src/lemon/bin_heap.h
changeset 1435 8e85e6bbefdf
parent 1336 fd5fd79123fd
equal deleted inserted replaced
8:9047a0012499 -1:000000000000
     1 /* -*- C++ -*-
       
     2  * src/lemon/bin_heap.h - Part of LEMON, a generic C++ optimization library
       
     3  *
       
     4  * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
       
     5  * (Egervary Research Group on Combinatorial Optimization, EGRES).
       
     6  *
       
     7  * Permission to use, modify and distribute this software is granted
       
     8  * provided that this copyright notice appears in all copies. For
       
     9  * precise terms see the accompanying LICENSE file.
       
    10  *
       
    11  * This software is provided "AS IS" with no warranty of any kind,
       
    12  * express or implied, and with no claim as to its suitability for any
       
    13  * purpose.
       
    14  *
       
    15  */
       
    16 
       
    17 #ifndef LEMON_BIN_HEAP_H
       
    18 #define LEMON_BIN_HEAP_H
       
    19 
       
    20 ///\ingroup auxdat
       
    21 ///\file
       
    22 ///\brief Binary Heap implementation.
       
    23 
       
    24 #include <vector>
       
    25 #include <utility>
       
    26 #include <functional>
       
    27 
       
    28 namespace lemon {
       
    29 
       
    30   /// \addtogroup auxdat
       
    31   /// @{
       
    32 
       
    33   /// A Binary Heap implementation.
       
    34   
       
    35   ///This class implements the \e binary \e heap data structure. A \e heap
       
    36   ///is a data structure for storing items with specified values called \e
       
    37   ///priorities in such a way that finding the item with minimum priority is
       
    38   ///efficient. \c Compare specifies the ordering of the priorities. In a heap
       
    39   ///one can change the priority of an item, add or erase an item, etc.
       
    40   ///
       
    41   ///\param Item Type of the items to be stored.  
       
    42   ///\param Prio Type of the priority of the items.
       
    43   ///\param ItemIntMap A read and writable Item int map, used internally
       
    44   ///to handle the cross references.
       
    45   ///\param Compare A class for the ordering of the priorities. The
       
    46   ///default is \c std::less<Prio>.
       
    47   ///
       
    48   ///\sa FibHeap
       
    49   ///\sa Dijkstra
       
    50   template <typename Item, typename Prio, typename ItemIntMap,
       
    51 	    typename Compare = std::less<Prio> >
       
    52   class BinHeap {
       
    53 
       
    54   public:
       
    55     typedef Item                             ItemType;
       
    56     // FIXME: stl-ben nem ezt hivjak value_type -nak, hanem a kovetkezot...
       
    57     typedef Prio                             PrioType;
       
    58     typedef std::pair<ItemType,PrioType>     PairType;
       
    59     typedef ItemIntMap                       ItemIntMapType;
       
    60     typedef Compare                          PrioCompare;
       
    61 
       
    62     /// \brief Type to represent the items states.
       
    63     ///
       
    64     /// Each Item element have a state associated to it. It may be "in heap",
       
    65     /// "pre heap" or "post heap". The latter two are indifferent from the
       
    66     /// heap's point of view, but may be useful to the user.
       
    67     ///
       
    68     /// The ItemIntMap \e should be initialized in such way that it maps
       
    69     /// PRE_HEAP (-1) to any element to be put in the heap...
       
    70     enum state_enum {
       
    71       IN_HEAP = 0,
       
    72       PRE_HEAP = -1,
       
    73       POST_HEAP = -2
       
    74     };
       
    75 
       
    76   private:
       
    77     std::vector<PairType> data;
       
    78     Compare comp;
       
    79     ItemIntMap &iim;
       
    80 
       
    81   public:
       
    82     /// \brief The constructor.
       
    83     ///
       
    84     /// The constructor.
       
    85     /// \param _iim should be given to the constructor, since it is used
       
    86     /// internally to handle the cross references. The value of the map
       
    87     /// should be PRE_HEAP (-1) for each element.
       
    88     explicit BinHeap(ItemIntMap &_iim) : iim(_iim) {}
       
    89     
       
    90     /// \brief The constructor.
       
