lemon/list_bpugraph.h
changeset 2116 b6a68c15a6a3
parent 2115 4cd528a30ec1
child 2117 96efb4fa0736
     1.1 --- a/lemon/list_bpugraph.h	Fri Jun 30 12:14:36 2006 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,398 +0,0 @@
     1.4 -/* -*- C++ -*-
     1.5 - *
     1.6 - * This file is a part of LEMON, a generic C++ optimization library
     1.7 - *
     1.8 - * Copyright (C) 2003-2006
     1.9 - * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
    1.10 - * (Egervary Research Group on Combinatorial Optimization, EGRES).
    1.11 - *
    1.12 - * Permission to use, modify and distribute this software is granted
    1.13 - * provided that this copyright notice appears in all copies. For
    1.14 - * precise terms see the accompanying LICENSE file.
    1.15 - *
    1.16 - * This software is provided "AS IS" with no warranty of any kind,
    1.17 - * express or implied, and with no claim as to its suitability for any
    1.18 - * purpose.
    1.19 - *
    1.20 - */
    1.21 -
    1.22 -#ifndef LEMON_LIST_BPUGRAPH_H
    1.23 -#define LEMON_LIST_BPUGRAPH_H
    1.24 -
    1.25 -///\ingroup graphs
    1.26 -///\file
    1.27 -///\brief ListBpUGraph classes.
    1.28 -
    1.29 -#include <lemon/bits/bpugraph_extender.h>
    1.30 -
    1.31 -#include <lemon/error.h>
    1.32 -
    1.33 -#include <vector>
    1.34 -#include <list>
    1.35 -
    1.36 -namespace lemon {
    1.37 -
    1.38 -  class ListBpUGraphBase {
    1.39 -  public:
    1.40 -
    1.41 -    class NodeSetError : public LogicError {
    1.42 -      virtual const char* exceptionName() const { 
    1.43 -	return "lemon::ListBpUGraph::NodeSetError";
    1.44 -      }
    1.45 -    };
    1.46 -
    1.47 -  protected:
    1.48 -
    1.49 -    struct NodeT {
    1.50 -      int first_edge, prev, next;
    1.51 -    };
    1.52 -
    1.53 -    struct UEdgeT {
    1.54 -      int aNode, prev_out, next_out;
    1.55 -      int bNode, prev_in, next_in;
    1.56 -    };
    1.57 -
    1.58 -    std::vector<NodeT> aNodes;
    1.59 -    std::vector<NodeT> bNodes;
    1.60 -
    1.61 -    std::vector<UEdgeT> edges;
    1.62 -
    1.63 -    int first_anode;
    1.64 -    int first_free_anode;
    1.65 -
    1.66 -    int first_bnode;
    1.67 -    int first_free_bnode;
    1.68 -
    1.69 -    int first_free_edge;
    1.70 -
    1.71 -  public:
    1.72 -  
    1.73 -    class Node {
    1.74 -      friend class ListBpUGraphBase;
    1.75 -    protected:
    1.76 -      int id;
    1.77 -
    1.78 -      explicit Node(int _id) : id(_id) {}
    1.79 -    public:
    1.80 -      Node() {}
    1.81 -      Node(Invalid) { id = -1; }
    1.82 -      bool operator==(const Node i) const {return id==i.id;}
    1.83 -      bool operator!=(const Node i) const {return id!=i.id;}
    1.84 -      bool operator<(const Node i) const {return id<i.id;}
    1.85 -    };
    1.86 -
    1.87 -    class UEdge {
    1.88 -      friend class ListBpUGraphBase;
    1.89 -    protected:
    1.90 -      int id;
    1.91 -
    1.92 -      explicit UEdge(int _id) { id = _id;}
    1.93 -    public:
    1.94 -      UEdge() {}
    1.95 -      UEdge (Invalid) { id = -1; }
    1.96 -      bool operator==(const UEdge i) const {return id==i.id;}
    1.97 -      bool operator!=(const UEdge i) const {return id!=i.id;}
    1.98 -      bool operator<(const UEdge i) const {return id<i.id;}
    1.99 -    };
   1.100 -
   1.101 -    ListBpUGraphBase()
   1.102 -      : first_anode(-1), first_free_anode(-1),
   1.103 -        first_bnode(-1), first_free_bnode(-1),
