lemon/smart_graph.h
author deba
Mon, 24 Jul 2006 09:51:28 +0000
changeset 2162 6831fa007688
parent 2151 38ec4a930c05
child 2190 dd887831e9c1
permissions -rw-r--r--
make public what() in NodeSetError
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2006
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_SMART_GRAPH_H
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#define LEMON_SMART_GRAPH_H
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///\ingroup graphs
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///\file
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///\brief SmartGraph and SmartUGraph classes.
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#include <vector>
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#include <lemon/bits/invalid.h>
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#include <lemon/bits/base_extender.h>
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#include <lemon/bits/graph_extender.h>
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#include <lemon/bits/utility.h>
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#include <lemon/error.h>
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#include <lemon/bits/graph_extender.h>
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namespace lemon {
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  class SmartGraph;
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  ///Base of SmartGraph
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  ///Base of SmartGraph
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  ///
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  class SmartGraphBase {
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    friend class SmatGraph;
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  protected:
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    struct NodeT 
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    {
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      int first_in,first_out;      
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      NodeT() : first_in(-1), first_out(-1) {}
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    };
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    struct EdgeT 
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    {
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      int target, source, next_in, next_out;      
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      //FIXME: is this necessary?
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      EdgeT() : next_in(-1), next_out(-1) {}  
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    };
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    std::vector<NodeT> nodes;
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    std::vector<EdgeT> edges;
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  public:
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    typedef SmartGraphBase Graph;
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    class Node;
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    class Edge;
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  public:
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    SmartGraphBase() : nodes(), edges() { }
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    SmartGraphBase(const SmartGraphBase &_g) 
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      : nodes(_g.nodes), edges(_g.edges) { }
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    typedef True NodeNumTag;
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    typedef True EdgeNumTag;
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    ///Number of nodes.
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    int nodeNum() const { return nodes.size(); }
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    ///Number of edges.
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    int edgeNum() const { return edges.size(); }
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    /// Maximum node ID.
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    /// Maximum node ID.
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    ///\sa id(Node)
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    int maxNodeId() const { return nodes.size()-1; }
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    /// Maximum edge ID.
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    /// Maximum edge ID.
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    ///\sa id(Edge)
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    int maxEdgeId() const { return edges.size()-1; }
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    Node addNode() {
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      Node n; n.n=nodes.size();
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      nodes.push_back(NodeT()); //FIXME: Hmmm...
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      return n;
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    }
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    Edge addEdge(Node u, Node v) {
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      Edge e; e.n=edges.size(); edges.push_back(EdgeT()); //FIXME: Hmmm...
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      edges[e.n].source=u.n; edges[e.n].target=v.n;
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      edges[e.n].next_out=nodes[u.n].first_out;
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      edges[e.n].next_in=nodes[v.n].first_in;
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      nodes[u.n].first_out=nodes[v.n].first_in=e.n;
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      return e;
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    }
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    Node source(Edge e) const { return edges[e.n].source; }
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    Node target(Edge e) const { return edges[e.n].target; }
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    /// Node ID.
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    /// The ID of a valid Node is a nonnegative integer not greater than
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    /// \ref maxNodeId(). The range of the ID's is not surely continuous
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    /// and the greatest node ID can be actually less then \ref maxNodeId().
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    ///
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    /// The ID of the \ref INVALID node is -1.
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    ///\return The ID of the node \c v. 
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    static int id(Node v) { return v.n; }
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    /// Edge ID.
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    /// The ID of a valid Edge is a nonnegative integer not greater than
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    /// \ref maxEdgeId(). The range of the ID's is not surely continuous
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    /// and the greatest edge ID can be actually less then \ref maxEdgeId().
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    ///
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    /// The ID of the \ref INVALID edge is -1.
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    ///\return The ID of the edge \c e. 
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    static int id(Edge e) { return e.n; }
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    /// \brief Returns the node from its \c id.
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    ///
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    /// Returns the node from its \c id. If there is not node
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    /// with the given id the effect of the function is undefinied.
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    static Node nodeFromId(int id) { return Node(id);}
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    /// \brief Returns the edge from its \c id.
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    ///
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    /// Returns the edge from its \c id. If there is not edge
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    /// with the given id the effect of the function is undefinied.
