lemon/concept/undir_graph.h
author alpar
Tue, 16 Aug 2005 16:42:04 +0000
changeset 1629 a245eff568a6
parent 1624 61cc647dac99
child 1630 f67737f5727a
permissions -rw-r--r--
lp.h added
     1 /* -*- C++ -*-
     2  *
     3  * lemon/concept/undir_graph_component.h - Part of LEMON, a generic
     4  * C++ optimization library
     5  *
     6  * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi
     7  * Kutatocsoport (Egervary Research Group on Combinatorial Optimization,
     8  * EGRES).
     9  *
    10  * Permission to use, modify and distribute this software is granted
    11  * provided that this copyright notice appears in all copies. For
    12  * precise terms see the accompanying LICENSE file.
    13  *
    14  * This software is provided "AS IS" with no warranty of any kind,
    15  * express or implied, and with no claim as to its suitability for any
    16  * purpose.
    17  *
    18  */
    19 
    20 ///\ingroup graph_concepts
    21 ///\file
    22 ///\brief Undirected graphs and components of.
    23 
    24 
    25 #ifndef LEMON_CONCEPT_UNDIR_GRAPH_H
    26 #define LEMON_CONCEPT_UNDIR_GRAPH_H
    27 
    28 #include <lemon/concept/graph_component.h>
    29 #include <lemon/concept/graph.h>
    30 #include <lemon/utility.h>
    31 
    32 namespace lemon {
    33   namespace concept {
    34 
    35     /// Skeleton class which describes an edge with direction in \ref
    36     /// UndirGraph "undirected graph".
    37     template <typename UndirGraph>
    38     class UndirGraphEdge : public UndirGraph::UndirEdge {
    39       typedef typename UndirGraph::UndirEdge UndirEdge;
    40       typedef typename UndirGraph::Node Node;
    41     public:
    42 
    43       /// \e
    44       UndirGraphEdge() {}
    45 
    46       /// \e
    47       UndirGraphEdge(const UndirGraphEdge& e) : UndirGraph::UndirEdge(e) {}
    48 
    49       /// \e
    50       UndirGraphEdge(Invalid) {}
    51 
    52       /// \brief Directed edge from undirected edge and a source node.
    53       ///
    54       /// Constructs a directed edge from undirected edge and a source node.
    55       ///
    56       /// \note You have to specify the graph for this constructor.
    57       UndirGraphEdge(const UndirGraph &g,
    58 		     UndirEdge undir_edge, Node n) {
    59 	ignore_unused_variable_warning(undir_edge);
    60 	ignore_unused_variable_warning(g);
    61 	ignore_unused_variable_warning(n);
    62       }
    63 
    64       /// \e
    65       UndirGraphEdge& operator=(UndirGraphEdge) { return *this; }
    66 
    67       /// \e
    68       bool operator==(UndirGraphEdge) const { return true; }
    69       /// \e
    70       bool operator!=(UndirGraphEdge) const { return false; }
    71 
    72       /// \e
    73       bool operator<(UndirGraphEdge) const { return false; }
    74 
    75       template <typename Edge>
    76       struct Constraints {
    77 	void constraints() {
    78 	  const_constraints();
    79 	}
    80 	void const_constraints() const {
    81 	  /// \bug This should be is_base_and_derived ...
    82 	  UndirEdge ue = e;
    83 	  ue = e;
    84 
    85 	  Edge e_with_source(graph,ue,n);
    86 	  ignore_unused_variable_warning(e_with_source);
    87 	}
    88 	Edge e;
    89 	UndirEdge ue;
    90 	UndirGraph graph;
    91 	Node n;
    92       };
    93     };
    94     
    95 
    96     struct BaseIterableUndirGraphConcept {
    97 
    98       template <typename Graph>
    99       struct Constraints {
   100 
   101 	typedef typename Graph::UndirEdge UndirEdge;
   102 	typedef typename Graph::Edge Edge;
   103 	typedef typename Graph::Node Node;
   104 
   105 	void constraints() {
   106 	  checkConcept<BaseIterableGraphComponent, Graph>();
   107 	  checkConcept<GraphItem<>, UndirEdge>();
   108 	  //checkConcept<UndirGraphEdge<Graph>, Edge>();
   109 
   110 	  graph.first(ue);
   111 	  graph.next(ue);
   112 
   113 	  const_constraints();
   114 	}
   115 	void const_constraints() {
   116 	  Node n;
   117 	  n = graph.target(ue);
   118 	  n = graph.source(ue);
   119 	  n = graph.oppositeNode(n0, ue);
   120 
   121 	  bool b;
   122 	  b = graph.direction(e);
   123 	  Edge e = graph.direct(UndirEdge(), true);
   124 	  e = graph.direct(UndirEdge(), n);
   125  
   126 	  ignore_unused_variable_warning(b);
   127 	}
   128 
   129 	Graph graph;
   130 	Edge e;
   131 	Node n0;
   132 	UndirEdge ue;
   133       };
   134 
   135     };
   136 
   137 
   138     struct IterableUndirGraphConcept {
   139 
   140       template <typename Graph>
   141       struct Constraints {
   142 	void constraints() {
   143 	  /// \todo we don't need the iterable component to be base iterable
   144 	  /// Don't we really???
