/* -*- mode: C++; indent-tabs-mode: nil; -*-
* This file is a part of LEMON, a generic C++ optimization library.
* Copyright (C) 2003-2008
* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
* (Egervary Research Group on Combinatorial Optimization, EGRES).
* Permission to use, modify and distribute this software is granted
* provided that this copyright notice appears in all copies. For
* precise terms see the accompanying LICENSE file.
* This software is provided "AS IS" with no warranty of any kind,
* express or implied, and with no claim as to its suitability for any
///\brief Tools to manage RGB colors.
///Data structure representing RGB colors.
///Data structure representing RGB colors.
Color(double r,double g,double b) :_r(r),_g(g),_b(b) {};
double & red() {return _r;}
///Return the red component
const double & red() const {return _r;}
///Set the green component
double & green() {return _g;}
///Return the green component
const double & green() const {return _g;}
///Set the blue component
double & blue() {return _b;}
///Return the blue component
const double & blue() const {return _b;}
///Set the color components
void set(double r,double g,double b) { _r=r;_g=g;_b=b; };
extern const Color WHITE;
extern const Color BLACK;
extern const Color GREEN;
/// Yellow color constant
extern const Color YELLOW;
/// Magenta color constant
extern const Color MAGENTA;
/// Dark red color constant
extern const Color DARK_RED;
/// Dark green color constant
extern const Color DARK_GREEN;
/// Drak blue color constant
extern const Color DARK_BLUE;
/// Dark yellow color constant
extern const Color DARK_YELLOW;
/// Dark magenta color constant
extern const Color DARK_MAGENTA;
/// Dark cyan color constant
extern const Color DARK_CYAN;
///Map <tt>int</tt>s to different <tt>Color</tt>s
///This map assigns one of the predefined \ref Color "Color"s to
///each <tt>int</tt>. It is possible to change the colors as well as
///their number. The integer range is cyclically mapped to the
///provided set of colors.
///This is a true \ref concepts::ReferenceMap "reference map", so
///you can also change the actual colors.
class Palette : public MapBase<int,Color>
std::vector<Color> colors;
///\param have_white Indicates whether white is among the
///provided initial colors (\c true) or not (\c false). If it is true,
///white will be assigned to \c 0.
///\param num The number of the allocated colors. If it is \c -1,
///the default color configuration is set up (26 color plus optionaly the
///white). If \c num is less then 26/27 then the default color
///list is cut. Otherwise the color list is filled repeatedly with
///the default color list. (The colors can be changed later on.)
Palette(bool have_white=false,int num=-1)
if(have_white) colors.push_back(Color(1,1,1));
colors.push_back(Color(0,0,0));
colors.push_back(Color(1,0,0));
colors.push_back(Color(0,1,0));
colors.push_back(Color(0,0,1));
colors.push_back(Color(1,1,0));
colors.push_back(Color(1,0,1));
colors.push_back(Color(0,1,1));
colors.push_back(Color(.5,0,0));
colors.push_back(Color(0,.5,0));
colors.push_back(Color(0,0,.5));
colors.push_back(Color(.5,.5,0));
colors.push_back(Color(.5,0,.5));
colors.push_back(Color(0,.5,.5));
colors.push_back(Color(.5,.5,.5));
colors.push_back(Color(1,.5,.5));
colors.push_back(Color(.5,1,.5));
colors.push_back(Color(.5,.5,1));
colors.push_back(Color(1,1,.5));
colors.push_back(Color(1,.5,1));
colors.push_back(Color(.5,1,1));
colors.push_back(Color(1,.5,0));
colors.push_back(Color(.5,1,0));
colors.push_back(Color(1,0,.5));
colors.push_back(Color(0,1,.5));
colors.push_back(Color(0,.5,1));
colors.push_back(Color(.5,0,1));
} while(int(colors.size())<num);
if(num>=0) colors.resize(num);
return colors[i%colors.size()];
const Color &operator[](int i) const
return colors[i%colors.size()];
void set(int i,const Color &c)
colors[i%colors.size()]=c;
///Adds a new color to the end of the color list.
///Sets the number of the existing colors.
void resize(int s) { colors.resize(s);}
///Returns the number of the existing colors.
int size() const { return int(colors.size());}
///Returns a visibly distinct \ref Color
///Returns a \ref Color which is as different from the given parameter
inline Color distantColor(const Color &c)
return Color(c.red()<.5?1:0,c.green()<.5?1:0,c.blue()<.5?1:0);
///Returns black for light colors and white for the dark ones.
///Returns black for light colors and white for the dark ones.
inline Color distantBW(const Color &c){
return (.2125*c.red()+.7154*c.green()+.0721*c.blue())<.5 ? WHITE : BLACK;
} //END OF NAMESPACE LEMON