   1.104 -        first_free_edge(-1) {}
   1.105 -
   1.106 -    void firstANode(Node& node) const {
   1.107 -      node.id = first_anode != -1 ? (first_anode << 1) : -1;
   1.108 -    }
   1.109 -    void nextANode(Node& node) const {
   1.110 -      node.id = aNodes[node.id >> 1].next;
   1.111 -    }
   1.112 -
   1.113 -    void firstBNode(Node& node) const {
   1.114 -      node.id = first_bnode != -1 ? (first_bnode << 1) + 1 : -1;
   1.115 -    }
   1.116 -    void nextBNode(Node& node) const {
   1.117 -      node.id = bNodes[node.id >> 1].next;
   1.118 -    }
   1.119 -
   1.120 -    void first(Node& node) const {
   1.121 -      if (first_anode != -1) {
   1.122 -        node.id = (first_anode << 1);
   1.123 -      } else if (first_bnode != -1) {
   1.124 -        node.id = (first_bnode << 1) + 1;
   1.125 -      } else {
   1.126 -        node.id = -1;
   1.127 -      }
   1.128 -    }
   1.129 -    void next(Node& node) const {
   1.130 -      if (aNode(node)) {
   1.131 -        node.id = aNodes[node.id >> 1].next;
   1.132 -        if (node.id == -1) {
   1.133 -          if (first_bnode != -1) {
   1.134 -            node.id = (first_bnode << 1) + 1;
   1.135 -          }
   1.136 -        }
   1.137 -      } else {
   1.138 -        node.id = bNodes[node.id >> 1].next;
   1.139 -      }
   1.140 -    }
   1.141 -  
   1.142 -    void first(UEdge& edge) const {
   1.143 -      int aNodeId = first_anode;
   1.144 -      while (aNodeId != -1 && aNodes[aNodeId].first_edge == -1) {
   1.145 -        aNodeId = aNodes[aNodeId].next != -1 ? 
   1.146 -          aNodes[aNodeId].next >> 1 : -1;
   1.147 -      }
   1.148 -      if (aNodeId != -1) {
   1.149 -        edge.id = aNodes[aNodeId].first_edge;
   1.150 -      } else {
   1.151 -        edge.id = -1;
   1.152 -      }
   1.153 -    }
   1.154 -    void next(UEdge& edge) const {
   1.155 -      int aNodeId = edges[edge.id].aNode >> 1;
   1.156 -      edge.id = edges[edge.id].next_out;
   1.157 -      if (edge.id == -1) {
   1.158 -        aNodeId = aNodes[aNodeId].next != -1 ? 
   1.159 -          aNodes[aNodeId].next >> 1 : -1;
   1.160 -        while (aNodeId != -1 && aNodes[aNodeId].first_edge == -1) {
   1.161 -          aNodeId = aNodes[aNodeId].next != -1 ? 
   1.162 -          aNodes[aNodeId].next >> 1 : -1;
   1.163 -        }
   1.164 -        if (aNodeId != -1) {
   1.165 -          edge.id = aNodes[aNodeId].first_edge;
   1.166 -        } else {
   1.167 -          edge.id = -1;
   1.168 -        }
   1.169 -      }
   1.170 -    }
   1.171 -
   1.172 -    void firstFromANode(UEdge& edge, const Node& node) const {
   1.173 -      LEMON_ASSERT((node.id & 1) == 0, NodeSetError());
   1.174 -      edge.id = aNodes[node.id >> 1].first_edge;
   1.175 -    }
   1.176 -    void nextFromANode(UEdge& edge) const {
   1.177 -      edge.id = edges[edge.id].next_out;
   1.178 -    }
   1.179 -
   1.180 -    void firstFromBNode(UEdge& edge, const Node& node) const {
   1.181 -      LEMON_ASSERT((node.id & 1) == 1, NodeSetError());
   1.182 -      edge.id = bNodes[node.id >> 1].first_edge;
   1.183 -    }
   1.184 -    void nextFromBNode(UEdge& edge) const {
   1.185 -      edge.id = edges[edge.id].next_in;
   1.186 -    }
   1.187 -
   1.188 -    static int id(const Node& node) {
   1.189 -      return node.id;
   1.190 -    }
   1.191 -    static Node nodeFromId(int id) {
   1.192 -      return Node(id);
   1.193 -    }
   1.194 -    int maxNodeId() const {
   1.195 -      return aNodes.size() > bNodes.size() ?
