|
661 |
///\todo It can copy between different types.
|
alpar@395
|
662 |
///
|
alpar@395
|
663 |
|
alpar@395
|
664 |
template<typename TT> SymEdgeMap(const SymEdgeMap<TT> &m) :
|
alpar@395
|
665 |
DynMapBase<SymEdge>(*m.G)
|
alpar@395
|
666 |
{
|
alpar@395
|
667 |
G->dyn_node_maps.push_back(this);
|
alpar@395
|
668 |
typename std::vector<TT>::const_iterator i;
|
alpar@395
|
669 |
for(typename std::vector<TT>::const_iterator i=m.container.begin();
|
alpar@395
|
670 |
i!=m.container.end();
|
alpar@395
|
671 |
i++)
|
alpar@395
|
672 |
container.push_back(*i);
|
alpar@395
|
673 |
}
|
alpar@395
|
674 |
|
alpar@395
|
675 |
~SymEdgeMap()
|
alpar@395
|
676 |
{
|
alpar@395
|
677 |
if(G) {
|
alpar@395
|
678 |
std::vector<DynMapBase<Edge>* >::iterator i;
|
alpar@397
|
679 |
for(i=static_cast<const SymListGraph*>(G)->dyn_edge_maps.begin();
|
alpar@397
|
680 |
i!=static_cast<const SymListGraph*>(G)->dyn_edge_maps.end()
|
alpar@395
|
681 |
&& *i!=this; ++i) ;
|
alpar@395
|
682 |
//if(*i==this) G->dyn_edge_maps.erase(i); //Way too slow...
|
alpar@395
|
683 |
//A better way to do that: (Is this really important?)
|
alpar@395
|
684 |
if(*i==this) {
|
alpar@397
|
685 |
*i=static_cast<const SymListGraph*>(G)->dyn_edge_maps.back();
|
alpar@397
|
686 |
static_cast<const SymListGraph*>(G)->dyn_edge_maps.pop_back();
|
alpar@395
|
687 |
}
|
alpar@395
|
688 |
}
|
alpar@395
|
689 |
}
|
alpar@395
|
690 |
|
alpar@395
|
691 |
void add(const Edge k)
|
alpar@395
|
692 |
{
|
alpar@395
|
693 |
if(!k.idref()%2&&k.idref()/2>=int(container.size()))
|
alpar@395
|
694 |
container.resize(k.idref()/2+1);
|
alpar@395
|
695 |
}
|
alpar@395
|
696 |
void erase(const Edge k) { }
|
alpar@395
|
697 |
|
alpar@395
|
698 |
void set(Edge n, T a) { container[n.idref()/2]=a; }
|
alpar@395
|
699 |
//T get(Edge n) const { return container[n.idref()/2]; }
|
alpar@395
|
700 |
typename std::vector<T>::reference
|
alpar@395
|
701 |
operator[](Edge n) { return container[n.idref()/2]; }
|
alpar@395
|
702 |
typename std::vector<T>::const_reference
|
alpar@395
|
703 |
operator[](Edge n) const { return container[n.idref()/2]; }
|
alpar@395
|
704 |
|
alpar@395
|
705 |
///\warning There is no safety check at all!
|
alpar@395
|
706 |
///Using operator = between maps attached to different graph may
|
alpar@395
|
707 |
///cause serious problem.
|
alpar@395
|
708 |
///\todo Is this really so?
|
alpar@395
|
709 |
///\todo It can copy between different types.
|
alpar@395
|
710 |
const SymEdgeMap<T>& operator=(const SymEdgeMap<T> &m)
|
alpar@395
|
711 |
{
|
alpar@395
|
712 |
container = m.container;
|
alpar@395
|
713 |
return *this;
|
alpar@395
|
714 |
}
|
alpar@395
|
715 |
template<typename TT>
|
alpar@395
|
716 |
const SymEdgeMap<T>& operator=(const SymEdgeMap<TT> &m)
|
alpar@395
|
717 |
{
|
alpar@395
|
718 |
copy(m.container.begin(), m.container.end(), container.begin());
|
alpar@395
|
719 |
return *this;
|
alpar@395
|
720 |
}
|
alpar@395
|
721 |
|
alpar@395
|
722 |
void update() {} //Useless for DynMaps
|
alpar@395
|
723 |
void update(T a) {} //Useless for DynMaps
|
alpar@395
|
724 |
|
alpar@395
|
725 |
};
|
alpar@395
|
726 |
|
alpar@395
|
727 |
};
|
alpar@395
|
728 |
|
alpar@400
|
729 |
|
alpar@401
|
730 |
///A graph class containing only nodes.
|
alpar@400
|
731 |
|
alpar@401
|
732 |
///This class implements a graph structure without edges.
|
alpar@401
|
733 |
///The most useful application of this class is to be the node set of an
|
alpar@401
|
734 |
///\ref EdgeSet class.
|
alpar@400
|
735 |
///
|
alpar@400
|
736 |
///It conforms to the graph interface documented under
|
alpar@401
|
737 |
///the description of \ref GraphSkeleton with the exception that you cannot
|
alpar@401
|
738 |
///add (or delete) edges. The usual edge iterators are exists, but they are
|
alpar@401
|
739 |
///always \ref INVALID.
|
alpar@401
|
740 |
///\sa \ref GraphSkeleton
|
alpar@401
|
741 |
///\se \ref EdgeSet
|
alpar@400
|
742 |
class NodeSet {
|
alpar@400
|
743 |
|
alpar@400
|
744 |
//Nodes are double linked.
|
alpar@400
|
745 |
//The free nodes are only single linked using the "next" field.
|
alpar@400
|
746 |
struct NodeT
|
alpar@400
|
747 |
{
|
alpar@400
|
748 |
int first_in,first_out;
|
alpar@400
|
749 |
int prev, next;
|
alpar@400
|
750 |
// NodeT() {}
|
alpar@400
|
751 |
};
|
alpar@400
|
752 |
|
alpar@400
|
753 |
std::vector<NodeT> nodes;
|
alpar@400
|
754 |
//The first node
|
alpar@400
|
755 |
int first_node;
|
alpar@400
|
756 |
//The first free node
|
alpar@400
|
757 |
int first_free_node;
|
alpar@400
|
758 |
|
alpar@400
|
759 |
protected:
|
alpar@400
|
760 |
|
alpar@400
|
761 |
template <typename Key> class DynMapBase
|
alpar@400
|
762 |
{
|
alpar@400
|
763 |
protected:
|
alpar@400
|
764 |
const NodeSet* G;
|
alpar@400
|
765 |
public:
|
alpar@400
|
766 |
virtual void add(const Key k) = NULL;
|
alpar@400
|
767 |
virtual void erase(const Key k) = NULL;
|
alpar@400
|
768 |
DynMapBase(const NodeSet &_G) : G(&_G) {}
|
alpar@400
|
769 |
virtual ~DynMapBase() {}
|
alpar@400
|
770 |
friend class NodeSet;
|
alpar@400
|
771 |
};
|
alpar@400
|
772 |
|
alpar@400
|
773 |
public:
|
alpar@400
|
774 |
template <typename T> class EdgeMap;
|
alpar@400
|
775 |
template <typename T> class NodeMap;
|
alpar@400
|
776 |
|
alpar@400
|
777 |
class Node;
|
alpar@400
|
778 |
class Edge;
|
alpar@400
|
779 |
|
alpar@400
|
780 |
// protected:
|
alpar@400
|
781 |
// HELPME:
|
alpar@400
|
782 |
protected:
|
alpar@400
|
783 |
///\bug It must be public because of SymEdgeMap.
