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/* -*- C++ -*-
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*
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* This file is a part of LEMON, a generic C++ optimization library
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*
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* Copyright (C) 2003-2006
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* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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* (Egervary Research Group on Combinatorial Optimization, EGRES).
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*
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* Permission to use, modify and distribute this software is granted
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* provided that this copyright notice appears in all copies. For
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* precise terms see the accompanying LICENSE file.
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*
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* This software is provided "AS IS" with no warranty of any kind,
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* express or implied, and with no claim as to its suitability for any
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* purpose.
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*
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*/
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#ifndef LEMON_BIPARTITE_MATCHING
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#define LEMON_BIPARTITE_MATCHING
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#include <lemon/bpugraph_adaptor.h>
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#include <lemon/bfs.h>
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#include <iostream>
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///\ingroup matching
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///\file
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///\brief Maximum matching algorithms in bipartite graphs.
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namespace lemon {
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/// \ingroup matching
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///
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/// \brief Bipartite Max Cardinality Matching algorithm
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///
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/// Bipartite Max Cardinality Matching algorithm. This class implements
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/// the Hopcroft-Karp algorithm wich has \f$ O(e\sqrt{n}) \f$ time
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/// complexity.
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template <typename BpUGraph>
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class MaxBipartiteMatching {
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protected:
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typedef BpUGraph Graph;
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typedef typename Graph::Node Node;
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typedef typename Graph::ANodeIt ANodeIt;
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typedef typename Graph::BNodeIt BNodeIt;
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typedef typename Graph::UEdge UEdge;
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typedef typename Graph::UEdgeIt UEdgeIt;
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typedef typename Graph::IncEdgeIt IncEdgeIt;
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typedef typename BpUGraph::template ANodeMap<UEdge> ANodeMatchingMap;
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typedef typename BpUGraph::template BNodeMap<UEdge> BNodeMatchingMap;
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public:
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/// \brief Constructor.
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///
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/// Constructor of the algorithm.
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MaxBipartiteMatching(const BpUGraph& _graph)
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: anode_matching(_graph), bnode_matching(_graph), graph(&_graph) {}
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/// \name Execution control
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/// The simplest way to execute the algorithm is to use
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/// one of the member functions called \c run().
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/// \n
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/// If you need more control on the execution,
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/// first you must call \ref init() or one alternative for it.
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/// Finally \ref start() will perform the matching computation or
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/// with step-by-step execution you can augment the solution.
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/// @{
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/// \brief Initalize the data structures.
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///
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/// It initalizes the data structures and creates an empty matching.
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void init() {
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for (ANodeIt it(*graph); it != INVALID; ++it) {
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anode_matching[it] = INVALID;
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}
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for (BNodeIt it(*graph); it != INVALID; ++it) {
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bnode_matching[it] = INVALID;
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}
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matching_value = 0;
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}
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/// \brief Initalize the data structures.
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///
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/// It initalizes the data structures and creates a greedy
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/// matching. From this matching sometimes it is faster to get
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/// the matching than from the initial empty matching.
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void greedyInit() {
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matching_value = 0;
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for (BNodeIt it(*graph); it != INVALID; ++it) {
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bnode_matching[it] = INVALID;
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}
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for (ANodeIt it(*graph); it != INVALID; ++it) {
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anode_matching[it] = INVALID;
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for (IncEdgeIt jt(*graph, it); jt != INVALID; ++jt) {
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if (bnode_matching[graph->bNode(jt)] == INVALID) {
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anode_matching[it] = jt;
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bnode_matching[graph->bNode(jt)] = jt;
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++matching_value;
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break;
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}
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}
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}
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}
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/// \brief Initalize the data structures with an initial matching.
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///
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/// It initalizes the data structures with an initial matching.