   145 	  //checkConcept< BaseIterableUndirGraphConcept, Graph > ();
   146 
   147 	  checkConcept<IterableGraphComponent, Graph> ();
   148 
   149 	  typedef typename Graph::UndirEdge UndirEdge;
   150 	  typedef typename Graph::UndirEdgeIt UndirEdgeIt;
   151 	  typedef typename Graph::IncEdgeIt IncEdgeIt;
   152 
   153 	  checkConcept<GraphIterator<Graph, UndirEdge>, UndirEdgeIt>();
   154 	  checkConcept<GraphIncIterator<Graph, UndirEdge>, IncEdgeIt>();
   155 	}
   156       };
   157 
   158     };
   159 
   160     struct MappableUndirGraphConcept {
   161 
   162       template <typename Graph>
   163       struct Constraints {
   164 
   165 	struct Dummy {
   166 	  int value;
   167 	  Dummy() : value(0) {}
   168 	  Dummy(int _v) : value(_v) {}
   169 	};
   170 
   171 	void constraints() {
   172 	  checkConcept<MappableGraphComponent, Graph>();
   173 
   174 	  typedef typename Graph::template UndirEdgeMap<int> IntMap;
   175 	  checkConcept<GraphMap<Graph, typename Graph::UndirEdge, int>,
   176 	    IntMap >();
   177 
   178 	  typedef typename Graph::template UndirEdgeMap<bool> BoolMap;
   179 	  checkConcept<GraphMap<Graph, typename Graph::UndirEdge, bool>,
   180 	    BoolMap >();
   181 
   182 	  typedef typename Graph::template UndirEdgeMap<Dummy> DummyMap;
   183 	  checkConcept<GraphMap<Graph, typename Graph::UndirEdge, Dummy>,
   184 	    DummyMap >();
   185 	}
   186       };
   187 
   188     };
   189 
   190     struct ExtendableUndirGraphConcept {
   191 
   192       template <typename Graph>
   193       struct Constraints {
   194 	void constraints() {
   195 	  node_a = graph.addNode();
   196 	  uedge = graph.addEdge(node_a, node_b);
   197 	}
   198 	typename Graph::Node node_a, node_b;
   199 	typename Graph::UndirEdge uedge;
   200 	Graph graph;
   201       };
   202 
   203     };
   204 
   205     struct ErasableUndirGraphConcept {
   206 
   207       template <typename Graph>
   208       struct Constraints {
   209 	void constraints() {
   210 	  graph.erase(n);
   211 	  graph.erase(e);
   212 	}
   213 	Graph graph;
   214 	typename Graph::Node n;
   215 	typename Graph::UndirEdge e;
   216       };
   217 
   218     };
   219 
   220     /// \addtogroup graph_concepts
   221     /// @{
   222 
   223 
   224     /// Class describing the concept of Undirected Graphs.
   225 
   226     /// This class describes the common interface of all Undirected
   227     /// Graphs.
   228     ///
   229     /// As all concept describing classes it provides only interface
   230     /// without any sensible implementation. So any algorithm for
   231     /// undirected graph should compile with this class, but it will not
   232     /// run properly, of couse.
   233     ///
   234     /// In LEMON undirected graphs also fulfill the concept of directed
   235     /// graphs (\ref lemon::concept::Graph "Graph Concept"). For
   236     /// explanation of this and more see also the page \ref undir_graphs,
   237     /// a tutorial about undirected graphs.
   238     ///
   239     /// You can assume that all undirected graph can be handled
   240     /// as a static directed graph. This way it is fully conform
   241     /// to the StaticGraph concept.
   242 
   243     class UndirGraph {
   244     public:
   245       ///\e
   246 
   247       ///\todo undocumented
   248       ///
   249       typedef True UndirTag;
   250 
   251       /// The base type of node iterators, 
   252       /// or in other words, the trivial node iterator.
