lemon/concept/graph_component.h
author deba
Mon, 06 Mar 2006 10:28:37 +0000
changeset 1999 2ff283124dfc
parent 1993 2115143eceea
child 2111 ea1fa1bc3f6d
permissions -rw-r--r--
Clarifing alteration observing system
It is directly connected now to a container
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2006
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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///\ingroup graph_concepts
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///\file
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///\brief The graph components.
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#ifndef LEMON_CONCEPT_GRAPH_COMPONENT_H
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#define LEMON_CONCEPT_GRAPH_COMPONENT_H
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#include <lemon/bits/invalid.h>
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#include <lemon/concept/maps.h>
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#include <lemon/bits/alteration_notifier.h>
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namespace lemon {
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  namespace concept {
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    /****************   Graph iterator concepts   ****************/
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    /// Skeleton class for graph Node and Edge types
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    /// This class describes the interface of Node and Edge (and UEdge
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    /// in undirected graphs) subtypes of graph types.
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    ///
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    /// \note This class is a template class so that we can use it to
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    /// create graph skeleton classes. The reason for this is than Node
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    /// and Edge types should \em not derive from the same base class.
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    /// For Node you should instantiate it with character 'n' and for Edge
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    /// with 'e'.
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#ifndef DOXYGEN
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    template <char _selector = '0'>
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#endif
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    class GraphItem {
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    public:
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      /// Default constructor.
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      /// \warning The default constructor is not required to set
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      /// the item to some well-defined value. So you should consider it
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      /// as uninitialized.
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      GraphItem() {}
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      /// Copy constructor.
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      /// Copy constructor.
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      ///
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      GraphItem(GraphItem const&) {}
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      /// Invalid constructor \& conversion.
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      /// This constructor initializes the item to be invalid.
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      /// \sa Invalid for more details.
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      GraphItem(Invalid) {}
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      /// Assign operator for nodes.
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      /// The nodes are assignable. 
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      ///
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      GraphItem& operator=(GraphItem const&) { return *this; }
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      /// Equality operator.
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      /// Two iterators are equal if and only if they represents the
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      /// same node in the graph or both are invalid.
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      bool operator==(GraphItem) const { return false; }
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      /// Inequality operator.
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      /// \sa operator==(const Node& n)
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      ///
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      bool operator!=(GraphItem) const { return false; }
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      /// Artificial ordering operator.
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      /// To allow the use of graph descriptors as key type in std::map or
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      /// similar associative container we require this.
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      ///
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      /// \note This operator only have to define some strict ordering of
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      /// the items; this order has nothing to do with the iteration
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      /// ordering of the items.
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      ///
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      /// \bug This is a technical requirement. Do we really need this?
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      bool operator<(GraphItem) const { return false; }
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      template<typename _GraphItem>
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      struct Constraints {
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	void constraints() {
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	  _GraphItem i1;
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	  _GraphItem i2 = i1;
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	  _GraphItem i3 = INVALID;
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	  i1 = i2 = i3;
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	  bool b;
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	  //	  b = (ia == ib) && (ia != ib) && (ia < ib);
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	  b = (ia == ib) && (ia != ib);
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	  b = (ia == INVALID) && (ib != INVALID);
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	  //	  b = (ia < ib);
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	}
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	const _GraphItem &ia;
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	const _GraphItem &ib;
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      };
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    };
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    /// A type describing the concept of graph node
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    /// This is an instantiation of \ref GraphItem which can be used as a
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    /// Node subtype in graph skeleton definitions
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    typedef GraphItem<'n'> GraphNode;
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    /// A type describing the concept of graph edge
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    /// This is an instantiation of \ref GraphItem which can be used as a
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    /// Edge subtype in graph skeleton definitions
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    typedef GraphItem<'e'> GraphEdge;
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    /**************** Basic features of graphs ****************/
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    /// An empty base graph class.
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    /// This class provides the minimal set of features needed for a graph
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    /// structure. All graph concepts have to be conform to this base
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    /// graph.
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    ///
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    /// \bug This is not true. The minimal graph concept is the
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    /// BaseIterableGraphComponent.
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    class BaseGraphComponent {
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    public:
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      typedef BaseGraphComponent Graph;
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      /// Node class of the graph.
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      /// This class represents the Nodes of the graph. 
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      ///
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      typedef GraphItem<'n'> Node;
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      /// Edge class of the graph.
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      /// This class represents the Edges of the graph. 
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      ///
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      typedef GraphItem<'e'> Edge;
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      ///Gives back the target node of an edge.
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      ///Gives back the target node of an edge.
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      ///
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      Node target(const Edge&) const { return INVALID;}
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      ///Gives back the source node of an edge.
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      ///Gives back the source node of an edge.
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      ///
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      Node source(const Edge&) const { return INVALID;}
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      template <typename _Graph>
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      struct Constraints {
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	typedef typename _Graph::Node Node;
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	typedef typename _Graph::Edge Edge;
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	void constraints() {
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	  checkConcept<GraphItem<'n'>, Node>();
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	  checkConcept<GraphItem<'e'>, Edge>();
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	  {
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	    Node n;
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	    Edge e(INVALID);
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	    n = graph.source(e);
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	    n = graph.target(e);
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	  }      
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	}
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	const _Graph& graph;
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      };
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    };
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    /// An empty iterable base graph class.
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    /// This class provides beside the core graph features
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    /// core iterable interface for the graph structure.
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    /// Most of the base graphs should be conform to this concept.
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    class BaseIterableGraphComponent : virtual public BaseGraphComponent {
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    public:
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      typedef BaseGraphComponent::Node Node;
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      typedef BaseGraphComponent::Edge Edge;
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      /// Gives back the first Node in the iterating order.
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      /// Gives back the first Node in the iterating order.
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      ///     
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      void first(Node&) const {}
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      /// Gives back the next Node in the iterating order.
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      /// Gives back the next Node in the iterating order.
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      ///     
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      void next(Node&) const {}
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      /// Gives back the first Edge in the iterating order.
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      /// Gives back the first Edge in the iterating order.