    91     ///
       
    92     /// The constructor.
       
    93     /// \param _iim should be given to the constructor, since it is used
       
    94     /// internally to handle the cross references. The value of the map
       
    95     /// should be PRE_HEAP (-1) for each element.
       
    96     ///
       
    97     /// \param _comp The comparator function object.
       
    98     BinHeap(ItemIntMap &_iim, const Compare &_comp) 
       
    99       : iim(_iim), comp(_comp) {}
       
   100 
       
   101 
       
   102     /// The number of items stored in the heap.
       
   103     ///
       
   104     /// \brief Returns the number of items stored in the heap.
       
   105     int size() const { return data.size(); }
       
   106     
       
   107     /// \brief Checks if the heap stores no items.
       
   108     ///
       
   109     /// Returns \c true if and only if the heap stores no items.
       
   110     bool empty() const { return data.empty(); }
       
   111 
       
   112   private:
       
   113     static int parent(int i) { return (i-1)/2; }
       
   114     static int second_child(int i) { return 2*i+2; }
       
   115     bool less(const PairType &p1, const PairType &p2) const {
       
   116       return comp(p1.second, p2.second);
       
   117     }
       
   118 
       
   119     int bubble_up(int hole, PairType p);
       
   120     int bubble_down(int hole, PairType p, int length);
       
   121 
       
   122     void move(const PairType &p, int i) {
       
   123       data[i] = p;
       
   124       iim.set(p.first, i);
       
   125     }
       
   126 
       
   127     void rmidx(int h) {
       
   128       int n = data.size()-1;
       
   129       if( h>=0 && h<=n ) {
       
   130 	iim.set(data[h].first, POST_HEAP);
       
   131 	if ( h<n ) {
       
   132 	  bubble_down(h, data[n], n);
       
   133 	}
       
   134 	data.pop_back();
       
   135       }
       
   136     }
       
   137 
       
   138   public:
       
   139     /// \brief Insert a pair of item and priority into the heap.
       
   140     ///
       
   141     /// Adds \c p.first to the heap with priority \c p.second.
       
   142     /// \param p The pair to insert.
       
   143     void push(const PairType &p) {
       
   144       int n = data.size();
       
   145       data.resize(n+1);
       
   146       bubble_up(n, p);
       
   147     }
       
   148 
       
   149     /// \brief Insert an item into the heap with the given heap.
       
   150     ///    
       
   151     /// Adds \c i to the heap with priority \c p. 
       
   152     /// \param i The item to insert.
       
   153     /// \param p The priority of the item.
       
   154     void push(const Item &i, const Prio &p) { push(PairType(i,p)); }
       
   155 
       
   156     /// \brief Returns the item with minimum priority relative to \c Compare.
       
   157     ///
       
   158     /// This method returns the item with minimum priority relative to \c
       
   159     /// Compare.  
       
   160     /// \pre The heap must be nonempty.  
       
   161     Item top() const {
       
   162       return data[0].first;
       
   163     }
       
   164 
       
   165     /// \brief Returns the minimum priority relative to \c Compare.
       
   166     ///
       
   167     /// It returns the minimum priority relative to \c Compare.
       
   168     /// \pre The heap must be nonempty.
       
   169     Prio prio() const {
       
   170       return data[0].second;
       
   171     }
       
   172 
       
   173     /// \brief Deletes the item with minimum priority relative to \c Compare.
       
   174     ///
       
   175     /// This method deletes the item with minimum priority relative to \c
       
   176     /// Compare from the heap.  
       
   177     /// \pre The heap must be non-empty.  
       
   178     void pop() {
       
   179       rmidx(0);
       
   180     }
       
   181 
       
   182     /// \brief Deletes \c i from the heap.
       
   183     ///
       
   184     /// This method deletes item \c i from the heap, if \c i was
       
   185     /// already stored in the heap.
       
   186     /// \param i The item to erase. 
       
   187     void erase(const Item &i) {
       
   188       rmidx(iim[i]);
       
   189     }
       
   190 
       
   191     
       
   192     /// \brief Returns the priority of \c i.
       
   193     ///
       
   194     /// This function returns the priority of item \c i.  
       
   195     /// \pre \c i must be in the heap.
       