|
alpar@400
|
784 |
///
|
alpar@400
|
785 |
mutable std::vector<DynMapBase<Node> * > dyn_node_maps;
|
alpar@400
|
786 |
//mutable std::vector<DynMapBase<Edge> * > dyn_edge_maps;
|
alpar@400
|
787 |
|
alpar@400
|
788 |
public:
|
alpar@400
|
789 |
|
alpar@400
|
790 |
class NodeIt;
|
alpar@400
|
791 |
class EdgeIt;
|
alpar@400
|
792 |
class OutEdgeIt;
|
alpar@400
|
793 |
class InEdgeIt;
|
alpar@400
|
794 |
|
alpar@400
|
795 |
template <typename T> class NodeMap;
|
alpar@400
|
796 |
template <typename T> class EdgeMap;
|
alpar@400
|
797 |
|
alpar@400
|
798 |
public:
|
alpar@400
|
799 |
|
alpar@408
|
800 |
///Default constructor
|
alpar@400
|
801 |
NodeSet() : nodes(), first_node(-1),
|
alpar@400
|
802 |
first_free_node(-1) {}
|
alpar@408
|
803 |
///Copy constructor
|
alpar@400
|
804 |
NodeSet(const NodeSet &_g) : nodes(_g.nodes), first_node(_g.first_node),
|
alpar@400
|
805 |
first_free_node(_g.first_free_node) {}
|
alpar@400
|
806 |
|
alpar@400
|
807 |
~NodeSet()
|
alpar@400
|
808 |
{
|
alpar@400
|
809 |
for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin();
|
alpar@400
|
810 |
i!=dyn_node_maps.end(); ++i) (**i).G=NULL;
|
alpar@400
|
811 |
//for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin();
|
alpar@400
|
812 |
// i!=dyn_edge_maps.end(); ++i) (**i).G=NULL;
|
alpar@400
|
813 |
}
|
alpar@400
|
814 |
|
alpar@400
|
815 |
int nodeNum() const { return nodes.size(); } //FIXME: What is this?
|
alpar@400
|
816 |
int edgeNum() const { return 0; } //FIXME: What is this?
|
alpar@400
|
817 |
|
alpar@400
|
818 |
///\bug This function does something different than
|
alpar@400
|
819 |
///its name would suggests...
|
alpar@400
|
820 |
int maxNodeId() const { return nodes.size(); } //FIXME: What is this?
|
alpar@400
|
821 |
///\bug This function does something different than
|
alpar@400
|
822 |
///its name would suggests...
|
alpar@400
|
823 |
int maxEdgeId() const { return 0; } //FIXME: What is this?
|
alpar@400
|
824 |
|
alpar@400
|
825 |
Node tail(Edge e) const { return INVALID; }
|
alpar@400
|
826 |
Node head(Edge e) const { return INVALID; }
|
alpar@400
|
827 |
|
alpar@400
|
828 |
Node aNode(OutEdgeIt e) const { return INVALID; }
|
alpar@400
|
829 |
Node aNode(InEdgeIt e) const { return INVALID; }
|
alpar@400
|
830 |
|
alpar@400
|
831 |
Node bNode(OutEdgeIt e) const { return INVALID; }
|
alpar@400
|
832 |
Node bNode(InEdgeIt e) const { return INVALID; }
|
alpar@400
|
833 |
|
alpar@400
|
834 |
NodeIt& first(NodeIt& v) const {
|
alpar@400
|
835 |
v=NodeIt(*this); return v; }
|
alpar@400
|
836 |
EdgeIt& first(EdgeIt& e) const {
|
alpar@400
|
837 |
e=EdgeIt(*this); return e; }
|
alpar@400
|
838 |
OutEdgeIt& first(OutEdgeIt& e, const Node v) const {
|
alpar@400
|
839 |
e=OutEdgeIt(*this,v); return e; }
|
alpar@400
|
840 |
InEdgeIt& first(InEdgeIt& e, const Node v) const {
|
alpar@400
|
841 |
e=InEdgeIt(*this,v); return e; }
|
alpar@400
|
842 |
|
alpar@400
|
843 |
// template< typename It >
|
alpar@400
|
844 |
// It first() const { It e; first(e); return e; }
|
alpar@400
|
845 |
|
alpar@400
|
846 |
// template< typename It >
|
alpar@400
|
847 |
// It first(Node v) const { It e; first(e,v); return e; }
|
alpar@400
|
848 |
|
alpar@400
|
849 |
bool valid(Edge e) const { return false; }
|
alpar@400
|
850 |
bool valid(Node n) const { return n.n!=-1; }
|
alpar@400
|
851 |
|
alpar@400
|
852 |
void setInvalid(Edge &e) { }
|
alpar@400
|
853 |
void setInvalid(Node &n) { n.n=-1; }
|
alpar@400
|
854 |
|
alpar@400
|
855 |
template <typename It> It getNext(It it) const
|
alpar@400
|
856 |
{ It tmp(it); return next(tmp); }
|
alpar@400
|
857 |
|
alpar@400
|
858 |
NodeIt& next(NodeIt& it) const {
|
alpar@400
|
859 |
it.n=nodes[it.n].next;
|
alpar@400
|
860 |
return it;
|
alpar@400
|
861 |
}
|
alpar@400
|
862 |
OutEdgeIt& next(OutEdgeIt& it) const { return it; }
|
alpar@400
|
863 |
InEdgeIt& next(InEdgeIt& it) const { return it; }
|
alpar@400
|
864 |
EdgeIt& next(EdgeIt& it) const { return it; }
|
alpar@400
|
865 |
|
alpar@400
|
866 |
int id(Node v) const { return v.n; }
|
alpar@400
|
867 |
int id(Edge e) const { return -1; }
|
alpar@400
|
868 |
|
alpar@400
|
869 |
/// Adds a new node to the graph.
|
alpar@400
|
870 |
|
alpar@400
|
871 |
/// \todo It adds the nodes in a reversed order.
|
alpar@400
|
872 |
/// (i.e. the lastly added node becomes the first.)
|
alpar@400
|
873 |
Node addNode() {
|
alpar@400
|
874 |
int n;
|
alpar@400
|
875 |
|
alpar@400
|
876 |
if(first_free_node==-1)
|
alpar@400
|
877 |
{
|
alpar@400
|
878 |
n = nodes.size();
|
alpar@400
|
879 |
nodes.push_back(NodeT());
|
alpar@400
|
880 |
}
|
alpar@400
|
881 |
else {
|
alpar@400
|
882 |
n = first_free_node;
|
alpar@400
|
883 |
first_free_node = nodes[n].next;
|
alpar@400
|
884 |
}
|
alpar@400
|
885 |
|
alpar@400
|
886 |
nodes[n].next = first_node;
|
alpar@400
|
887 |
if(first_node != -1) nodes[first_node].prev = n;
|
alpar@400
|
888 |
first_node = n;
|
alpar@400
|
889 |
nodes[n].prev = -1;
|
alpar@400
|
890 |
|
alpar@400
|
891 |
nodes[n].first_in = nodes[n].first_out = -1;
|
alpar@400
|
892 |
|
alpar@400
|
893 |
Node nn; nn.n=n;
|
alpar@400
|
894 |
|
alpar@400
|
895 |
//Update dynamic maps
|
alpar@400
|
896 |
for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin();
|
alpar@400
|
897 |
i!=dyn_node_maps.end(); ++i) (**i).add(nn);
|
alpar@400
|
898 |
|
alpar@400
|
899 |
return nn;
|
alpar@400
|
900 |
}
|
alpar@400
|
901 |
|
alpar@400
|
902 |
void erase(Node nn) {
|
alpar@400
|
903 |
int n=nn.n;
|
alpar@400
|
904 |
|
alpar@400
|
905 |
if(nodes[n].next != -1) nodes[nodes[n].next].prev = nodes[n].prev;
|
alpar@400
|
906 |
if(nodes[n].prev != -1) nodes[nodes[n].prev].next = nodes[n].next;
|
alpar@400
|
907 |
else first_node = nodes[n].next;
|
alpar@400
|
908 |
|
alpar@400
|
909 |
nodes[n].next = first_free_node;
|
alpar@400
|
910 |
first_free_node = n;
|
alpar@400
|
911 |
|
alpar@400
|
912 |
//Update dynamic maps
|
alpar@400
|
913 |
for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin();
|
alpar@400
|
914 |
i!=dyn_node_maps.end(); ++i) (**i).erase(nn);
|
alpar@400
|
915 |
}
|
alpar@400
|
916 |
|
alpar@400
|
917 |
///\bug Dynamic maps must be updated!
