Location: LEMON/LEMON-main/lemon/grid_graph.h

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kpeter (Peter Kovacs)
Port grid graph structure from SVN 3503 (ticket #57)
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/* -*- mode: C++; indent-tabs-mode: nil; -*-
*
* This file is a part of LEMON, a generic C++ optimization library.
*
* Copyright (C) 2003-2008
* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
* (Egervary Research Group on Combinatorial Optimization, EGRES).
*
* Permission to use, modify and distribute this software is granted
* provided that this copyright notice appears in all copies. For
* precise terms see the accompanying LICENSE file.
*
* This software is provided "AS IS" with no warranty of any kind,
* express or implied, and with no claim as to its suitability for any
* purpose.
*
*/
#ifndef GRID_GRAPH_H
#define GRID_GRAPH_H
#include <iostream>
#include <lemon/core.h>
#include <lemon/assert.h>
#include <lemon/bits/base_extender.h>
#include <lemon/bits/graph_extender.h>
#include <lemon/dim2.h>
///\ingroup graphs
///\file
///\brief GridGraph class.
namespace lemon {
class GridGraphBase {
public:
typedef GridGraphBase Graph;
class Node;
class Arc;
public:
GridGraphBase() {}
protected:
void construct(int w, int h) {
_height = h; _width = w;
_nodeNum = h * w; _arcNum = 2 * _nodeNum - w - h;
_arcLimit = _nodeNum - w;
}
Arc _down(Node n) const {
if (n.id < _nodeNum - _width) {
return Arc(n.id);
} else {
return INVALID;
}
}
Arc _up(Node n) const {
if (n.id >= _width) {
return Arc(n.id - _width);
} else {
return INVALID;
}
}
Arc _right(Node n) const {
if (n.id % _width < _width - 1) {
return _arcLimit + n.id % _width + (n.id / _width) * (_width - 1);
} else {
return INVALID;
}
}
Arc _left(Node n) const {
if (n.id % _width > 0) {
return _arcLimit + n.id % _width + (n.id / _width) * (_width - 1) - 1;
} else {
return INVALID;
}
}
public:
Node operator()(int i, int j) const {
LEMON_ASSERT(0 <= i && i < width() &&
0 <= j && j < height(), "lemon::GridGraph::IndexError");
return Node(i + j * _width);
}
int row(Node n) const {
return n.id / _width;
}
int col(Node n) const {
return n.id % _width;
}
int width() const {
return _width;
}
int height() const {
return _height;
}
typedef True NodeNumTag;
typedef True ArcNumTag;
int nodeNum() const { return _nodeNum; }
int arcNum() const { return _arcNum; }
int maxNodeId() const { return nodeNum() - 1; }
int maxArcId() const { return arcNum() - 1; }
Node source(Arc e) const {
if (e.id < _arcLimit) {
return e.id;
} else {
return (e.id - _arcLimit) % (_width - 1) +
(e.id - _arcLimit) / (_width - 1) * _width;
}
}
Node target(Arc e) const {
if (e.id < _arcLimit) {
return e.id + _width;
} else {
return (e.id - _arcLimit) % (_width - 1) +
(e.id - _arcLimit) / (_width - 1) * _width + 1;
}
}
static int id(Node v) { return v.id; }
static int id(Arc e) { return e.id; }
static Node nodeFromId(int id) { return Node(id);}
static Arc arcFromId(int id) { return Arc(id);}
typedef True FindArcTag;
Arc findArc(Node u, Node v, Arc prev = INVALID) const {
if (prev != INVALID) return INVALID;
if (v.id - u.id == _width) return Arc(u.id);
if (v.id - u.id == 1 && u.id % _width < _width - 1) {
return Arc(u.id / _width * (_width - 1) +
u.id % _width + _arcLimit);
}
return INVALID;
}
class Node {
friend class GridGraphBase;
protected:
int id;
Node(int _id) : id(_id) {}
public:
Node() {}