   196     /// \param i The item.
       
   197     Prio operator[](const Item &i) const {
       
   198       int idx = iim[i];
       
   199       return data[idx].second;
       
   200     }
       
   201 
       
   202     /// \brief \c i gets to the heap with priority \c p independently 
       
   203     /// if \c i was already there.
       
   204     ///
       
   205     /// This method calls \ref push(\c i, \c p) if \c i is not stored
       
   206     /// in the heap and sets the priority of \c i to \c p otherwise.
       
   207     /// \param i The item.
       
   208     /// \param p The priority.
       
   209     void set(const Item &i, const Prio &p) {
       
   210       int idx = iim[i];
       
   211       if( idx < 0 ) {
       
   212 	push(i,p);
       
   213       }
       
   214       else if( comp(p, data[idx].second) ) {
       
   215 	bubble_up(idx, PairType(i,p));
       
   216       }
       
   217       else {
       
   218 	bubble_down(idx, PairType(i,p), data.size());
       
   219       }
       
   220     }
       
   221 
       
   222     /// \brief Decreases the priority of \c i to \c p.
       
   223 
       
   224     /// This method decreases the priority of item \c i to \c p.
       
   225     /// \pre \c i must be stored in the heap with priority at least \c
       
   226     /// p relative to \c Compare.
       
   227     /// \param i The item.
       
   228     /// \param p The priority.
       
   229     void decrease(const Item &i, const Prio &p) {
       
   230       int idx = iim[i];
       
   231       bubble_up(idx, PairType(i,p));
       
   232     }
       
   233     
       
   234     /// \brief Increases the priority of \c i to \c p.
       
   235     ///
       
   236     /// This method sets the priority of item \c i to \c p. 
       
   237     /// \pre \c i must be stored in the heap with priority at most \c
       
   238     /// p relative to \c Compare.
       
   239     /// \param i The item.
       
   240     /// \param p The priority.
       
   241     void increase(const Item &i, const Prio &p) {
       
   242       int idx = iim[i];
       
   243       bubble_down(idx, PairType(i,p), data.size());
       
   244     }
       
   245 
       
   246     /// \brief Returns if \c item is in, has already been in, or has 
       
   247     /// never been in the heap.
       
   248     ///
       
   249     /// This method returns PRE_HEAP if \c item has never been in the
       
   250     /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
       
   251     /// otherwise. In the latter case it is possible that \c item will
       
   252     /// get back to the heap again.
       
   253     /// \param i The item.
       
   254     state_enum state(const Item &i) const {
       
   255       int s = iim[i];
       
   256       if( s>=0 )
       
   257 	s=0;
       
   258       return state_enum(s);
       
   259     }
       
   260 
       
   261   }; // class BinHeap
       
   262 
       
   263   
       
   264   template <typename K, typename V, typename M, typename C>
       
   265   int BinHeap<K,V,M,C>::bubble_up(int hole, PairType p) {
       
   266     int par = parent(hole);
       
   267     while( hole>0 && less(p,data[par]) ) {
       
   268       move(data[par],hole);
       
   269       hole = par;
       
   270       par = parent(hole);
       
   271     }
       
   272     move(p, hole);
       
   273     return hole;
       
   274   }
       
   275 
       
   276   template <typename K, typename V, typename M, typename C>
       
   277   int BinHeap<K,V,M,C>::bubble_down(int hole, PairType p, int length) {
       
   278     int child = second_child(hole);
       
   279     while(child < length) {
       
   280       if( less(data[child-1], data[child]) ) {
       
   281 	--child;
       
   282       }
       
   283       if( !less(data[child], p) )
       
   284 	goto ok;
       
   285       move(data[child], hole);
       
   286       hole = child;
       
   287       child = second_child(hole);
       
   288     }
       
   289     child--;
       
   290     if( child<length && less(data[child], p) ) {
       
   291       move(data[child], hole);
       
   292       hole=child;
       
   293     }
       
   294   ok:
       
   295     move(p, hole);
       
   296     return hole;
       
   297   }
       
   298 
       
   299   ///@}
       
   300 
       
   301 } // namespace lemon
       
   302 
       
   303 #endif // LEMON_BIN_HEAP_H