|
alpar@400
|
918 |
///
|
alpar@400
|
919 |
void clear() {
|
alpar@400
|
920 |
nodes.clear();
|
alpar@400
|
921 |
first_node = first_free_node = -1;
|
alpar@400
|
922 |
}
|
alpar@400
|
923 |
|
alpar@400
|
924 |
class Node {
|
alpar@400
|
925 |
friend class NodeSet;
|
alpar@400
|
926 |
template <typename T> friend class NodeMap;
|
alpar@400
|
927 |
|
alpar@400
|
928 |
friend class Edge;
|
alpar@400
|
929 |
friend class OutEdgeIt;
|
alpar@400
|
930 |
friend class InEdgeIt;
|
alpar@400
|
931 |
|
alpar@400
|
932 |
protected:
|
alpar@400
|
933 |
int n;
|
alpar@400
|
934 |
friend int NodeSet::id(Node v) const;
|
alpar@400
|
935 |
Node(int nn) {n=nn;}
|
alpar@400
|
936 |
public:
|
alpar@400
|
937 |
Node() {}
|
alpar@400
|
938 |
Node (Invalid i) { n=-1; }
|
alpar@400
|
939 |
bool operator==(const Node i) const {return n==i.n;}
|
alpar@400
|
940 |
bool operator!=(const Node i) const {return n!=i.n;}
|
alpar@400
|
941 |
bool operator<(const Node i) const {return n<i.n;}
|
alpar@400
|
942 |
};
|
alpar@400
|
943 |
|
alpar@400
|
944 |
class NodeIt : public Node {
|
alpar@400
|
945 |
friend class NodeSet;
|
alpar@400
|
946 |
public:
|
alpar@400
|
947 |
NodeIt(const NodeSet& G) : Node(G.first_node) { }
|
alpar@400
|
948 |
NodeIt() : Node() { }
|
alpar@400
|
949 |
};
|
alpar@400
|
950 |
|
alpar@400
|
951 |
class Edge {
|
alpar@400
|
952 |
//friend class NodeSet;
|
alpar@400
|
953 |
//template <typename T> friend class EdgeMap;
|
alpar@400
|
954 |
|
alpar@400
|
955 |
//template <typename T> friend class SymNodeSet::SymEdgeMap;
|
alpar@400
|
956 |
//friend Edge SymNodeSet::opposite(Edge) const;
|
alpar@400
|
957 |
|
alpar@400
|
958 |
// friend class Node;
|
alpar@400
|
959 |
// friend class NodeIt;
|
alpar@400
|
960 |
protected:
|
alpar@400
|
961 |
//friend int NodeSet::id(Edge e) const;
|
alpar@400
|
962 |
// Edge(int nn) {}
|
alpar@400
|
963 |
public:
|
alpar@400
|
964 |
Edge() { }
|
alpar@400
|
965 |
Edge (Invalid) { }
|
alpar@400
|
966 |
bool operator==(const Edge i) const {return true;}
|
alpar@400
|
967 |
bool operator!=(const Edge i) const {return false;}
|
alpar@400
|
968 |
bool operator<(const Edge i) const {return false;}
|
alpar@400
|
969 |
///\bug This is a workaround until somebody tells me how to
|
alpar@400
|
970 |
///make class \c SymNodeSet::SymEdgeMap friend of Edge
|
alpar@400
|
971 |
// int idref() {return -1;}
|
alpar@400
|
972 |
// int idref() const {return -1;}
|
alpar@400
|
973 |
};
|
alpar@400
|
974 |
|
alpar@400
|
975 |
class EdgeIt : public Edge {
|
alpar@400
|
976 |
//friend class NodeSet;
|
alpar@400
|
977 |
public:
|
alpar@400
|
978 |
EdgeIt(const NodeSet& G) : Edge() { }
|
alpar@400
|
979 |
EdgeIt (Invalid i) : Edge(i) { }
|
alpar@400
|
980 |
EdgeIt() : Edge() { }
|
alpar@400
|
981 |
///\bug This is a workaround until somebody tells me how to
|
alpar@400
|
982 |
///make class \c SymNodeSet::SymEdgeMap friend of Edge
|
alpar@400
|
983 |
// int idref() {return -1;}
|
alpar@400
|
984 |
};
|
alpar@400
|
985 |
|
alpar@400
|
986 |
class OutEdgeIt : public Edge {
|
alpar@400
|
987 |
friend class NodeSet;
|
alpar@400
|
988 |
public:
|
alpar@400
|
989 |
OutEdgeIt() : Edge() { }
|
alpar@400
|
990 |
OutEdgeIt (Invalid i) : Edge(i) { }
|
alpar@400
|
991 |
OutEdgeIt(const NodeSet& G,const Node v) : Edge() {}
|
alpar@400
|
992 |
};
|
alpar@400
|
993 |
|
alpar@400
|
994 |
class InEdgeIt : public Edge {
|
alpar@400
|
995 |
friend class NodeSet;
|
alpar@400
|
996 |
public:
|
alpar@400
|
997 |
InEdgeIt() : Edge() { }
|
alpar@400
|
998 |
InEdgeIt (Invalid i) : Edge(i) { }
|
alpar@400
|
999 |
InEdgeIt(const NodeSet& G,Node v) :Edge() {}
|
alpar@400
|
1000 |
};
|
alpar@400
|
1001 |
|
alpar@400
|
1002 |
template <typename T> class NodeMap : public DynMapBase<Node>
|
alpar@400
|
1003 |
{
|
alpar@400
|
1004 |
std::vector<T> container;
|
alpar@400
|
1005 |
|
alpar@400
|
1006 |
public:
|
alpar@400
|
1007 |
typedef T ValueType;
|
alpar@400
|
1008 |
typedef Node KeyType;
|
alpar@400
|
1009 |
|
alpar@400
|
1010 |
NodeMap(const NodeSet &_G) :
|
alpar@400
|
1011 |
DynMapBase<Node>(_G), container(_G.maxNodeId())
|
alpar@400
|
1012 |
{
|
alpar@400
|
1013 |
G->dyn_node_maps.push_back(this);
|
alpar@400
|
1014 |
}
|
alpar@400
|
1015 |
NodeMap(const NodeSet &_G,const T &t) :
|
alpar@400
|
1016 |
DynMapBase<Node>(_G), container(_G.maxNodeId(),t)
|
alpar@400
|
1017 |
{
|
alpar@400
|
1018 |
G->dyn_node_maps.push_back(this);
|
alpar@400
|
1019 |
}
|
alpar@400
|
1020 |
|
alpar@400
|
1021 |
NodeMap(const NodeMap<T> &m) :
|
alpar@400
|
1022 |
DynMapBase<Node>(*m.G), container(m.container)
|
alpar@400
|
1023 |
{
|
alpar@400
|
1024 |
G->dyn_node_maps.push_back(this);
|
alpar@400
|
1025 |
}
|
alpar@400
|
1026 |
|
alpar@400
|
1027 |
template<typename TT> friend class NodeMap;
|
alpar@400
|
1028 |
|
alpar@400
|
1029 |
///\todo It can copy between different types.
