src/hugo/bfs.h
author marci
Thu, 02 Sep 2004 17:56:40 +0000
changeset 792 147eb3a58706
parent 780 e06d0d16595f
child 802 bc0c74eeb151
permissions -rw-r--r--
Nicer and more documented graph_wrapper.h file.
These are only the first steps for making this file more beautiful.
     1 // -*- C++ -*-
     2 #ifndef HUGO_BFS_H
     3 #define HUGO_BFS_H
     4 
     5 ///\ingroup flowalgs
     6 ///\file
     7 ///\brief Bfs algorithm.
     8 ///
     9 ///\todo Revise Manual.
    10 
    11 #include <hugo/bin_heap.h>
    12 #include <hugo/invalid.h>
    13 
    14 namespace hugo {
    15 
    16 /// \addtogroup flowalgs
    17 /// @{
    18 
    19   ///%BFS algorithm class.
    20 
    21   ///This class provides an efficient implementation of %BFS algorithm.
    22   ///\param GR The graph type the algorithm runs on.
    23   ///This class does the same as Dijkstra does with constant 1 edge length,
    24   ///but it is faster.
    25   ///
    26   ///\author Alpar Juttner
    27 
    28 #ifdef DOXYGEN
    29   template <typename GR>
    30 #else
    31   template <typename GR>
    32 #endif
    33   class Bfs{
    34   public:
    35     ///The type of the underlying graph.
    36     typedef GR Graph;
    37     typedef typename Graph::Node Node;
    38     typedef typename Graph::NodeIt NodeIt;
    39     typedef typename Graph::Edge Edge;
    40     typedef typename Graph::OutEdgeIt OutEdgeIt;
    41     
    42     ///\brief The type of the map that stores the last
    43     ///edges of the shortest paths.
    44     typedef typename Graph::template NodeMap<Edge> PredMap;
    45     ///\brief The type of the map that stores the last but one
    46     ///nodes of the shortest paths.
    47     typedef typename Graph::template NodeMap<Node> PredNodeMap;
    48     ///The type of the map that stores the dists of the nodes.
    49     typedef typename Graph::template NodeMap<int> DistMap;
    50 
    51   private:
    52     const Graph *G;
    53     PredMap *predecessor;
    54     bool local_predecessor;
    55     PredNodeMap *pred_node;
    56     bool local_pred_node;
    57     DistMap *distance;
    58     bool local_distance;
    59 
    60     //The source node of the last execution.
    61     Node source;
    62 
    63 
    64     ///Initializes the maps.
    65     void init_maps() 
    66     {
    67       if(!predecessor) {
    68 	local_predecessor = true;
    69 	predecessor = new PredMap(*G);
    70       }
    71       if(!pred_node) {
    72 	local_pred_node = true;
    73 	pred_node = new PredNodeMap(*G);
    74       }
    75       if(!distance) {
    76 	local_distance = true;
    77 	distance = new DistMap(*G);
    78       }
    79     }
    80     
    81   public :    
    82     Bfs(const Graph& _G) :
    83       G(&_G),
    84       predecessor(NULL), local_predecessor(false),
    85       pred_node(NULL), local_pred_node(false),
    86       distance(NULL), local_distance(false)
    87     { }
    88     
    89     ~Bfs() 
    90     {
    91       if(local_predecessor) delete predecessor;
    92       if(local_pred_node) delete pred_node;
    93       if(local_distance) delete distance;
    94     }
    95 
    96     ///Sets the graph the algorithm will run on.
    97 
    98     ///Sets the graph the algorithm will run on.
    99     ///\return <tt> (*this) </tt>
   100     ///\bug What about maps?
   101     ///\todo It may be unnecessary
   102     Bfs &setGraph(const Graph &_G) 
   103     {
   104       G = &_G;
   105       return *this;
   106     }
   107     ///Sets the map storing the predecessor edges.
   108 
   109     ///Sets the map storing the predecessor edges.
   110     ///If you don't use this function before calling \ref run(),
   111     ///it will allocate one. The destuctor deallocates this
   112     ///automatically allocated map, of course.
   113     ///\return <tt> (*this) </tt>
   114     Bfs &setPredMap(PredMap &m) 
   115     {
   116       if(local_predecessor) {
   117 	delete predecessor;
   118 	local_predecessor=false;
   119       }
   120       predecessor = &m;
   121       return *this;
   122     }
   123 
   124     ///Sets the map storing the predecessor nodes.
   125 
   126     ///Sets the map storing the predecessor nodes.
   127     ///If you don't use this function before calling \ref run(),
   128     ///it will allocate one. The destuctor deallocates this
   129     ///automatically allocated map, of course.
   130     ///\return <tt> (*this) </tt>
   131     Bfs &setPredNodeMap(PredNodeMap &m) 
   132     {
   133       if(local_pred_node) {
   134 	delete pred_node;
   135 	local_pred_node=false;
   136       }
   137       pred_node = &m;
   138       return *this;
   139     }
   140 
   141     ///Sets the map storing the distances calculated by the algorithm.