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    static Edge edgeFromId(int id) { return Edge(id);}
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    class Node {
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      friend class SmartGraphBase;
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      friend class SmartGraph;
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    protected:
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      int n;
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      Node(int nn) {n=nn;}
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    public:
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      Node() {}
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      Node (Invalid) { n=-1; }
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      bool operator==(const Node i) const {return n==i.n;}
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      bool operator!=(const Node i) const {return n!=i.n;}
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      bool operator<(const Node i) const {return n<i.n;}
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    };
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    class Edge {
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      friend class SmartGraphBase;
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      friend class SmartGraph;
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    protected:
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      int n;
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      Edge(int nn) {n=nn;}
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    public:
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      Edge() { }
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      Edge (Invalid) { n=-1; }
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      bool operator==(const Edge i) const {return n==i.n;}
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      bool operator!=(const Edge i) const {return n!=i.n;}
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      bool operator<(const Edge i) const {return n<i.n;}
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    };
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    void first(Node& node) const {
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      node.n = nodes.size() - 1;
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    }
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    static void next(Node& node) {
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      --node.n;
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    }
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    void first(Edge& edge) const {
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      edge.n = edges.size() - 1;
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    }
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    static void next(Edge& edge) {
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      --edge.n;
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    }
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    void firstOut(Edge& edge, const Node& node) const {
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      edge.n = nodes[node.n].first_out;
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    }
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    void nextOut(Edge& edge) const {
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      edge.n = edges[edge.n].next_out;
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    }
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    void firstIn(Edge& edge, const Node& node) const {
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      edge.n = nodes[node.n].first_in;
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    }
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    void nextIn(Edge& edge) const {
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      edge.n = edges[edge.n].next_in;
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    }
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  };
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  typedef GraphExtender<SmartGraphBase> ExtendedSmartGraphBase;
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  /// \ingroup graphs
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  ///A smart graph class.
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  ///This is a simple and fast graph implementation.
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  ///It is also quite memory efficient, but at the price
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  ///that <b> it does support only limited (only stack-like)
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  ///node and edge deletions</b>.
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  ///It conforms to 
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  ///the \ref concept::Graph "Graph concept".
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  ///\sa concept::Graph.
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  ///
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  ///\author Alpar Juttner
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  class SmartGraph : public ExtendedSmartGraphBase {
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  public:
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    typedef ExtendedSmartGraphBase Parent;
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    class Snapshot;
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    friend class Snapshot;
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  private:
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    ///SmartGraph is \e not copy constructible. Use GraphCopy() instead.
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    ///SmartGraph is \e not copy constructible. Use GraphCopy() instead.
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    ///
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    SmartGraph(const SmartGraph &) :ExtendedSmartGraphBase() {};
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    ///\brief Assignment of SmartGraph to another one is \e not allowed.
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    ///Use GraphCopy() instead.
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    ///Assignment of SmartGraph to another one is \e not allowed.
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    ///Use GraphCopy() instead.
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    void operator=(const SmartGraph &) {}
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  protected:
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    void restoreSnapshot(const Snapshot &s)
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    {
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      while(s.edge_num<edges.size()) {
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	Parent::getNotifier(Edge()).erase(Edge(edges.size()-1));
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	nodes[edges.back().target].first_in=edges.back().next_in;
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	nodes[edges.back().source].first_out=edges.back().next_out;
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	edges.pop_back();
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      }
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      //nodes.resize(s.nodes_num);
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      while(s.node_num<nodes.size()) {
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	Parent::getNotifier(Node()).erase(Node(nodes.size()-1));
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	nodes.pop_back();
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      }
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    }    
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  public:
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    /// Constructor
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    /// Constructor.
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    ///
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    SmartGraph() {};
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    ///Add a new node to the graph.
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    /// \return the new node.
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    ///
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    Node addNode() { return Parent::addNode(); }
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    ///Add a new edge to the graph.
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    ///Add a new edge to the graph with source node \c s
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    ///and target node \c t.
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    ///\return the new edge.
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    Edge addEdge(const Node& s, const Node& t) { 
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      return Parent::addEdge(s, t); 
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    }
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    ///\e
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    ///\bug Undocumented
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    ///\bug Doesn't destruct the maps.
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    void clear() {
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      edges.clear();
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      nodes.clear();
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    }
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    ///Split a node.
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    ///This function splits a node. First a new node is added to the graph,
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    ///then the source of each outgoing edge of \c n is moved to this new node.
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    ///If \c connect is \c true (this is the default value), then a new edge
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    ///from \c n to the newly created node is also added.
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    ///\return The newly created node.
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    ///
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    ///\note The <tt>Edge</tt>s
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    ///referencing a moved edge remain
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    ///valid. However <tt>InEdge</tt>'s and <tt>OutEdge</tt>'s
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    ///may be invalidated.
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    ///\warning This functionality cannot be used together with the Snapshot
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    ///feature.
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    ///\todo It could be implemented in a bit faster way.
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    Node split(Node n, bool connect = true)
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    {
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      Node b = addNode();
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      nodes[b.n].first_out=nodes[n.n].first_out;
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      nodes[n.n].first_out=-1;
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      for(int i=nodes[b.n].first_out;i!=-1;i++) edges[i].source=b.n;
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      if(connect) addEdge(n,b);
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      return b;
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    }
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    ///Class to make a snapshot of the graph and to restrore to it later.
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    ///Class to make a snapshot of the graph and to restrore to it later.
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    ///
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    ///The newly added nodes and edges can be removed using the
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    ///restore() function.
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    ///\note After you restore a state, you cannot restore
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    ///a later state, in other word you cannot add again the edges deleted
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    ///by restore() using another one Snapshot instance.
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    ///
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    class Snapshot 
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    {
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      SmartGraph *g;
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    protected:
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      friend class SmartGraph;
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      unsigned int node_num;
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      unsigned int edge_num;
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    public:
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      ///Default constructor.
