lemon/full_graph.h
author deba
Fri, 12 May 2006 09:56:14 +0000
changeset 2079 7fe378247fea
parent 2061 7ab148f53d66
child 2111 ea1fa1bc3f6d
permissions -rw-r--r--
Remade SplitGraphAdaptor
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2006
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_FULL_GRAPH_H
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#define LEMON_FULL_GRAPH_H
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#include <cmath>
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#include <lemon/bits/base_extender.h>
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#include <lemon/bits/graph_extender.h>
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#include <lemon/bits/invalid.h>
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#include <lemon/bits/utility.h>
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///\ingroup graphs
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///\file
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///\brief FullGraph and FullUGraph classes.
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namespace lemon {
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  /// \brief Base of the FullGrpah.
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  ///
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  /// Base of the FullGrpah.
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  class FullGraphBase {
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    int _nodeNum;
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    int _edgeNum;
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  public:
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    typedef FullGraphBase Graph;
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    class Node;
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    class Edge;
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  public:
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    FullGraphBase() {}
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    ///Creates a full graph with \c n nodes.
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    void construct(int n) { _nodeNum = n; _edgeNum = n * n; }
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    typedef True NodeNumTag;
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    typedef True EdgeNumTag;
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    /// \brief Returns the node with the given index.
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    ///
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    /// Returns the node with the given index. Because it is a
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    /// static size graph the node's of the graph can be indiced
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    /// by the range from 0 to \e nodeNum()-1 and the index of
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    /// the node can accessed by the \e index() member.
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    Node operator()(int index) const { return Node(index); }
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    /// \brief Returns the index of the node.
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    ///
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    /// Returns the index of the node. Because it is a
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    /// static size graph the node's of the graph can be indiced
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    /// by the range from 0 to \e nodeNum()-1 and the index of
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    /// the node can accessed by the \e index() member.
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    int index(const Node& node) const { return node.id; }
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    ///Number of nodes.
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    int nodeNum() const { return _nodeNum; }
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    ///Number of edges.
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    int edgeNum() const { return _edgeNum; }
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    /// Maximum node ID.
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    /// Maximum node ID.
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    ///\sa id(Node)
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    int maxNodeId() const { return _nodeNum-1; }
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    /// Maximum edge ID.
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    /// Maximum edge ID.
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    ///\sa id(Edge)
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    int maxEdgeId() const { return _edgeNum-1; }
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    Node source(Edge e) const { return e.id % _nodeNum; }
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    Node target(Edge e) const { return e.id / _nodeNum; }
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    /// Node ID.
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    /// The ID of a valid Node is a nonnegative integer not greater than
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    /// \ref maxNodeId(). The range of the ID's is not surely continuous
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    /// and the greatest node ID can be actually less then \ref maxNodeId().
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    ///
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    /// The ID of the \ref INVALID node is -1.
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    ///\return The ID of the node \c v. 
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    static int id(Node v) { return v.id; }
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    /// Edge ID.
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    /// The ID of a valid Edge is a nonnegative integer not greater than
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    /// \ref maxEdgeId(). The range of the ID's is not surely continuous
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    /// and the greatest edge ID can be actually less then \ref maxEdgeId().
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    ///
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    /// The ID of the \ref INVALID edge is -1.
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    ///\return The ID of the edge \c e. 
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    static int id(Edge e) { return e.id; }
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    static Node nodeFromId(int id) { return Node(id);}
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    static Edge edgeFromId(int id) { return Edge(id);}
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    typedef True FindEdgeTag;
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    /// Finds an edge between two nodes.
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    /// Finds an edge from node \c u to node \c v.
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    ///
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    /// If \c prev is \ref INVALID (this is the default value), then
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    /// It finds the first edge from \c u to \c v. Otherwise it looks for
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    /// the next edge from \c u to \c v after \c prev.
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    /// \return The found edge or INVALID if there is no such an edge.
