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SmartBpGraph Class Reference

Detailed Description

SmartBpGraph is a simple and fast bipartite graph implementation. It is also quite memory efficient but at the price that it does not support node and edge deletion (except for the Snapshot feature).

This type fully conforms to the BpGraph concept and it also provides some additional functionalities. Most of its member functions and nested classes are documented only in the concept class.

This class provides constant time counting for nodes, edges and arcs.

See Also
concepts::BpGraph
SmartGraph

#include <lemon/smart_graph.h>

Inherits BpGraphExtender< Base >.

Classes

class  Snapshot
 Class to make a snapshot of the graph and to restore it later. More...
 

Public Member Functions

 SmartBpGraph ()
 Constructor. More...
 
RedNode addRedNode ()
 Add a new red node to the graph. More...
 
BlueNode addBlueNode ()
 Add a new blue node to the graph. More...
 
Edge addEdge (RedNode u, BlueNode v)
 Add a new edge to the graph. More...
 
bool valid (Node n) const
 Node validity check. More...
 
bool valid (Edge e) const
 Edge validity check. More...
 
bool valid (Arc a) const
 Arc validity check. More...
 
void clear ()
 Clear the graph. More...
 
void reserveNode (int n)
 Reserve memory for nodes. More...
 
void reserveEdge (int m)
 Reserve memory for edges. More...
 

Private Member Functions

 SmartBpGraph (const SmartBpGraph &)
 Graphs are not copy constructible. Use GraphCopy instead.
 
void operator= (const SmartBpGraph &)
 Assignment of a graph to another one is not allowed. Use GraphCopy instead.
 

Constructor & Destructor Documentation

SmartBpGraph ( )
inline

Constructor.

Member Function Documentation

RedNode addRedNode ( )
inline

This function adds a red new node to the graph.

Returns
The new node.
BlueNode addBlueNode ( )
inline

This function adds a blue new node to the graph.

Returns
The new node.
Edge addEdge ( RedNode  u,
BlueNode  v 
)
inline

This function adds a new edge to the graph between nodes u and v with inherent orientation from node u to node v.

Returns
The new edge.
bool valid ( Node  n) const
inline

This function gives back true if the given node is valid, i.e. it is a real node of the graph.

Warning
A removed node (using Snapshot) could become valid again if new nodes are added to the graph.
bool valid ( Edge  e) const
inline

This function gives back true if the given edge is valid, i.e. it is a real edge of the graph.

Warning
A removed edge (using Snapshot) could become valid again if new edges are added to the graph.
bool valid ( Arc  a) const
inline

This function gives back true if the given arc is valid, i.e. it is a real arc of the graph.

Warning
A removed arc (using Snapshot) could become valid again if new edges are added to the graph.
void clear ( )
inline

This function erases all nodes and arcs from the graph.

void reserveNode ( int  n)
inline

Using this function, it is possible to avoid superfluous memory allocation: if you know that the graph you want to build will be large (e.g. it will contain millions of nodes and/or edges), then it is worth reserving space for this amount before starting to build the graph.

See Also
reserveEdge()
void reserveEdge ( int  m)
inline

Using this function, it is possible to avoid superfluous memory allocation: if you know that the graph you want to build will be large (e.g. it will contain millions of nodes and/or edges), then it is worth reserving space for this amount before starting to build the graph.

See Also
reserveNode()