|
alpar@400
|
1030 |
///
|
alpar@400
|
1031 |
template<typename TT> NodeMap(const NodeMap<TT> &m) :
|
alpar@400
|
1032 |
DynMapBase<Node>(*m.G)
|
alpar@400
|
1033 |
{
|
alpar@400
|
1034 |
G->dyn_node_maps.push_back(this);
|
alpar@400
|
1035 |
typename std::vector<TT>::const_iterator i;
|
alpar@400
|
1036 |
for(typename std::vector<TT>::const_iterator i=m.container.begin();
|
alpar@400
|
1037 |
i!=m.container.end();
|
alpar@400
|
1038 |
i++)
|
alpar@400
|
1039 |
container.push_back(*i);
|
alpar@400
|
1040 |
}
|
alpar@400
|
1041 |
~NodeMap()
|
alpar@400
|
1042 |
{
|
alpar@400
|
1043 |
if(G) {
|
alpar@400
|
1044 |
std::vector<DynMapBase<Node>* >::iterator i;
|
alpar@400
|
1045 |
for(i=G->dyn_node_maps.begin();
|
alpar@400
|
1046 |
i!=G->dyn_node_maps.end() && *i!=this; ++i) ;
|
alpar@400
|
1047 |
//if(*i==this) G->dyn_node_maps.erase(i); //FIXME: Way too slow...
|
alpar@400
|
1048 |
//A better way to do that: (Is this really important?)
|
alpar@400
|
1049 |
if(*i==this) {
|
alpar@400
|
1050 |
*i=G->dyn_node_maps.back();
|
alpar@400
|
1051 |
G->dyn_node_maps.pop_back();
|
alpar@400
|
1052 |
}
|
alpar@400
|
1053 |
}
|
alpar@400
|
1054 |
}
|
alpar@400
|
1055 |
|
alpar@400
|
1056 |
void add(const Node k)
|
alpar@400
|
1057 |
{
|
alpar@400
|
1058 |
if(k.n>=int(container.size())) container.resize(k.n+1);
|
alpar@400
|
1059 |
}
|
alpar@400
|
1060 |
|
alpar@400
|
1061 |
void erase(const Node) { }
|
alpar@400
|
1062 |
|
alpar@400
|
1063 |
void set(Node n, T a) { container[n.n]=a; }
|
alpar@400
|
1064 |
//'T& operator[](Node n)' would be wrong here
|
alpar@400
|
1065 |
typename std::vector<T>::reference
|
alpar@400
|
1066 |
operator[](Node n) { return container[n.n]; }
|
alpar@400
|
1067 |
//'const T& operator[](Node n)' would be wrong here
|
alpar@400
|
1068 |
typename std::vector<T>::const_reference
|
alpar@400
|
1069 |
operator[](Node n) const { return container[n.n]; }
|
alpar@400
|
1070 |
|
alpar@400
|
1071 |
///\warning There is no safety check at all!
|
alpar@400
|
1072 |
///Using operator = between maps attached to different graph may
|
alpar@400
|
1073 |
///cause serious problem.
|
alpar@400
|
1074 |
///\todo Is this really so?
|
alpar@400
|
1075 |
///\todo It can copy between different types.
|
alpar@400
|
1076 |
const NodeMap<T>& operator=(const NodeMap<T> &m)
|
alpar@400
|
1077 |
{
|
alpar@400
|
1078 |
container = m.container;
|
alpar@400
|
1079 |
return *this;
|
alpar@400
|
1080 |
}
|
alpar@400
|
1081 |
template<typename TT>
|
alpar@400
|
1082 |
const NodeMap<T>& operator=(const NodeMap<TT> &m)
|
alpar@400
|
1083 |
{
|
alpar@400
|
1084 |
copy(m.container.begin(), m.container.end(), container.begin());
|
alpar@400
|
1085 |
return *this;
|
alpar@400
|
1086 |
}
|
alpar@400
|
1087 |
|
alpar@400
|
1088 |
void update() {} //Useless for Dynamic Maps
|
alpar@400
|
1089 |
void update(T a) {} //Useless for Dynamic Maps
|
alpar@400
|
1090 |
};
|
alpar@400
|
1091 |
|
alpar@400
|
1092 |
template <typename T> class EdgeMap
|
alpar@400
|
1093 |
{
|
alpar@400
|
1094 |
public:
|
alpar@400
|
1095 |
typedef T ValueType;
|
alpar@400
|
1096 |
typedef Edge KeyType;
|
alpar@400
|
1097 |
|
alpar@400
|
1098 |
EdgeMap(const NodeSet &) { }
|
alpar@400
|
1099 |
EdgeMap(const NodeSet &,const T &) { }
|
alpar@400
|
1100 |
EdgeMap(const EdgeMap<T> &) { }
|
alpar@400
|
1101 |
// template<typename TT> friend class EdgeMap;
|
alpar@400
|
1102 |
|
alpar@400
|
1103 |
///\todo It can copy between different types.
|
alpar@400
|
1104 |
///
|
alpar@400
|
1105 |
template<typename TT> EdgeMap(const EdgeMap<TT> &) { }
|
alpar@400
|
1106 |
~EdgeMap() { }
|
alpar@400
|
1107 |
|
alpar@400
|
1108 |
void add(const Edge ) { }
|
alpar@400
|
1109 |
void erase(const Edge) { }
|
alpar@400
|
1110 |
|
alpar@400
|
1111 |
void set(Edge, T) { }
|
alpar@400
|
1112 |
//T get(Edge n) const { return container[n.n]; }
|
alpar@400
|
1113 |
ValueType &operator[](Edge) { return *((T*)(NULL)); }
|
alpar@400
|
1114 |
const ValueType &operator[](Edge) const { return *((T*)(NULL)); }
|
alpar@400
|
1115 |
|
alpar@400
|
1116 |
const EdgeMap<T>& operator=(const EdgeMap<T> &) { return *this; }
|
alpar@400
|
1117 |
|
alpar@400
|
1118 |
template<typename TT>
|
alpar@400
|
1119 |
const EdgeMap<T>& operator=(const EdgeMap<TT> &m) { return *this; }
|
alpar@400
|
1120 |
|
alpar@400
|
1121 |
void update() {}
|
alpar@400
|
1122 |
void update(T a) {}
|
alpar@400
|
1123 |
};
|
alpar@400
|
1124 |
};
|
alpar@400
|
1125 |
|
alpar@400
|
1126 |
|
alpar@400
|
1127 |
|
alpar@401
|
1128 |
///Graph structure using a node set of another graph.
|
alpar@401
|
1129 |
|
alpar@401
|
1130 |
///This structure can be used to establish another graph over a node set
|
alpar@401
|
1131 |
/// of an existing one. The node iterator will go through the nodes of the
|
alpar@401
|
1132 |
/// original graph, and the NodeMap's of both graphs will convert to
|
alpar@401
|
1133 |
/// each other.
|
alpar@401
|
1134 |
///
|
alpar@404
|
1135 |
///\warning Adding or deleting nodes from the graph is not safe if an
|
alpar@404
|
1136 |
///\ref EdgeSet is currently attached to it!
|
alpar@404
|
1137 |
///
|
alpar@404
|
1138 |
///\todo Make it possible to add/delete edges from the base graph
|
alpar@404
|
1139 |
///(and from \ref EdgeSet, as well)
|
alpar@404
|
1140 |
///
|
alpar@401
|
1141 |
///\param GG The type of the graph which shares its node set with this class.