   253 
   254       /// This is the base type of each node iterator,
   255       /// thus each kind of node iterator converts to this.
   256       /// More precisely each kind of node iterator should be inherited 
   257       /// from the trivial node iterator.
   258       class Node {
   259       public:
   260         /// Default constructor
   261 
   262         /// @warning The default constructor sets the iterator
   263         /// to an undefined value.
   264         Node() { }
   265         /// Copy constructor.
   266 
   267         /// Copy constructor.
   268         ///
   269         Node(const Node&) { }
   270 
   271         /// Invalid constructor \& conversion.
   272 
   273         /// This constructor initializes the iterator to be invalid.
   274         /// \sa Invalid for more details.
   275         Node(Invalid) { }
   276         /// Equality operator
   277 
   278         /// Two iterators are equal if and only if they point to the
   279         /// same object or both are invalid.
   280         bool operator==(Node) const { return true; }
   281 
   282         /// Inequality operator
   283         
   284         /// \sa operator==(Node n)
   285         ///
   286         bool operator!=(Node) const { return true; }
   287 
   288 	/// Artificial ordering operator.
   289 	
   290 	/// To allow the use of graph descriptors as key type in std::map or
   291 	/// similar associative container we require this.
   292 	///
   293 	/// \note This operator only have to define some strict ordering of
   294 	/// the items; this order has nothing to do with the iteration
   295 	/// ordering of the items.
   296 	///
   297 	/// \bug This is a technical requirement. Do we really need this?
   298 	bool operator<(Node) const { return false; }
   299 
   300       };
   301     
   302       /// This iterator goes through each node.
   303 
   304       /// This iterator goes through each node.
   305       /// Its usage is quite simple, for example you can count the number
   306       /// of nodes in graph \c g of type \c Graph like this:
   307       /// \code
   308       /// int count=0;
   309       /// for (Graph::NodeIt n(g); n!=INVALID; ++n) ++count;
   310       /// \endcode
   311       class NodeIt : public Node {
   312       public:
   313         /// Default constructor
   314 
   315         /// @warning The default constructor sets the iterator
   316         /// to an undefined value.
   317         NodeIt() { }
   318         /// Copy constructor.
   319         
   320         /// Copy constructor.
   321         ///
   322         NodeIt(const NodeIt& n) : Node(n) { }
   323         /// Invalid constructor \& conversion.
   324 
   325         /// Initialize the iterator to be invalid.
   326         /// \sa Invalid for more details.
   327         NodeIt(Invalid) { }
   328         /// Sets the iterator to the first node.
   329 
   330         /// Sets the iterator to the first node of \c g.
   331         ///
   332         NodeIt(const UndirGraph&) { }
   333         /// Node -> NodeIt conversion.
   334 
   335         /// Sets the iterator to the node of \c the graph pointed by 
   336 	/// the trivial iterator.
   337         /// This feature necessitates that each time we 
   338         /// iterate the edge-set, the iteration order is the same.
   339         NodeIt(const UndirGraph&, const Node&) { }
   340         /// Next node.
   341 
   342         /// Assign the iterator to the next node.
   343         ///
   344         NodeIt& operator++() { return *this; }
   345       };
   346     
   347     
   348       /// The base type of the undirected edge iterators.
   349 
   350       /// The base type of the undirected edge iterators.
   351       ///
   352       class UndirEdge {
   353       public:
   354         /// Default constructor
   355 
   356         /// @warning The default constructor sets the iterator
   357         /// to an undefined value.
   358         UndirEdge() { }
   359         /// Copy constructor.
   360 
   361         /// Copy constructor.
   362         ///
   363         UndirEdge(const UndirEdge&) { }
   364         /// Initialize the iterator to be invalid.
   365 
   366         /// Initialize the iterator to be invalid.
   367         ///
   368         UndirEdge(Invalid) { }
   369         /// Equality operator
   370 
   371         /// Two iterators are equal if and only if they point to the
   372         /// same object or both are invalid.
   373         bool operator==(UndirEdge) const { return true; }
   374         /// Inequality operator
   375 
   376         /// \sa operator==(UndirEdge n)
   377         ///
   378         bool operator!=(UndirEdge) const { return true; }
   379 
   380 	/// Artificial ordering operator.
   381 	
   382 	/// To allow the use of graph descriptors as key type in std::map or
   383 	/// similar associative container we require this.