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    Edge findEdge(Node u,Node v, Edge prev = INVALID) const {
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      return prev.id == -1 ? Edge(*this, u.id, v.id) : INVALID;
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    }
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    class Node {
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      friend class FullGraphBase;
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    protected:
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      int id;
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      Node(int _id) : id(_id) {}
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    public:
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      Node() {}
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      Node (Invalid) : id(-1) {}
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      bool operator==(const Node node) const {return id == node.id;}
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      bool operator!=(const Node node) const {return id != node.id;}
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      bool operator<(const Node node) const {return id < node.id;}
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    };
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    class Edge {
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      friend class FullGraphBase;
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    protected:
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      int id;  // _nodeNum * target + source;
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      Edge(int _id) : id(_id) {}
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      Edge(const FullGraphBase& _graph, int source, int target) 
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	: id(_graph._nodeNum * target+source) {}
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    public:
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      Edge() { }
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      Edge (Invalid) { id = -1; }
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      bool operator==(const Edge edge) const {return id == edge.id;}
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      bool operator!=(const Edge edge) const {return id != edge.id;}
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      bool operator<(const Edge edge) const {return id < edge.id;}
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    };
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    void first(Node& node) const {
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      node.id = _nodeNum-1;
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    }
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    static void next(Node& node) {
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      --node.id;
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    }
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    void first(Edge& edge) const {
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      edge.id = _edgeNum-1;
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    }
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    static void next(Edge& edge) {
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      --edge.id;
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    }
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    void firstOut(Edge& edge, const Node& node) const {
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      edge.id = _edgeNum + node.id - _nodeNum;
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    }
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    void nextOut(Edge& edge) const {
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      edge.id -= _nodeNum;
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      if (edge.id < 0) edge.id = -1;
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    }
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    void firstIn(Edge& edge, const Node& node) const {
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      edge.id = node.id * _nodeNum;
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    }
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    void nextIn(Edge& edge) const {
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      ++edge.id;
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      if (edge.id % _nodeNum == 0) edge.id = -1;
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    }
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  };
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  typedef GraphExtender<FullGraphBase> ExtendedFullGraphBase;
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  /// \ingroup graphs
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  ///
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  /// \brief A full graph class.
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  ///
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  /// This is a simple and fast directed full graph implementation.
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  /// It is completely static, so you can neither add nor delete either
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  /// edges or nodes.
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  /// Thus it conforms to
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  /// the \ref concept::StaticGraph "StaticGraph" concept
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  /// \sa concept::StaticGraph.
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  ///
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  /// \sa FullGraphBase
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  /// \sa FullUGraph
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  ///
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  /// \author Alpar Juttner
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  class FullGraph : public ExtendedFullGraphBase {
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  public:
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    typedef ExtendedFullGraphBase Parent;
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    /// \brief Constructor
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    FullGraph() { construct(0); }
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    /// \brief Constructor
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    ///
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    FullGraph(int n) { construct(n); }
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    /// \brief Resize the graph
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    ///
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    /// Resize the graph. The function will fully destroy and build the graph.
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    /// This cause that the maps of the graph will reallocated
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    /// automatically and the previous values will be lost.
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    void resize(int n) {
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      Parent::getNotifier(Edge()).clear();
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      Parent::getNotifier(Node()).clear();
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      construct(n);
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      Parent::getNotifier(Node()).build();
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      Parent::getNotifier(Edge()).build();
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    }
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  };
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  /// \brief Base of the FullUGrpah.
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  ///
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  /// Base of the FullUGrpah.
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  class FullUGraphBase {
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    int _nodeNum;
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    int _edgeNum;
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  public:
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    typedef FullUGraphBase Graph;
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    class Node;
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    class Edge;
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  public:
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    FullUGraphBase() {}
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    ///Creates a full graph with \c n nodes.
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    void construct(int n) { _nodeNum = n; _edgeNum = n * (n - 1) / 2; }
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    /// \brief Returns the node with the given index.
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    ///
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    /// Returns the node with the given index. Because it is a
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    /// static size graph the node's of the graph can be indiced
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    /// by the range from 0 to \e nodeNum()-1 and the index of
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    /// the node can accessed by the \e index() member.
