src/hugo/full_graph.h
changeset 779 83c49c272679
parent 752 327c2f67a066
child 782 df2e45e09652
equal deleted inserted replaced
5:b79e97843c22 6:515cedae628b
    61     int maxEdgeId() const { return EdgeNum; }  //FIXME: What is this?
    61     int maxEdgeId() const { return EdgeNum; }  //FIXME: What is this?
    62 
    62 
    63     Node tail(Edge e) const { return e.n%NodeNum; }
    63     Node tail(Edge e) const { return e.n%NodeNum; }
    64     Node head(Edge e) const { return e.n/NodeNum; }
    64     Node head(Edge e) const { return e.n/NodeNum; }
    65 
    65 
    66     Node aNode(OutEdgeIt e) const { return tail(e); }
       
    67     Node aNode(InEdgeIt e) const { return head(e); }
       
    68 
       
    69     Node bNode(OutEdgeIt e) const { return head(e); }
       
    70     Node bNode(InEdgeIt e) const { return tail(e); }
       
    71 
       
    72     NodeIt& first(NodeIt& v) const {
    66     NodeIt& first(NodeIt& v) const {
    73       v=NodeIt(*this); return v; }
    67       v=NodeIt(*this); return v; }
    74     EdgeIt& first(EdgeIt& e) const { 
    68     EdgeIt& first(EdgeIt& e) const { 
    75       e=EdgeIt(*this); return e; }
    69       e=EdgeIt(*this); return e; }
    76     OutEdgeIt& first(OutEdgeIt& e, const Node v) const { 
    70     OutEdgeIt& first(OutEdgeIt& e, const Node v) const { 
    77       e=OutEdgeIt(*this,v); return e; }
    71       e=OutEdgeIt(*this,v); return e; }
    78     InEdgeIt& first(InEdgeIt& e, const Node v) const { 
    72     InEdgeIt& first(InEdgeIt& e, const Node v) const { 
    79       e=InEdgeIt(*this,v); return e; }
    73       e=InEdgeIt(*this,v); return e; }
    80 
    74 
    81     static bool valid(Edge e) { return e.n!=-1; }
       
    82     static bool valid(Node n) { return n.n!=-1; }
       
    83     
       
    84     template <typename It> It getNext(It it) const
       
    85     { It tmp(it); return next(tmp); }
       
    86 
       
    87     NodeIt& next(NodeIt& it) const { 
       
    88       it.n=(it.n+2)%(NodeNum+1)-1; 
       
    89       return it; 
       
    90     }
       
    91     OutEdgeIt& next(OutEdgeIt& it) const
       
    92     { it.n+=NodeNum; if(it.n>=EdgeNum) it.n=-1; return it; }
       
    93     InEdgeIt& next(InEdgeIt& it) const
       
    94     { if(!((++it.n)%NodeNum)) it.n=-1; return it; }
       
    95     static EdgeIt& next(EdgeIt& it) { --it.n; return it; }
       
    96 
       
    97     static int id(Node v) { return v.n; }
    75     static int id(Node v) { return v.n; }
    98     static int id(Edge e) { return e.n; }
    76     static int id(Edge e) { return e.n; }
    99 
    77 
       
    78     /// Finds an edge between two nodes.
       
    79     
       
    80     /// Finds an edge from node \c u to node \c v.
       
    81     ///
       
    82     /// If \c prev is \ref INVALID (this is the default value), then
       
    83     /// It finds the first edge from \c u to \c v. Otherwise it looks for
       
    84     /// the next edge from \c u to \c v after \c prev.
       
    85     /// \return The found edge or INVALID if there is no such an edge.
       
    86     Edge findEdge(Node u,Node v, Edge prev = INVALID) 
       
    87     {
       
    88       return prev.n==-1?Edge(*this,u.n,v.n):INVALID;
       
    89     }
       
    90     
       
    91       
   100     class Node {
    92     class Node {
   101       friend class FullGraph;
    93       friend class FullGraph;
   102       template <typename T> friend class NodeMap;
    94       template <typename T> friend class NodeMap;
   103 
    95 
   104       friend class Edge;
    96       friend class Edge;
   117       bool operator!=(const Node i) const {return n!=i.n;}
   109       bool operator!=(const Node i) const {return n!=i.n;}
   118       bool operator<(const Node i) const {return n<i.n;}
   110       bool operator<(const Node i) const {return n<i.n;}
   119     };
   111     };
   120     
   112     
   121     class NodeIt : public Node {
   113     class NodeIt : public Node {
       
   114       const FullGraph *G;
   122       friend class FullGraph;
   115       friend class FullGraph;
   123     public:
   116     public:
   124       NodeIt() : Node() { }
   117       NodeIt() : Node() { }
       
