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ListDigraph Class Reference

Detailed Description

ListDigraph is a versatile and fast directed graph implementation based on linked lists that are stored in std::vector structures.

This type fully conforms to the Digraph concept and it also provides several useful additional functionalities. Most of its member functions and nested classes are documented only in the concept class.

This class provides only linear time counting for nodes and arcs.

See Also
concepts::Digraph
ListGraph

#include <lemon/list_graph.h>

Inherits DigraphExtender< Base >.

Classes

class  Snapshot
 Class to make a snapshot of the digraph and restore it later. More...
 

Public Member Functions

 ListDigraph ()
 Constructor. More...
 
Node addNode ()
 Add a new node to the digraph. More...
 
Arc addArc (Node s, Node t)
 Add a new arc to the digraph. More...
 
void erase (Node n)
 Erase a node from the digraph. More...
 
void erase (Arc a)
 Erase an arc from the digraph. More...
 
bool valid (Node n) const
 Node validity check. More...
 
bool valid (Arc a) const
 Arc validity check. More...
 
void changeTarget (Arc a, Node n)
 Change the target node of an arc. More...
 
void changeSource (Arc a, Node n)
 Change the source node of an arc. More...
 
void reverseArc (Arc a)
 Reverse the direction of an arc. More...
 
void contract (Node u, Node v, bool r=true)
 Contract two nodes. More...
 
Node split (Node n, bool connect=true)
 Split a node. More...
 
Node split (Arc a)
 Split an arc. More...
 
void clear ()
 Clear the digraph. More...
 
void reserveNode (int n)
 Reserve memory for nodes. More...
 
void reserveArc (int m)
 Reserve memory for arcs. More...
 

Private Member Functions

 ListDigraph (const ListDigraph &)
 Digraphs are not copy constructible. Use DigraphCopy instead.
 
void operator= (const ListDigraph &)
 Assignment of a digraph to another one is not allowed. Use DigraphCopy instead.
 

Constructor & Destructor Documentation

ListDigraph ( )
inline

Constructor.

Member Function Documentation

Node addNode ( )
inline

This function adds a new node to the digraph.

Returns
The new node.
Arc addArc ( Node  s,
Node  t 
)
inline

This function adds a new arc to the digraph with source node s and target node t.

Returns
The new arc.
void erase ( Node  n)
inline

This function erases the given node along with its outgoing and incoming arcs from the digraph.

Note
All iterators referencing the removed node or the connected arcs are invalidated, of course.
void erase ( Arc  a)
inline

This function erases the given arc from the digraph.

Note
All iterators referencing the removed arc are invalidated, of course.
bool valid ( Node  n) const
inline

This function gives back true if the given node is valid, i.e. it is a real node of the digraph.

Warning
A removed node could become valid again if new nodes are added to the digraph.
bool valid ( Arc  a) const
inline

This function gives back true if the given arc is valid, i.e. it is a real arc of the digraph.

Warning
A removed arc could become valid again if new arcs are added to the digraph.
void changeTarget ( Arc  a,
Node  n 
)
inline

This function changes the target node of the given arc a to n.

Note
ArcIt and OutArcIt iterators referencing the changed arc remain valid, but InArcIt iterators are invalidated.
Warning
This functionality cannot be used together with the Snapshot feature.
void changeSource ( Arc  a,
Node  n 
)
inline

This function changes the source node of the given arc a to n.

Note
InArcIt iterators referencing the changed arc remain valid, but ArcIt and OutArcIt iterators are invalidated.
Warning
This functionality cannot be used together with the Snapshot feature.
void reverseArc ( Arc  a)
inline

This function reverses the direction of the given arc.

Note
ArcIt, OutArcIt and InArcIt iterators referencing the changed arc are invalidated.
Warning
This functionality cannot be used together with the Snapshot feature.
void contract ( Node  u,
Node  v,
bool  r = true 
)
inline

This function contracts the given two nodes. Node v is removed, but instead of deleting its incident arcs, they are joined to node u. If the last parameter r is true (this is the default value), then the newly created loops are removed.

Note
The moved arcs are joined to node u using changeSource() or changeTarget(), thus ArcIt and OutArcIt iterators are invalidated for the outgoing arcs of node v and InArcIt iterators are invalidated for the incoming arcs of v. Moreover all iterators referencing node v or the removed loops are also invalidated. Other iterators remain valid.
Warning
This functionality cannot be used together with the Snapshot feature.
Node split ( Node  n,
bool  connect = true 
)
inline

This function splits the given node. First, a new node is added to the digraph, then the source of each outgoing arc of node n is moved to this new node. If the second parameter connect is true (this is the default value), then a new arc from node n to the newly created node is also added.

Returns
The newly created node.
Note
All iterators remain valid.
Warning
This functionality cannot be used together with the Snapshot feature.
Node split ( Arc  a)
inline

This function splits the given arc. First, a new node v is added to the digraph, then the target node of the original arc is set to v. Finally, an arc from v to the original target is added.

Returns
The newly created node.
Note
InArcIt iterators referencing the original arc are invalidated. Other iterators remain valid.
Warning
This functionality cannot be used together with the Snapshot feature.
void clear ( )
inline

This function erases all nodes and arcs from the digraph.

Note
All iterators of the digraph are invalidated, of course.
void reserveNode ( int  n)
inline

Using this function, it is possible to avoid superfluous memory allocation: if you know that the digraph you want to build will be large (e.g. it will contain millions of nodes and/or arcs), then it is worth reserving space for this amount before starting to build the digraph.

See Also
reserveArc()
void reserveArc ( int  m)
inline

Using this function, it is possible to avoid superfluous memory allocation: if you know that the digraph you want to build will be large (e.g. it will contain millions of nodes and/or arcs), then it is worth reserving space for this amount before starting to build the digraph.

See Also
reserveNode()