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#include <iostream>
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#include <vector>
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#include <smart_graph.h>
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using namespace lemon;
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///\todo This is only a static map!
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///
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template<class GG>
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class BoolIterEdgeMap
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{
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public:
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typedef GG Graph;
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typedef typename GG::Edge Edge;
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typedef Edge KeyType;
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typedef bool ValueType;
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friend class RefType;
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friend class FalseIterator;
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friend class TrueIterator;
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private:
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Graph &G;
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typename Graph::EdgeMap<int> cref;
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std::vector<Edge> vals;
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int sep; //map[e] is true <=> cref[e]>=sep
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bool isTrue(Edge e) {return cref[e]>=sep;}
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void swap(Edge e, int s)
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{
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int ti=cref[e];
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Edge te=vals[s];
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cref[e]=s; vals[s]=e;
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cref[te]=ti; vals[ti]=te;
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}
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void setTrue(Edge e) { if(cref[e]<sep) { sep--; swap(e,sep); } }
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void setFalse(Edge e) { if(cref[e]>=sep) { swap(e,sep); sep++; } }
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public:
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class FalseIterator
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{
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BoolIterEdgeMap &M;
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int i;
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public:
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FalseIterator(BoolIterEdgeMap &_M) : M(_M), i(0) { }
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FalseIterator &operator++() { ++i; return *this;}
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operator Edge() { return i<M.sep ? M.vals[i] : INVALID; }
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operator bool() { return i<M.sep; }
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};
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class TrueIterator
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{
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BoolIterEdgeMap &M;
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int i;
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public:
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TrueIterator(BoolIterEdgeMap &_M) : M(_M), i(M.vals.size()-1) { }
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TrueIterator &operator++() { --i; return *this;}
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operator Edge() { return i>=M.sep ? M.vals[i] : INVALID; }
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operator bool() { return i>=M.sep; }
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};
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class RefType
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{
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BoolIterEdgeMap &M;
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Edge e;
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public:
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RefType(BoolIterEdgeMap &_M,Edge _e) : M(_M), e(_e) { }
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operator ValueType() const
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{
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return M.isTrue(e);
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}
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ValueType operator = (ValueType v) const
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{
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if(v) M.setTrue(e);
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else M.setFalse(e);
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return v;
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}
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};
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public:
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BoolIterEdgeMap(Graph &_G) : G(_G), cref(G)
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{
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sep=0;
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for(typename Graph::EdgeIt e(G);G.valid(e);G.next(e)) {
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cref[e]=sep;
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vals.push_back(e);
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sep++;
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}
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}
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RefType operator[] (Edge e) { return RefType(*this,e);}
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};
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int main()
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{
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typedef SmartGraph Graph;
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typedef Graph::NodeIt NodeIt;
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typedef Graph::OutEdgeIt OutEdgeIt;
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typedef Graph::EdgeIt EdgeIt;
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Graph G;
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for(int i=0;i<3;i++) G.addNode();
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for(NodeIt n(G);G.valid(n);G.next(n))
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for(NodeIt m(G);G.valid(m);G.next(m)) if(n!=m)
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G.addEdge(n,m);
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//for(OutEdgeIt e(G,NodeIt(G));G.valid(e);G.next(e))
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BoolIterEdgeMap<Graph> map(G);
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bool b=true;
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for(EdgeIt e(G);G.valid(e);G.next(e)) {map[e]=b;b=!b;}
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std::cout << true << '\n';
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for(EdgeIt e(G);G.valid(e);G.next(e))
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std::cout << G.id(G.source(e)) << "->" << G.id(G.target(e))
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<< ": " << map[e] << '\n';
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std::cout << "True Edges:\n";
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for(BoolIterEdgeMap<Graph>::TrueIterator i(map);i;++i)
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std::cout << G.id(G.source(i)) << "->" << G.id(G.target(i)) << '\n';
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std::cout << "False Edges:\n";
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for(BoolIterEdgeMap<Graph>::FalseIterator i(map);i;++i)
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std::cout << G.id(G.source(i)) << "->" << G.id(G.target(i)) << '\n';
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}
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