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template <typename MatchingMap>
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void matchingInit(const MatchingMap& matching) {
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for (ANodeIt it(*graph); it != INVALID; ++it) {
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anode_matching[it] = INVALID;
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}
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for (BNodeIt it(*graph); it != INVALID; ++it) {
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bnode_matching[it] = INVALID;
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}
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matching_value = 0;
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for (UEdgeIt it(*graph); it != INVALID; ++it) {
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if (matching[it]) {
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++matching_value;
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anode_matching[graph->aNode(it)] = it;
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bnode_matching[graph->bNode(it)] = it;
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}
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}
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}
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/// \brief Initalize the data structures with an initial matching.
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///
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/// It initalizes the data structures with an initial matching.
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/// \return %True when the given map contains really a matching.
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template <typename MatchingMap>
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void checkedMatchingInit(const MatchingMap& matching) {
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for (ANodeIt it(*graph); it != INVALID; ++it) {
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anode_matching[it] = INVALID;
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}
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for (BNodeIt it(*graph); it != INVALID; ++it) {
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bnode_matching[it] = INVALID;
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}
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matching_value = 0;
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for (UEdgeIt it(*graph); it != INVALID; ++it) {
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if (matching[it]) {
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++matching_value;
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if (anode_matching[graph->aNode(it)] != INVALID) {
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return false;
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}
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anode_matching[graph->aNode(it)] = it;
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if (bnode_matching[graph->aNode(it)] != INVALID) {
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return false;
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}
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bnode_matching[graph->bNode(it)] = it;
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}
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}
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return false;
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}
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/// \brief An augmenting phase of the Hopcroft-Karp algorithm
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///
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/// It runs an augmenting phase of the Hopcroft-Karp
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/// algorithm. The phase finds maximum count of edge disjoint
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/// augmenting paths and augments on these paths. The algorithm
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/// consists at most of \f$ O(\sqrt{n}) \f$ phase and one phase is
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/// \f$ O(e) \f$ long.
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bool augment() {
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typename Graph::template ANodeMap<bool> areached(*graph, false);
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typename Graph::template BNodeMap<bool> breached(*graph, false);
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typename Graph::template BNodeMap<UEdge> bpred(*graph, INVALID);
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std::vector<Node> queue, bqueue;
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for (ANodeIt it(*graph); it != INVALID; ++it) {
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if (anode_matching[it] == INVALID) {
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queue.push_back(it);
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areached[it] = true;
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}
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}
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bool success = false;
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while (!success && !queue.empty()) {
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std::vector<Node> newqueue;
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for (int i = 0; i < (int)queue.size(); ++i) {
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Node anode = queue[i];
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for (IncEdgeIt jt(*graph, anode); jt != INVALID; ++jt) {
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Node bnode = graph->bNode(jt);
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if (breached[bnode]) continue;
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breached[bnode] = true;
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bpred[bnode] = jt;
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if (bnode_matching[bnode] == INVALID) {
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bqueue.push_back(bnode);
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success = true;
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} else {
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Node newanode = graph->aNode(bnode_matching[bnode]);
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if (!areached[newanode]) {
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areached[newanode] = true;
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newqueue.push_back(newanode);
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}
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}
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}
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}
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queue.swap(newqueue);
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}
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if (success) {
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typename Graph::template ANodeMap<bool> aused(*graph, false);
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for (int i = 0; i < (int)bqueue.size(); ++i) {
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Node bnode = bqueue[i];
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bool used = false;
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while (bnode != INVALID) {
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UEdge uedge = bpred[bnode];
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Node anode = graph->aNode(uedge);
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if (aused[anode]) {
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used = true;
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break;
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}
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bnode = anode_matching[anode] != INVALID ?
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graph->bNode(anode_matching[anode]) : INVALID;
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}
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if (used) continue;
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bnode = bqueue[i];
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while (bnode != INVALID) {
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UEdge uedge = bpred[bnode];
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Node anode = graph->aNode(uedge);
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bnode_matching[bnode] = uedge;
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bnode = anode_matching[anode] != INVALID ?