   384 	///
   385 	/// \note This operator only have to define some strict ordering of
   386 	/// the items; this order has nothing to do with the iteration
   387 	/// ordering of the items.
   388 	///
   389 	/// \bug This is a technical requirement. Do we really need this?
   390 	bool operator<(UndirEdge) const { return false; }
   391       };
   392 
   393       /// This iterator goes through each undirected edge.
   394 
   395       /// This iterator goes through each undirected edge of a graph.
   396       /// Its usage is quite simple, for example you can count the number
   397       /// of undirected edges in a graph \c g of type \c Graph as follows:
   398       /// \code
   399       /// int count=0;
   400       /// for(Graph::UndirEdgeIt e(g); e!=INVALID; ++e) ++count;
   401       /// \endcode
   402       class UndirEdgeIt : public UndirEdge {
   403       public:
   404         /// Default constructor
   405 
   406         /// @warning The default constructor sets the iterator
   407         /// to an undefined value.
   408         UndirEdgeIt() { }
   409         /// Copy constructor.
   410 
   411         /// Copy constructor.
   412         ///
   413         UndirEdgeIt(const UndirEdgeIt& e) : UndirEdge(e) { }
   414         /// Initialize the iterator to be invalid.
   415 
   416         /// Initialize the iterator to be invalid.
   417         ///
   418         UndirEdgeIt(Invalid) { }
   419         /// This constructor sets the iterator to the first undirected edge.
   420     
   421         /// This constructor sets the iterator to the first undirected edge.
   422         UndirEdgeIt(const UndirGraph&) { }
   423         /// UndirEdge -> UndirEdgeIt conversion
   424 
   425         /// Sets the iterator to the value of the trivial iterator.
   426         /// This feature necessitates that each time we
   427         /// iterate the undirected edge-set, the iteration order is the 
   428 	/// same.
   429         UndirEdgeIt(const UndirGraph&, const UndirEdge&) { } 
   430         /// Next undirected edge
   431         
   432         /// Assign the iterator to the next undirected edge.
   433         UndirEdgeIt& operator++() { return *this; }
   434       };
   435 
   436       /// \brief This iterator goes trough the incident undirected 
   437       /// edges of a node.
   438       ///
   439       /// This iterator goes trough the incident undirected edges
   440       /// of a certain node
   441       /// of a graph.
   442       /// Its usage is quite simple, for example you can compute the
   443       /// degree (i.e. count the number
   444       /// of incident edges of a node \c n
   445       /// in graph \c g of type \c Graph as follows.
   446       /// \code
   447       /// int count=0;
   448       /// for(Graph::IncEdgeIt e(g, n); e!=INVALID; ++e) ++count;
   449       /// \endcode
   450       class IncEdgeIt : public UndirEdge {
   451       public:
   452         /// Default constructor
   453 
   454         /// @warning The default constructor sets the iterator
   455         /// to an undefined value.
   456         IncEdgeIt() { }
   457         /// Copy constructor.
   458 
   459         /// Copy constructor.
   460         ///
   461         IncEdgeIt(const IncEdgeIt& e) : UndirEdge(e) { }
   462         /// Initialize the iterator to be invalid.
   463 
   464         /// Initialize the iterator to be invalid.
   465         ///
   466         IncEdgeIt(Invalid) { }
   467         /// This constructor sets the iterator to first incident edge.
   468     
   469         /// This constructor set the iterator to the first incident edge of
   470         /// the node.
   471         IncEdgeIt(const UndirGraph&, const Node&) { }
   472         /// UndirEdge -> IncEdgeIt conversion
   473 
   474         /// Sets the iterator to the value of the trivial iterator \c e.
   475         /// This feature necessitates that each time we 
   476         /// iterate the edge-set, the iteration order is the same.
   477         IncEdgeIt(const UndirGraph&, const UndirEdge&) { }
   478         /// Next incident edge
   479 
   480         /// Assign the iterator to the next incident edge
   481 	/// of the corresponding node.
   482         IncEdgeIt& operator++() { return *this; }
   483       };
   484 
   485       /// The directed edge type.
   486 
   487       /// The directed edge type. It can be converted to the
   488       /// undirected edge.
   489       class Edge : public UndirEdge {
   490       public:
   491         /// Default constructor
   492 
   493         /// @warning The default constructor sets the iterator
   494         /// to an undefined value.
   495         Edge() { }
   496         /// Copy constructor.
   497 
   498         /// Copy constructor.
   499         ///
   500         Edge(const Edge& e) : UndirEdge(e) { }
   501         /// Initialize the iterator to be invalid.