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      ///     
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      void first(Edge&) const {}
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      /// Gives back the next Edge in the iterating order.
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      /// Gives back the next Edge in the iterating order.
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      ///     
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      void next(Edge&) const {}
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      /// Gives back the first of the Edges point to the given Node.
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      /// Gives back the first of the Edges point to the given Node.
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      ///     
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      void firstIn(Edge&, const Node&) const {}
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      /// Gives back the next of the Edges points to the given Node.
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      /// Gives back the next of the Edges points to the given Node.
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      ///
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      void nextIn(Edge&) const {}
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      /// Gives back the first of the Edges start from the given Node.
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      /// Gives back the first of the Edges start from the given Node.
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      ///     
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      void firstOut(Edge&, const Node&) const {}
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      /// Gives back the next of the Edges start from the given Node.
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      /// Gives back the next of the Edges start from the given Node.
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      ///     
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      void nextOut(Edge&) const {}
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      template <typename _Graph>
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      struct Constraints {
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	void constraints() {
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	  checkConcept< BaseGraphComponent, _Graph >();
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	  typename _Graph::Node node;      
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	  typename _Graph::Edge edge;
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	  {
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	    graph.first(node);
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	    graph.next(node);
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	  }
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	  {
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	    graph.first(edge);
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	    graph.next(edge);
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	  }
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	  {
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	    graph.firstIn(edge, node);
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	    graph.nextIn(edge);
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	  }
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	  {
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	    graph.firstOut(edge, node);
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	    graph.nextOut(edge);
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	  }
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	}
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	const _Graph& graph;
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      };
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    };
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    /// An empty idable base graph class.
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    /// This class provides beside the core graph features
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    /// core id functions for the graph structure.
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    /// The most of the base graphs should be conform to this concept.
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    /// The id's are unique and immutable.
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    class IDableGraphComponent : virtual public BaseGraphComponent {
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    public:
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      typedef BaseGraphComponent::Node Node;
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      typedef BaseGraphComponent::Edge Edge;
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      /// Gives back an unique integer id for the Node. 
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      /// Gives back an unique integer id for the Node. 
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      ///
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      int id(const Node&) const { return -1;}
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      /// \brief Gives back the node by the unique id.
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      ///
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      /// Gives back the node by the unique id.
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      /// If the graph does not contain node with the given id
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      /// then the result of the function is undetermined. 
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      Node fromId(int , Node) const { return INVALID;}
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      /// \brief Gives back an unique integer id for the Edge. 
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      ///
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      /// Gives back an unique integer id for the Edge. 
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      ///
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      int id(const Edge&) const { return -1;}
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      /// \brief Gives back the edge by the unique id.
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      ///
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      /// Gives back the edge by the unique id.
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      /// If the graph does not contain edge with the given id
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      /// then the result of the function is undetermined. 
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      Edge fromId(int, Edge) const { return INVALID;}
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      template <typename _Graph>
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      struct Constraints {
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	void constraints() {
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	  checkConcept< BaseGraphComponent, _Graph >();
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	  typename _Graph::Node node;
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	  int nid = graph.id(node);
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	  nid = graph.id(node);
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	  node = graph.fromId(nid, Node());
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	  typename _Graph::Edge edge;
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	  int eid = graph.id(edge);
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	  eid = graph.id(edge);
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	  edge = graph.fromId(eid, Edge());
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	}
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	const _Graph& graph;
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      };
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    };
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    /// An empty max-idable base graph class.
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    /// This class provides beside the core graph features
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    /// core max id functions for the graph structure.
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    /// The most of the base graphs should be conform to this concept.
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    /// The id's are unique and immutable.
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    class MaxIDableGraphComponent : virtual public BaseGraphComponent {
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    public:
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      /// Gives back an integer greater or equal to the maximum Node id. 
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      /// Gives back an integer greater or equal to the maximum Node id. 
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      ///
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      int maxId(Node = INVALID) const { return -1;}
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      /// Gives back an integer greater or equal to the maximum Edge id. 
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      /// Gives back an integer greater or equal to the maximum Edge id. 
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      ///
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      int maxId(Edge = INVALID) const { return -1;}
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      template <typename _Graph>
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      struct Constraints {
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	void constraints() {
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	  checkConcept<BaseGraphComponent, _Graph>();
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	  int nid = graph.maxId(typename _Graph::Node());
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	  ignore_unused_variable_warning(nid);
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	  int eid = graph.maxId(typename _Graph::Edge());
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	  ignore_unused_variable_warning(eid);
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	}
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	const _Graph& graph;
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      };
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    };
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    /// An empty extendable base graph class.
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    /// This class provides beside the core graph features
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    /// core graph extend interface for the graph structure.
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    /// The most of the base graphs should be conform to this concept.
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    class BaseExtendableGraphComponent : virtual public BaseGraphComponent {
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    public:
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      typedef BaseGraphComponent::Node Node;
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      typedef BaseGraphComponent::Edge Edge;
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      /// Adds a new Node to the graph.
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      /// Adds a new Node to the graph.
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      ///
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      Node addNode() {
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	return INVALID;
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      }
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      /// Adds a new Edge connects the two Nodes to the graph.
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      /// Adds a new Edge connects the two Nodes to the graph.
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      ///
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      Edge addEdge(const Node&, const Node&) {
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	return INVALID;
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      }
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      template <typename _Graph>
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      struct Constraints {
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	void constraints() {
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	  checkConcept<BaseGraphComponent, _Graph >();
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	  typename _Graph::Node node_a, node_b;
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	  node_a = graph.addNode();
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	  node_b = graph.addNode();
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	  typename _Graph::Edge edge;
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	  edge = graph.addEdge(node_a, node_b);
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	}
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	_Graph& graph;
deba@989
   416
      };
klao@959
   417
    };
klao@959
   418
klao@959
   419
    /// An empty erasable base graph class.
klao@959
   420
  