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graph->bNode(anode_matching[anode]) : INVALID;
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anode_matching[anode] = uedge;
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aused[anode] = true;
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}
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++matching_value;
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}
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}
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return success;
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}
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/// \brief An augmenting phase of the Ford-Fulkerson algorithm
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///
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/// It runs an augmenting phase of the Ford-Fulkerson
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/// algorithm. The phase finds only one augmenting path and
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/// augments only on this paths. The algorithm consists at most
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/// of \f$ O(n) \f$ simple phase and one phase is at most
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/// \f$ O(e) \f$ long.
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bool simpleAugment() {
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typename Graph::template ANodeMap<bool> areached(*graph, false);
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typename Graph::template BNodeMap<bool> breached(*graph, false);
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typename Graph::template BNodeMap<UEdge> bpred(*graph, INVALID);
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std::vector<Node> queue;
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for (ANodeIt it(*graph); it != INVALID; ++it) {
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if (anode_matching[it] == INVALID) {
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queue.push_back(it);
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areached[it] = true;
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}
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}
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deba@2040
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deba@2040
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while (!queue.empty()) {
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deba@2040
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std::vector<Node> newqueue;
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deba@2040
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for (int i = 0; i < (int)queue.size(); ++i) {
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Node anode = queue[i];
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for (IncEdgeIt jt(*graph, anode); jt != INVALID; ++jt) {
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deba@2040
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Node bnode = graph->bNode(jt);
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if (breached[bnode]) continue;
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breached[bnode] = true;
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bpred[bnode] = jt;
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if (bnode_matching[bnode] == INVALID) {
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while (bnode != INVALID) {
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UEdge uedge = bpred[bnode];
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anode = graph->aNode(uedge);
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deba@2040
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deba@2040
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bnode_matching[bnode] = uedge;
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deba@2040
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deba@2040
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bnode = anode_matching[anode] != INVALID ?
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graph->bNode(anode_matching[anode]) : INVALID;
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deba@2040
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deba@2040
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anode_matching[anode] = uedge;
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deba@2040
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deba@2040
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}
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deba@2040
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++matching_value;
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deba@2040
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return true;
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deba@2040
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} else {
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deba@2040
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Node newanode = graph->aNode(bnode_matching[bnode]);
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deba@2040
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304 |
if (!areached[newanode]) {
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deba@2040
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areached[newanode] = true;
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deba@2040
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newqueue.push_back(newanode);
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deba@2040
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}
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deba@2040
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}
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deba@2040
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}
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310 |
}
|
deba@2040
|
311 |
queue.swap(newqueue);
|
deba@2040
|
312 |
}
|
deba@2040
|
313 |
|
deba@2040
|
314 |
return false;
|
deba@2040
|
315 |
}
|
deba@2040
|
316 |
|
deba@2040
|
317 |
/// \brief Starts the algorithm.
|
deba@2040
|
318 |
///
|
deba@2040
|
319 |
/// Starts the algorithm. It runs augmenting phases until the optimal
|
deba@2040
|
320 |
/// solution reached.
|
deba@2040
|
321 |
void start() {
|
deba@2040
|
322 |
while (augment()) {}
|
deba@2040
|
323 |
}
|
deba@2040
|
324 |
|
deba@2040
|
325 |
/// \brief Runs the algorithm.
|
deba@2040
|
326 |
///
|
deba@2040
|
327 |
/// It just initalize the algorithm and then start it.
|
deba@2040
|
328 |
void run() {
|
deba@2040
|
329 |
init();
|
deba@2040
|
330 |
start();
|
deba@2040
|
331 |
}
|
deba@2040
|
332 |
|
deba@2040
|
333 |
/// @}
|
deba@2040
|
334 |
|
deba@2040
|
335 |
/// \name Query Functions
|
deba@2040
|
336 |
/// The result of the %Matching algorithm can be obtained using these
|
deba@2040
|
337 |
/// functions.\n
|
deba@2040
|
338 |
/// Before the use of these functions,
|
deba@2040
|
339 |
/// either run() or start() must be called.
