lemon/unionfind.h
author alpar
Tue, 05 Jun 2007 14:48:20 +0000
changeset 2448 ab899ae3505f
parent 2391 14a343be7a5a
child 2505 1bb471764ab8
permissions -rw-r--r--
Bugfix and improvement in -tsp2 algorithm
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2007
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_UNION_FIND_H
    20 #define LEMON_UNION_FIND_H
    21 
    22 //!\ingroup auxdat
    23 //!\file
    24 //!\brief Union-Find data structures.
    25 //!
    26 
    27 #include <vector>
    28 #include <list>
    29 #include <utility>
    30 #include <algorithm>
    31 
    32 #include <lemon/bits/invalid.h>
    33 
    34 namespace lemon {
    35 
    36   /// \ingroup auxdat
    37   ///
    38   /// \brief A \e Union-Find data structure implementation
    39   ///
    40   /// The class implements the \e Union-Find data structure. 
    41   /// The union operation uses rank heuristic, while
    42   /// the find operation uses path compression.
    43   /// This is a very simple but efficient implementation, providing 
    44   /// only four methods: join (union), find, insert and size.
    45   /// For more features see the \ref UnionFindEnum class.
    46   ///
    47   /// It is primarily used in Kruskal algorithm for finding minimal
    48   /// cost spanning tree in a graph.
    49   /// \sa kruskal()
    50   ///
    51   /// \pre You need to add all the elements by the \ref insert()
    52   /// method.  
    53   template <typename _ItemIntMap>
    54   class UnionFind {
    55   public:
    56 
    57     typedef _ItemIntMap ItemIntMap;
    58     typedef typename ItemIntMap::Key Item;
    59 
    60   private:
    61     // If the items vector stores negative value for an item then
    62     // that item is root item and it has -items[it] component size.
    63     // Else the items[it] contains the index of the parent.
    64     std::vector<int> items;
    65     ItemIntMap& index;
    66 
    67     bool rep(int idx) const {
    68       return items[idx] < 0;
    69     }
    70 
    71     int repIndex(int idx) const {
    72       int k = idx;
    73       while (!rep(k)) {
    74         k = items[k] ;
    75       }
    76       while (idx != k) {
    77         int next = items[idx];
    78         const_cast<int&>(items[idx]) = k;
    79         idx = next;
    80       }
    81       return k;
    82     }
    83 
    84   public:
    85 
    86     /// \brief Constructor
    87     ///
    88     /// Constructor of the UnionFind class. You should give an item to
    89     /// integer map which will be used from the data structure. If you
    90     /// modify directly this map that may cause segmentation fault,
    91     /// invalid data structure, or infinite loop when you use again
    92     /// the union-find.
    93     UnionFind(ItemIntMap& m) : index(m) {}
    94 
    95     /// \brief Returns the index of the element's component.
    96     ///
    97     /// The method returns the index of the element's component.
    98     /// This is an integer between zero and the number of inserted elements.
    99     ///
   100     int find(const Item& a) {
   101       return repIndex(index[a]);
   102     }
   103 
   104     /// \brief Clears the union-find data structure
   105     ///
   106     /// Erase each item from the data structure.
   107     void clear() {
   108       items.clear();
   109     }
   110 
   111     /// \brief Inserts a new element into the structure.
   112     ///
   113     /// This method inserts a new element into the data structure. 
   114     ///
   115     /// The method returns the index of the new component.
   116     int insert(const Item& a) {
   117       int n = items.size();
   118       items.push_back(-1);
   119       index.set(a,n);
   120       return n;
   121     }
   122 
   123     /// \brief Joining the components of element \e a and element \e b.
   124     ///
   125     /// This is the \e union operation of the Union-Find structure. 
   126     /// Joins the component of element \e a and component of
   127     /// element \e b. If \e a and \e b are in the same component then
   128     /// it returns false otherwise it returns true.
   129     bool join(const Item& a, const Item& b) {
   130       int ka = repIndex(index[a]);
   131       int kb = repIndex(index[b]);
   132 
   133       if ( ka == kb ) 
   134 	return false;
   135 
   136       if (items[ka] < items[kb]) {
   137 	items[ka] += items[kb];
   138 	items[kb] = ka;
   139       } else {
   140 	items[kb] += items[ka];
   141 	items[ka] = kb;
   142       }
   143       return true;
   144     }
   145 
   146     /// \brief Returns the size of the component of element \e a.
   147     ///
   148     /// Returns the size of the component of element \e a.
   149     int size(const Item& a) {
   150       int k = repIndex(index[a]);
   151       return - items[k];
   152     }
   153 
   154   };
   155 
   156   /// \ingroup auxdat
   157   ///
   158   /// \brief A \e Union-Find data structure implementation which
   159   /// is able to enumerate the components.