Node (Invalid) { id = -1; }
bool operator==(const Node node) const { return id == node.id; }
bool operator!=(const Node node) const { return id != node.id; }
bool operator<(const Node node) const { return id < node.id; }
};
class Arc {
friend class GridGraphBase;
protected:
int id;
Arc(int _id) : id(_id) {}
public:
Arc() {}
Arc (Invalid) { id = -1; }
bool operator==(const Arc arc) const { return id == arc.id; }
bool operator!=(const Arc arc) const { return id != arc.id; }
bool operator<(const Arc arc) const { return id < arc.id; }
};
void first(Node& node) const {
node.id = nodeNum() - 1;
}
static void next(Node& node) {
--node.id;
}
void first(Arc& arc) const {
arc.id = arcNum() - 1;
}
static void next(Arc& arc) {
--arc.id;
}
void firstOut(Arc& arc, const Node& node) const {
if (node.id < _nodeNum - _width) {
arc.id = node.id;
} else if (node.id % _width < _width - 1) {
arc.id = _arcLimit + node.id % _width +
(node.id / _width) * (_width - 1);
} else {
arc.id = -1;
}
}
void nextOut(Arc& arc) const {
if (arc.id >= _arcLimit) {
arc.id = -1;
} else if (arc.id % _width < _width - 1) {
arc.id = _arcLimit + arc.id % _width +
(arc.id / _width) * (_width - 1);
} else {
arc.id = -1;
}
}
void firstIn(Arc& arc, const Node& node) const {
if (node.id >= _width) {
arc.id = node.id - _width;
} else if (node.id % _width > 0) {
arc.id = _arcLimit + node.id % _width +
(node.id / _width) * (_width - 1) - 1;
} else {
arc.id = -1;
}
}
void nextIn(Arc& arc) const {
if (arc.id >= _arcLimit) {
arc.id = -1;
} else if (arc.id % _width > 0) {
arc.id = _arcLimit + arc.id % _width +
(arc.id / _width + 1) * (_width - 1) - 1;
} else {
arc.id = -1;
}
}
private:
int _width, _height;
int _nodeNum, _arcNum;
int _arcLimit;
};
typedef GraphExtender<UndirDigraphExtender<GridGraphBase> >
ExtendedGridGraphBase;
/// \ingroup graphs
///
/// \brief Grid graph class
///
/// This class implements a special graph type. The nodes of the
/// graph can be indiced by two integer \c (i,j) value where \c i
/// is in the \c [0,width) range and j is in the [0, height) range.
/// Two nodes are connected in the graph if the indices differ only
/// on one position and only one is the difference.
///
/// \image html grid_graph.png
/// \image latex grid_graph.eps "Grid graph" width=\textwidth
///
/// The graph can be indiced in the following way:
///\code
/// GridGraph gr(w, h);
/// GridGraph::NodeMap<int> val(gr);
/// for (int i = 0; i < gr.width(); ++i) {
/// for (int j = 0; j < gr.height(); ++j) {
/// val[gr(i, j)] = i + j;
/// }
/// }
///\endcode
///
/// This graph type is fully conform to the \ref concepts::Graph
/// "Undirected Graph" concept, and it also has an important extra
/// feature that its maps are real \ref concepts::ReferenceMap
/// "reference map"s.
class GridGraph : public ExtendedGridGraphBase {
public:
typedef ExtendedGridGraphBase Parent;
/// \brief Map to get the indices of the nodes as dim2::Point<int>.
///
/// Map to get the indices of the nodes as dim2::Point<int>.
class IndexMap {
public:
/// The key type of the map
typedef GridGraph::Node Key;
/// The value type of the map
typedef dim2::Point<int> Value;
/// Constructor
IndexMap(const GridGraph& graph) : _graph(graph) {}
/// The subscript operator
Value operator[](const Key& key) const {
return dim2::Point<int>(_graph.row(key), _graph.col(key));
}
private:
const GridGraph& _graph;
};
/// \brief Map to get the row of the nodes.
