3 * This file is a part of LEMON, a generic C++ optimization library
5 * Copyright (C) 2003-2006
6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 * (Egervary Research Group on Combinatorial Optimization, EGRES).
9 * Permission to use, modify and distribute this software is granted
10 * provided that this copyright notice appears in all copies. For
11 * precise terms see the accompanying LICENSE file.
13 * This software is provided "AS IS" with no warranty of any kind,
14 * express or implied, and with no claim as to its suitability for any
19 #ifndef LEMON_BITS_BASE_EXTENDER_H
20 #define LEMON_BITS_BASE_EXTENDER_H
22 #include <lemon/bits/invalid.h>
23 #include <lemon/error.h>
25 #include <lemon/bits/map_extender.h>
26 #include <lemon/bits/default_map.h>
28 #include <lemon/concept_check.h>
29 #include <lemon/concept/maps.h>
33 ///\brief Extenders for the graph types
36 /// \ingroup graphbits
38 /// \brief BaseExtender for the UGraphs
39 template <typename Base>
40 class UndirGraphExtender : public Base {
45 typedef typename Parent::Edge UEdge;
46 typedef typename Parent::Node Node;
48 typedef True UndirectedTag;
50 class Edge : public UEdge {
51 friend class UndirGraphExtender;
56 Edge(const UEdge &ue, bool _forward) :
57 UEdge(ue), forward(_forward) {}
62 /// Invalid edge constructor
63 Edge(Invalid i) : UEdge(i), forward(true) {}
65 bool operator==(const Edge &that) const {
66 return forward==that.forward && UEdge(*this)==UEdge(that);
68 bool operator!=(const Edge &that) const {
69 return forward!=that.forward || UEdge(*this)!=UEdge(that);
71 bool operator<(const Edge &that) const {
72 return forward<that.forward ||
73 (!(that.forward<forward) && UEdge(*this)<UEdge(that));
81 /// Source of the given Edge.
82 Node source(const Edge &e) const {
83 return e.forward ? Parent::source(e) : Parent::target(e);
88 /// Target of the given Edge.
89 Node target(const Edge &e) const {
90 return e.forward ? Parent::target(e) : Parent::source(e);
93 /// \brief Directed edge from an undirected edge.
95 /// Returns a directed edge corresponding to the specified UEdge.
96 /// If the given bool is true the given undirected edge and the
97 /// returned edge have the same source node.
98 static Edge direct(const UEdge &ue, bool d) {
102 /// Returns whether the given directed edge is same orientation as the
103 /// corresponding undirected edge.
105 /// \todo reference to the corresponding point of the undirected graph
106 /// concept. "What does the direction of an undirected edge mean?"
107 static bool direction(const Edge &e) { return e.forward; }
113 void first(Edge &e) const {
118 void next(Edge &e) const {
128 void firstOut(Edge &e, const Node &n) const {
129 Parent::firstIn(e,n);
130 if( UEdge(e) != INVALID ) {
134 Parent::firstOut(e,n);
138 void nextOut(Edge &e) const {
140 Node n = Parent::target(e);
142 if( UEdge(e) == INVALID ) {
143 Parent::firstOut(e, n);
152 void firstIn(Edge &e, const Node &n) const {
153 Parent::firstOut(e,n);
154 if( UEdge(e) != INVALID ) {
158 Parent::firstIn(e,n);
162 void nextIn(Edge &e) const {
164 Node n = Parent::source(e);
166 if( UEdge(e) == INVALID ) {
167 Parent::firstIn(e, n);
176 void firstInc(UEdge &e, bool &d, const Node &n) const {
178 Parent::firstOut(e, n);
179 if (e != INVALID) return;
181 Parent::firstIn(e, n);
184 void nextInc(UEdge &e, bool &d) const {
186 Node s = Parent::source(e);
188 if (e != INVALID) return;
190 Parent::firstIn(e, s);
196 Node nodeFromId(int id) const {
197 return Parent::nodeFromId(id);
200 Edge edgeFromId(int id) const {
201 return direct(Parent::edgeFromId(id >> 1), bool(id & 1));
204 UEdge uEdgeFromId(int id) const {
205 return Parent::edgeFromId(id);
208 int id(const Node &n) const {
209 return Parent::id(n);
212 int id(const UEdge &e) const {
213 return Parent::id(e);
216 int id(const Edge &e) const {
217 return 2 * Parent::id(e) + int(e.forward);
220 int maxNodeId() const {
221 return Parent::maxNodeId();
224 int maxEdgeId() const {
225 return 2 * Parent::maxEdgeId() + 1;
228 int maxUEdgeId() const {
229 return Parent::maxEdgeId();
233 int edgeNum() const {
234 return 2 * Parent::edgeNum();
237 int uEdgeNum() const {
238 return Parent::edgeNum();
241 Edge findEdge(Node source, Node target, Edge prev) const {
242 if (prev == INVALID) {
243 UEdge edge = Parent::findEdge(source, target);
244 if (edge != INVALID) return direct(edge, true);
245 edge = Parent::findEdge(target, source);
246 if (edge != INVALID) return direct(edge, false);
247 } else if (direction(prev)) {
248 UEdge edge = Parent::findEdge(source, target, prev);
249 if (edge != INVALID) return direct(edge, true);
250 edge = Parent::findEdge(target, source);
251 if (edge != INVALID) return direct(edge, false);
253 UEdge edge = Parent::findEdge(target, source, prev);
254 if (edge != INVALID) return direct(edge, false);
259 UEdge findUEdge(Node source, Node target, UEdge prev) const {
260 if (prev == INVALID) {
261 UEdge edge = Parent::findEdge(source, target);
262 if (edge != INVALID) return edge;
263 edge = Parent::findEdge(target, source);
264 if (edge != INVALID) return edge;
265 } else if (Parent::source(prev) == source) {
266 UEdge edge = Parent::findEdge(source, target, prev);
267 if (edge != INVALID) return edge;
268 edge = Parent::findEdge(target, source);
269 if (edge != INVALID) return edge;
271 UEdge edge = Parent::findEdge(target, source, prev);
272 if (edge != INVALID) return edge;