klao@959
   421
    /// This class provides beside the core graph features
klao@959
   422
    /// core erase functions for the graph structure.
klao@959
   423
    /// The most of the base graphs should be conform to this concept.
klao@959
   424
    class BaseErasableGraphComponent : virtual public BaseGraphComponent {
klao@959
   425
    public:
klao@959
   426
klao@959
   427
      typedef BaseGraphComponent::Node Node;
klao@959
   428
      typedef BaseGraphComponent::Edge Edge;
klao@959
   429
klao@959
   430
      /// Erase a Node from the graph.
klao@959
   431
      
klao@959
   432
      /// Erase a Node from the graph. This function should not
klao@959
   433
      /// erase edges connecting to the Node.
klao@959
   434
      void erase(const Node&) {}    
klao@959
   435
klao@959
   436
      /// Erase an Edge from the graph.
klao@959
   437
klao@959
   438
      /// Erase an Edge from the graph.
klao@959
   439
      ///
klao@959
   440
      void erase(const Edge&) {}
klao@959
   441
deba@989
   442
      template <typename _Graph>
deba@989
   443
      struct Constraints {
deba@989
   444
	void constraints() {
deba@989
   445
	  checkConcept<BaseGraphComponent, _Graph>();
deba@989
   446
	  typename _Graph::Node node;
deba@989
   447
	  graph.erase(node);
deba@989
   448
	  typename _Graph::Edge edge;
deba@989
   449
	  graph.erase(edge);
deba@989
   450
	}
klao@959
   451
deba@989
   452
	_Graph& graph;
deba@989
   453
      };
klao@959
   454
    };
klao@959
   455
klao@959
   456
    /// An empty clearable base graph class.
klao@959
   457
  
klao@959
   458
    /// This class provides beside the core graph features
klao@959
   459
    /// core clear functions for the graph structure.
klao@959
   460
    /// The most of the base graphs should be conform to this concept.
klao@1022
   461
    class ClearableGraphComponent : virtual public BaseGraphComponent {
klao@959
   462
    public:
klao@959
   463
klao@959
   464
      /// Erase all the Nodes and Edges from the graph.
klao@959
   465
klao@959
   466
      /// Erase all the Nodes and Edges from the graph.
klao@959
   467
      ///
klao@959
   468
      void clear() {}    
deba@989
   469
deba@989
   470
      template <typename _Graph>
deba@989
   471
      struct Constraints {
deba@989
   472
	void constraints() {
klao@1022
   473
	  checkConcept<BaseGraphComponent, _Graph>();
deba@989
   474
	  graph.clear();
deba@989
   475
	}
deba@989
   476
klao@1022
   477
	_Graph graph;
deba@989
   478
      };
klao@959
   479
    };
klao@959
   480
klao@959
   481
deba@989
   482
    /// Skeleton class for graph NodeIt and EdgeIt
deba@989
   483
deba@989
   484
    /// Skeleton class for graph NodeIt and EdgeIt.
klao@959
   485
    ///
deba@989
   486
    template <typename _Graph, typename _Item>
deba@989
   487
    class GraphIterator : public _Item {
deba@989
   488
    public:
deba@989
   489
      /// \todo Don't we need the Item type as typedef?
klao@959
   490
deba@989
   491
      /// Default constructor.
deba@989
   492
      
deba@989
   493
      /// @warning The default constructor sets the iterator
deba@989
   494
      /// to an undefined value.
deba@989
   495
      GraphIterator() {}
deba@989
   496
      /// Copy constructor.
deba@989
   497
      
deba@989
   498
      /// Copy constructor.
deba@989
   499
      ///
deba@989
   500
      GraphIterator(GraphIterator const&) {}
deba@989
   501
      /// Sets the iterator to the first item.
deba@989
   502
      