   1.196 -	aNodes.size() * 2 - 2 : bNodes.size() * 2 - 1;
   1.197 -    }
   1.198 -  
   1.199 -    static int id(const UEdge& edge) {
   1.200 -      return edge.id;
   1.201 -    }
   1.202 -    static UEdge uEdgeFromId(int id) {
   1.203 -      return UEdge(id);
   1.204 -    }
   1.205 -    int maxUEdgeId() const {
   1.206 -      return edges.size();
   1.207 -    }
   1.208 -  
   1.209 -    static int aNodeId(const Node& node) {
   1.210 -      return node.id >> 1;
   1.211 -    }
   1.212 -    static Node fromANodeId(int id) {
   1.213 -      return Node(id << 1);
   1.214 -    }
   1.215 -    int maxANodeId() const {
   1.216 -      return aNodes.size();
   1.217 -    }
   1.218 -
   1.219 -    static int bNodeId(const Node& node) {
   1.220 -      return node.id >> 1;
   1.221 -    }
   1.222 -    static Node fromBNodeId(int id) {
   1.223 -      return Node((id << 1) + 1);
   1.224 -    }
   1.225 -    int maxBNodeId() const {
   1.226 -      return bNodes.size();
   1.227 -    }
   1.228 -
   1.229 -    Node aNode(const UEdge& edge) const {
   1.230 -      return Node(edges[edge.id].aNode);
   1.231 -    }
   1.232 -    Node bNode(const UEdge& edge) const {
   1.233 -      return Node(edges[edge.id].bNode);
   1.234 -    }
   1.235 -
   1.236 -    static bool aNode(const Node& node) {
   1.237 -      return (node.id & 1) == 0;
   1.238 -    }
   1.239 -
   1.240 -    static bool bNode(const Node& node) {
   1.241 -      return (node.id & 1) == 1;
   1.242 -    }
   1.243 -
   1.244 -    Node addANode() {
   1.245 -      int aNodeId;
   1.246 -      if (first_free_anode == -1) {
   1.247 -        aNodeId = aNodes.size();
   1.248 -        aNodes.push_back(NodeT());
   1.249 -      } else {
   1.250 -        aNodeId = first_free_anode;
   1.251 -        first_free_anode = aNodes[first_free_anode].next;
   1.252 -      }
   1.253 -      if (first_anode != -1) {
   1.254 -        aNodes[aNodeId].next = first_anode << 1;
   1.255 -        aNodes[first_anode].prev = aNodeId << 1;
   1.256 -      } else {
   1.257 -        aNodes[aNodeId].next = -1;
   1.258 -      }
   1.259 -      aNodes[aNodeId].prev = -1;
   1.260 -      first_anode = aNodeId;
   1.261 -      aNodes[aNodeId].first_edge = -1;
   1.262 -      return Node(aNodeId << 1);
   1.263 -    }
   1.264 -
   1.265 -    Node addBNode() {
   1.266 -      int bNodeId;
   1.267 -      if (first_free_bnode == -1) {
   1.268 -        bNodeId = bNodes.size();
   1.269 -        bNodes.push_back(NodeT());
   1.270 -      } else {
   1.271 -        bNodeId = first_free_bnode;
   1.272 -        first_free_bnode = bNodes[first_free_bnode].next;
   1.273 -      }
   1.274 -      if (first_bnode != -1) {
   1.275 -        bNodes[bNodeId].next = (first_bnode << 1) + 1;
   1.276 -        bNodes[first_bnode].prev = (bNodeId << 1) + 1;
   1.277 -      } else {
   1.278 -        bNodes[bNodeId].next = -1;
   1.279 -      }
   1.280 -      first_bnode = bNodeId;
   1.281 -      bNodes[bNodeId].first_edge = -1;
   1.282 -      return Node((bNodeId << 1) + 1);
   1.283 -    }
   1.284 -
   1.285 -    UEdge addEdge(const Node& source, const Node& target) {
   1.286 -      LEMON_ASSERT(((source.id ^ target.id) & 1) == 1, NodeSetError());
   1.287 -      int edgeId;
   1.288 -      if (first_free_edge != -1) {
   1.289 -        edgeId = first_free_edge;
   1.290 -        first_free_edge = edges[edgeId].next_out;
   1.291 -      } else {
   1.292 -        edgeId = edges.size();
   1.293 -        edges.push_back(UEdgeT());
   1.294 -      }
   1.295 -      if ((source.id & 1) == 0) {
   1.296 -	edges[edgeId].aNode = source.id;
   1.297 -	edges[edgeId].bNode = target.id;
   1.298 -      } else {
   1.299 -	edges[edgeId].aNode = target.id;
   1.300 -	edges[edgeId].bNode = source.id;
   1.301 -      }
   1.302 -      edges[edgeId].next_out = aNodes[edges[edgeId].aNode >> 1].first_edge;
   1.303 -      edges[edgeId].prev_out = -1;
