src/lemon/bin_heap.h
changeset 1435 8e85e6bbefdf
parent 1434 d8475431bbbb
child 1436 e0beb94d08bf
     1.1 --- a/src/lemon/bin_heap.h	Sat May 21 21:04:57 2005 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,303 +0,0 @@
     1.4 -/* -*- C++ -*-
     1.5 - * src/lemon/bin_heap.h - Part of LEMON, a generic C++ optimization library
     1.6 - *
     1.7 - * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     1.8 - * (Egervary Research Group on Combinatorial Optimization, EGRES).
     1.9 - *
    1.10 - * Permission to use, modify and distribute this software is granted
    1.11 - * provided that this copyright notice appears in all copies. For
    1.12 - * precise terms see the accompanying LICENSE file.
    1.13 - *
    1.14 - * This software is provided "AS IS" with no warranty of any kind,
    1.15 - * express or implied, and with no claim as to its suitability for any
    1.16 - * purpose.
    1.17 - *
    1.18 - */
    1.19 -
    1.20 -#ifndef LEMON_BIN_HEAP_H
    1.21 -#define LEMON_BIN_HEAP_H
    1.22 -
    1.23 -///\ingroup auxdat
    1.24 -///\file
    1.25 -///\brief Binary Heap implementation.
    1.26 -
    1.27 -#include <vector>
    1.28 -#include <utility>
    1.29 -#include <functional>
    1.30 -
    1.31 -namespace lemon {
    1.32 -
    1.33 -  /// \addtogroup auxdat
    1.34 -  /// @{
    1.35 -
    1.36 -  /// A Binary Heap implementation.
    1.37 -  
    1.38 -  ///This class implements the \e binary \e heap data structure. A \e heap
    1.39 -  ///is a data structure for storing items with specified values called \e
    1.40 -  ///priorities in such a way that finding the item with minimum priority is
    1.41 -  ///efficient. \c Compare specifies the ordering of the priorities. In a heap
    1.42 -  ///one can change the priority of an item, add or erase an item, etc.
    1.43 -  ///
    1.44 -  ///\param Item Type of the items to be stored.  
    1.45 -  ///\param Prio Type of the priority of the items.
    1.46 -  ///\param ItemIntMap A read and writable Item int map, used internally
    1.47 -  ///to handle the cross references.
    1.48 -  ///\param Compare A class for the ordering of the priorities. The
    1.49 -  ///default is \c std::less<Prio>.
    1.50 -  ///
    1.51 -  ///\sa FibHeap
    1.52 -  ///\sa Dijkstra
    1.53 -  template <typename Item, typename Prio, typename ItemIntMap,
    1.54 -	    typename Compare = std::less<Prio> >
    1.55 -  class BinHeap {
    1.56 -
    1.57 -  public:
    1.58 -    typedef Item                             ItemType;
    1.59 -    // FIXME: stl-ben nem ezt hivjak value_type -nak, hanem a kovetkezot...
    1.60 -    typedef Prio                             PrioType;
    1.61 -    typedef std::pair<ItemType,PrioType>     PairType;
    1.62 -    typedef ItemIntMap                       ItemIntMapType;
    1.63 -    typedef Compare                          PrioCompare;
    1.64 -
    1.65 -    /// \brief Type to represent the items states.
    1.66 -    ///
    1.67 -    /// Each Item element have a state associated to it. It may be "in heap",
    1.68 -    /// "pre heap" or "post heap". The latter two are indifferent from the
    1.69 -    /// heap's point of view, but may be useful to the user.
    1.70 -    ///
    1.71 -    /// The ItemIntMap \e should be initialized in such way that it maps
    1.72 -    /// PRE_HEAP (-1) to any element to be put in the heap...
    1.73 -    enum state_enum {
    1.74 -      IN_HEAP = 0,
    1.75 -      PRE_HEAP = -1,
    1.76 -      POST_HEAP = -2
    1.77 -    };
    1.78 -
    1.79 -  private:
    1.80 -    std::vector<PairType> data;
    1.81 -    Compare comp;
    1.82 -    ItemIntMap &iim;
    1.83 -
    1.84 -  public:
    1.85 -    /// \brief The constructor.
    1.86 -    ///
    1.87 -    /// The constructor.
    1.88 -    /// \param _iim should be given to the constructor, since it is used
    1.89 -    /// internally to handle the cross references. The value of the map
    1.90 -    /// should be PRE_HEAP (-1) for each element.
    1.91 -    explicit BinHeap(ItemIntMap &_iim) : iim(_iim) {}
    1.92 -    
    1.93 -    /// \brief The constructor.
    1.94 -    ///
    1.95 -    /// The constructor.