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    Node operator()(int index) const { return Node(index); }
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    /// \brief Returns the index of the node.
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    ///
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    /// Returns the index of the node. Because it is a
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    /// static size graph the node's of the graph can be indiced
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    /// by the range from 0 to \e nodeNum()-1 and the index of
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    /// the node can accessed by the \e index() member.
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    int index(const Node& node) const { return node.id; }
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    typedef True NodeNumTag;
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    typedef True EdgeNumTag;
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    ///Number of nodes.
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    int nodeNum() const { return _nodeNum; }
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    ///Number of edges.
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    int edgeNum() const { return _edgeNum; }
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    /// Maximum node ID.
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    /// Maximum node ID.
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    ///\sa id(Node)
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    int maxNodeId() const { return _nodeNum-1; }
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    /// Maximum edge ID.
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    /// Maximum edge ID.
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    ///\sa id(Edge)
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    int maxEdgeId() const { return _edgeNum-1; }
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    /// \brief Returns the node from its \c id.
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    ///
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    /// Returns the node from its \c id. If there is not node
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    /// with the given id the effect of the function is undefinied.
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    static Node nodeFromId(int id) { return Node(id);}
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    /// \brief Returns the edge from its \c id.
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    ///
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    /// Returns the edge from its \c id. If there is not edge
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    /// with the given id the effect of the function is undefinied.
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    static Edge edgeFromId(int id) { return Edge(id);}
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    Node source(Edge e) const { 
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      /// \todo we may do it faster
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      return Node(((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2);
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    }
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    Node target(Edge e) const { 
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      int source = ((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2;;
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      return Node(e.id - (source) * (source - 1) / 2);
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    }
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    /// \brief Node ID.
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    ///
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    /// The ID of a valid Node is a nonnegative integer not greater than
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    /// \ref maxNodeId(). The range of the ID's is not surely continuous
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    /// and the greatest node ID can be actually less then \ref maxNodeId().
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    ///
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    /// The ID of the \ref INVALID node is -1.
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    /// \return The ID of the node \c v. 
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    static int id(Node v) { return v.id; }
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    /// \brief Edge ID.
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    ///
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    /// The ID of a valid Edge is a nonnegative integer not greater than
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    /// \ref maxEdgeId(). The range of the ID's is not surely continuous
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    /// and the greatest edge ID can be actually less then \ref maxEdgeId().
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    ///
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    /// The ID of the \ref INVALID edge is -1.
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    ///\return The ID of the edge \c e. 
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    static int id(Edge e) { return e.id; }
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    /// \brief Finds an edge between two nodes.
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    ///
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    /// Finds an edge from node \c u to node \c v.
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    ///
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    /// If \c prev is \ref INVALID (this is the default value), then
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    /// It finds the first edge from \c u to \c v. Otherwise it looks for
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    /// the next edge from \c u to \c v after \c prev.
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    /// \return The found edge or INVALID if there is no such an edge.