|
alpar@401
|
1142 |
///Its interface must conform with \ref GraphSkeleton.
|
alpar@400
|
1143 |
///
|
alpar@400
|
1144 |
///It conforms to the graph interface documented under
|
alpar@400
|
1145 |
///the description of \ref GraphSkeleton.
|
alpar@400
|
1146 |
///\sa \ref GraphSkeleton.
|
alpar@401
|
1147 |
///\sa \ref NodeSet.
|
alpar@400
|
1148 |
template<typename GG>
|
alpar@400
|
1149 |
class EdgeSet {
|
alpar@400
|
1150 |
|
alpar@400
|
1151 |
typedef GG NodeGraphType;
|
alpar@400
|
1152 |
|
alpar@400
|
1153 |
NodeGraphType &G;
|
alpar@400
|
1154 |
|
alpar@400
|
1155 |
class Node;
|
alpar@400
|
1156 |
|
alpar@400
|
1157 |
//Edges are double linked.
|
alpar@400
|
1158 |
//The free edges are only single linked using the "next_in" field.
|
alpar@400
|
1159 |
struct NodeT
|
alpar@400
|
1160 |
{
|
alpar@400
|
1161 |
int first_in,first_out;
|
alpar@400
|
1162 |
NodeT() : first_in(-1), first_out(-1) { }
|
alpar@400
|
1163 |
};
|
alpar@400
|
1164 |
|
alpar@400
|
1165 |
struct EdgeT
|
alpar@400
|
1166 |
{
|
alpar@400
|
1167 |
Node head, tail;
|
alpar@400
|
1168 |
int prev_in, prev_out;
|
alpar@400
|
1169 |
int next_in, next_out;
|
alpar@400
|
1170 |
};
|
alpar@400
|
1171 |
|
alpar@400
|
1172 |
|
alpar@400
|
1173 |
typename NodeGraphType::NodeMap<NodeT> nodes;
|
alpar@400
|
1174 |
|
alpar@400
|
1175 |
std::vector<EdgeT> edges;
|
alpar@400
|
1176 |
//The first free edge
|
alpar@400
|
1177 |
int first_free_edge;
|
alpar@400
|
1178 |
|
alpar@400
|
1179 |
protected:
|
alpar@400
|
1180 |
|
alpar@400
|
1181 |
template <typename Key> class DynMapBase
|
alpar@400
|
1182 |
{
|
alpar@400
|
1183 |
protected:
|
alpar@400
|
1184 |
const EdgeSet* G;
|
alpar@400
|
1185 |
public:
|
alpar@400
|
1186 |
virtual void add(const Key k) = NULL;
|
alpar@400
|
1187 |
virtual void erase(const Key k) = NULL;
|
alpar@400
|
1188 |
DynMapBase(const EdgeSet &_G) : G(&_G) {}
|
alpar@400
|
1189 |
virtual ~DynMapBase() {}
|
alpar@400
|
1190 |
friend class EdgeSet;
|
alpar@400
|
1191 |
};
|
alpar@400
|
1192 |
|
alpar@400
|
1193 |
public:
|
alpar@400
|
1194 |
//template <typename T> class NodeMap;
|
alpar@400
|
1195 |
template <typename T> class EdgeMap;
|
alpar@400
|
1196 |
|
alpar@400
|
1197 |
class Node;
|
alpar@400
|
1198 |
class Edge;
|
alpar@400
|
1199 |
|
alpar@400
|
1200 |
// protected:
|
alpar@400
|
1201 |
// HELPME:
|
alpar@400
|
1202 |
protected:
|
alpar@400
|
1203 |
// mutable std::vector<DynMapBase<Node> * > dyn_node_maps;
|
alpar@400
|
1204 |
///\bug It must be public because of SymEdgeMap.
|
alpar@400
|
1205 |
///
|
alpar@400
|
1206 |
mutable std::vector<DynMapBase<Edge> * > dyn_edge_maps;
|
alpar@400
|
1207 |
|
alpar@400
|
1208 |
public:
|
alpar@400
|
1209 |
|
alpar@400
|
1210 |
class NodeIt;
|
alpar@400
|
1211 |
class EdgeIt;
|
alpar@400
|
1212 |
class OutEdgeIt;
|
alpar@400
|
1213 |
class InEdgeIt;
|
alpar@400
|
1214 |
|
alpar@400
|
1215 |
template <typename T> class NodeMap;
|
alpar@400
|
1216 |
template <typename T> class EdgeMap;
|
alpar@400
|
1217 |
|
alpar@400
|
1218 |
public:
|
alpar@400
|
1219 |
|
alpar@408
|
1220 |
///Constructor
|
alpar@408
|
1221 |
|
alpar@408
|
1222 |
///Construates a new graph based on the nodeset of an existing one.
|
alpar@408
|
1223 |
///\param _G the base graph.
|
alpar@408
|
1224 |
///\todo It looks like a copy constructor, but it isn't.
|
alpar@401
|
1225 |
EdgeSet(NodeGraphType &_G) : G(_G),
|
alpar@401
|
1226 |
nodes(_G), edges(),
|
alpar@401
|
1227 |
first_free_edge(-1) { }
|
alpar@408
|
1228 |
///Copy constructor
|
alpar@408
|
1229 |
|
alpar@408
|
1230 |
///Makes a copy of an EdgeSet.
|
alpar@408
|
1231 |
///It will be based on the same graph.
|
alpar@400
|
1232 |
EdgeSet(const EdgeSet &_g) : G(_g.G), nodes(_g.G), edges(_g.edges),
|
alpar@401
|
1233 |
first_free_edge(_g.first_free_edge) { }
|
alpar@400
|
1234 |
|
alpar@400
|
1235 |
~EdgeSet()
|
alpar@400
|
1236 |
{
|
alpar@400
|
1237 |
// for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin();
|
alpar@400
|
1238 |
// i!=dyn_node_maps.end(); ++i) (**i).G=NULL;
|
alpar@400
|
1239 |
for(typename std::vector<DynMapBase<Edge> * >::iterator
|
alpar@400
|
1240 |
i=dyn_edge_maps.begin();
|
alpar@400
|
1241 |
i!=dyn_edge_maps.end(); ++i) (**i).G=NULL;
|
alpar@400
|
1242 |
}
|
alpar@400
|
1243 |
|
alpar@400
|
1244 |
int nodeNum() const { return G.nodeNum(); } //FIXME: What is this?
|
alpar@400
|
1245 |
int edgeNum() const { return edges.size(); } //FIXME: What is this?
|
alpar@400
|
1246 |
|
alpar@400
|
1247 |
///\bug This function does something different than
|
alpar@400
|
1248 |
///its name would suggests...
|
alpar@400
|
1249 |
int maxNodeId() const { return G.maxNodeId(); } //FIXME: What is this?
|
alpar@400
|
1250 |
///\bug This function does something different than
|
alpar@400
|
1251 |
///its name would suggests...
|
alpar@400
|
1252 |
int maxEdgeId() const { return edges.size(); } //FIXME: What is this?