///
/// Map to get the row of the nodes.
class RowMap {
public:
/// The key type of the map
typedef GridGraph::Node Key;
/// The value type of the map
typedef int Value;
/// Constructor
RowMap(const GridGraph& graph) : _graph(graph) {}
/// The subscript operator
Value operator[](const Key& key) const {
return _graph.row(key);
}
private:
const GridGraph& _graph;
};
/// \brief Map to get the column of the nodes.
///
/// Map to get the column of the nodes.
class ColMap {
public:
/// The key type of the map
typedef GridGraph::Node Key;
/// The value type of the map
typedef int Value;
/// Constructor
ColMap(const GridGraph& graph) : _graph(graph) {}
/// The subscript operator
Value operator[](const Key& key) const {
return _graph.col(key);
}
private:
const GridGraph& _graph;
};
/// \brief Constructor
///
/// Constructor.
/// \param width The width of the grid.
/// \param height The height of the grid.
GridGraph(int width, int height) { construct(width, height); }
/// \brief Resize the graph
///
/// Resize the grid.
void resize(int width, int height) {
Parent::notifier(Arc()).clear();
Parent::notifier(Edge()).clear();
Parent::notifier(Node()).clear();
construct(width, height);
Parent::notifier(Node()).build();
Parent::notifier(Edge()).build();
Parent::notifier(Arc()).build();
}
/// \brief The node on the given position.
///
/// Gives back the node on the given position.
Node operator()(int i, int j) const {
return Parent::operator()(i, j);
}
/// \brief Gives back the row index of the node.
///
/// Gives back the row index of the node.
int row(Node n) const {
return Parent::row(n);
}
/// \brief Gives back the column index of the node.
///
/// Gives back the column index of the node.
int col(Node n) const {
return Parent::col(n);
}
/// \brief Gives back the width of the grid.
///
/// Gives back the width of the grid.
int width() const {
return Parent::width();
}
/// \brief Gives back the height of the grid.
///
/// Gives back the height of the grid.
int height() const {
return Parent::height();
}
/// \brief Gives back the arc goes down from the node.
///
/// Gives back the arc goes down from the node. If there is not
/// outgoing arc then it gives back \c INVALID.
Arc down(Node n) const {
Edge e = _down(n);
return e != INVALID ? direct(e, true) : INVALID;
}
/// \brief Gives back the arc goes up from the node.
///
/// Gives back the arc goes up from the node. If there is not
/// outgoing arc then it gives back \c INVALID.
Arc up(Node n) const {
Edge e = _up(n);
return e != INVALID ? direct(e, false) : INVALID;
}
/// \brief Gives back the arc goes right from the node.
///
/// Gives back the arc goes right from the node. If there is not
/// outgoing arc then it gives back \c INVALID.
Arc right(Node n) const {
Edge e = _right(n);
return e != INVALID ? direct(e, true) : INVALID;
}
/// \brief Gives back the arc goes left from the node.
///
/// Gives back the arc goes left from the node. If there is not
/// outgoing arc then it gives back \c INVALID.
Arc left(Node n) const {
Edge e = _left(n);
return e != INVALID ? direct(e, false) : INVALID;
}
}; // class GridGraph
/// \brief Index map of the grid graph
///
/// Just returns an IndexMap for the grid graph.
inline GridGraph::IndexMap indexMap(const GridGraph& graph) {
return GridGraph::IndexMap(graph);
}
/// \brief Row map of the grid graph
///
/// Just returns a RowMap for the grid graph.
inline GridGraph::RowMap rowMap(const GridGraph& graph) {
return GridGraph::RowMap(graph);
}
/// \brief Column map of the grid graph
///
/// Just returns a ColMap for the grid graph.
inline GridGraph::ColMap colMap(const GridGraph& graph) {
return GridGraph::ColMap(graph);
}
}
#endif // GRID_GRAPH_H