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    Edge findEdge(Node u, Node v, Edge prev = INVALID) const {
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      if (prev.id != -1 || u.id <= v.id) return Edge(-1);
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      return Edge(u.id * (u.id - 1) / 2 + v.id);
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    }
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    typedef True FindEdgeTag;
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    class Node {
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      friend class FullUGraphBase;
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    protected:
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      int id;
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      Node(int _id) { id = _id;}
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    public:
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      Node() {}
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      Node (Invalid) { id = -1; }
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      bool operator==(const Node node) const {return id == node.id;}
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      bool operator!=(const Node node) const {return id != node.id;}
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      bool operator<(const Node node) const {return id < node.id;}
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    };
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    class Edge {
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      friend class FullUGraphBase;
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    protected:
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      int id;  // _nodeNum * target + source;
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      Edge(int _id) : id(_id) {}
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    public:
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      Edge() { }
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      Edge (Invalid) { id = -1; }
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      bool operator==(const Edge edge) const {return id == edge.id;}
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      bool operator!=(const Edge edge) const {return id != edge.id;}
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      bool operator<(const Edge edge) const {return id < edge.id;}
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    };
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    void first(Node& node) const {
deba@1703
   400
      node.id = _nodeNum - 1;
deba@983
   401
    }
deba@983
   402
deba@983
   403
    static void next(Node& node) {
deba@983
   404
      --node.id;
deba@983
   405
    }
deba@983
   406
deba@983
   407
    void first(Edge& edge) const {
deba@1703
   408
      edge.id = _edgeNum - 1;
deba@983
   409
    }
deba@983
   410
deba@983
   411
    static void next(Edge& edge) {
deba@983
   412
      --edge.id;
deba@983
   413
    }
deba@983
   414
deba@983
   415
    void firstOut(Edge& edge, const Node& node) const {      
deba@1703
   416
      int src = node.id;
deba@1703
   417
      int trg = 0;
deba@1703
   418
      edge.id = (trg < src ? src * (src - 1) / 2 + trg : -1);
deba@983
   419
    }
deba@983
   420
deba@983
   421
    /// \todo with specialized iterators we can make faster iterating
deba@1703
   422
    void nextOut(Edge& edge) const {
deba@1703
   423
      int src = source(edge).id;
deba@1703
   424
      int trg = target(edge).id;
deba@1703
   425
      ++trg;
deba@1703
   426
      edge.id = (trg < src ? src * (src - 1) / 2 + trg : -1);
deba@983
   427
    }
deba@983
   428
deba@983
   429
    void firstIn(Edge& edge, const Node& node) const {
deba@1703
   430
      int src = node.id + 1;
deba@1703
   431
      int trg = node.id;
deba@1703
   432
      edge.id = (src < _nodeNum ? src * (src - 1) / 2 + trg : -1);
deba@983
   433
    }
deba@983
   434
    
deba@1703
   435
    void nextIn(Edge& edge) const {
deba@1703
   436
      int src = source(edge).id;
deba@1703
   437
      int trg = target(edge).id;
deba@1703
   438
      ++src;
deba@1703
   439
      edge.id = (src < _nodeNum ? src * (src - 1) / 2 + trg : -1);
deba@983
   440
    }
deba@983
   441
deba@983
   442
  };
deba@983
   443
deba@2076
   444
  typedef UGraphExtender<UndirGraphExtender<FullUGraphBase> > 
deba@1979
   445
  ExtendedFullUGraphBase;
alpar@1555
   446
deba@1566
   447
  /// \ingroup graphs
deba@1566
   448
  ///
deba@1566
   449
  /// \brief An undirected full graph class.
deba@1566
   450
  ///
deba@1726
   451
  /// This is a simple and fast undirected full graph implementation.
deba@1566
   452
  /// It is completely static, so you can neither add nor delete either
deba@1566
   453
  /// edges or nodes.
deba@1566
   454
  ///
klao@1909
   455
  /// The main difference beetween the \e FullGraph and \e FullUGraph class
deba@1566
   456
  /// is that this class conforms to the undirected graph concept and
deba@1726
   457
  /// it does not contain the loop edges.
deba@1566
   458
  ///
deba@1986
   459
  /// \sa FullUGraphBase
deba@1566
   460
  /// \sa FullGraph
deba@1566
   461
  ///
deba@1566
   462
  /// \author Balazs Dezso
klao@1909
   463
  class FullUGraph : public ExtendedFullUGraphBase {
deba@1566
   464
  public:
deba@1979
   465
deba@1979
   466
    typedef ExtendedFullUGraphBase Parent;
deba@1979
   467
deba@1979
   468
    /// \brief Constructor
deba@1987
   469
    FullUGraph() { construct(0); }
deba@1987
   470
deba@1987
   471
    /// \brief Constructor
klao@1909
   472
    FullUGraph(int n) { construct(n); }
deba@1979
   473
deba@1979
   474
    /// \brief Resize the graph
deba@1979
   475
    ///
deba@1986
   476
    /// Resize the graph. The function will fully destroy and build the graph.
deba@1986
   477
    /// This cause that the maps of the graph will reallocated
deba@1986
   478
    /// automatically and the previous values will be lost.