deba@989
   503
      /// Sets the iterator to the first item of \c the graph.
deba@989
   504
      ///
deba@989
   505
      explicit GraphIterator(const _Graph&) {}
deba@989
   506
      /// Invalid constructor \& conversion.
deba@989
   507
deba@989
   508
      /// This constructor initializes the item to be invalid.
deba@989
   509
      /// \sa Invalid for more details.
deba@989
   510
      GraphIterator(Invalid) {}
deba@989
   511
      /// Assign operator for items.
deba@989
   512
deba@989
   513
      /// The items are assignable. 
deba@989
   514
      ///
deba@989
   515
      GraphIterator& operator=(GraphIterator const&) { return *this; }      
deba@989
   516
      /// Next item.
deba@989
   517
deba@989
   518
      /// Assign the iterator to the next item.
deba@989
   519
      ///
deba@989
   520
      GraphIterator& operator++() { return *this; }
deba@989
   521
      //	Node operator*() const { return INVALID; }
deba@989
   522
      /// Equality operator
deba@989
   523
deba@989
   524
      /// Two iterators are equal if and only if they point to the
deba@989
   525
      /// same object or both are invalid.
deba@989
   526
      bool operator==(const GraphIterator&) const { return true;}
deba@989
   527
      /// Inequality operator
deba@989
   528
	
deba@989
   529
      /// \sa operator==(Node n)
deba@989
   530
      ///
deba@989
   531
      bool operator!=(const GraphIterator&) const { return true;}
deba@989
   532
      
deba@989
   533
      template<typename _GraphIterator>
deba@989
   534
      struct Constraints {
deba@989
   535
	void constraints() {
deba@989
   536
	  //	  checkConcept< Item, _GraphIterator >();
deba@989
   537
	  _GraphIterator it1(g);
deba@989
   538
	
deba@989
   539
	  /// \todo Do we need NodeIt(Node) kind of constructor?
deba@989
   540
	  //	_GraphIterator it2(bj);
deba@989
   541
	  _GraphIterator it2;
deba@989
   542
deba@989
   543
	  it2 = ++it1;
deba@989
   544
	  ++it2 = it1;
deba@989
   545
	  ++(++it1);
deba@989
   546
	  /// \bug This should be: is_base_and_derived<BaseItem, _GraphIterator>
deba@989
   547
	  _Item bi = it1;
deba@989
   548
	  bi = it2;
deba@989
   549
	}
deba@989
   550
	_Graph& g;
deba@989
   551
      };
klao@959
   552
    };
klao@959
   553
deba@989
   554
    /// Skeleton class for graph InEdgeIt and OutEdgeIt
klao@959
   555
deba@989
   556
    /// \note Because InEdgeIt and OutEdgeIt may not inherit from the same
deba@989
   557
    /// base class, the _selector is a additional template parameter. For 
deba@989
   558
    /// InEdgeIt you should instantiate it with character 'i' and for 
deba@989
   559
    /// OutEdgeIt with 'o'.
klao@1021
   560
    /// \todo Is this a good name for this concept?
klao@1021
   561
    template <typename Graph,
klao@1021
   562
	      typename Edge = typename Graph::Edge,
klao@1021
   563
	      char _selector = '0'>
klao@1021
   564
    class GraphIncIterator : public Edge {
deba@989
   565
    public:
deba@989
   566
      /// Default constructor.
deba@989
   567
      
deba@989
   568
      /// @warning The default constructor sets the iterator
deba@989
   569
      /// to an undefined value.
klao@1021
   570
      GraphIncIterator() {}
deba@989
   571
      /// Copy constructor.
deba@989
   572
      
deba@989
   573
      /// Copy constructor.
deba@989
   574
      ///
alpar@1375
   575
      GraphIncIterator(GraphIncIterator const& gi) :Edge(gi) {}
deba@1134
   576
      /// Sets the iterator to the first edge incoming into or outgoing 
deba@1134
   577
      /// from the node.
deba@989
   578
      
deba@1134
   579
      /// Sets the iterator to the first edge incoming into or outgoing 
deba@1134
   580
      /// from the node.
deba@989
   581
      ///
klao@1021
   582
      explicit GraphIncIterator(const Graph&, const typename Graph::Node&) {}
deba@989
   583
      /// Invalid constructor \& conversion.
deba@989
   584
deba@989
   585
      /// This constructor initializes the item to be invalid.
deba@989
   586
      /// \sa Invalid for more details.
klao@1021
   587
      GraphIncIterator(Invalid) {}
deba@989
   588
      /// Assign operator for nodes.
deba@989
   589
deba@989
   590
      /// The nodes are assignable. 
deba@989
   591
      ///
klao@1021
   592
      GraphIncIterator& operator=(GraphIncIterator const&) { return *this; }      
deba@989
   593
      /// Next edge.
deba@989
   594
deba@989
   595
      /// Assign the iterator to the next node.
deba@989
   596
      ///
klao@1021
   597
      GraphIncIterator& operator++() { return *this; }
klao@1021
   598
deba@989
   599
      //	Node operator*() const { return INVALID; }
klao@1021
   600
deba@989
   601
      /// Equality operator
deba@989
   602
deba@989
   603
      /// Two iterators are equal if and only if they point to the
deba@989
   604
      /// same object or both are invalid.
klao@1021
   605
      bool operator==(const GraphIncIterator&) const { return true;}
klao@1021
   606
deba@989
   607
      /// Inequality operator
deba@989
   608
	
