lemon/hypercube_graph.h
author Alpar Juttner <alpar@cs.elte.hu>
Thu, 05 Nov 2009 10:01:02 +0100
changeset 779 c160bf9f18ef
parent 617 4137ef9aacc6
child 780 580af8cf2f6a
permissions -rw-r--r--
Merge
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/* -*- mode: C++; indent-tabs-mode: nil; -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library.
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 *
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 * Copyright (C) 2003-2009
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef HYPERCUBE_GRAPH_H
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#define HYPERCUBE_GRAPH_H
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#include <vector>
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#include <lemon/core.h>
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#include <lemon/assert.h>
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#include <lemon/bits/graph_extender.h>
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///\ingroup graphs
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///\file
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///\brief HypercubeGraph class.
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namespace lemon {
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  class HypercubeGraphBase {
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  public:
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    typedef HypercubeGraphBase Graph;
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    class Node;
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    class Edge;
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    class Arc;
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  public:
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    HypercubeGraphBase() {}
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  protected:
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    void construct(int dim) {
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      LEMON_ASSERT(dim >= 1, "The number of dimensions must be at least 1.");
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      _dim = dim;
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      _node_num = 1 << dim;
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      _edge_num = dim * (1 << (dim-1));
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    }
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  public:
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    typedef True NodeNumTag;
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    typedef True EdgeNumTag;
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    typedef True ArcNumTag;
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    int nodeNum() const { return _node_num; }
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    int edgeNum() const { return _edge_num; }
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    int arcNum() const { return 2 * _edge_num; }
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    int maxNodeId() const { return _node_num - 1; }
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    int maxEdgeId() const { return _edge_num - 1; }
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    int maxArcId() const { return 2 * _edge_num - 1; }
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    static Node nodeFromId(int id) { return Node(id); }
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    static Edge edgeFromId(int id) { return Edge(id); }
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    static Arc arcFromId(int id) { return Arc(id); }
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    static int id(Node node) { return node._id; }
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    static int id(Edge edge) { return edge._id; }
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    static int id(Arc arc) { return arc._id; }
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    Node u(Edge edge) const {
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      int base = edge._id & ((1 << (_dim-1)) - 1);
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      int k = edge._id >> (_dim-1);
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      return ((base >> k) << (k+1)) | (base & ((1 << k) - 1));
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    }
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    Node v(Edge edge) const {
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      int base = edge._id & ((1 << (_dim-1)) - 1);
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      int k = edge._id >> (_dim-1);
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      return ((base >> k) << (k+1)) | (base & ((1 << k) - 1)) | (1 << k);
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    }
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    Node source(Arc arc) const {
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      return (arc._id & 1) == 1 ? u(arc) : v(arc);
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    }
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    Node target(Arc arc) const {
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      return (arc._id & 1) == 1 ? v(arc) : u(arc);
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    }
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    typedef True FindEdgeTag;
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    typedef True FindArcTag;
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    Edge findEdge(Node u, Node v, Edge prev = INVALID) const {
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      if (prev != INVALID) return INVALID;
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      int d = u._id ^ v._id;
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      int k = 0;
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      if (d == 0) return INVALID;
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      for ( ; (d & 1) == 0; d >>= 1) ++k;
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      if (d >> 1 != 0) return INVALID;
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      return (k << (_dim-1)) | ((u._id >> (k+1)) << k) |
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        (u._id & ((1 << k) - 1));
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    }
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    Arc findArc(Node u, Node v, Arc prev = INVALID) const {
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      Edge edge = findEdge(u, v, prev);
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      if (edge == INVALID) return INVALID;
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      int k = edge._id >> (_dim-1);
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      return ((u._id >> k) & 1) == 1 ? edge._id << 1 : (edge._id << 1) | 1;
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    }
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    class Node {
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      friend class HypercubeGraphBase;
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    protected:
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      int _id;
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      Node(int id) : _id(id) {}
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    public:
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      Node() {}
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      Node (Invalid) : _id(-1) {}
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      bool operator==(const Node node) const {return _id == node._id;}
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      bool operator!=(const Node node) const {return _id != node._id;}
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      bool operator<(const Node node) const {return _id < node._id;}
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    };
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    class Edge {
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      friend class HypercubeGraphBase;
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      friend class Arc;
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    protected:
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      int _id;
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      Edge(int id) : _id(id) {}
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    public:
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      Edge() {}
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      Edge (Invalid) : _id(-1) {}
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      bool operator==(const Edge edge) const {return _id == edge._id;}
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      bool operator!=(const Edge edge) const {return _id != edge._id;}
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      bool operator<(const Edge edge) const {return _id < edge._id;}
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    };
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    class Arc {
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      friend class HypercubeGraphBase;
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    protected:
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      int _id;
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      Arc(int id) : _id(id) {}