   502 
   503         /// Initialize the iterator to be invalid.
   504         ///
   505         Edge(Invalid) { }
   506         /// Equality operator
   507 
   508         /// Two iterators are equal if and only if they point to the
   509         /// same object or both are invalid.
   510         bool operator==(Edge) const { return true; }
   511         /// Inequality operator
   512 
   513         /// \sa operator==(Edge n)
   514         ///
   515         bool operator!=(Edge) const { return true; }
   516 
   517 	/// Artificial ordering operator.
   518 	
   519 	/// To allow the use of graph descriptors as key type in std::map or
   520 	/// similar associative container we require this.
   521 	///
   522 	/// \note This operator only have to define some strict ordering of
   523 	/// the items; this order has nothing to do with the iteration
   524 	/// ordering of the items.
   525 	///
   526 	/// \bug This is a technical requirement. Do we really need this?
   527 	bool operator<(Edge) const { return false; }
   528 	
   529       }; 
   530       /// This iterator goes through each directed edge.
   531 
   532       /// This iterator goes through each edge of a graph.
   533       /// Its usage is quite simple, for example you can count the number
   534       /// of edges in a graph \c g of type \c Graph as follows:
   535       /// \code
   536       /// int count=0;
   537       /// for(Graph::EdgeIt e(g); e!=INVALID; ++e) ++count;
   538       /// \endcode
   539       class EdgeIt : public Edge {
   540       public:
   541         /// Default constructor
   542 
   543         /// @warning The default constructor sets the iterator
   544         /// to an undefined value.
   545         EdgeIt() { }
   546         /// Copy constructor.
   547 
   548         /// Copy constructor.
   549         ///
   550         EdgeIt(const EdgeIt& e) : Edge(e) { }
   551         /// Initialize the iterator to be invalid.
   552 
   553         /// Initialize the iterator to be invalid.
   554         ///
   555         EdgeIt(Invalid) { }
   556         /// This constructor sets the iterator to the first edge.
   557     
   558         /// This constructor sets the iterator to the first edge of \c g.
   559         ///@param g the graph
   560         EdgeIt(const UndirGraph&) { }
   561         /// Edge -> EdgeIt conversion
   562 
   563         /// Sets the iterator to the value of the trivial iterator \c e.
   564         /// This feature necessitates that each time we 
   565         /// iterate the edge-set, the iteration order is the same.
   566         EdgeIt(const UndirGraph&, const Edge&) { } 
   567         ///Next edge
   568         
   569         /// Assign the iterator to the next edge.
   570         EdgeIt& operator++() { return *this; }
   571       };
   572    
   573       /// This iterator goes trough the outgoing directed edges of a node.
   574 
   575       /// This iterator goes trough the \e outgoing edges of a certain node
   576       /// of a graph.
   577       /// Its usage is quite simple, for example you can count the number
   578       /// of outgoing edges of a node \c n
   579       /// in graph \c g of type \c Graph as follows.
   580       /// \code
   581       /// int count=0;
   582       /// for (Graph::OutEdgeIt e(g, n); e!=INVALID; ++e) ++count;
   583       /// \endcode
   584     
   585       class OutEdgeIt : public Edge {
   586       public:
   587         /// Default constructor
   588 
   589         /// @warning The default constructor sets the iterator
   590         /// to an undefined value.
   591         OutEdgeIt() { }
   592         /// Copy constructor.
   593 
   594         /// Copy constructor.
   595         ///
   596         OutEdgeIt(const OutEdgeIt& e) : Edge(e) { }
   597         /// Initialize the iterator to be invalid.
   598 
   599         /// Initialize the iterator to be invalid.
   600         ///
   601         OutEdgeIt(Invalid) { }
   602         /// This constructor sets the iterator to the first outgoing edge.
   603     
   604         /// This constructor sets the iterator to the first outgoing edge of
   605         /// the node.
   606         ///@param n the node
   607         ///@param g the graph
   608         OutEdgeIt(const UndirGraph&, const Node&) { }
   609         /// Edge -> OutEdgeIt conversion
   610 
   611         /// Sets the iterator to the value of the trivial iterator.
   612 	/// This feature necessitates that each time we 
   613         /// iterate the edge-set, the iteration order is the same.
   614         OutEdgeIt(const UndirGraph&, const Edge&) { }
   615         ///Next outgoing edge
   616         
   617         /// Assign the iterator to the next 
   618         /// outgoing edge of the corresponding node.