deba@989
   609
      /// \sa operator==(Node n)
deba@989
   610
      ///
klao@1021
   611
      bool operator!=(const GraphIncIterator&) const { return true;}
deba@989
   612
klao@1021
   613
      template <typename _GraphIncIterator>
deba@989
   614
      struct Constraints {
klao@1021
   615
	typedef typename Graph::Node Node;
deba@989
   616
	void constraints() {
klao@1021
   617
	  checkConcept<GraphItem<'e'>, _GraphIncIterator>();
klao@1021
   618
	  _GraphIncIterator it1(graph, node);
deba@989
   619
	  /// \todo Do we need OutEdgeIt(Edge) kind of constructor?
klao@1021
   620
	  //	_GraphIncIterator it2(edge);
klao@1021
   621
	  _GraphIncIterator it2;
deba@989
   622
deba@989
   623
	  it2 = ++it1;
deba@989
   624
	  ++it2 = it1;
deba@989
   625
	  ++(++it1);
deba@989
   626
	  Edge e = it1;
deba@989
   627
	  e = it2;
klao@1158
   628
klao@1158
   629
	  const_constraits();
deba@989
   630
	}
deba@989
   631
klao@1158
   632
	void const_constraits() {
klao@1158
   633
	  Node n = graph.baseNode(it);
klao@1158
   634
	  n = graph.runningNode(it);
klao@1158
   635
	}
klao@1158
   636
klao@1158
   637
	Edge edge;
klao@1158
   638
	Node node;
klao@1158
   639
	Graph graph;
klao@1158
   640
	_GraphIncIterator it;
deba@989
   641
      };
deba@989
   642
    };
klao@1021
   643
klao@1021
   644
deba@989
   645
    /// An empty iterable base graph class.
deba@989
   646
  
deba@989
   647
    /// This class provides beside the core graph features
deba@989
   648
    /// iterator based iterable interface for the graph structure.
deba@989
   649
    /// This concept is part of the StaticGraphConcept.
deba@989
   650
    class IterableGraphComponent : virtual public BaseGraphComponent {
klao@959
   651
klao@959
   652
    public:
klao@959
   653
    
klao@959
   654
      typedef IterableGraphComponent Graph;
klao@959
   655
klao@959
   656
      typedef BaseGraphComponent::Node Node;
klao@959
   657
      typedef BaseGraphComponent::Edge Edge;
klao@959
   658
deba@989
   659
      /// This iterator goes through each node.
klao@959
   660
deba@989
   661
      /// This iterator goes through each node.
deba@989
   662
      ///
deba@989
   663
      typedef GraphIterator<Graph, Node> NodeIt;
deba@989
   664
      /// This iterator goes through each node.
klao@959
   665
deba@989
   666
      /// This iterator goes through each node.
deba@989
   667
      ///
deba@989
   668
      typedef GraphIterator<Graph, Edge> EdgeIt;
deba@989
   669
      /// This iterator goes trough the incoming edges of a node.
klao@959
   670
deba@989
   671
      /// This iterator goes trough the \e inccoming edges of a certain node
deba@989
   672
      /// of a graph.
klao@1021
   673
      typedef GraphIncIterator<Graph, Edge, 'i'> InEdgeIt;
deba@989
   674
      /// This iterator goes trough the outgoing edges of a node.
klao@959
   675
deba@989
   676
      /// This iterator goes trough the \e outgoing edges of a certain node
deba@989
   677
      /// of a graph.
klao@1021
   678
      typedef GraphIncIterator<Graph, Edge, 'o'> OutEdgeIt;
deba@1563
   679
deba@1563
   680
      /// \brief The base node of the iterator.
deba@1563
   681
      ///
deba@1563
   682
      /// Gives back the base node of the iterator.
deba@1627
   683
      /// It is always the target of the pointed edge.
deba@1563
   684
      Node baseNode(const InEdgeIt&) const { return INVALID; }
deba@1563
   685
deba@1563
   686
      /// \brief The running node of the iterator.
deba@1563
   687
      ///
deba@1563
   688
      /// Gives back the running node of the iterator.
deba@1627
   689
      /// It is always the source of the pointed edge.
deba@1563
   690
      Node runningNode(const InEdgeIt&) const { return INVALID; }
deba@1563
   691
deba@1563
   692
      /// \brief The base node of the iterator.
deba@1563
   693
      ///
deba@1563
   694
      /// Gives back the base node of the iterator.
deba@1627
   695
      /// It is always the source of the pointed edge.
deba@1563
   696
      Node baseNode(const OutEdgeIt&) const { return INVALID; }
deba@1563
   697
deba@1563
   698
      /// \brief The running node of the iterator.
deba@1563
   699
      ///
deba@1563
   700
      /// Gives back the running node of the iterator.
deba@1627
   701
      /// It is always the target of the pointed edge.
deba@1563
   702
      Node runningNode(const OutEdgeIt&) const { return INVALID; }
deba@1563
   703
deba@1627
   704
      /// \brief The opposite node on the given edge.
deba@1627
   705
      ///
deba@1627
   706
      /// Gives back the opposite on the given edge.
deba@1627
   707
      /// \todo It should not be here.
deba@1627
   708
      Node oppositeNode(const Node&, const Edge&) const { return INVALID; }
deba@1627
   709
deba@989
   710
    