    1.96 -    /// \param _iim should be given to the constructor, since it is used
    1.97 -    /// internally to handle the cross references. The value of the map
    1.98 -    /// should be PRE_HEAP (-1) for each element.
    1.99 -    ///
   1.100 -    /// \param _comp The comparator function object.
   1.101 -    BinHeap(ItemIntMap &_iim, const Compare &_comp) 
   1.102 -      : iim(_iim), comp(_comp) {}
   1.103 -
   1.104 -
   1.105 -    /// The number of items stored in the heap.
   1.106 -    ///
   1.107 -    /// \brief Returns the number of items stored in the heap.
   1.108 -    int size() const { return data.size(); }
   1.109 -    
   1.110 -    /// \brief Checks if the heap stores no items.
   1.111 -    ///
   1.112 -    /// Returns \c true if and only if the heap stores no items.
   1.113 -    bool empty() const { return data.empty(); }
   1.114 -
   1.115 -  private:
   1.116 -    static int parent(int i) { return (i-1)/2; }
   1.117 -    static int second_child(int i) { return 2*i+2; }
   1.118 -    bool less(const PairType &p1, const PairType &p2) const {
   1.119 -      return comp(p1.second, p2.second);
   1.120 -    }
   1.121 -
   1.122 -    int bubble_up(int hole, PairType p);
   1.123 -    int bubble_down(int hole, PairType p, int length);
   1.124 -
   1.125 -    void move(const PairType &p, int i) {
   1.126 -      data[i] = p;
   1.127 -      iim.set(p.first, i);
   1.128 -    }
   1.129 -
   1.130 -    void rmidx(int h) {
   1.131 -      int n = data.size()-1;
   1.132 -      if( h>=0 && h<=n ) {
   1.133 -	iim.set(data[h].first, POST_HEAP);
   1.134 -	if ( h<n ) {
   1.135 -	  bubble_down(h, data[n], n);
   1.136 -	}
   1.137 -	data.pop_back();
   1.138 -      }
   1.139 -    }
   1.140 -
   1.141 -  public:
   1.142 -    /// \brief Insert a pair of item and priority into the heap.
   1.143 -    ///
   1.144 -    /// Adds \c p.first to the heap with priority \c p.second.
   1.145 -    /// \param p The pair to insert.
   1.146 -    void push(const PairType &p) {
   1.147 -      int n = data.size();
   1.148 -      data.resize(n+1);
   1.149 -      bubble_up(n, p);
   1.150 -    }
   1.151 -
   1.152 -    /// \brief Insert an item into the heap with the given heap.
   1.153 -    ///    
   1.154 -    /// Adds \c i to the heap with priority \c p. 
   1.155 -    /// \param i The item to insert.
   1.156 -    /// \param p The priority of the item.
   1.157 -    void push(const Item &i, const Prio &p) { push(PairType(i,p)); }
   1.158 -
   1.159 -    /// \brief Returns the item with minimum priority relative to \c Compare.
   1.160 -    ///
   1.161 -    /// This method returns the item with minimum priority relative to \c
   1.162 -    /// Compare.  
   1.163 -    /// \pre The heap must be nonempty.  
   1.164 -    Item top() const {
   1.165 -      return data[0].first;
   1.166 -    }
   1.167 -
   1.168 -    /// \brief Returns the minimum priority relative to \c Compare.
   1.169 -    ///
   1.170 -    /// It returns the minimum priority relative to \c Compare.
   1.171 -    /// \pre The heap must be nonempty.
   1.172 -    Prio prio() const {
   1.173 -      return data[0].second;
   1.174 -    }
   1.175 -
   1.176 -    /// \brief Deletes the item with minimum priority relative to \c Compare.
   1.177 -    ///
   1.178 -    /// This method deletes the item with minimum priority relative to \c
   1.179 -    /// Compare from the heap.  
   1.180 -    /// \pre The heap must be non-empty.  
   1.181 -    void pop() {
   1.182 -      rmidx(0);
   1.183 -    }
   1.184 -
   1.185 -    /// \brief Deletes \c i from the heap.
   1.186 -    ///
   1.187 -    /// This method deletes item \c i from the heap, if \c i was
   1.188 -    /// already stored in the heap.
   1.189 -    /// \param i The item to erase. 
   1.190 -    void erase(const Item &i) {
   1.191 -      rmidx(iim[i]);
   1.192 -    }
   1.193 -
   1.194 -    
   1.195 -    /// \brief Returns the priority of \c i.
   1.196 -    ///
   1.197 -    /// This function returns the priority of item \c i.  
   1.198 -    /// \pre \c i must be in the heap.
   1.199 -    /// \param i The item.