deba@1979
   479
    void resize(int n) {
deba@1979
   480
      Parent::getNotifier(Edge()).clear();
deba@1979
   481
      Parent::getNotifier(UEdge()).clear();
deba@1979
   482
      Parent::getNotifier(Node()).clear();
deba@1979
   483
      construct(n);
deba@1979
   484
      Parent::getNotifier(Node()).build();
deba@1979
   485
      Parent::getNotifier(UEdge()).build();
deba@1979
   486
      Parent::getNotifier(Edge()).build();
deba@1979
   487
    }
deba@1566
   488
  };
alpar@591
   489
deba@1820
   490
deba@1910
   491
  class FullBpUGraphBase {
deba@1820
   492
  protected:
deba@1820
   493
deba@1910
   494
    int _aNodeNum;
deba@1910
   495
    int _bNodeNum;
deba@1820
   496
deba@1820
   497
    int _edgeNum;
deba@1820
   498
deba@1820
   499
  public:
deba@1820
   500
deba@1820
   501
    class NodeSetError : public LogicError {
deba@1820
   502
      virtual const char* exceptionName() const { 
deba@1910
   503
	return "lemon::FullBpUGraph::NodeSetError";
deba@1820
   504
      }
deba@1820
   505
    };
deba@1820
   506
  
deba@1820
   507
    class Node {
deba@1910
   508
      friend class FullBpUGraphBase;
deba@1820
   509
    protected:
deba@1820
   510
      int id;
deba@1820
   511
deba@1820
   512
      Node(int _id) : id(_id) {}
deba@1820
   513
    public:
deba@1820
   514
      Node() {}
deba@1820
   515
      Node(Invalid) { id = -1; }
deba@1820
   516
      bool operator==(const Node i) const {return id==i.id;}
deba@1820
   517
      bool operator!=(const Node i) const {return id!=i.id;}
deba@1820
   518
      bool operator<(const Node i) const {return id<i.id;}
deba@1820
   519
    };
deba@1820
   520
deba@2076
   521
    class UEdge {
deba@1910
   522
      friend class FullBpUGraphBase;
deba@1820
   523
    protected:
deba@1820
   524
      int id;
deba@1820
   525
deba@2076
   526
      UEdge(int _id) { id = _id;}
deba@1820
   527
    public:
deba@2076
   528
      UEdge() {}
deba@2076
   529
      UEdge (Invalid) { id = -1; }
deba@2076
   530
      bool operator==(const UEdge i) const {return id==i.id;}
deba@2076
   531
      bool operator!=(const UEdge i) const {return id!=i.id;}
deba@2076
   532
      bool operator<(const UEdge i) const {return id<i.id;}
deba@1820
   533
    };
deba@1820
   534
deba@1910
   535
    void construct(int aNodeNum, int bNodeNum) {
deba@1910
   536
      _aNodeNum = aNodeNum;
deba@1910
   537
      _bNodeNum = bNodeNum;
deba@1910
   538
      _edgeNum = aNodeNum * bNodeNum;
deba@1820
   539
    }
deba@1820
   540
deba@1910
   541
    void firstANode(Node& node) const {
deba@1910
   542
      node.id = 2 * _aNodeNum - 2;
deba@1820
   543
      if (node.id < 0) node.id = -1; 
deba@1820
   544
    }
deba@1910
   545
    void nextANode(Node& node) const {
deba@1820
   546
      node.id -= 2;
deba@1820
   547
      if (node.id < 0) node.id = -1; 
deba@1820
   548
    }
deba@1820
   549
deba@1910
   550
    void firstBNode(Node& node) const {
deba@1910
   551
      node.id = 2 * _bNodeNum - 1;
deba@1820
   552
    }
deba@1910
   553
    void nextBNode(Node& node) const {
deba@1820
   554
      node.id -= 2;
deba@1820
   555
    }
deba@1820
   556
deba@1820
   557
    void first(Node& node) const {
deba@1910
   558
      if (_aNodeNum > 0) {
deba@1910
   559