   1.304 -      if (aNodes[edges[edgeId].aNode >> 1].first_edge != -1) {
   1.305 -        edges[aNodes[edges[edgeId].aNode >> 1].first_edge].prev_out = edgeId;
   1.306 -      }
   1.307 -      aNodes[edges[edgeId].aNode >> 1].first_edge = edgeId;
   1.308 -      edges[edgeId].next_in = bNodes[edges[edgeId].bNode >> 1].first_edge;
   1.309 -      edges[edgeId].prev_in = -1;
   1.310 -      if (bNodes[edges[edgeId].bNode >> 1].first_edge != -1) {
   1.311 -        edges[bNodes[edges[edgeId].bNode >> 1].first_edge].prev_in = edgeId;
   1.312 -      }
   1.313 -      bNodes[edges[edgeId].bNode >> 1].first_edge = edgeId;
   1.314 -      return UEdge(edgeId);
   1.315 -    }
   1.316 -
   1.317 -    void erase(const Node& node) {
   1.318 -      if (aNode(node)) {
   1.319 -        int aNodeId = node.id >> 1;
   1.320 -        if (aNodes[aNodeId].prev != -1) {
   1.321 -          aNodes[aNodes[aNodeId].prev >> 1].next = aNodes[aNodeId].next;
   1.322 -        } else {
   1.323 -          first_anode = aNodes[aNodeId].next >> 1;
   1.324 -        }
   1.325 -        if (aNodes[aNodeId].next != -1) {
   1.326 -          aNodes[aNodes[aNodeId].next >> 1].prev = aNodes[aNodeId].prev;
   1.327 -        }
   1.328 -        aNodes[aNodeId].next = first_free_anode;
   1.329 -        first_free_anode = aNodeId;
   1.330 -      } else {
   1.331 -        int bNodeId = node.id >> 1;
   1.332 -        if (bNodes[bNodeId].prev != -1) {
   1.333 -          bNodes[bNodes[bNodeId].prev >> 1].next = bNodes[bNodeId].next;
   1.334 -        } else {
   1.335 -          first_bnode = bNodes[bNodeId].next >> 1;
   1.336 -        }
   1.337 -        if (bNodes[bNodeId].next != -1) {
   1.338 -          bNodes[bNodes[bNodeId].next >> 1].prev = bNodes[bNodeId].prev;
   1.339 -        }
   1.340 -        bNodes[bNodeId].next = first_free_bnode;
   1.341 -        first_free_bnode = bNodeId;
   1.342 -      }
   1.343 -    }
   1.344 -
   1.345 -    void erase(const UEdge& edge) {
   1.346 -
   1.347 -      if (edges[edge.id].prev_out != -1) {
   1.348 -        edges[edges[edge.id].prev_out].next_out = edges[edge.id].next_out;
   1.349 -      } else {
   1.350 -        aNodes[edges[edge.id].aNode >> 1].first_edge = edges[edge.id].next_out;
   1.351 -      }
   1.352 -      if (edges[edge.id].next_out != -1) {
   1.353 -        edges[edges[edge.id].next_out].prev_out = edges[edge.id].prev_out;
   1.354 -      }
   1.355 -
   1.356 -      if (edges[edge.id].prev_in != -1) {
   1.357 -        edges[edges[edge.id].prev_in].next_in = edges[edge.id].next_in;
   1.358 -      } else {
   1.359 -        bNodes[edges[edge.id].bNode >> 1].first_edge = edges[edge.id].next_in;
   1.360 -      }
   1.361 -      if (edges[edge.id].next_in != -1) {
   1.362 -        edges[edges[edge.id].next_in].prev_in = edges[edge.id].prev_in;
   1.363 -      }
   1.364 -
   1.365 -      edges[edge.id].next_out = first_free_edge;
   1.366 -      first_free_edge = edge.id;
   1.367 -    }
   1.368 -
   1.369 -    void clear() {
   1.370 -      aNodes.clear();
   1.371 -      bNodes.clear();
   1.372 -      edges.clear();
   1.373 -      first_anode = -1;
   1.374 -      first_free_anode = -1;
   1.375 -      first_bnode = -1;
   1.376 -      first_free_bnode = -1;
   1.377 -      first_free_edge = -1;
   1.378 -    }
   1.379 -
   1.380 -  };
   1.381 -
   1.382 -
   1.383 -  typedef BpUGraphExtender< ListBpUGraphBase > ExtendedListBpUGraphBase;
   1.384 -
   1.385 -  /// \ingroup graphs
   1.386 -  ///
   1.387 -  /// \brief A smart bipartite undirected graph class.
   1.388 -  ///
   1.389 -  /// This is a bipartite undirected graph implementation.
   1.390 -  /// It is conforms to the \ref concept::ErasableBpUGraph "ErasableBpUGraph" 
   1.391 -  /// concept.
   1.392 -  /// \sa concept::BpUGraph.
   1.393 -  ///
   1.394 -  class ListBpUGraph : public ExtendedListBpUGraphBase {};
   1.395 -
   1.396 -  
   1.397 -  /// @}  
   1.398 -} //namespace lemon
   1.399 -  
   1.400 -
   1.401 -#endif