   118       NodeIt(const FullGraph& _G,Node n) : Node(n), G(&_G) { }
   125       NodeIt(Invalid i) : Node(i) { }
   119       NodeIt(Invalid i) : Node(i) { }
   126       NodeIt(const FullGraph& G) : Node(G.NodeNum?0:-1) { }
   120       NodeIt(const FullGraph& _G) : Node(_G.NodeNum?0:-1), G(&_G) { }
   127       ///\todo Undocumented conversion Node -\> NodeIt.
   121       ///\todo Undocumented conversion Node -\> NodeIt.
   128       NodeIt(const FullGraph& G, const Node &n) : Node(n) { }
   122       NodeIt& operator++() { n=(n+2)%(G->NodeNum+1)-1;return *this; }
   129     };
   123     };
   130 
   124 
   131     class Edge {
   125     class Edge {
   132       friend class FullGraph;
   126       friend class FullGraph;
   133       template <typename T> friend class EdgeMap;
   127       template <typename T> friend class EdgeMap;
   136       friend class NodeIt;
   130       friend class NodeIt;
   137     protected:
   131     protected:
   138       int n; //NodeNum*head+tail;
   132       int n; //NodeNum*head+tail;
   139       friend int FullGraph::id(Edge e);
   133       friend int FullGraph::id(Edge e);
   140 
   134 
   141       Edge(int nn) {n=nn;}
   135       Edge(int nn) : n(nn) {}
       
   136       Edge(const FullGraph &G, int tail, int head) : n(G.NodeNum*head+tail) {}
   142     public:
   137     public:
   143       Edge() { }
   138       Edge() { }
   144       Edge (Invalid) { n=-1; }
   139       Edge (Invalid) { n=-1; }
   145       bool operator==(const Edge i) const {return n==i.n;}
   140       bool operator==(const Edge i) const {return n==i.n;}
   146       bool operator!=(const Edge i) const {return n!=i.n;}
   141       bool operator!=(const Edge i) const {return n!=i.n;}
   152     };
   147     };
   153     
   148     
   154     class EdgeIt : public Edge {
   149     class EdgeIt : public Edge {
   155       friend class FullGraph;
   150       friend class FullGraph;
   156     public:
   151     public:
   157       EdgeIt(const FullGraph& G) : Edge(G.EdgeNum-1) { }
   152       EdgeIt(const FullGraph& _G) : Edge(_G.EdgeNum-1) { }
       
   153       EdgeIt(const FullGraph&, Edge e) : Edge(e) { }
   158       EdgeIt (Invalid i) : Edge(i) { }
   154       EdgeIt (Invalid i) : Edge(i) { }
   159       EdgeIt() : Edge() { }
   155       EdgeIt() : Edge() { }
       
   156       EdgeIt& operator++() { --n; return *this; }
       
   157 
   160       ///\bug This is a workaround until somebody tells me how to
   158       ///\bug This is a workaround until somebody tells me how to
   161       ///make class \c SymFullGraph::SymEdgeMap friend of Edge
   159       ///make class \c SymFullGraph::SymEdgeMap friend of Edge
   162       int &idref() {return n;}
   160       int &idref() {return n;}
   163     };
   161     };
   164     
   162     
   165     class OutEdgeIt : public Edge {
   163     class OutEdgeIt : public Edge {
       
   164       const FullGraph *G;
   166       friend class FullGraph;
   165       friend class FullGraph;
   167     public: 
   166     public: 
   168       OutEdgeIt() : Edge() { }
   167       OutEdgeIt() : Edge() { }
       
   168       OutEdgeIt(const FullGraph& _G, Edge e) : Edge(e), G(&_G) { }
   169       OutEdgeIt (Invalid i) : Edge(i) { }
   169       OutEdgeIt (Invalid i) : Edge(i) { }
   170 
   170 
   171       OutEdgeIt(const FullGraph& G,const Node v)
   171       OutEdgeIt(const FullGraph& _G,const Node v) : Edge(v.n), G(&_G) {}
   172 	: Edge(v.n) {}
   172       
       
   173       OutEdgeIt& operator++()
       
   174       { n+=G->NodeNum; if(n>=G->EdgeNum) n=-1; return *this; }
       
   175 
   173     };
   176     };
   174     
   177     
   175     class InEdgeIt : public Edge {
   178     class InEdgeIt : public Edge {
       
   179       const FullGraph *G;
   176       friend class FullGraph;
   180       friend class FullGraph;
   177     public: 
   181     public: 
   178       InEdgeIt() : Edge() { }
   182       InEdgeIt() : Edge() { }
       
   183       InEdgeIt(const FullGraph& _G, Edge e) : Edge(e), G(&_G) { }
   179       InEdgeIt (Invalid i) : Edge(i) { }
   184       InEdgeIt (Invalid i) : Edge(i) { }
   180       InEdgeIt(const FullGraph& G,Node v) :Edge(v.n*G.NodeNum){}
   185       InEdgeIt(const FullGraph& _G,Node v) : Edge(v.n*_G.NodeNum), G(&_G) {}
       
   186       InEdgeIt& operator++()
       
   187       { if(!((++n)%G->NodeNum)) n=-1; return *this; }
   181     };
   188     };
   182 
   189 
   183     template <typename T> class NodeMap
   190     template <typename T> class NodeMap
   184     {
   191     {
   185       std::vector<T> container;
   192       std::vector<T> container;
   277       const EdgeMap<T>& operator=(const EdgeMap<TT> &m)
   284       const EdgeMap<T>& operator=(const EdgeMap<TT> &m)
   278       {
   285       {
   279 	std::copy(m.container.begin(), m.container.end(), container.begin());
   286 	std::copy(m.container.begin(), m.container.end(), container.begin());
   280 	return *this;
   287 	return *this;
   281       }
   288       }
   282       
   289 
   283       void update() {}
   290       void update() {}
   284       void update(T a) {}
   291       void update(T a) {}
   285     };
   292     };
   286 
   293 
   287   };
   294   };