|
alpar@400
|
1253 |
|
alpar@400
|
1254 |
Node tail(Edge e) const { return edges[e.n].tail; }
|
alpar@400
|
1255 |
Node head(Edge e) const { return edges[e.n].head; }
|
alpar@400
|
1256 |
|
alpar@400
|
1257 |
Node aNode(OutEdgeIt e) const { return edges[e.n].tail; }
|
alpar@400
|
1258 |
Node aNode(InEdgeIt e) const { return edges[e.n].head; }
|
alpar@400
|
1259 |
|
alpar@400
|
1260 |
Node bNode(OutEdgeIt e) const { return edges[e.n].head; }
|
alpar@400
|
1261 |
Node bNode(InEdgeIt e) const { return edges[e.n].tail; }
|
alpar@400
|
1262 |
|
alpar@400
|
1263 |
NodeIt& first(NodeIt& v) const {
|
alpar@400
|
1264 |
v=NodeIt(*this); return v; }
|
alpar@400
|
1265 |
EdgeIt& first(EdgeIt& e) const {
|
alpar@400
|
1266 |
e=EdgeIt(*this); return e; }
|
alpar@400
|
1267 |
OutEdgeIt& first(OutEdgeIt& e, const Node v) const {
|
alpar@400
|
1268 |
e=OutEdgeIt(*this,v); return e; }
|
alpar@400
|
1269 |
InEdgeIt& first(InEdgeIt& e, const Node v) const {
|
alpar@400
|
1270 |
e=InEdgeIt(*this,v); return e; }
|
alpar@400
|
1271 |
|
alpar@400
|
1272 |
// template< typename It >
|
alpar@400
|
1273 |
// It first() const { It e; first(e); return e; }
|
alpar@400
|
1274 |
|
alpar@400
|
1275 |
// template< typename It >
|
alpar@400
|
1276 |
// It first(Node v) const { It e; first(e,v); return e; }
|
alpar@400
|
1277 |
|
alpar@400
|
1278 |
bool valid(Edge e) const { return e.n!=-1; }
|
alpar@400
|
1279 |
bool valid(Node n) const { return G.valid(n); }
|
alpar@400
|
1280 |
|
alpar@400
|
1281 |
void setInvalid(Edge &e) { e.n=-1; }
|
alpar@400
|
1282 |
void setInvalid(Node &n) { G.setInvalid(n); }
|
alpar@400
|
1283 |
|
alpar@400
|
1284 |
template <typename It> It getNext(It it) const
|
alpar@400
|
1285 |
{ It tmp(it); return next(tmp); }
|
alpar@400
|
1286 |
|
alpar@400
|
1287 |
NodeIt& next(NodeIt& it) const { G.next(it); return it; }
|
alpar@400
|
1288 |
OutEdgeIt& next(OutEdgeIt& it) const
|
alpar@400
|
1289 |
{ it.n=edges[it.n].next_out; return it; }
|
alpar@400
|
1290 |
InEdgeIt& next(InEdgeIt& it) const
|
alpar@400
|
1291 |
{ it.n=edges[it.n].next_in; return it; }
|
alpar@400
|
1292 |
EdgeIt& next(EdgeIt& it) const {
|
alpar@400
|
1293 |
if(edges[it.n].next_in!=-1) {
|
alpar@400
|
1294 |
it.n=edges[it.n].next_in;
|
alpar@400
|
1295 |
}
|
alpar@400
|
1296 |
else {
|
alpar@400
|
1297 |
typename NodeGraphType::Node n;
|
alpar@400
|
1298 |
for(n=G.next(edges[it.n].head);
|
alpar@400
|
1299 |
G.valid(n) && nodes[n].first_in == -1;
|
alpar@400
|
1300 |
G.next(n)) ;
|
alpar@400
|
1301 |
it.n = (G.valid(n))?-1:nodes[n].first_in;
|
alpar@400
|
1302 |
}
|
alpar@400
|
1303 |
return it;
|
alpar@400
|
1304 |
}
|
alpar@400
|
1305 |
|
alpar@400
|
1306 |
int id(Node v) const { return G.id(v); }
|
alpar@400
|
1307 |
int id(Edge e) const { return e.n; }
|
alpar@400
|
1308 |
|
alpar@400
|
1309 |
/// Adds a new node to the graph.
|
alpar@400
|
1310 |
Node addNode() { return G.AddNode(); }
|
alpar@400
|
1311 |
|
alpar@400
|
1312 |
Edge addEdge(Node u, Node v) {
|
alpar@400
|
1313 |
int n;
|
alpar@400
|
1314 |
|
alpar@400
|
1315 |
if(first_free_edge==-1)
|
alpar@400
|
1316 |
{
|
alpar@400
|
1317 |
n = edges.size();
|
alpar@400
|
1318 |
edges.push_back(EdgeT());
|
alpar@400
|
1319 |
}
|
alpar@400
|
1320 |
else {
|
alpar@400
|
1321 |
n = first_free_edge;
|
alpar@400
|
1322 |
first_free_edge = edges[n].next_in;
|
alpar@400
|
1323 |
}
|
alpar@400
|
1324 |
|
alpar@401
|
1325 |
edges[n].tail = u; edges[n].head = v;
|
alpar@400
|
1326 |
|
alpar@401
|
1327 |
edges[n].next_out = nodes[u].first_out;
|
alpar@401
|
1328 |
if(nodes[u].first_out != -1) edges[nodes[u].first_out].prev_out = n;
|
alpar@401
|
1329 |
edges[n].next_in = nodes[v].first_in;
|
alpar@401
|
1330 |
if(nodes[v].first_in != -1) edges[nodes[v].first_in].prev_in = n;
|
alpar@400
|
1331 |
edges[n].prev_in = edges[n].prev_out = -1;
|
alpar@400
|
1332 |
|
alpar@401
|
1333 |
nodes[u].first_out = nodes[v].first_in = n;
|
alpar@400
|
1334 |
|
alpar@400
|
1335 |
Edge e; e.n=n;
|
alpar@400
|
1336 |
|
alpar@400
|
1337 |
//Update dynamic maps
|
alpar@400
|
1338 |
for(typename std::vector<DynMapBase<Edge> * >::iterator
|
alpar@400
|
1339 |
i=dyn_edge_maps.begin();
|
alpar@400
|
1340 |
i!=dyn_edge_maps.end(); ++i) (**i).add(e);
|
alpar@400
|
1341 |
|
alpar@400
|
1342 |
return e;
|
alpar@400
|
1343 |
}
|
alpar@400
|
1344 |
|
alpar@400
|
1345 |
private:
|
alpar@400
|
1346 |
void eraseEdge(int n) {
|
alpar@400
|
1347 |
|
alpar@400
|
1348 |
if(edges[n].next_in!=-1)
|
alpar@400
|
1349 |
edges[edges[n].next_in].prev_in = edges[n].prev_in;
|
alpar@400
|
1350 |
if(edges[n].prev_in!=-1)
|
alpar@400
|
1351 |
edges[edges[n].prev_in].next_in = edges[n].next_in;
|
alpar@400
|
1352 |
else nodes[edges[n].head].first_in = edges[n].next_in;
|
alpar@400
|
1353 |
|
alpar@400
|
1354 |
if(edges[n].next_out!=-1)
|
alpar@400
|
1355 |
edges[edges[n].next_out].prev_out = edges[n].prev_out;
|
alpar@400
|
1356 |
if(edges[n].prev_out!=-1)
|
alpar@400
|
1357 |
edges[edges[n].prev_out].next_out = edges[n].next_out;
|
alpar@400
|
1358 |
else nodes[edges[n].tail].first_out = edges[n].next_out;
|
alpar@400
|
1359 |
|
alpar@400
|
1360 |
edges[n].next_in = first_free_edge;
|
alpar@400
|
1361 |
first_free_edge = -1;
|
alpar@400
|
1362 |
|
alpar@400
|
1363 |
//Update dynamic maps
|
alpar@400
|
1364 |
Edge e; e.n=n;
|
alpar@400
|
1365 |
for(typename std::vector<DynMapBase<Edge> * >::iterator
|
alpar@400
|
1366 |
i=dyn_edge_maps.begin();
|
alpar@400
|
1367 |
i!=dyn_edge_maps.end(); ++i) (**i).erase(e);
|
alpar@400
|
1368 |
}
|
alpar@400
|
1369 |
|
alpar@400
|
1370 |
public:
|
alpar@400
|
1371 |
|
alpar@400
|
1372 |
// void erase(Node nn) {
|
alpar@400
|
1373 |
// int n=nn.n;
|
alpar@400
|
1374 |
// int m;
|
alpar@400
|
1375 |
// while((m=nodes[n].first_in)!=-1) eraseEdge(m);
|
alpar@400
|
1376 |
// while((m=nodes[n].first_out)!=-1) eraseEdge(m);
|
alpar@400
|
1377 |
// }
|
alpar@400
|
1378 |
|
alpar@400
|
1379 |
void erase(Edge e) { eraseEdge(e.n); }
|
alpar@400
|
1380 |
|
alpar@400
|
1381 |
// //\bug Dynamic maps must be updated!