deba@1563
   711
      template <typename _Graph> 
deba@1563
   712
      struct Constraints {
deba@1563
   713
	void constraints() {
deba@1563
   714
	  checkConcept< BaseGraphComponent, _Graph>();
deba@1563
   715
	  
deba@1563
   716
	  checkConcept<GraphIterator<_Graph, typename _Graph::Edge>,
deba@1563
   717
	    typename _Graph::EdgeIt >();
deba@1563
   718
	  checkConcept<GraphIterator<_Graph, typename _Graph::Node>,
deba@1563
   719
	    typename _Graph::NodeIt >();
deba@1563
   720
	  checkConcept<GraphIncIterator<_Graph>, typename _Graph::InEdgeIt>();
deba@1563
   721
	  checkConcept<GraphIncIterator<_Graph>, typename _Graph::OutEdgeIt>();
deba@1627
   722
alpar@1644
   723
	  typename _Graph::Node n(INVALID);
alpar@1644
   724
	  typename _Graph::Edge e(INVALID);
deba@1627
   725
	  n = graph.oppositeNode(n, e);
deba@1563
   726
	}
deba@1627
   727
	
deba@1627
   728
	const _Graph& graph;
deba@1627
   729
	
deba@1563
   730
      };
deba@989
   731
    };
klao@959
   732
deba@1134
   733
    /// An empty alteration notifier base graph class.
deba@1134
   734
  
deba@1134
   735
    /// This class provides beside the core graph features
deba@1134
   736
    /// alteration notifier interface for the graph structure.
deba@1134
   737
    /// This is an observer-notifier pattern. More Obsevers can
deba@1134
   738
    /// be registered into the notifier and whenever an alteration
deba@1134
   739
    /// occured in the graph all the observers will notified about it.
deba@1999
   740
    class AlterableGraphComponent : virtual public BaseIterableGraphComponent {
deba@1134
   741
    public:
deba@1134
   742
deba@1134
   743
      /// The edge observer registry.
deba@1999
   744
      typedef AlterationNotifier<AlterableGraphComponent, Edge> 
deba@1999
   745
      EdgeNotifier;
deba@1134
   746
      /// The node observer registry.
deba@1999
   747
      typedef AlterationNotifier<AlterableGraphComponent, Node> 
deba@1999
   748
      NodeNotifier;
deba@1134
   749
      
deba@1134
   750
      /// \brief Gives back the edge alteration notifier.
deba@1134
   751
      ///
deba@1134
   752
      /// Gives back the edge alteration notifier.
deba@1134
   753
      EdgeNotifier getNotifier(Edge) const {
deba@1134
   754
	return EdgeNotifier();
deba@1134
   755
      }
deba@1134
   756
      
deba@1134
   757
      /// \brief Gives back the node alteration notifier.
deba@1134
   758
      ///
deba@1134
   759
      /// Gives back the node alteration notifier.
deba@1134
   760
      NodeNotifier getNotifier(Node) const {
deba@1134
   761
	return NodeNotifier();
deba@1134
   762
      }
deba@1134
   763
      
deba@1134
   764
    };
deba@1134
   765
klao@959
   766
klao@1030
   767
    /// Class describing the concept of graph maps
klao@1030
   768
klao@1030
   769
    /// This class describes the common interface of the graph maps
alpar@1631
   770
    /// (NodeMap, EdgeMap), that is \ref maps-page "maps" which can be used to
klao@1030
   771
    /// associate data to graph descriptors (nodes or edges).
deba@989
   772
    template <typename Graph, typename Item, typename _Value>
deba@989
   773
    class GraphMap : public ReadWriteMap<Item, _Value> {
deba@989
   774
    protected:      
deba@989
   775
      GraphMap() {}
deba@989
   776
    public:
deba@1134
   777
      /// \brief Construct a new map.
deba@1134
   778
      ///
deba@1134
   779
      /// Construct a new map for the graph.
deba@989
   780
      explicit GraphMap(const Graph&) {}
deba@1134
   781
      /// \brief Construct a new map with default value.
deba@1134
   782
      ///
deba@1134
   783
      /// Construct a new map for the graph and initalise the values.
deba@989
   784
      GraphMap(const Graph&, const _Value&) {}
deba@1134
   785
      /// \brief Copy constructor.
deba@1134
   786
      ///
deba@1134
   787
      /// Copy Constructor.
alpar@1367
   788
      GraphMap(const GraphMap& gm) :ReadWriteMap<Item, _Value>(gm) {}
deba@989
   789
      
deba@1134
   790
      /// \brief Assign operator.
deba@1134
   791
      ///
deba@1134
   792
      /// Assign operator.
deba@989
   793
      GraphMap& operator=(const GraphMap&) { return *this;}
klao@959
   794
deba@989
   795
      template<typename _Map>
deba@989
   796
      struct Constraints {
deba@989
   797
	void constraints() {
deba@989
   798
	  checkConcept<ReadWriteMap<Item, _Value>, _Map >();
deba@989
   799
	  // Construction with a graph parameter
deba@989
   800
	  _Map a(g);
deba@989
   801
	  // Constructor with a graph and a default value parameter
deba@989
   802
	  _Map a2(g,t);
deba@989
   803
	  // Copy constructor. Do we need it?
deba@989
   804
	  _Map b=c;
klao@959
   805
deba@989
   806
	  ignore_unused_variable_warning(a2);
deba@989
   807
	}
klao@959
   808
deba@989
   809
	const _Map &c;
deba@989
   810
	const Graph &g;
deba@989
   811
	const typename GraphMap::Value &t;
klao@959
   812
      };
klao@959
   813
klao@959
   814
    };
klao@961
   815
deba@989
   816
    /// An empty mappable base graph class.
klao@959
   817
  