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    public:
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      Arc() {}
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      Arc (Invalid) : _id(-1) {}
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      operator Edge() const { return _id != -1 ? Edge(_id >> 1) : INVALID; }
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      bool operator==(const Arc arc) const {return _id == arc._id;}
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      bool operator!=(const Arc arc) const {return _id != arc._id;}
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      bool operator<(const Arc arc) const {return _id < arc._id;}
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    };
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    void first(Node& node) const {
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      node._id = _node_num - 1;
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    }
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    static void next(Node& node) {
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      --node._id;
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    }
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    void first(Edge& edge) const {
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      edge._id = _edge_num - 1;
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    }
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    static void next(Edge& edge) {
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      --edge._id;
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    }
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    void first(Arc& arc) const {
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      arc._id = 2 * _edge_num - 1;
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    }
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    static void next(Arc& arc) {
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      --arc._id;
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    }
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    void firstInc(Edge& edge, bool& dir, const Node& node) const {
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      edge._id = node._id >> 1;
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      dir = (node._id & 1) == 0;
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    }
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    void nextInc(Edge& edge, bool& dir) const {
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      Node n = dir ? u(edge) : v(edge);
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      int k = (edge._id >> (_dim-1)) + 1;
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      if (k < _dim) {
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        edge._id = (k << (_dim-1)) |
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          ((n._id >> (k+1)) << k) | (n._id & ((1 << k) - 1));
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        dir = ((n._id >> k) & 1) == 0;
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      } else {
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        edge._id = -1;
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        dir = true;
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      }
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    }
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    void firstOut(Arc& arc, const Node& node) const {
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      arc._id = ((node._id >> 1) << 1) | (~node._id & 1);
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    }
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    void nextOut(Arc& arc) const {
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      Node n = (arc._id & 1) == 1 ? u(arc) : v(arc);
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      int k = (arc._id >> _dim) + 1;
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      if (k < _dim) {
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        arc._id = (k << (_dim-1)) |
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          ((n._id >> (k+1)) << k) | (n._id & ((1 << k) - 1));
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        arc._id = (arc._id << 1) | (~(n._id >> k) & 1);
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      } else {
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        arc._id = -1;
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      }
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    }
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    void firstIn(Arc& arc, const Node& node) const {
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      arc._id = ((node._id >> 1) << 1) | (node._id & 1);
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    }
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    void nextIn(Arc& arc) const {
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      Node n = (arc._id & 1) == 1 ? v(arc) : u(arc);
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      int k = (arc._id >> _dim) + 1;
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      if (k < _dim) {
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        arc._id = (k << (_dim-1)) |
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          ((n._id >> (k+1)) << k) | (n._id & ((1 << k) - 1));
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        arc._id = (arc._id << 1) | ((n._id >> k) & 1);
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      } else {
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        arc._id = -1;
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      }
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    }
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    static bool direction(Arc arc) {
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      return (arc._id & 1) == 1;
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    }
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    static Arc direct(Edge edge, bool dir) {
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      return Arc((edge._id << 1) | (dir ? 1 : 0));
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    }
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    int dimension() const {
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      return _dim;
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    }
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    bool projection(Node node, int n) const {
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      return static_cast<bool>(node._id & (1 << n));
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    }
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    int dimension(Edge edge) const {
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      return edge._id >> (_dim-1);
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    }
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    int dimension(Arc arc) const {
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      return arc._id >> _dim;
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    }
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    static int index(Node node) {
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      return node._id;
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    }
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    Node operator()(int ix) const {
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      return Node(ix);
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    }
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  private:
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    int _dim;
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    int _node_num, _edge_num;
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  };
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  typedef GraphExtender<HypercubeGraphBase> ExtendedHypercubeGraphBase;
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  /// \ingroup graphs
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  ///
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  /// \brief Hypercube graph class
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  ///
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  /// This class implements a special graph type. The nodes of the graph
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  /// are indiced with integers with at most \c dim binary digits.
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  /// Two nodes are connected in the graph if and only if their indices
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  /// differ only on one position in the binary form.
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  ///
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  /// \note The type of the indices is chosen to \c int for efficiency
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  /// reasons. Thus the maximum dimension of this implementation is 26
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  /// (assuming that the size of \c int is 32 bit).
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  ///
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  /// This graph type fully conforms to the \ref concepts::Graph
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  /// "Graph concept".
