marci@410
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// -*- c++ -*-
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#include <iostream>
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#include <fstream>
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#include <vector>
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#include <cstdlib>
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#include <list_graph.h>
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//#include <smart_graph.h>
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//#include <dimacs.h>
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#include <time_measure.h>
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#include <for_each_macros.h>
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#include <bfs_iterator.h>
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#include <graph_wrapper.h>
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#include <maps.h>
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#include <preflow.h>
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/**
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* Inicializalja a veletlenszamgeneratort.
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* Figyelem, ez nem jo igazi random szamokhoz,
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* erre ne bizzad a titkaidat!
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*/
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void random_init()
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{
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unsigned int seed = getpid();
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seed |= seed << 15;
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seed ^= time(0);
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srand(seed);
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}
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/**
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* Egy veletlen int-et ad vissza 0 es m-1 kozott.
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*/
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int random(int m)
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{
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return int( double(m) * rand() / (RAND_MAX + 1.0) );
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}
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using namespace hugo;
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int main() {
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typedef UndirListGraph Graph;
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typedef Graph::Node Node;
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typedef Graph::NodeIt NodeIt;
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typedef Graph::Edge Edge;
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typedef Graph::EdgeIt EdgeIt;
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typedef Graph::OutEdgeIt OutEdgeIt;
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Graph g;
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std::vector<Graph::Node> s_nodes;
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std::vector<Graph::Node> t_nodes;
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int a;
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std::cout << "number of nodes in the first color class=";
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std::cin >> a;
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int b;
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std::cout << "number of nodes in the second color class=";
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std::cin >> b;
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int m;
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std::cout << "number of edges=";
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std::cin >> m;
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for (int i=0; i<a; ++i) s_nodes.push_back(g.addNode());
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for (int i=0; i<b; ++i) t_nodes.push_back(g.addNode());
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random_init();
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for(int i=0; i<m; ++i) {
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g.addEdge(s_nodes[random(a)], t_nodes[random(b)]);
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}
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Graph::NodeMap<int> ref_map(g, -1);
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IterableBoolMap< Graph::NodeMap<int> > bipartite_map(ref_map);
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for (int i=0; i<a; ++i) bipartite_map.insert(s_nodes[i], false);
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for (int i=0; i<b; ++i) bipartite_map.insert(t_nodes[i], true);
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// Graph::Node u;
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// std::cout << "These nodes will be in S:\n";
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// //FIXME azert kellene ++, es invalid vizsgalat u-bol, hogy ezt le lehessen
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// //irni 1etlen FOR_EACH-csel.
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// for (bipartite_map.first(u, false); g.valid(u); bipartite_map.next(u))
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// std::cout << u << " ";
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// std::cout << "\n";
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// std::cout << "These nodes will be in T:\n";
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// for (bipartite_map.first(u, true); g.valid(u); bipartite_map.next(u))
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// std::cout << u << " ";
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// std::cout << "\n";
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typedef BipartiteGraphWrapper<Graph> BGW;
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BGW bgw(g, bipartite_map);
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// std::cout << "Nodes by NodeIt:\n";
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// FOR_EACH_LOC(BGW::NodeIt, n, bgw) {
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// std::cout << n << " ";
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// }
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// std::cout << "\n";
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// std::cout << "Nodes in S by ClassNodeIt:\n";
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// FOR_EACH_INC_LOC(BGW::ClassNodeIt, n, bgw, bgw.S_CLASS) {
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// std::cout << n << " ";
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// }
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// std::cout << "\n";
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// std::cout << "Nodes in T by ClassNodeIt:\n";