   160   ///
   161   /// The class implements a \e Union-Find data structure
   162   /// which is able to enumerate the components and the items in
   163   /// a component. If you don't need this feature then perhaps it's
   164   /// better to use the \ref UnionFind class which is more efficient.
   165   ///
   166   /// The union operation uses rank heuristic, while
   167   /// the find operation uses path compression.
   168   ///
   169   /// \pre You need to add all the elements by the \ref insert()
   170   /// method.
   171   ///
   172   template <typename _ItemIntMap>
   173   class UnionFindEnum {
   174   public:
   175     
   176     typedef _ItemIntMap ItemIntMap;
   177     typedef typename ItemIntMap::Key Item;
   178 
   179   private:
   180     
   181     // If the parent stores negative value for an item then that item
   182     // is root item and it has -items[it].parent component size.  Else
   183     // the items[it].parent contains the index of the parent.
   184     //
   185     // The \c nextItem and \c prevItem provides the double-linked
   186     // cyclic list of one component's items. The \c prevClass and
   187     // \c nextClass gives the double linked list of the representant
   188     // items. 
   189     struct ItemT {
   190       int parent;
   191       Item item;
   192 
   193       int nextItem, prevItem;
   194       int nextClass, prevClass;
   195     };
   196 
   197     std::vector<ItemT> items;
   198     ItemIntMap& index;
   199 
   200     int firstClass;
   201 
   202 
   203     bool rep(int idx) const {
   204       return items[idx].parent < 0;
   205     }
   206 
   207     int repIndex(int idx) const {
   208       int k = idx;
   209       while (!rep(k)) {
   210         k = items[k].parent;
   211       }
   212       while (idx != k) {
   213         int next = items[idx].parent;
   214         const_cast<int&>(items[idx].parent) = k;
   215         idx = next;
   216       }
   217       return k;
   218     }
   219 
   220     void unlaceClass(int k) {
   221       if (items[k].prevClass != -1) {
   222         items[items[k].prevClass].nextClass = items[k].nextClass;
   223       } else {
   224         firstClass = items[k].nextClass;
   225       }
   226       if (items[k].nextClass != -1) {
   227         items[items[k].nextClass].prevClass = items[k].prevClass;
   228       }
   229     } 
   230 
   231     void spliceItems(int ak, int bk) {
   232       items[items[ak].prevItem].nextItem = bk;
   233       items[items[bk].prevItem].nextItem = ak;
   234       int tmp = items[ak].prevItem;
   235       items[ak].prevItem = items[bk].prevItem;
   236       items[bk].prevItem = tmp;
   237         
   238     }
   239 
   240   public:
   241 
   242     UnionFindEnum(ItemIntMap& _index) 
   243       : items(), index(_index), firstClass(-1) {}
   244     
   245     /// \brief Inserts the given element into a new component.
   246     ///
   247     /// This method creates a new component consisting only of the
   248     /// given element.
   249     ///
   250     void insert(const Item& item) {
   251       ItemT t;
   252 
   253       int idx = items.size();
   254       index.set(item, idx);
   255 
   256       t.nextItem = idx;
   257       t.prevItem = idx;
   258       t.item = item;
   259       t.parent = -1;
   260       
   261       t.nextClass = firstClass;
   262       if (firstClass != -1) {
   263         items[firstClass].prevClass = idx;
   264       }
   265       t.prevClass = -1;
   266       firstClass = idx;
   267 
   268       items.push_back(t);
   269     }
   270 
   271     /// \brief Inserts the given element into the component of the others.
   272     ///
   273     /// This methods inserts the element \e a into the component of the
   274     /// element \e comp. 
   275     void insert(const Item& item, const Item& comp) {
   276       int k = repIndex(index[comp]);
   277       ItemT t;
   278 
   279       int idx = items.size();
   280       index.set(item, idx);
   281 
   282       t.prevItem = k;
   283       t.nextItem = items[k].nextItem;
   284       items[items[k].nextItem].prevItem = idx;
   285       items[k].nextItem = idx;
   286 
   287       t.item = item;
   288       t.parent = k;
   289 
   290       --items[k].parent;
   291 
   292       items.push_back(t);
   293     }
   294 
   295     /// \brief Clears the union-find data structure
   296     ///
   297     /// Erase each item from the data structure.
   298     void clear() {
   299       items.clear();
   300       firstClass = -1;
   301     }
   302 
   303     /// \brief Finds the leader of the component of the given element.
   304     ///
   305     /// The method returns the leader of the component of the given element.