|
alpar@400
|
1382 |
// //
|
alpar@400
|
1383 |
// void clear() {
|
alpar@400
|
1384 |
// nodes.clear();edges.clear();
|
alpar@400
|
1385 |
// first_node=first_free_node=first_free_edge=-1;
|
alpar@400
|
1386 |
// }
|
alpar@400
|
1387 |
|
alpar@400
|
1388 |
class Node : public NodeGraphType::Node {
|
alpar@400
|
1389 |
friend class EdgeSet;
|
alpar@400
|
1390 |
// template <typename T> friend class NodeMap;
|
alpar@400
|
1391 |
|
alpar@400
|
1392 |
friend class Edge;
|
alpar@400
|
1393 |
friend class OutEdgeIt;
|
alpar@400
|
1394 |
friend class InEdgeIt;
|
alpar@400
|
1395 |
friend class SymEdge;
|
alpar@400
|
1396 |
|
alpar@400
|
1397 |
protected:
|
alpar@400
|
1398 |
friend int EdgeSet::id(Node v) const;
|
alpar@400
|
1399 |
// Node(int nn) {n=nn;}
|
alpar@400
|
1400 |
public:
|
alpar@400
|
1401 |
Node() : NodeGraphType::Node() {}
|
alpar@400
|
1402 |
Node (Invalid i) : NodeGraphType::Node(i) {}
|
alpar@400
|
1403 |
Node(const typename NodeGraphType::Node &n) : NodeGraphType::Node(n) {}
|
alpar@400
|
1404 |
};
|
alpar@400
|
1405 |
|
alpar@400
|
1406 |
class NodeIt : public NodeGraphType::NodeIt {
|
alpar@400
|
1407 |
friend class EdgeSet;
|
alpar@400
|
1408 |
public:
|
alpar@400
|
1409 |
NodeIt() : NodeGraphType::NodeIt() { }
|
alpar@400
|
1410 |
NodeIt (Invalid i) : NodeGraphType::NodeIt(i) {}
|
alpar@401
|
1411 |
NodeIt(const EdgeSet& _G) : NodeGraphType::NodeIt(_G.G) { }
|
alpar@400
|
1412 |
NodeIt(const typename NodeGraphType::NodeIt &n)
|
alpar@400
|
1413 |
: NodeGraphType::NodeIt(n) {}
|
alpar@400
|
1414 |
operator Node() { return Node(*this);}
|
alpar@400
|
1415 |
};
|
alpar@400
|
1416 |
|
alpar@400
|
1417 |
class Edge {
|
alpar@400
|
1418 |
friend class EdgeSet;
|
alpar@400
|
1419 |
template <typename T> friend class EdgeMap;
|
alpar@400
|
1420 |
|
alpar@400
|
1421 |
//template <typename T> friend class SymEdgeSet::SymEdgeMap;
|
alpar@400
|
1422 |
//friend Edge SymEdgeSet::opposite(Edge) const;
|
alpar@400
|
1423 |
|
alpar@400
|
1424 |
friend class Node;
|
alpar@400
|
1425 |
friend class NodeIt;
|
alpar@400
|
1426 |
protected:
|
alpar@400
|
1427 |
int n;
|
alpar@400
|
1428 |
friend int EdgeSet::id(Edge e) const;
|
alpar@400
|
1429 |
|
alpar@400
|
1430 |
Edge(int nn) {n=nn;}
|
alpar@400
|
1431 |
public:
|
alpar@400
|
1432 |
Edge() { }
|
alpar@400
|
1433 |
Edge (Invalid) { n=-1; }
|
alpar@400
|
1434 |
bool operator==(const Edge i) const {return n==i.n;}
|
alpar@400
|
1435 |
bool operator!=(const Edge i) const {return n!=i.n;}
|
alpar@400
|
1436 |
bool operator<(const Edge i) const {return n<i.n;}
|
alpar@400
|
1437 |
///\bug This is a workaround until somebody tells me how to
|
alpar@400
|
1438 |
///make class \c SymEdgeSet::SymEdgeMap friend of Edge
|
alpar@400
|
1439 |
int &idref() {return n;}
|
alpar@400
|
1440 |
const int &idref() const {return n;}
|
alpar@400
|
1441 |
};
|
alpar@400
|
1442 |
|
alpar@400
|
1443 |
class EdgeIt : public Edge {
|
alpar@400
|
1444 |
friend class EdgeSet;
|
alpar@400
|
1445 |
public:
|
alpar@400
|
1446 |
EdgeIt(const EdgeSet& G) : Edge() {
|
alpar@400
|
1447 |
typename NodeGraphType::Node m;
|
alpar@400
|
1448 |
for(G.first(m);
|
alpar@400
|
1449 |
G.valid(m) && nodes[m].first_in == -1; G.next[m]);
|
alpar@400
|
1450 |
n = G.valid(m)?-1:nodes[m].first_in;
|
alpar@400
|
1451 |
}
|
alpar@400
|
1452 |
EdgeIt (Invalid i) : Edge(i) { }
|
alpar@400
|
1453 |
EdgeIt() : Edge() { }
|
alpar@400
|
1454 |
///\bug This is a workaround until somebody tells me how to
|
alpar@400
|
1455 |
///make class \c SymEdgeSet::SymEdgeMap friend of Edge
|
alpar@400
|
1456 |
int &idref() {return n;}
|
alpar@400
|
1457 |
};
|
alpar@400
|
1458 |
|
alpar@400
|
1459 |
class OutEdgeIt : public Edge {
|
alpar@400
|
1460 |
friend class EdgeSet;
|
alpar@400
|
1461 |
public:
|
alpar@400
|
1462 |
OutEdgeIt() : Edge() { }
|
alpar@400
|
1463 |
OutEdgeIt (Invalid i) : Edge(i) { }
|
alpar@400
|
1464 |
|
alpar@400
|
1465 |
OutEdgeIt(const EdgeSet& G,const Node v) : Edge(nodes[v].first_out) { }
|
alpar@400
|
1466 |
};
|
alpar@400
|
1467 |
|
alpar@400
|
1468 |
class InEdgeIt : public Edge {
|
alpar@400
|
1469 |
friend class EdgeSet;
|
alpar@400
|
1470 |
public:
|
alpar@400
|
1471 |
InEdgeIt() : Edge() { }
|
alpar@400
|
1472 |
InEdgeIt (Invalid i) : Edge(i) { }
|
alpar@400
|
1473 |
InEdgeIt(const EdgeSet& G,Node v) :Edge(nodes[v].first_in) { }
|
alpar@400
|
1474 |
};
|
alpar@400
|
1475 |
|
alpar@400
|
1476 |
template <typename T> class NodeMap : public NodeGraphType::NodeMap<T>
|
alpar@400
|
1477 |
{
|
alpar@400
|
1478 |
public:
|
alpar@400
|
1479 |
NodeMap(const EdgeSet &_G) :
|
alpar@400
|
1480 |
NodeGraphType::NodeMap<T>(_G.G) { }
|
alpar@400
|
1481 |
NodeMap(const EdgeSet &_G,const T &t) :
|
alpar@400
|
1482 |
NodeGraphType::NodeMap<T>(_G.G,t) { }
|
alpar@400
|
1483 |
//It is unnecessary
|
alpar@400
|
1484 |
NodeMap(const typename NodeGraphType::NodeMap<T> &m)
|
alpar@400
|
1485 |
: NodeGraphType::NodeMap<T>(m) { }
|
alpar@400
|
1486 |
|
alpar@400
|
1487 |
///\todo It can copy between different types.