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// FOR_EACH_INC_LOC(BGW::ClassNodeIt, n, bgw, bgw.T_CLASS) {
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// std::cout << n << " ";
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// }
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// std::cout << "\n";
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// std::cout << "Edges of the bipartite graph:\n";
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// FOR_EACH_LOC(BGW::EdgeIt, e, bgw) {
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// std::cout << bgw.tail(e) << "->" << bgw.head(e) << std::endl;
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// }
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BGW::NodeMap<int> dbyj(bgw);
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BGW::EdgeMap<int> dbyxcj(bgw);
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typedef stGraphWrapper<BGW> stGW;
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stGW stgw(bgw);
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ConstMap<stGW::Edge, int> const1map(1);
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// stGW::NodeMap<int> ize(stgw);
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// BfsIterator< BGW, BGW::NodeMap<bool> > bfs(bgw);
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// Graph::NodeIt si;
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// Graph::Node s;
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// s=g.first(si);
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// bfs.pushAndSetReached(BGW::Node(s));
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// while (!bfs.finished()) { ++bfs; }
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// FOR_EACH_LOC(stGW::NodeIt, n, stgw) {
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// std::cout << "out-edges of " << n << ":\n";
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// FOR_EACH_INC_LOC(stGW::OutEdgeIt, e, stgw, n) {
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// std::cout << " " << e << "\n";
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// std::cout << " aNode: " << stgw.aNode(e) << "\n";
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// std::cout << " bNode: " << stgw.bNode(e) << "\n";
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// }
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// std::cout << "in-edges of " << n << ":\n";
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// FOR_EACH_INC_LOC(stGW::InEdgeIt, e, stgw, n) {
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// std::cout << " " << e << "\n";
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// std::cout << " aNode: " << stgw.aNode(e) << "\n";
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// std::cout << " bNode: " << stgw.bNode(e) << "\n";
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// }
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// }
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// std::cout << "Edges of the stGraphWrapper:\n";
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// FOR_EACH_LOC(stGW::EdgeIt, n, stgw) {
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// std::cout << " " << n << "\n";
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// }
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// stGW::NodeMap<bool> b(stgw);
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// FOR_EACH_LOC(stGW::NodeIt, n, stgw) {
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// std::cout << n << ": " << b[n] <<"\n";
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// }
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// std::cout << "Bfs from s: \n";
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// BfsIterator< stGW, stGW::NodeMap<bool> > bfs_stgw(stgw);
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// bfs_stgw.pushAndSetReached(stgw.S_NODE);
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// while (!bfs_stgw.finished()) {
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// std::cout << " " << stGW::OutEdgeIt(bfs_stgw) << "\n";
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// ++bfs_stgw;
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// }
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Timer ts;
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ts.reset();
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stGW::EdgeMap<int> max_flow(stgw);
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MaxFlow<stGW, int, ConstMap<stGW::Edge, int>, stGW::EdgeMap<int> >
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max_flow_test(stgw, stgw.S_NODE, stgw.T_NODE, const1map, max_flow);
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// while (max_flow_test.augmentOnShortestPath()) { }
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typedef ListGraph MutableGraph;
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// while (max_flow_test.augmentOnBlockingFlow1<MutableGraph>()) {
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while (max_flow_test.augmentOnBlockingFlow2()) {
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std::cout << max_flow_test.flowValue() << std::endl;
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}
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std::cout << "max flow value: " << max_flow_test.flowValue() << std::endl;
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std::cout << "elapsed time: " << ts << std::endl;
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// FOR_EACH_LOC(stGW::EdgeIt, e, stgw) {
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// std::cout << e << ": " << max_flow[e] << "\n";
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// }
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// std::cout << "\n";
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ts.reset();
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stGW::EdgeMap<int> pre_flow(stgw);
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MaxFlow<stGW, int, ConstMap<stGW::Edge, int>, stGW::EdgeMap<int> >
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pre_flow_test(stgw, stgw.S_NODE, stgw.T_NODE, const1map, pre_flow/*, true*/);
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pre_flow_test.run();
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std::cout << "pre flow value: " << max_flow_test.flowValue() << std::endl;
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std::cout << "elapsed time: " << ts << std::endl;
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// FOR_EACH_LOC(stGW::EdgeIt, e, stgw) {
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// std::cout << e << ": " << pre_flow[e] << "\n";
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// }
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// std::cout << "\n";
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return 0;
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}
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