   306     const Item& find(const Item &item) const {
   307       return items[repIndex(index[item])].item;
   308     }
   309 
   310     /// \brief Joining the component of element \e a and element \e b.
   311     ///
   312     /// This is the \e union operation of the Union-Find structure. 
   313     /// Joins the component of element \e a and component of
   314     /// element \e b. If \e a and \e b are in the same component then
   315     /// returns false else returns true.
   316     bool join(const Item& a, const Item& b) {
   317 
   318       int ak = repIndex(index[a]);
   319       int bk = repIndex(index[b]);
   320 
   321       if (ak == bk) {
   322 	return false;
   323       }
   324 
   325       if ( items[ak].parent < items[bk].parent ) {
   326         unlaceClass(bk);
   327         items[ak].parent += items[bk].parent;
   328 	items[bk].parent = ak;
   329       } else {
   330         unlaceClass(ak);
   331         items[bk].parent += items[ak].parent;
   332 	items[ak].parent = bk;
   333       }
   334       spliceItems(ak, bk);
   335 
   336       return true;
   337     }
   338 
   339     /// \brief Returns the size of the component of element \e a.
   340     ///
   341     /// Returns the size of the component of element \e a.
   342     int size(const Item &item) const {
   343       return - items[repIndex(index[item])].parent;
   344     }
   345 
   346     /// \brief Splits up the component of the element. 
   347     ///
   348     /// Splitting the component of the element into sigleton
   349     /// components (component of size one).
   350     void split(const Item &item) {
   351       int k = repIndex(index[item]);
   352       int idx = items[k].nextItem;
   353       while (idx != k) {
   354         int next = items[idx].nextItem;
   355         
   356         items[idx].parent = -1;
   357         items[idx].prevItem = idx;
   358         items[idx].nextItem = idx;
   359         
   360         items[idx].nextClass = firstClass;
   361         items[firstClass].prevClass = idx;
   362         firstClass = idx;
   363 
   364         idx = next;
   365       }
   366 
   367       items[idx].parent = -1;
   368       items[idx].prevItem = idx;
   369       items[idx].nextItem = idx;
   370       
   371       items[firstClass].prevClass = -1;
   372     }
   373 
   374     /// \brief Sets the given element to the leader element of its component.
   375     ///
   376     /// Sets the given element to the leader element of its component.
   377     void makeRep(const Item &item) {
   378       int nk = index[item];
   379       int k = repIndex(nk);
   380       if (nk == k) return;
   381       
   382       if (items[k].prevClass != -1) {
   383         items[items[k].prevClass].nextClass = nk;
   384       } else {
   385         firstClass = nk;
   386       }
   387       if (items[k].nextClass != -1) {
   388         items[items[k].nextClass].prevClass = nk;
   389       }
   390       
   391       int idx = items[k].nextItem;
   392       while (idx != k) {
   393         items[idx].parent = nk;
   394         idx = items[idx].nextItem;
   395       }
   396       
   397       items[nk].parent = items[k].parent;
   398       items[k].parent = nk;
   399     }
   400 
   401     /// \brief Removes the given element from the structure.
   402     ///
   403     /// Removes the element from its component and if the component becomes
   404     /// empty then removes that component from the component list.
   405     ///
   406     /// \warning It is an error to remove an element which is not in
   407     /// the structure.
   408     void erase(const Item &item) {
   409       int idx = index[item];
   410       if (rep(idx)) {
   411         int k = idx;
   412         if (items[k].parent == -1) {
   413           unlaceClass(idx);
   414           return;
   415         } else {
   416           int nk = items[k].nextItem;
   417           if (items[k].prevClass != -1) {
   418             items[items[k].prevClass].nextClass = nk;
   419           } else {
   420             firstClass = nk;
   421           }
   422           if (items[k].nextClass != -1) {
   423             items[items[k].nextClass].prevClass = nk;
   424           }
   425       
   426           int l = items[k].nextItem;
   427           while (l != k) {
   428             items[l].parent = nk;
   429             l = items[l].nextItem;
   430           }
   431           
   432           items[nk].parent = items[k].parent + 1;
   433         }
   434       } else {
   435         
   436         int k = repIndex(idx);
   437         idx = items[k].nextItem;
   438         while (idx != k) {
   439           items[idx].parent = k;
   440           idx = items[idx].nextItem;
   441         }
   442 
   443         ++items[k].parent;
   444       }
   445 
   446       idx = index[item];      
   447       items[items[idx].prevItem].nextItem = items[idx].nextItem;
   448       items[items[idx].nextItem].prevItem = items[idx].prevItem;
   449 
   450     }    
   451 
   452     /// \brief Moves the given element to another component.
   453     ///
   454     /// This method moves the element \e a from its component
   455     /// to the component of \e comp.