   619         OutEdgeIt& operator++() { return *this; }
   620       };
   621 
   622       /// This iterator goes trough the incoming directed edges of a node.
   623 
   624       /// This iterator goes trough the \e incoming edges of a certain node
   625       /// of a graph.
   626       /// Its usage is quite simple, for example you can count the number
   627       /// of outgoing edges of a node \c n
   628       /// in graph \c g of type \c Graph as follows.
   629       /// \code
   630       /// int count=0;
   631       /// for(Graph::InEdgeIt e(g, n); e!=INVALID; ++e) ++count;
   632       /// \endcode
   633 
   634       class InEdgeIt : public Edge {
   635       public:
   636         /// Default constructor
   637 
   638         /// @warning The default constructor sets the iterator
   639         /// to an undefined value.
   640         InEdgeIt() { }
   641         /// Copy constructor.
   642 
   643         /// Copy constructor.
   644         ///
   645         InEdgeIt(const InEdgeIt& e) : Edge(e) { }
   646         /// Initialize the iterator to be invalid.
   647 
   648         /// Initialize the iterator to be invalid.
   649         ///
   650         InEdgeIt(Invalid) { }
   651         /// This constructor sets the iterator to first incoming edge.
   652     
   653         /// This constructor set the iterator to the first incoming edge of
   654         /// the node.
   655         ///@param n the node
   656         ///@param g the graph
   657         InEdgeIt(const UndirGraph&, const Node&) { }
   658         /// Edge -> InEdgeIt conversion
   659 
   660         /// Sets the iterator to the value of the trivial iterator \c e.
   661         /// This feature necessitates that each time we 
   662         /// iterate the edge-set, the iteration order is the same.
   663         InEdgeIt(const UndirGraph&, const Edge&) { }
   664         /// Next incoming edge
   665 
   666         /// Assign the iterator to the next inedge of the corresponding node.
   667         ///
   668         InEdgeIt& operator++() { return *this; }
   669       };
   670 
   671       /// \brief Read write map of the nodes to type \c T.
   672       /// 
   673       /// ReadWrite map of the nodes to type \c T.
   674       /// \sa Reference
   675       /// \warning Making maps that can handle bool type (NodeMap<bool>)
   676       /// needs some extra attention!
   677       template<class T> 
   678       class NodeMap : public ReadWriteMap< Node, T >
   679       {
   680       public:
   681 
   682         ///\e
   683         NodeMap(const UndirGraph&) { }
   684         ///\e
   685         NodeMap(const UndirGraph&, T) { }
   686 
   687         ///Copy constructor
   688         NodeMap(const NodeMap& nm) : ReadWriteMap< Node, T >(nm) { }
   689         ///Assignment operator
   690         NodeMap& operator=(const NodeMap&) { return *this; }
   691         // \todo fix this concept
   692       };
   693 
   694       /// \brief Read write map of the directed edges to type \c T.
   695       ///
   696       /// Reference map of the directed edges to type \c T.
   697       /// \sa Reference
   698       /// \warning Making maps that can handle bool type (EdgeMap<bool>)
   699       /// needs some extra attention!
   700       template<class T> 
   701       class EdgeMap : public ReadWriteMap<Edge,T>
   702       {
   703       public:
   704 
   705         ///\e
   706         EdgeMap(const UndirGraph&) { }
   707         ///\e
   708         EdgeMap(const UndirGraph&, T) { }
   709         ///Copy constructor
   710         EdgeMap(const EdgeMap& em) : ReadWriteMap<Edge,T>(em) { }
   711         ///Assignment operator
   712         EdgeMap& operator=(const EdgeMap&) { return *this; }
   713         // \todo fix this concept    
   714       };
   715 
   716       /// Read write map of the undirected edges to type \c T.
   717 
   718       /// Reference map of the edges to type \c T.
   719       /// \sa Reference
   720       /// \warning Making maps that can handle bool type (UndirEdgeMap<bool>)
   721       /// needs some extra attention!
   722       template<class T> 
   723       class UndirEdgeMap : public ReadWriteMap<UndirEdge,T>
   724       {
   725       public:
   726 
   727         ///\e
   728         UndirEdgeMap(const UndirGraph&) { }
   729         ///\e
   730         UndirEdgeMap(const UndirGraph&, T) { }
   731         ///Copy constructor
   732         UndirEdgeMap(const UndirEdgeMap& em) : ReadWriteMap<UndirEdge,T>(em) {}
   733         ///Assignment operator
   734         UndirEdgeMap &operator=(const UndirEdgeMap&) { return *this; }
   735         // \todo fix this concept    
   736       };
   737 
   738       /// \brief Direct the given undirected edge.