|
deba@2040
|
340 |
|
deba@2040
|
341 |
///@{
|
deba@2040
|
342 |
|
deba@2040
|
343 |
/// \brief Returns an minimum covering of the nodes.
|
deba@2040
|
344 |
///
|
deba@2040
|
345 |
/// The minimum covering set problem is the dual solution of the
|
deba@2040
|
346 |
/// maximum bipartite matching. It provides an solution for this
|
deba@2040
|
347 |
/// problem what is proof of the optimality of the matching.
|
deba@2040
|
348 |
/// \return The size of the cover set.
|
deba@2040
|
349 |
template <typename CoverMap>
|
deba@2040
|
350 |
int coverSet(CoverMap& covering) {
|
deba@2040
|
351 |
|
deba@2040
|
352 |
typename Graph::template ANodeMap<bool> areached(*graph, false);
|
deba@2040
|
353 |
typename Graph::template BNodeMap<bool> breached(*graph, false);
|
deba@2040
|
354 |
|
deba@2040
|
355 |
std::vector<Node> queue;
|
deba@2040
|
356 |
for (ANodeIt it(*graph); it != INVALID; ++it) {
|
deba@2040
|
357 |
if (anode_matching[it] == INVALID) {
|
deba@2040
|
358 |
queue.push_back(it);
|
deba@2040
|
359 |
}
|
deba@2040
|
360 |
}
|
deba@2040
|
361 |
|
deba@2040
|
362 |
while (!queue.empty()) {
|
deba@2040
|
363 |
std::vector<Node> newqueue;
|
deba@2040
|
364 |
for (int i = 0; i < (int)queue.size(); ++i) {
|
deba@2040
|
365 |
Node anode = queue[i];
|
deba@2040
|
366 |
for (IncEdgeIt jt(*graph, anode); jt != INVALID; ++jt) {
|
deba@2040
|
367 |
Node bnode = graph->bNode(jt);
|
deba@2040
|
368 |
if (breached[bnode]) continue;
|
deba@2040
|
369 |
breached[bnode] = true;
|
deba@2040
|
370 |
if (bnode_matching[bnode] != INVALID) {
|
deba@2040
|
371 |
Node newanode = graph->aNode(bnode_matching[bnode]);
|
deba@2040
|
372 |
if (!areached[newanode]) {
|
deba@2040
|
373 |
areached[newanode] = true;
|
deba@2040
|
374 |
newqueue.push_back(newanode);
|
deba@2040
|
375 |
}
|
deba@2040
|
376 |
}
|
deba@2040
|
377 |
}
|
deba@2040
|
378 |
}
|
deba@2040
|
379 |
queue.swap(newqueue);
|
deba@2040
|
380 |
}
|
deba@2040
|
381 |
|
deba@2040
|
382 |
int size = 0;
|
deba@2040
|
383 |
for (ANodeIt it(*graph); it != INVALID; ++it) {
|
deba@2040
|
384 |
covering[it] = !areached[it] && anode_matching[it] != INVALID;
|
deba@2040
|
385 |
if (!areached[it] && anode_matching[it] != INVALID) {
|
deba@2040
|
386 |
++size;
|
deba@2040
|
387 |
}
|
deba@2040
|
388 |
}
|
deba@2040
|
389 |
for (BNodeIt it(*graph); it != INVALID; ++it) {
|
deba@2040
|
390 |
covering[it] = breached[it];
|
deba@2040
|
391 |
if (breached[it]) {
|
deba@2040
|
392 |
++size;
|
deba@2040
|
393 |
}
|
deba@2040
|
394 |
}
|
deba@2040
|
395 |
return size;
|
deba@2040
|
396 |
}
|
deba@2040
|
397 |
|
deba@2040
|
398 |
/// \brief Set true all matching uedge in the map.