   142 
   143     ///Sets the map storing the distances calculated by the algorithm.
   144     ///If you don't use this function before calling \ref run(),
   145     ///it will allocate one. The destuctor deallocates this
   146     ///automatically allocated map, of course.
   147     ///\return <tt> (*this) </tt>
   148     Bfs &setDistMap(DistMap &m) 
   149     {
   150       if(local_distance) {
   151 	delete distance;
   152 	local_distance=false;
   153       }
   154       distance = &m;
   155       return *this;
   156     }
   157     
   158   ///Runs %BFS algorithm from node \c s.
   159 
   160   ///This method runs the %BFS algorithm from a root node \c s
   161   ///in order to
   162   ///compute a
   163   ///shortest path to each node. The algorithm computes
   164   ///- The %BFS tree.
   165   ///- The distance of each node from the root.
   166  
   167     void run(Node s) {
   168       
   169       init_maps();
   170       
   171       source = s;
   172       
   173       for ( NodeIt u(*G) ; u!=INVALID ; ++u ) {
   174 	predecessor->set(u,INVALID);
   175 	pred_node->set(u,INVALID);
   176       }
   177       
   178       int N=G->nodeNum();
   179       std::vector<typename Graph::Node> Q(N);
   180       int Qh=0;
   181       int Qt=0;
   182       
   183       Q[Qh++]=source;
   184       distance->set(s, 0);
   185       do {
   186 	Node m;
   187 	Node n=Q[Qt++];
   188 	int d= (*distance)[n]+1;
   189 	
   190 	for(OutEdgeIt e(*G,n);e!=INVALID;++e)
   191 	  if((m=G->head(e))!=s && (*predecessor)[m]==INVALID) {
   192 	    Q[Qh++]=m;
   193 	    predecessor->set(m,e);
   194 	    pred_node->set(m,n);
   195 	    distance->set(m,d);
   196 	  }
   197       } while(Qt!=Qh);
   198     }
   199     
   200     ///The distance of a node from the root.
   201 
   202     ///Returns the distance of a node from the root.
   203     ///\pre \ref run() must be called before using this function.
   204     ///\warning If node \c v in unreachable from the root the return value
   205     ///of this funcion is undefined.
   206     int dist(Node v) const { return (*distance)[v]; }
   207 
   208     ///Returns the 'previous edge' of the %BFS path tree.
   209 
   210     ///For a node \c v it returns the 'previous edge' of the %BFS tree,
   211     ///i.e. it returns the last edge of a shortest path from the root to \c
   212     ///v. It is \ref INVALID
   213     ///if \c v is unreachable from the root or if \c v=s. The
   214     ///%BFS tree used here is equal to the %BFS tree used in
   215     ///\ref predNode(Node v).  \pre \ref run() must be called before using
   216     ///this function.
   217     Edge pred(Node v) const { return (*predecessor)[v]; }
   218 
   219     ///Returns the 'previous node' of the %BFS tree.
   220 
   221     ///For a node \c v it returns the 'previous node' on the %BFS tree,
   222     ///i.e. it returns the last but one node from a shortest path from the
   223     ///root to \c /v. It is INVALID if \c v is unreachable from the root or if
   224     ///\c v=s. The shortest path tree used here is equal to the %BFS
   225     ///tree used in \ref pred(Node v).  \pre \ref run() must be called before
   226     ///using this function.
   227     Node predNode(Node v) const { return (*pred_node)[v]; }
   228     
   229     ///Returns a reference to the NodeMap of distances.
   230     
   231     ///Returns a reference to the NodeMap of distances. \pre \ref run() must
   232     ///be called before using this function.
   233     const DistMap &distMap() const { return *distance;}
   234  
   235     ///Returns a reference to the %BFS tree map.
   236 
   237     ///Returns a reference to the NodeMap of the edges of the
   238     ///%BFS tree.
   239     ///\pre \ref run() must be called before using this function.
   240     const PredMap &predMap() const { return *predecessor;}
   241  
   242     ///Returns a reference to the map of last but one nodes of shortest paths.
   243 
   244     ///Returns a reference to the NodeMap of the last but one nodes on the
   245     ///%BFS tree.
   246     ///\pre \ref run() must be called before using this function.
   247     const PredNodeMap &predNodeMap() const { return *pred_node;}
   248 
   249     ///Checks if a node is reachable from the root.
   250 
   251     ///Returns \c true if \c v is reachable from the root.
   252     ///\warning The root node is reported to be reached!
   253     ///
   254     ///\pre \ref run() must be called before using this function.
   255     ///
   256     bool reached(Node v) { return v==source || (*predecessor)[v]!=INVALID; }
   257     
   258   };
   259   
   260 /// @}
   261   
   262 } //END OF NAMESPACE HUGO
   263 
   264 #endif
   265 
   266