   739       ///
   740       /// Direct the given undirected edge. The returned edge source
   741       /// will be the given edge.
   742       Edge direct(const UndirEdge&, const Node&) const {
   743 	return INVALID;
   744       }
   745 
   746       /// \brief Direct the given undirected edge.
   747       ///
   748       /// Direct the given undirected edge. The returned edge source
   749       /// will be the source of the undirected edge if the given bool
   750       /// is true.
   751       Edge direct(const UndirEdge&, bool) const {
   752 	return INVALID;
   753       }
   754 
   755       /// \brief Returns true if the edge has default orientation.
   756       ///
   757       /// Returns whether the given directed edge is same orientation as
   758       /// the corresponding undirected edge.
   759       bool direction(Edge) const { return true; }
   760 
   761       /// \brief Returns the opposite directed edge.
   762       ///
   763       /// Returns the opposite directed edge.
   764       Edge oppositeEdge(Edge) const { return INVALID; }
   765 
   766       /// \brief Opposite node on an edge
   767       ///
   768       /// \return the opposite of the given Node on the given Edge
   769       Node oppositeNode(Node, UndirEdge) const { return INVALID; }
   770 
   771       /// \brief First node of the undirected edge.
   772       ///
   773       /// \return the first node of the given UndirEdge.
   774       ///
   775       /// Naturally undirectected edges don't have direction and thus
   776       /// don't have source and target node. But we use these two methods
   777       /// to query the two endnodes of the edge. The direction of the edge
   778       /// which arises this way is called the inherent direction of the
   779       /// undirected edge, and is used to define the "default" direction
   780       /// of the directed versions of the edges.
   781       /// \sa direction
   782       Node source(UndirEdge) const { return INVALID; }
   783 
   784       /// \brief Second node of the undirected edge.
   785       Node target(UndirEdge) const { return INVALID; }
   786 
   787       /// \brief Source node of the directed edge.
   788       Node source(Edge) const { return INVALID; }
   789 
   790       /// \brief Target node of the directed edge.
   791       Node target(Edge) const { return INVALID; }
   792 
   793       /// \brief First node of the graph
   794       ///
   795       /// \note This method is part of so called \ref
   796       /// developpers_interface "Developpers' interface", so it shouldn't
   797       /// be used in an end-user program.
   798       void first(Node&) const {}
   799       /// \brief Next node of the graph
   800       ///
   801       /// \note This method is part of so called \ref
   802       /// developpers_interface "Developpers' interface", so it shouldn't
   803       /// be used in an end-user program.
   804       void next(Node&) const {}
   805 
   806       /// \brief First undirected edge of the graph
   807       ///
   808       /// \note This method is part of so called \ref
   809       /// developpers_interface "Developpers' interface", so it shouldn't
   810       /// be used in an end-user program.
   811       void first(UndirEdge&) const {}
   812       /// \brief Next undirected edge of the graph
   813       ///
   814       /// \note This method is part of so called \ref
   815       /// developpers_interface "Developpers' interface", so it shouldn't
   816       /// be used in an end-user program.
   817       void next(UndirEdge&) const {}
   818 
   819       /// \brief First directed edge of the graph
   820       ///
   821       /// \note This method is part of so called \ref
   822       /// developpers_interface "Developpers' interface", so it shouldn't
   823       /// be used in an end-user program.
   824       void first(Edge&) const {}
   825       /// \brief Next directed edge of the graph
   826       ///
   827       /// \note This method is part of so called \ref
   828       /// developpers_interface "Developpers' interface", so it shouldn't
   829       /// be used in an end-user program.
   830       void next(Edge&) const {}
   831 
   832       /// \brief First outgoing edge from a given node
   833       ///
   834       /// \note This method is part of so called \ref
   835       /// developpers_interface "Developpers' interface", so it shouldn't
   836       /// be used in an end-user program.
   837       void firstOut(Edge&, Node) const {}
   838       /// \brief Next outgoing edge to a node
   839       ///
   840       /// \note This method is part of so called \ref
   841       /// developpers_interface "Developpers' interface", so it shouldn't
   842       /// be used in an end-user program.
   843       void nextOut(Edge&) const {}
   844 
   845       /// \brief First incoming edge to a given node
   846       ///
   847       /// \note This method is part of so called \ref
   848       /// developpers_interface "Developpers' interface", so it shouldn't
   849       /// be used in an end-user program.