deba@989
   818
    /// This class provides beside the core graph features
deba@989
   819
    /// map interface for the graph structure.
deba@989
   820
    /// This concept is part of the StaticGraphConcept.
klao@959
   821
    class MappableGraphComponent : virtual public BaseGraphComponent {
klao@959
   822
    public:
klao@959
   823
klao@959
   824
      typedef MappableGraphComponent Graph;
klao@959
   825
klao@959
   826
      typedef BaseGraphComponent::Node Node;
klao@959
   827
      typedef BaseGraphComponent::Edge Edge;
klao@959
   828
deba@989
   829
      /// ReadWrite map of the nodes.
deba@989
   830
    
deba@989
   831
      /// ReadWrite map of the nodes.
deba@989
   832
      ///
alpar@987
   833
      template <typename _Value>
deba@989
   834
      class NodeMap : public GraphMap<Graph, Node, _Value> {
deba@989
   835
      private:
deba@989
   836
	NodeMap();
klao@959
   837
      public:
deba@1134
   838
	/// \brief Construct a new map.
deba@1134
   839
	///
deba@1134
   840
	/// Construct a new map for the graph.
deba@1134
   841
	/// \todo call the right parent class constructor
deba@989
   842
	explicit NodeMap(const Graph&) {}
deba@1134
   843
	/// \brief Construct a new map with default value.
deba@1134
   844
	///
deba@1134
   845
	/// Construct a new map for the graph and initalise the values.
alpar@987
   846
	NodeMap(const Graph&, const _Value&) {}
deba@1134
   847
	/// \brief Copy constructor.
deba@1134
   848
	///
deba@1134
   849
	/// Copy Constructor.
alpar@1367
   850
	NodeMap(const NodeMap& nm) : GraphMap<Graph, Node, _Value>(nm) {}
klao@959
   851
deba@1134
   852
	/// \brief Assign operator.
deba@1134
   853
	///
deba@1134
   854
	/// Assign operator.
klao@959
   855
	NodeMap& operator=(const NodeMap&) { return *this;}
deba@989
   856
klao@959
   857
      };
klao@959
   858
deba@989
   859
      /// ReadWrite map of the edges.
deba@989
   860
    
deba@989
   861
      /// ReadWrite map of the edges.
deba@989
   862
      ///
alpar@987
   863
      template <typename _Value>
deba@989
   864
      class EdgeMap : public GraphMap<Graph, Edge, _Value> {
deba@989
   865
      private:
deba@989
   866
	EdgeMap();
klao@959
   867
      public:
deba@1134
   868
	/// \brief Construct a new map.
deba@1134
   869
	///
deba@1134
   870
	/// Construct a new map for the graph.
deba@1134
   871
	/// \todo call the right parent class constructor
deba@989
   872
	explicit EdgeMap(const Graph&) {}
deba@1134
   873
	/// \brief Construct a new map with default value.
deba@1134
   874
	///
deba@1134
   875
	/// Construct a new map for the graph and initalise the values.
alpar@987
   876
	EdgeMap(const Graph&, const _Value&) {}
deba@1134
   877
	/// \brief Copy constructor.
deba@1134
   878
	///
deba@1134
   879
	/// Copy Constructor.
alpar@1367
   880
	EdgeMap(const EdgeMap& em) :GraphMap<Graph, Edge, _Value>(em) {}
klao@959
   881
deba@1134
   882
	/// \brief Assign operator.
deba@1134
   883
	///
deba@1134
   884
	/// Assign operator.
klao@959
   885
	EdgeMap& operator=(const EdgeMap&) { return *this;}
deba@989
   886
klao@959
   887
      };
klao@959
   888
deba@989
   889
      template <typename _Graph>
deba@989
   890
      struct Constraints {
klao@959
   891
deba@989
   892
	struct Type {
deba@989
   893
	  int value;
deba@989
   894
	  Type() : value(0) {}
deba@989
   895
	  Type(int _v) : value(_v) {}
deba@989
   896
	};
klao@959
   897
deba@989
   898
	void constraints() {
deba@989
   899
	  checkConcept<BaseGraphComponent, _Graph>();
deba@989
   900
	  { // int map test
deba@989
   901
	    typedef typename _Graph::template NodeMap<int> IntNodeMap;
deba@1134
   902
	    checkConcept<GraphMap<_Graph, typename _Graph::Node, int>, 
deba@1134
   903
	      IntNodeMap >();
deba@989
   904
	  } { // bool map test
deba@989
   905
	    typedef typename _Graph::template NodeMap<bool> BoolNodeMap;
deba@1134
   906
	    checkConcept<GraphMap<_Graph, typename _Graph::Node, bool>,
deba@1134
   907
	      BoolNodeMap >();
deba@989
   908
	  } { // Type map test
deba@989
   909
	    typedef typename _Graph::template NodeMap<Type> TypeNodeMap;
deba@1134
   910
	    checkConcept<GraphMap<_Graph, typename _Graph::Node, Type>,
deba@1134
   911
	      TypeNodeMap >();
deba@989
   912
	  } 
deba@989
   913
deba@989
   914
	  { // int map test
deba@989
   915
	    typedef typename _Graph::template EdgeMap<int> IntEdgeMap;
deba@1134
   916
	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, int>,
deba@1134
   917
	      IntEdgeMap >();
deba@989
   918
	  } { // bool map test
deba@989
   919
	    typedef typename _Graph::template EdgeMap<bool> BoolEdgeMap;
deba@1134
   920
	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, bool>,
deba@1134
   921
	      BoolEdgeMap >();
deba@989
   922
	  } { // Type map test
deba@989
   923
	    typedef typename _Graph::template EdgeMap<Type> TypeEdgeMap;
deba@1134
   924
	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, Type>, 
deba@1134
   925
	      TypeEdgeMap >();
deba@989
   926
	  } 
deba@989
   927
	}
deba@989
   928
deba@989
   929
	_Graph& graph;
klao@959
   930
      };
klao@959
   931
    };
klao@959
   932
deba@1134
   933
    /// \brief An empty extendable extended graph class.
deba@1134
   934
    ///
deba@1134
   935
    /// This class provides beside the core graph features
deba@1134
   936
    /// item addition interface for the graph structure.
deba@1134
   937
    /// The difference between this class and the 
deba@1134
   938
    /// \c BaseExtendableGraphComponent is that it should
deba@1134
   939
    /// notify the item alteration observers.
klao@959
   940
    class ExtendableGraphComponent : virtual public BaseGraphComponent {
klao@959
   941
    public:
klao@959
   942
klao@959
   943
      typedef ExtendableGraphComponent Graph;
klao@959
   944
klao@959
   945
      typedef BaseGraphComponent::Node Node;
klao@959
   946
      typedef BaseGraphComponent::Edge Edge;
klao@959
   947
deba@1134
   948
      /// \brief Add a node to the graph.
deba@1134
   949
      ///
deba@1134
   950
      /// Add a node to the graph and notify the observers.
klao@959
   951
      Node addNode() {
klao@959
   952
	return INVALID;
klao@959
   953
      }
klao@959
   954
    
