/* -*- mode: C++; indent-tabs-mode: nil; -*-
* This file is a part of LEMON, a generic C++ optimization library.
* Copyright (C) 2003-2009
* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
* (Egervary Research Group on Combinatorial Optimization, EGRES).
* Permission to use, modify and distribute this software is granted
* provided that this copyright notice appears in all copies. For
* precise terms see the accompanying LICENSE file.
* This software is provided "AS IS" with no warranty of any kind,
* express or implied, and with no claim as to its suitability for any
#include <lemon/bits/graph_extender.h>
#include <lemon/assert.h>
///\brief GridGraph class.
typedef GridGraphBase Graph;
void construct(int width, int height) {
_width = width; _height = height;
_node_num = width * height;
_edge_num = 2 * _node_num - width - height;
_edge_limit = _node_num - _width;
Node operator()(int i, int j) const {
LEMON_DEBUG(0 <= i && i < _width &&
0 <= j && j < _height, "Index out of range");
return Node(i + j * _width);
dim2::Point<int> pos(Node n) const {
return dim2::Point<int>(col(n), row(n));
int nodeNum() const { return _node_num; }
int edgeNum() const { return _edge_num; }
int arcNum() const { return 2 * _edge_num; }
Node u(Edge edge) const {
if (edge._id < _edge_limit) {
return (edge._id - _edge_limit) % (_width - 1) +
(edge._id - _edge_limit) / (_width - 1) * _width;
Node v(Edge edge) const {
if (edge._id < _edge_limit) {
return edge._id + _width;
return (edge._id - _edge_limit) % (_width - 1) +
(edge._id - _edge_limit) / (_width - 1) * _width + 1;
Node source(Arc arc) const {
return (arc._id & 1) == 1 ? u(arc) : v(arc);
Node target(Arc arc) const {
return (arc._id & 1) == 1 ? v(arc) : u(arc);
static int id(Node node) { return node._id; }
static int id(Edge edge) { return edge._id; }
static int id(Arc arc) { return arc._id; }
int maxNodeId() const { return _node_num - 1; }
int maxEdgeId() const { return _edge_num - 1; }
int maxArcId() const { return 2 * _edge_num - 1; }
static Node nodeFromId(int id) { return Node(id);}
static Edge edgeFromId(int id) { return Edge(id);}
static Arc arcFromId(int id) { return Arc(id);}
typedef True FindEdgeTag;
Edge findEdge(Node u, Node v, Edge prev = INVALID) const {
if (prev != INVALID) return INVALID;
if (v._id - u._id == _width)
if (v._id - u._id == 1 && u._id % _width < _width - 1) {
return Edge(u._id / _width * (_width - 1) +
u._id % _width + _edge_limit);
if (u._id - v._id == _width)
if (u._id - v._id == 1 && v._id % _width < _width - 1) {
return Edge(v._id / _width * (_width - 1) +
v._id % _width + _edge_limit);
Arc findArc(Node u, Node v, Arc prev = INVALID) const {
if (prev != INVALID) return INVALID;
if (v._id - u._id == _width)
return Arc((u._id << 1) | 1);
if (v._id - u._id == 1 && u._id % _width < _width - 1) {
return Arc(((u._id / _width * (_width - 1) +
u._id % _width + _edge_limit) << 1) | 1);
if (u._id - v._id == _width)
if (u._id - v._id == 1 && v._id % _width < _width - 1) {
return Arc((v._id / _width * (_width - 1) +
v._id % _width + _edge_limit) << 1);
friend class GridGraphBase;
Node(int id) : _id(id) {}
Node (Invalid) : _id(-1) {}
bool operator==(const Node node) const {return _id == node._id;}
bool operator!=(const Node node) const {return _id != node._id;}
bool operator<(const Node node) const {return _id < node._id;}
friend class GridGraphBase;
Edge(int id) : _id(id) {}
Edge (Invalid) : _id(-1) {}
bool operator==(const Edge edge) const {return _id == edge._id;}
bool operator!=(const Edge edge) const {return _id != edge._id;}
bool operator<(const Edge edge) const {return _id < edge._id;}
friend class GridGraphBase;
Arc (Invalid) : _id(-1) {}
operator Edge() const { return _id != -1 ? Edge(_id >> 1) : INVALID; }
bool operator==(const Arc arc) const {return _id == arc._id;}
bool operator!=(const Arc arc) const {return _id != arc._id;}
bool operator<(const Arc arc) const {return _id < arc._id;}
static bool direction(Arc arc) {
return (arc._id & 1) == 1;
static Arc direct(Edge edge, bool dir) {
return Arc((edge._id << 1) | (dir ? 1 : 0));