	node.id = 2 * _aNodeNum - 2;
deba@1820
   560
      } else {
deba@1910
   561
	node.id = 2 * _bNodeNum - 1;
deba@1820
   562
      }
deba@1820
   563
    }
deba@1820
   564
    void next(Node& node) const {
deba@1820
   565
      node.id -= 2;
deba@1820
   566
      if (node.id == -2) {
deba@1910
   567
	node.id = 2 * _bNodeNum - 1;
deba@1820
   568
      }
deba@1820
   569
    }
deba@1820
   570
  
deba@2076
   571
    void first(UEdge& edge) const {
deba@1820
   572
      edge.id = _edgeNum - 1;
deba@1820
   573
    }
deba@2076
   574
    void next(UEdge& edge) const {
deba@1820
   575
      --edge.id;
deba@1820
   576
    }
deba@1820
   577
deba@2076
   578
    void firstFromANode(UEdge& edge, const Node& node) const {
deba@1820
   579
      LEMON_ASSERT((node.id & 1) == 0, NodeSetError());
deba@1910
   580
      edge.id = (node.id >> 1) * _bNodeNum;
deba@1820
   581
    }
deba@2076
   582
    void nextFromANode(UEdge& edge) const {
deba@1820
   583
      ++(edge.id);
deba@1910
   584
      if (edge.id % _bNodeNum == 0) edge.id = -1;
deba@1820
   585
    }
deba@1820
   586
deba@2076
   587
    void firstFromBNode(UEdge& edge, const Node& node) const {
deba@1820
   588
      LEMON_ASSERT((node.id & 1) == 1, NodeSetError());
deba@1820
   589
      edge.id = (node.id >> 1);
deba@1820
   590
    }
deba@2076
   591
    void nextFromBNode(UEdge& edge) const {
deba@1910
   592
      edge.id += _bNodeNum;
deba@1820
   593
      if (edge.id >= _edgeNum) edge.id = -1;
deba@1820
   594
    }
deba@1820
   595
deba@1820
   596
    static int id(const Node& node) {
deba@1820
   597
      return node.id;
deba@1820
   598
    }
deba@1820
   599
    static Node nodeFromId(int id) {
deba@1820
   600
      return Node(id);
deba@1820
   601
    }
deba@1820
   602
    int maxNodeId() const {
deba@1910
   603
      return _aNodeNum > _bNodeNum ? 
deba@1910
   604
	_aNodeNum * 2 - 2 : _bNodeNum * 2 - 1;
deba@1820
   605
    }
deba@1820
   606
  
deba@2076
   607
    static int id(const UEdge& edge) {
deba@1820
   608
      return edge.id;
deba@1820
   609
    }
deba@2076
   610
    static UEdge uEdgeFromId(int id) {
deba@2076
   611
      return UEdge(id);
deba@1820
   612
    }
deba@2076
   613
    int maxUEdgeId() const {
deba@1820
   614
      return _edgeNum - 1;
deba@1820
   615
    }
deba@1820
   616
  
deba@1910
   617
    static int aNodeId(const Node& node) {
deba@1820
   618
      return node.id >> 1;
deba@1820
   619
    }
deba@1995
   620
    static Node fromANodeId(int id) {
deba@1820
   621
      return Node(id << 1);
deba@1820
   622
    }
deba@1910
   623
    int maxANodeId() const {
deba@1910
   624
      return _aNodeNum;
deba@1820
   625
    }
deba@1820
   626
deba@1910
   627
    static int bNodeId(const Node& node) {
deba@1820
   628
      return node.id >> 1;
deba@1820
   629
    }
deba@1910
   630
    static Node fromBNodeId(int id) {
deba@1820
   631
      return Node((id << 1) + 1);
deba@1820
   632
    }
deba@1910
   633
    int maxBNodeId() const {
deba@1910
   634
      return _bNodeNum;
deba@1820
   635
    }
deba@1820
   636
deba@2076
   637
    Node aNode(const UEdge& edge) const {
deba@1910
   638
      return Node((edge.id / _bNodeNum) << 1);
deba@1820
   639
    }
deba@2076
   640
    Node bNode(const UEdge& edge) const {