   850       void firstIn(Edge&, Node) const {}
   851       /// \brief Next incoming edge to a node
   852       ///
   853       /// \note This method is part of so called \ref
   854       /// developpers_interface "Developpers' interface", so it shouldn't
   855       /// be used in an end-user program.
   856       void nextIn(Edge&) const {}
   857 
   858 
   859       /// \brief Base node of the iterator
   860       ///
   861       /// Returns the base node (the source in this case) of the iterator
   862       Node baseNode(OutEdgeIt e) const {
   863 	return source(e);
   864       }
   865       /// \brief Running node of the iterator
   866       ///
   867       /// Returns the running node (the target in this case) of the
   868       /// iterator
   869       Node runningNode(OutEdgeIt e) const {
   870 	return target(e);
   871       }
   872 
   873       /// \brief Base node of the iterator
   874       ///
   875       /// Returns the base node (the target in this case) of the iterator
   876       Node baseNode(InEdgeIt e) const {
   877 	return target(e);
   878       }
   879       /// \brief Running node of the iterator
   880       ///
   881       /// Returns the running node (the source in this case) of the
   882       /// iterator
   883       Node runningNode(InEdgeIt e) const {
   884 	return source(e);
   885       }
   886 
   887       /// \brief Base node of the iterator
   888       ///
   889       /// Returns the base node of the iterator
   890       Node baseNode(IncEdgeIt) const {
   891 	return INVALID;
   892       }
   893       
   894       /// \brief Running node of the iterator
   895       ///
   896       /// Returns the running node of the iterator
   897       Node runningNode(IncEdgeIt) const {
   898 	return INVALID;
   899       }
   900 
   901       template <typename Graph>
   902       struct Constraints {
   903 	void constraints() {
   904 	  checkConcept<BaseIterableUndirGraphConcept, Graph>();
   905 	  checkConcept<IterableUndirGraphConcept, Graph>();
   906 	  checkConcept<MappableUndirGraphConcept, Graph>();
   907 	}
   908       };
   909 
   910     };
   911 
   912     /// \brief An empty non-static undirected graph class.
   913     ///    
   914     /// This class provides everything that \ref UndirGraph does.
   915     /// Additionally it enables building graphs from scratch.
   916     class ExtendableUndirGraph : public UndirGraph {
   917     public:
   918       
   919       /// \brief Add a new node to the graph.
   920       ///
   921       /// Add a new node to the graph.
   922       /// \return the new node.
   923       Node addNode();
   924 
   925       /// \brief Add a new undirected edge to the graph.
   926       ///
   927       /// Add a new undirected edge to the graph.
   928       /// \return the new edge.
   929       UndirEdge addEdge(const Node& from, const Node& to);
   930 
   931       /// \brief Resets the graph.
   932       ///
   933       /// This function deletes all undirected edges and nodes of the graph.
   934       /// It also frees the memory allocated to store them.
   935       void clear() { }
   936 
   937       template <typename Graph>
   938       struct Constraints {
   939 	void constraints() {
   940 	  checkConcept<BaseIterableUndirGraphConcept, Graph>();
   941 	  checkConcept<IterableUndirGraphConcept, Graph>();
   942 	  checkConcept<MappableUndirGraphConcept, Graph>();
   943 
   944 	  checkConcept<UndirGraph, Graph>();
   945 	  checkConcept<ExtendableUndirGraphConcept, Graph>();
   946 	  checkConcept<ClearableGraphComponent, Graph>();
   947 	}
   948       };
   949 
   950     };
   951 
   952     /// \brief An empty erasable undirected graph class.
   953     ///
   954     /// This class is an extension of \ref ExtendableUndirGraph. It makes it
   955     /// possible to erase undirected edges or nodes.
   956     class ErasableUndirGraph : public ExtendableUndirGraph {
   957     public:
   958 
   959       /// \brief Deletes a node.
   960       ///
   961       /// Deletes a node.
   962       ///
   963       void erase(Node) { }
   964       /// \brief Deletes an undirected edge.
   965       ///
   966       /// Deletes an undirected edge.
   967       ///
   968       void erase(UndirEdge) { }
   969 
   970       template <typename Graph>
   971       struct Constraints {
   972 	void constraints() {
   973 	  checkConcept<ExtendableUndirGraph, Graph>();
   974 	  checkConcept<ErasableUndirGraphConcept, Graph>();
   975 	}
   976       };
   977 
   978     };
   979 
   980     /// @}
   981 
   982   }
   983 
   984 }
   985 
   986 #endif