void first(Node& node) const {
node._id = _node_num - 1;
static void next(Node& node) {
void first(Edge& edge) const {
edge._id = _edge_num - 1;
static void next(Edge& edge) {
void first(Arc& arc) const {
arc._id = 2 * _edge_num - 1;
static void next(Arc& arc) {
void firstOut(Arc& arc, const Node& node) const {
if (node._id % _width < _width - 1) {
arc._id = (_edge_limit + node._id % _width +
(node._id / _width) * (_width - 1)) << 1 | 1;
if (node._id < _node_num - _width) {
arc._id = node._id << 1 | 1;
if (node._id % _width > 0) {
arc._id = (_edge_limit + node._id % _width +
(node._id / _width) * (_width - 1) - 1) << 1;
if (node._id >= _width) {
arc._id = (node._id - _width) << 1;
void nextOut(Arc& arc) const {
if ((arc._id & 1) == 1) {
if (nid >= _edge_limit) {
nid = (nid - _edge_limit) % (_width - 1) +
(nid - _edge_limit) / (_width - 1) * _width;
if (nid < _node_num - _width) {
arc._id = (_edge_limit + nid % _width +
(nid / _width) * (_width - 1) - 1) << 1;
arc._id = (nid - _width) << 1;
if (nid >= _edge_limit) {
nid = (nid - _edge_limit) % (_width - 1) +
(nid - _edge_limit) / (_width - 1) * _width + 1;
arc._id = (nid - _width) << 1;
void firstIn(Arc& arc, const Node& node) const {
if (node._id % _width < _width - 1) {
arc._id = (_edge_limit + node._id % _width +
(node._id / _width) * (_width - 1)) << 1;
if (node._id < _node_num - _width) {
if (node._id % _width > 0) {
arc._id = (_edge_limit + node._id % _width +
(node._id / _width) * (_width - 1) - 1) << 1 | 1;
if (node._id >= _width) {
arc._id = (node._id - _width) << 1 | 1;
void nextIn(Arc& arc) const {
if ((arc._id & 1) == 0) {
if (nid >= _edge_limit) {
nid = (nid - _edge_limit) % (_width - 1) +
(nid - _edge_limit) / (_width - 1) * _width;
if (nid < _node_num - _width) {
arc._id = (_edge_limit + nid % _width +
(nid / _width) * (_width - 1) - 1) << 1 | 1;
arc._id = (nid - _width) << 1 | 1;
if (nid >= _edge_limit) {
nid = (nid - _edge_limit) % (_width - 1) +
(nid - _edge_limit) / (_width - 1) * _width + 1;
arc._id = (nid - _width) << 1 | 1;
void firstInc(Edge& edge, bool& dir, const Node& node) const {
if (node._id % _width < _width - 1) {
edge._id = _edge_limit + node._id % _width +
(node._id / _width) * (_width - 1);
if (node._id < _node_num - _width) {
if (node._id % _width > 0) {
edge._id = _edge_limit + node._id % _width +
(node._id / _width) * (_width - 1) - 1;
if (node._id >= _width) {
edge._id = node._id - _width;
void nextInc(Edge& edge, bool& dir) const {
if (nid >= _edge_limit) {
nid = (nid - _edge_limit) % (_width - 1) +
(nid - _edge_limit) / (_width - 1) * _width;
if (nid < _node_num - _width) {
edge._id = _edge_limit + nid % _width +
(nid / _width) * (_width - 1) - 1;
if (nid >= _edge_limit) {
nid = (nid - _edge_limit) % (_width - 1) +
(nid - _edge_limit) / (_width - 1) * _width + 1;
Arc right(Node n) const {
if (n._id % _width < _width - 1) {
return Arc(((_edge_limit + n._id % _width +
(n._id / _width) * (_width - 1)) << 1) | 1);
if (n._id % _width > 0) {
return Arc((_edge_limit + n._id % _width +
(n._id / _width) * (_width - 1) - 1) << 1);
if (n._id < _edge_limit) {
return Arc((n._id << 1) | 1);
return Arc((n._id - _width) << 1);
int _node_num, _edge_num;
typedef GraphExtender<GridGraphBase> ExtendedGridGraphBase;
/// \brief Grid graph class
/// GridGraph implements a special graph type. The nodes of the
/// graph can be indexed by two integer values \c (i,j) where \c i is
/// in the range <tt>[0..width()-1]</tt> and j is in the range
/// <tt>[0..height()-1]</tt>. Two nodes are connected in the graph if
/// the indices differ exactly on one position and the difference is
/// also exactly one. The nodes of the graph can be obtained by position
/// using the \c operator()() function and the indices of the nodes can
/// be obtained using \c pos(), \c col() and \c row() members. The outgoing
/// arcs can be retrieved with the \c right(), \c up(), \c left()
/// and \c down() functions, where the bottom-left corner is the
/// This class is completely static and it needs constant memory space.