deba@1910
   641
      return Node(((edge.id % _bNodeNum) << 1) + 1);
deba@1820
   642
    }
deba@1820
   643
deba@1910
   644
    static bool aNode(const Node& node) {
deba@1820
   645
      return (node.id & 1) == 0;
deba@1820
   646
    }
deba@1820
   647
deba@1910
   648
    static bool bNode(const Node& node) {
deba@1820
   649
      return (node.id & 1) == 1;
deba@1820
   650
    }
deba@1820
   651
deba@1910
   652
    static Node aNode(int index) {
deba@1820
   653
      return Node(index << 1);
deba@1820
   654
    }
deba@1820
   655
deba@1910
   656
    static Node bNode(int index) {
deba@1820
   657
      return Node((index << 1) + 1);
deba@1820
   658
    }
deba@1820
   659
deba@2031
   660
    typedef True NodeNumTag;
deba@2031
   661
    int nodeNum() const { return _aNodeNum + _bNodeNum; }
deba@2031
   662
    int aNodeNum() const { return _aNodeNum; }
deba@2031
   663
    int bNodeNum() const { return _bNodeNum; }
deba@2031
   664
deba@2031
   665
    typedef True EdgeNumTag;
deba@2076
   666
    int uEdgeNum() const { return _edgeNum; }
deba@2031
   667
deba@1820
   668
  };
deba@1820
   669
deba@1820
   670
deba@2076
   671
  typedef BpUGraphExtender<FullBpUGraphBase> ExtendedFullBpUGraphBase;
deba@1820
   672
deba@1820
   673
deba@1910
   674
  /// \ingroup graphs
deba@1910
   675
  ///
deba@1910
   676
  /// \brief An undirected full bipartite graph class.
deba@1910
   677
  ///
deba@1910
   678
  /// This is a simple and fast bipartite undirected full graph implementation.
deba@1910
   679
  /// It is completely static, so you can neither add nor delete either
deba@1910
   680
  /// edges or nodes.
deba@1910
   681
  ///
deba@1986
   682
  /// \sa FullUGraphBase
deba@1910
   683
  /// \sa FullGraph
deba@1910
   684
  ///
deba@1910
   685
  /// \author Balazs Dezso
deba@1910
   686
  class FullBpUGraph : 
deba@1910
   687
    public ExtendedFullBpUGraphBase {
deba@1820
   688
  public:
deba@1979
   689
deba@1910
   690
    typedef ExtendedFullBpUGraphBase Parent;
deba@1979
   691
deba@1987
   692
    FullBpUGraph() {
deba@1987
   693
      Parent::construct(0, 0);
deba@1987
   694
    }
deba@1987
   695
deba@1910
   696
    FullBpUGraph(int aNodeNum, int bNodeNum) {
deba@1910
   697
      Parent::construct(aNodeNum, bNodeNum);
deba@1820
   698
    }
deba@1987
   699
deba@1979
   700
    /// \brief Resize the graph
deba@1979
   701
    ///
deba@1979
   702
    void resize(int n, int m) {
deba@1979
   703
      Parent::getNotifier(Edge()).clear();
deba@1979
   704
      Parent::getNotifier(UEdge()).clear();
deba@1979
   705
      Parent::getNotifier(Node()).clear();
deba@1987
   706
      Parent::getNotifier(ANode()).clear();
deba@1987
   707
      Parent::getNotifier(BNode()).clear();
deba@1979
   708
      construct(n, m);
deba@1987
   709
      Parent::getNotifier(ANode()).build();
deba@1987
   710
      Parent::getNotifier(BNode()).build();
deba@1979
   711
      Parent::getNotifier(Node()).build();
deba@1979
   712
      Parent::getNotifier(UEdge()).build();
deba@1979
   713
      Parent::getNotifier(Edge()).build();
deba@1979
   714
    }
deba@1820
   715
  };
deba@1820
   716
alpar@921
   717
} //namespace lemon
alpar@591
   718
alpar@591
   719
alpar@921
   720
#endif //LEMON_FULL_GRAPH_H