|
deba@2040
|
399 |
///
|
deba@2040
|
400 |
/// Set true all matching uedge in the map. It does not change the
|
deba@2040
|
401 |
/// value mapped to the other uedges.
|
deba@2040
|
402 |
/// \return The number of the matching edges.
|
deba@2040
|
403 |
template <typename MatchingMap>
|
deba@2040
|
404 |
int quickMatching(MatchingMap& matching) {
|
deba@2040
|
405 |
for (ANodeIt it(*graph); it != INVALID; ++it) {
|
deba@2040
|
406 |
if (anode_matching[it] != INVALID) {
|
deba@2040
|
407 |
matching[anode_matching[it]] = true;
|
deba@2040
|
408 |
}
|
deba@2040
|
409 |
}
|
deba@2040
|
410 |
return matching_value;
|
deba@2040
|
411 |
}
|
deba@2040
|
412 |
|
deba@2040
|
413 |
/// \brief Set true all matching uedge in the map and the others to false.
|
deba@2040
|
414 |
///
|
deba@2040
|
415 |
/// Set true all matching uedge in the map and the others to false.
|
deba@2040
|
416 |
/// \return The number of the matching edges.
|
deba@2040
|
417 |
template <typename MatchingMap>
|
deba@2040
|
418 |
int matching(MatchingMap& matching) {
|
deba@2040
|
419 |
for (UEdgeIt it(*graph); it != INVALID; ++it) {
|
deba@2040
|
420 |
matching[it] = it == anode_matching[graph->aNode(it)];
|
deba@2040
|
421 |
}
|
deba@2040
|
422 |
return matching_value;
|
deba@2040
|
423 |
}
|
deba@2040
|
424 |
|
deba@2040
|
425 |
|
deba@2040
|
426 |
/// \brief Return true if the given uedge is in the matching.
|
deba@2040
|
427 |
///
|
deba@2040
|
428 |
/// It returns true if the given uedge is in the matching.
|
deba@2040
|
429 |
bool matchingEdge(const UEdge& edge) {
|
deba@2040
|
430 |
return anode_matching[graph->aNode(edge)] == edge;
|
deba@2040
|
431 |
}
|
deba@2040
|
432 |
|
deba@2040
|
433 |
/// \brief Returns the matching edge from the node.
|
deba@2040
|
434 |
///
|
deba@2040
|
435 |
/// Returns the matching edge from the node. If there is not such
|
deba@2040
|
436 |
/// edge it gives back \c INVALID.
|
deba@2040
|
437 |
UEdge matchingEdge(const Node& node) {
|
deba@2040
|
438 |
if (graph->aNode(node)) {
|
deba@2040
|
439 |
return anode_matching[node];
|
deba@2040
|
440 |
} else {
|
deba@2040
|
441 |
return bnode_matching[node];
|
deba@2040
|
442 |
}
|
deba@2040
|
443 |
}
|
deba@2040
|
444 |
|
deba@2040
|
445 |
/// \brief Gives back the number of the matching edges.
|
deba@2040
|
446 |
///
|
deba@2040
|
447 |
/// Gives back the number of the matching edges.
|
deba@2040
|
448 |
int matchingValue() const {
|
deba@2040
|
449 |
return matching_value;
|
deba@2040
|
450 |
}
|
deba@2040
|
451 |
|
deba@2040
|
452 |
/// @}
|
deba@2040
|
453 |
|
deba@2040
|
454 |
private:
|
deba@2040
|
455 |
|
deba@2040
|
456 |
ANodeMatchingMap anode_matching;
|
deba@2040
|
457 |
BNodeMatchingMap bnode_matching;
|
deba@2040
|
458 |
const Graph *graph;
|
deba@2040
|
459 |
|
deba@2040
|
460 |
int matching_value;
|
deba@2040
|
461 |
|
deba@2040
|
462 |
};
|
deba@2040
|
463 |
|
deba@2040
|
464 |
}
|
deba@2040
|
465 |
|
deba@2040
|
466 |
#endif
|