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  class HypercubeGraph : public ExtendedHypercubeGraphBase {
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    typedef ExtendedHypercubeGraphBase Parent;
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  public:
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    /// \brief Constructs a hypercube graph with \c dim dimensions.
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    ///
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    /// Constructs a hypercube graph with \c dim dimensions.
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    HypercubeGraph(int dim) { construct(dim); }
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    /// \brief The number of dimensions.
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    ///
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    /// Gives back the number of dimensions.
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    int dimension() const {
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      return Parent::dimension();
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    }
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    /// \brief Returns \c true if the n'th bit of the node is one.
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    ///
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    /// Returns \c true if the n'th bit of the node is one.
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    bool projection(Node node, int n) const {
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      return Parent::projection(node, n);
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    }
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    /// \brief The dimension id of an edge.
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    ///
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    /// Gives back the dimension id of the given edge.
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    /// It is in the [0..dim-1] range.
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    int dimension(Edge edge) const {
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      return Parent::dimension(edge);
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    }
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    /// \brief The dimension id of an arc.
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    ///
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    /// Gives back the dimension id of the given arc.
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    /// It is in the [0..dim-1] range.
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    int dimension(Arc arc) const {
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      return Parent::dimension(arc);
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    }
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    /// \brief The index of a node.
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    ///
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    /// Gives back the index of the given node.
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    /// The lower bits of the integer describes the node.
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    static int index(Node node) {
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      return Parent::index(node);
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    }
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    /// \brief Gives back a node by its index.
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    ///
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    /// Gives back a node by its index.
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    Node operator()(int ix) const {
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      return Parent::operator()(ix);
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    }
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    /// \brief Number of nodes.
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    int nodeNum() const { return Parent::nodeNum(); }
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    /// \brief Number of edges.
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    int edgeNum() const { return Parent::edgeNum(); }
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    /// \brief Number of arcs.
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    int arcNum() const { return Parent::arcNum(); }
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    /// \brief Linear combination map.
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    ///
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    /// This map makes possible to give back a linear combination
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    /// for each node. It works like the \c std::accumulate function,
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    /// so it accumulates the \c bf binary function with the \c fv first
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    /// value. The map accumulates only on that positions (dimensions)
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    /// where the index of the node is one. The values that have to be
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    /// accumulated should be given by the \c begin and \c end iterators
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    /// and the length of this range should be equal to the dimension
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    /// number of the graph.
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    ///
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    ///\code
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    /// const int DIM = 3;
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    /// HypercubeGraph graph(DIM);
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    /// dim2::Point<double> base[DIM];
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    /// for (int k = 0; k < DIM; ++k) {
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    ///   base[k].x = rnd();
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    ///   base[k].y = rnd();
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    /// }
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    /// HypercubeGraph::HyperMap<dim2::Point<double> >
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    ///   pos(graph, base, base + DIM, dim2::Point<double>(0.0, 0.0));
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    ///\endcode
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    ///
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    /// \see HypercubeGraph
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    template <typename T, typename BF = std::plus<T> >
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    class HyperMap {
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    public:
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      /// \brief The key type of the map
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      typedef Node Key;
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      /// \brief The value type of the map
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      typedef T Value;
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      /// \brief Constructor for HyperMap.
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      ///
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      /// Construct a HyperMap for the given graph. The values that have
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      /// to be accumulated should be given by the \c begin and \c end
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      /// iterators and the length of this range should be equal to the
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      /// dimension number of the graph.
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      ///
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      /// This map accumulates the \c bf binary function with the \c fv
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      /// first value on that positions (dimensions) where the index of
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      /// the node is one.
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      template <typename It>
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      HyperMap(const Graph& graph, It begin, It end,
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               T fv = 0, const BF& bf = BF())
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        : _graph(graph), _values(begin, end), _first_value(fv), _bin_func(bf)
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      {
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        LEMON_ASSERT(_values.size() == graph.dimension(),
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                     "Wrong size of range");
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      }
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      /// \brief The partial accumulated value.
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      ///
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      /// Gives back the partial accumulated value.
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      Value operator[](const Key& k) const {
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        Value val = _first_value;
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        int id = _graph.index(k);
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        int n = 0;
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        while (id != 0) {
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          if (id & 1) {
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            val = _bin_func(val, _values[n]);
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          }
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          id >>= 1;
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          ++n;
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        }
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        return val;
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      }
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    private:
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      const Graph& _graph;
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      std::vector<T> _values;
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      T _first_value;
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      BF _bin_func;
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    };
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  };
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}
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#endif