/// Thus you can neither add nor delete nodes or edges, however
/// the structure can be resized using resize().
/// \image html grid_graph.png
/// \image latex grid_graph.eps "Grid graph" width=\textwidth
/// A short example about the basic usage:
/// GridGraph graph(rows, cols);
/// GridGraph::NodeMap<int> val(graph);
/// for (int i = 0; i < graph.width(); ++i) {
/// for (int j = 0; j < graph.height(); ++j) {
/// val[graph(i, j)] = i + j;
/// This type fully conforms to the \ref concepts::Graph "Graph concept".
/// Most of its member functions and nested classes are documented
/// only in the concept class.
/// This class provides constant time counting for nodes, edges and arcs.
class GridGraph : public ExtendedGridGraphBase {
typedef ExtendedGridGraphBase Parent;
/// \brief Map to get the indices of the nodes as \ref dim2::Point
/// Map to get the indices of the nodes as \ref dim2::Point
/// \brief The key type of the map
typedef GridGraph::Node Key;
/// \brief The value type of the map
typedef dim2::Point<int> Value;
IndexMap(const GridGraph& graph) : _graph(graph) {}
/// \brief The subscript operator
Value operator[](Key key) const {
/// \brief Map to get the column of the nodes.
/// Map to get the column of the nodes.
/// \brief The key type of the map
typedef GridGraph::Node Key;
/// \brief The value type of the map
ColMap(const GridGraph& graph) : _graph(graph) {}
/// \brief The subscript operator
Value operator[](Key key) const {
/// \brief Map to get the row of the nodes.
/// Map to get the row of the nodes.
/// \brief The key type of the map
typedef GridGraph::Node Key;
/// \brief The value type of the map
RowMap(const GridGraph& graph) : _graph(graph) {}
/// \brief The subscript operator
Value operator[](Key key) const {
/// Construct a grid graph with the given size.
GridGraph(int width, int height) { construct(width, height); }
/// \brief Resizes the graph
/// This function resizes the graph. It fully destroys and
/// rebuilds the structure, therefore the maps of the graph will be
/// reallocated automatically and the previous values will be lost.
void resize(int width, int height) {
Parent::notifier(Arc()).clear();
Parent::notifier(Edge()).clear();
Parent::notifier(Node()).clear();
construct(width, height);
Parent::notifier(Node()).build();
Parent::notifier(Edge()).build();
Parent::notifier(Arc()).build();
/// \brief The node on the given position.
/// Gives back the node on the given position.
Node operator()(int i, int j) const {
return Parent::operator()(i, j);
/// \brief The column index of the node.
/// Gives back the column index of the node.
/// \brief The row index of the node.
/// Gives back the row index of the node.
/// \brief The position of the node.
/// Gives back the position of the node, ie. the <tt>(col,row)</tt> pair.
dim2::Point<int> pos(Node n) const {
/// \brief The number of the columns.
/// Gives back the number of the columns.
/// \brief The number of the rows.
/// Gives back the number of the rows.
/// \brief The arc goes right from the node.
/// Gives back the arc goes right from the node. If there is not
/// outgoing arc then it gives back INVALID.
Arc right(Node n) const {
/// \brief The arc goes left from the node.
/// Gives back the arc goes left from the node. If there is not
/// outgoing arc then it gives back INVALID.
/// \brief The arc goes up from the node.
/// Gives back the arc goes up from the node. If there is not
/// outgoing arc then it gives back INVALID.
/// \brief The arc goes down from the node.
/// Gives back the arc goes down from the node. If there is not
/// outgoing arc then it gives back INVALID.
/// \brief Index map of the grid graph
/// Just returns an IndexMap for the grid graph.
IndexMap indexMap() const {
/// \brief Row map of the grid graph
/// Just returns a RowMap for the grid graph.
/// \brief Column map of the grid graph
/// Just returns a ColMap for the grid graph.