   456     /// If \e a and \e comp are in the same component then
   457     /// it returns false otherwise it returns true.
   458     bool move(const Item &item, const Item &comp) {
   459       if (repIndex(index[item]) == repIndex(index[comp])) return false;
   460       erase(item);
   461       insert(item, comp);
   462       return true;
   463     }
   464 
   465 
   466     /// \brief Removes the component of the given element from the structure.
   467     ///
   468     /// Removes the component of the given element from the structure.
   469     ///
   470     /// \warning It is an error to give an element which is not in the
   471     /// structure.
   472     void eraseClass(const Item &item) {
   473       unlaceClass(repIndex(index[item]));
   474     }
   475 
   476     /// \brief Lemon style iterator for the representant items.
   477     ///
   478     /// ClassIt is a lemon style iterator for the components. It iterates
   479     /// on the representant items of the classes.
   480     class ClassIt {
   481     public:
   482       /// \brief Constructor of the iterator
   483       ///
   484       /// Constructor of the iterator
   485       ClassIt(const UnionFindEnum& ufe) : unionFind(&ufe) {
   486         idx = unionFind->firstClass;
   487       }
   488 
   489       /// \brief Constructor to get invalid iterator
   490       ///
   491       /// Constructor to get invalid iterator
   492       ClassIt(Invalid) : unionFind(0), idx(-1) {}
   493       
   494       /// \brief Increment operator
   495       ///
   496       /// It steps to the next representant item.
   497       ClassIt& operator++() {
   498         idx = unionFind->items[idx].nextClass;
   499         return *this;
   500       }
   501       
   502       /// \brief Conversion operator
   503       ///
   504       /// It converts the iterator to the current representant item.
   505       operator const Item&() const {
   506         return unionFind->items[idx].item;
   507       }
   508 
   509       /// \brief Equality operator
   510       ///
   511       /// Equality operator
   512       bool operator==(const ClassIt& i) { 
   513         return i.idx == idx;
   514       }
   515 
   516       /// \brief Inequality operator
   517       ///
   518       /// Inequality operator
   519       bool operator!=(const ClassIt& i) { 
   520         return i.idx != idx;
   521       }
   522       
   523     private:
   524       const UnionFindEnum* unionFind;
   525       int idx;
   526     };
   527 
   528     /// \brief Lemon style iterator for the items of a component.
   529     ///
   530     /// ClassIt is a lemon style iterator for the components. It iterates
   531     /// on the items of a class. By example if you want to iterate on
   532     /// each items of each classes then you may write the next code.
   533     ///\code
   534     /// for (ClassIt cit(ufe); cit != INVALID; ++cit) {
   535     ///   std::cout << "Class: ";
   536     ///   for (ItemIt iit(ufe, cit); iit != INVALID; ++iit) {
   537     ///     std::cout << toString(iit) << ' ' << std::endl;
   538     ///   }
   539     ///   std::cout << std::endl;
   540     /// }
   541     ///\endcode
   542     class ItemIt {
   543     public:
   544       /// \brief Constructor of the iterator
   545       ///
   546       /// Constructor of the iterator. The iterator iterates
   547       /// on the class of the \c item.
   548       ItemIt(const UnionFindEnum& ufe, const Item& item) : unionFind(&ufe) {
   549         idx = unionFind->repIndex(unionFind->index[item]);
   550       }
   551 
   552       /// \brief Constructor to get invalid iterator
   553       ///
   554       /// Constructor to get invalid iterator
   555       ItemIt(Invalid) : unionFind(0), idx(-1) {}
   556       
   557       /// \brief Increment operator
   558       ///
   559       /// It steps to the next item in the class.
   560       ItemIt& operator++() {
   561         idx = unionFind->items[idx].nextItem;
   562         if (unionFind->rep(idx)) idx = -1;
   563         return *this;
   564       }
   565       
   566       /// \brief Conversion operator
   567       ///
   568       /// It converts the iterator to the current item.
   569       operator const Item&() const {
   570         return unionFind->items[idx].item;
   571       }
   572 
   573       /// \brief Equality operator
   574       ///
   575       /// Equality operator
   576       bool operator==(const ItemIt& i) { 
   577         return i.idx == idx;
   578       }
   579 
   580       /// \brief Inequality operator
   581       ///
   582       /// Inequality operator
   583       bool operator!=(const ItemIt& i) { 
   584         return i.idx != idx;
   585       }
   586       
   587     private:
   588       const UnionFindEnum* unionFind;
   589       int idx;
   590     };
   591 
   592   };
   593 
   594 
   595   //! @}
   596 
   597 } //namespace lemon
   598 
   599 #endif //LEMON_UNION_FIND_H