   1.200 -    Prio operator[](const Item &i) const {
   1.201 -      int idx = iim[i];
   1.202 -      return data[idx].second;
   1.203 -    }
   1.204 -
   1.205 -    /// \brief \c i gets to the heap with priority \c p independently 
   1.206 -    /// if \c i was already there.
   1.207 -    ///
   1.208 -    /// This method calls \ref push(\c i, \c p) if \c i is not stored
   1.209 -    /// in the heap and sets the priority of \c i to \c p otherwise.
   1.210 -    /// \param i The item.
   1.211 -    /// \param p The priority.
   1.212 -    void set(const Item &i, const Prio &p) {
   1.213 -      int idx = iim[i];
   1.214 -      if( idx < 0 ) {
   1.215 -	push(i,p);
   1.216 -      }
   1.217 -      else if( comp(p, data[idx].second) ) {
   1.218 -	bubble_up(idx, PairType(i,p));
   1.219 -      }
   1.220 -      else {
   1.221 -	bubble_down(idx, PairType(i,p), data.size());
   1.222 -      }
   1.223 -    }
   1.224 -
   1.225 -    /// \brief Decreases the priority of \c i to \c p.
   1.226 -
   1.227 -    /// This method decreases the priority of item \c i to \c p.
   1.228 -    /// \pre \c i must be stored in the heap with priority at least \c
   1.229 -    /// p relative to \c Compare.
   1.230 -    /// \param i The item.
   1.231 -    /// \param p The priority.
   1.232 -    void decrease(const Item &i, const Prio &p) {
   1.233 -      int idx = iim[i];
   1.234 -      bubble_up(idx, PairType(i,p));
   1.235 -    }
   1.236 -    
   1.237 -    /// \brief Increases the priority of \c i to \c p.
   1.238 -    ///
   1.239 -    /// This method sets the priority of item \c i to \c p. 
   1.240 -    /// \pre \c i must be stored in the heap with priority at most \c
   1.241 -    /// p relative to \c Compare.
   1.242 -    /// \param i The item.
   1.243 -    /// \param p The priority.
   1.244 -    void increase(const Item &i, const Prio &p) {
   1.245 -      int idx = iim[i];
   1.246 -      bubble_down(idx, PairType(i,p), data.size());
   1.247 -    }
   1.248 -
   1.249 -    /// \brief Returns if \c item is in, has already been in, or has 
   1.250 -    /// never been in the heap.
   1.251 -    ///
   1.252 -    /// This method returns PRE_HEAP if \c item has never been in the
   1.253 -    /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
   1.254 -    /// otherwise. In the latter case it is possible that \c item will
   1.255 -    /// get back to the heap again.
   1.256 -    /// \param i The item.
   1.257 -    state_enum state(const Item &i) const {
   1.258 -      int s = iim[i];
   1.259 -      if( s>=0 )
   1.260 -	s=0;
   1.261 -      return state_enum(s);
   1.262 -    }
   1.263 -
   1.264 -  }; // class BinHeap
   1.265 -
   1.266 -  
   1.267 -  template <typename K, typename V, typename M, typename C>
   1.268 -  int BinHeap<K,V,M,C>::bubble_up(int hole, PairType p) {
   1.269 -    int par = parent(hole);
   1.270 -    while( hole>0 && less(p,data[par]) ) {
   1.271 -      move(data[par],hole);
   1.272 -      hole = par;
   1.273 -      par = parent(hole);
   1.274 -    }
   1.275 -    move(p, hole);
   1.276 -    return hole;
   1.277 -  }
   1.278 -
   1.279 -  template <typename K, typename V, typename M, typename C>
   1.280 -  int BinHeap<K,V,M,C>::bubble_down(int hole, PairType p, int length) {
   1.281 -    int child = second_child(hole);
   1.282 -    while(child < length) {
   1.283 -      if( less(data[child-1], data[child]) ) {
   1.284 -	--child;
   1.285 -      }
   1.286 -      if( !less(data[child], p) )
   1.287 -	goto ok;
   1.288 -      move(data[child], hole);
   1.289 -      hole = child;
   1.290 -      child = second_child(hole);
   1.291 -    }
   1.292 -    child--;
   1.293 -    if( child<length && less(data[child], p) ) {
   1.294 -      move(data[child], hole);
   1.295 -      hole=child;
   1.296 -    }
   1.297 -  ok:
   1.298 -    move(p, hole);
   1.299 -    return hole;
   1.300 -  }
   1.301 -
   1.302 -  ///@}
   1.303 -
   1.304 -} // namespace lemon
   1.305 -
   1.306 -#endif // LEMON_BIN_HEAP_H