|
alpar@400
|
1488 |
///
|
alpar@401
|
1489 |
template<typename TT>
|
alpar@400
|
1490 |
NodeMap(const typename NodeGraphType::NodeMap<TT> &m)
|
alpar@400
|
1491 |
: NodeGraphType::NodeMap<T>(m) { }
|
alpar@400
|
1492 |
};
|
alpar@400
|
1493 |
|
alpar@400
|
1494 |
template <typename T> class EdgeMap : public DynMapBase<Edge>
|
alpar@400
|
1495 |
{
|
alpar@400
|
1496 |
std::vector<T> container;
|
alpar@400
|
1497 |
|
alpar@400
|
1498 |
public:
|
alpar@400
|
1499 |
typedef T ValueType;
|
alpar@400
|
1500 |
typedef Edge KeyType;
|
alpar@400
|
1501 |
|
alpar@400
|
1502 |
EdgeMap(const EdgeSet &_G) :
|
alpar@400
|
1503 |
DynMapBase<Edge>(_G), container(_G.maxEdgeId())
|
alpar@400
|
1504 |
{
|
alpar@400
|
1505 |
//FIXME: What if there are empty Id's?
|
alpar@400
|
1506 |
//FIXME: Can I use 'this' in a constructor?
|
alpar@400
|
1507 |
G->dyn_edge_maps.push_back(this);
|
alpar@400
|
1508 |
}
|
alpar@400
|
1509 |
EdgeMap(const EdgeSet &_G,const T &t) :
|
alpar@400
|
1510 |
DynMapBase<Edge>(_G), container(_G.maxEdgeId(),t)
|
alpar@400
|
1511 |
{
|
alpar@400
|
1512 |
G->dyn_edge_maps.push_back(this);
|
alpar@400
|
1513 |
}
|
alpar@400
|
1514 |
EdgeMap(const EdgeMap<T> &m) :
|
alpar@400
|
1515 |
DynMapBase<Edge>(*m.G), container(m.container)
|
alpar@400
|
1516 |
{
|
alpar@400
|
1517 |
G->dyn_node_maps.push_back(this);
|
alpar@400
|
1518 |
}
|
alpar@400
|
1519 |
|
alpar@400
|
1520 |
template<typename TT> friend class EdgeMap;
|
alpar@400
|
1521 |
|
alpar@400
|
1522 |
///\todo It can copy between different types.
|
alpar@400
|
1523 |
///
|
alpar@400
|
1524 |
template<typename TT> EdgeMap(const EdgeMap<TT> &m) :
|
alpar@400
|
1525 |
DynMapBase<Edge>(*m.G)
|
alpar@400
|
1526 |
{
|
alpar@400
|
1527 |
G->dyn_node_maps.push_back(this);
|
alpar@400
|
1528 |
typename std::vector<TT>::const_iterator i;
|
alpar@400
|
1529 |
for(typename std::vector<TT>::const_iterator i=m.container.begin();
|
alpar@400
|
1530 |
i!=m.container.end();
|
alpar@400
|
1531 |
i++)
|
alpar@400
|
1532 |
container.push_back(*i);
|
alpar@400
|
1533 |
}
|
alpar@400
|
1534 |
~EdgeMap()
|
alpar@400
|
1535 |
{
|
alpar@400
|
1536 |
if(G) {
|
alpar@400
|
1537 |
typename std::vector<DynMapBase<Edge>* >::iterator i;
|
alpar@400
|
1538 |
for(i=G->dyn_edge_maps.begin();
|
alpar@400
|
1539 |
i!=G->dyn_edge_maps.end() && *i!=this; ++i) ;
|
alpar@400
|
1540 |
//if(*i==this) G->dyn_edge_maps.erase(i); //Way too slow...
|
alpar@400
|
1541 |
//A better way to do that: (Is this really important?)
|
alpar@400
|
1542 |
if(*i==this) {
|
alpar@400
|
1543 |
*i=G->dyn_edge_maps.back();
|
alpar@400
|
1544 |
G->dyn_edge_maps.pop_back();
|
alpar@400
|
1545 |
}
|
alpar@400
|
1546 |
}
|
alpar@400
|
1547 |
}
|
alpar@400
|
1548 |
|
alpar@400
|
1549 |
void add(const Edge k)
|
alpar@400
|
1550 |
{
|
alpar@400
|
1551 |
if(k.n>=int(container.size())) container.resize(k.n+1);
|
alpar@400
|
1552 |
}
|
alpar@400
|
1553 |
void erase(const Edge) { }
|
alpar@400
|
1554 |
|
alpar@400
|
1555 |
void set(Edge n, T a) { container[n.n]=a; }
|
alpar@400
|
1556 |
//T get(Edge n) const { return container[n.n]; }
|
alpar@400
|
1557 |
typename std::vector<T>::reference
|
alpar@400
|
1558 |
operator[](Edge n) { return container[n.n]; }
|
alpar@400
|
1559 |
typename std::vector<T>::const_reference
|
alpar@400
|
1560 |
operator[](Edge n) const { return container[n.n]; }
|
alpar@400
|
1561 |
|
alpar@400
|
1562 |
///\warning There is no safety check at all!
|
alpar@400
|
1563 |
///Using operator = between maps attached to different graph may
|
alpar@400
|
1564 |
///cause serious problem.
|
alpar@400
|
1565 |
///\todo Is this really so?
|
alpar@400
|
1566 |
///\todo It can copy between different types.
|
alpar@400
|
1567 |
const EdgeMap<T>& operator=(const EdgeMap<T> &m)
|
alpar@400
|
1568 |
{
|
alpar@400
|
1569 |
container = m.container;
|
alpar@400
|
1570 |
return *this;
|
alpar@400
|
1571 |
}
|
alpar@400
|
1572 |
template<typename TT>
|
alpar@400
|
1573 |
const EdgeMap<T>& operator=(const EdgeMap<TT> &m)
|
alpar@400
|
1574 |
{
|
alpar@400
|
1575 |
copy(m.container.begin(), m.container.end(), container.begin());
|
alpar@400
|
1576 |
return *this;
|
alpar@400
|
1577 |
}
|
alpar@400
|
1578 |
|
alpar@400
|
1579 |
void update() {} //Useless for DynMaps
|
alpar@400
|
1580 |
void update(T a) {} //Useless for DynMaps
|
alpar@400
|
1581 |
};
|
alpar@400
|
1582 |
|
alpar@400
|
1583 |
};
|
alpar@406
|
1584 |
|
alpar@406
|
1585 |
/// @}
|
alpar@406
|
1586 |
|
alpar@395
|
1587 |
} //namespace hugo
|
alpar@395
|
1588 |
|
alpar@405
|
1589 |
#endif //HUGO_LIST_GRAPH_H
|