deba@1134
   955
      /// \brief Add an edge to the graph.
deba@1134
   956
      ///
deba@1134
   957
      /// Add an edge to the graph and notify the observers.
alpar@1367
   958
      Edge addEdge(const Node&, const Node&) {
klao@959
   959
	return INVALID;
klao@959
   960
      }
klao@959
   961
deba@989
   962
      template <typename _Graph>
deba@989
   963
      struct Constraints {
deba@989
   964
	void constraints() {
deba@989
   965
	  checkConcept<BaseGraphComponent, _Graph >();
deba@989
   966
	  typename _Graph::Node node_a, node_b;
deba@989
   967
	  node_a = graph.addNode();
alpar@1494
   968
	  node_b = graph.addNode();
deba@989
   969
	  typename _Graph::Edge edge;
deba@989
   970
	  edge = graph.addEdge(node_a, node_b);      
deba@989
   971
	}
deba@989
   972
	_Graph& graph;
deba@989
   973
      };
klao@959
   974
    };
deba@1134
   975
deba@1134
   976
    /// \brief An empty erasable extended graph class.
deba@1134
   977
    ///
deba@1134
   978
    /// This class provides beside the core graph features
deba@1134
   979
    /// item erase interface for the graph structure.
deba@1134
   980
    /// The difference between this class and the 
deba@1134
   981
    /// \c BaseErasableGraphComponent is that it should
deba@1134
   982
    /// notify the item alteration observers.
klao@959
   983
    class ErasableGraphComponent : virtual public BaseGraphComponent {
klao@959
   984
    public:
klao@959
   985
klao@959
   986
      typedef ErasableGraphComponent Graph;
klao@959
   987
klao@959
   988
      typedef BaseGraphComponent::Node Node;
klao@959
   989
      typedef BaseGraphComponent::Edge Edge;
klao@959
   990
deba@1134
   991
      /// \brief Erase the Node and notify the node alteration observers.
deba@1134
   992
      ///
deba@1134
   993
      ///  Erase the Node and notify the node alteration observers.
klao@959
   994
      void erase(const Node&) {}    
deba@1134
   995
deba@1134
   996
      /// \brief Erase the Edge and notify the edge alteration observers.
deba@1134
   997
      ///
deba@1134
   998
      ///  Erase the Edge and notify the edge alteration observers.
klao@959
   999
      void erase(const Edge&) {}
klao@959
  1000
deba@989
  1001
      template <typename _Graph>
deba@989
  1002
      struct Constraints {
deba@989
  1003
	void constraints() {
deba@989
  1004
	  checkConcept<BaseGraphComponent, _Graph >();
deba@989
  1005
	  typename _Graph::Node node;
deba@989
  1006
	  graph.erase(node);
deba@989
  1007
	  typename _Graph::Edge edge;
deba@989
  1008
	  graph.erase(edge);      
deba@989
  1009
	}
klao@959
  1010
deba@989
  1011
	_Graph& graph;
deba@989
  1012
      };
klao@959
  1013
    };
klao@959
  1014
klao@959
  1015
  }
klao@959
  1016
klao@959
  1017
}
klao@959
  1018
klao@959
  1019
#endif