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      ///Default constructor.
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      ///To actually make a snapshot you must call save().
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      ///
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      Snapshot() : g(0) {}
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      ///Constructor that immediately makes a snapshot
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      ///This constructor immediately makes a snapshot of the graph.
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      ///\param _g The graph we make a snapshot of.
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      Snapshot(SmartGraph &_g) :g(&_g) {
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	node_num=g->nodes.size();
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	edge_num=g->edges.size();
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      }
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      ///Make a snapshot.
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      ///Make a snapshot of the graph.
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      ///
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      ///This function can be called more than once. In case of a repeated
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      ///call, the previous snapshot gets lost.
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      ///\param _g The graph we make the snapshot of.
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      void save(SmartGraph &_g) 
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      {
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	g=&_g;
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	node_num=g->nodes.size();
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	edge_num=g->edges.size();
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      }
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      ///Undo the changes until a snapshot.
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      ///Undo the changes until a snapshot created by save().
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      ///
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      ///\note After you restored a state, you cannot restore
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      ///a later state, in other word you cannot add again the edges deleted
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      ///by restore().
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      ///
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      ///\todo This function might be called undo().
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      void restore()
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      {
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	g->restoreSnapshot(*this);
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      }
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    };
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  };
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  /**************** Undirected List Graph ****************/
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  typedef UGraphExtender<UndirGraphExtender<SmartGraphBase> >
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  ExtendedSmartUGraphBase;
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  /// \ingroup graphs
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  ///
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  /// \brief A smart undirected graph class.
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  ///
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  /// This is a simple and fast undirected graph implementation.
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  /// It is also quite memory efficient, but at the price
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  /// that <b> it does support only limited (only stack-like)
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  /// node and edge deletions</b>.
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  /// Except from this it conforms to 
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  /// the \ref concept::UGraph "UGraph concept".
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  /// \sa concept::UGraph.
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  ///
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   406
  /// \todo Snapshot hasn't been implemented yet.
deba@2116
   407
  ///
deba@2116
   408
  class SmartUGraph : public ExtendedSmartUGraphBase {
alpar@2128
   409
  private:
alpar@2128
   410
    ///SmartUGraph is \e not copy constructible. Use UGraphCopy() instead.
alpar@2128
   411
alpar@2128
   412
    ///SmartUGraph is \e not copy constructible. Use UGraphCopy() instead.
alpar@2128
   413
    ///
alpar@2128
   414
    SmartUGraph(const SmartUGraph &) : ExtendedSmartUGraphBase() {};
alpar@2132
   415
    ///\brief Assignment of SmartUGraph to another one is \e not allowed.
alpar@2128
   416
    ///Use UGraphCopy() instead.
alpar@2128
   417
alpar@2132
   418
    ///Assignment of SmartUGraph to another one is \e not allowed.
alpar@2128
   419
    ///Use UGraphCopy() instead.
alpar@2128
   420
    void operator=(const SmartUGraph &) {}
alpar@2128
   421
  public:
alpar@2128
   422
    /// Constructor
alpar@2128
   423
    
alpar@2128
   424
    /// Constructor.
alpar@2128
   425
    ///
alpar@2128
   426
    SmartUGraph() {}
deba@2116
   427
  };
deba@2116
   428
deba@2116
   429
deba@2116
   430
  class SmartBpUGraphBase {
deba@2116
   431
  public:
deba@2116
   432
deba@2116
   433
    class NodeSetError : public LogicError {
deba@2162
   434
    public:
alpar@2151
   435
      virtual const char* what() const throw() { 
deba@2116
   436
	return "lemon::SmartBpUGraph::NodeSetError";
deba@2116
   437
      }
deba@2116
   438
    };
deba@2116
   439
deba@2116
   440
  protected:
deba@2116
   441
deba@2116
   442
    struct NodeT {
deba@2116
   443
      int first;
deba@2116
   444
      NodeT() {}
deba@2116
   445
      NodeT(int _first) : first(_first) {}
deba@2116
   446
    };
deba@2116
   447
deba@2116
   448
    struct UEdgeT {
deba@2116
   449
      int aNode, next_out;
deba@2116
   450
      int bNode, next_in;
deba@2116
   451
    };
deba@2116
   452
deba@2116
   453
    std::vector<NodeT> aNodes;
deba@2116
   454
    std::vector<NodeT> bNodes;
deba@2116
   455
deba@2116
   456
    std::vector<UEdgeT> edges;
deba@2116
   457
deba@2116
   458
  public:
deba@2116
   459
  
deba@2116
   460
    class Node {
deba@2116
   461
      friend class SmartBpUGraphBase;
deba@2116
   462
    protected:
deba@2116
   463
      int id;
deba@2116
   464
deba@2116
   465
      Node(int _id) : id(_id) {}
deba@2116
   466
    public:
deba@2116
   467
      Node() {}
deba@2116
   468
      Node(Invalid) { id = -1; }
deba@2116
   469
      bool operator==(const Node i) const {return id==i.id;}
deba@2116
   470
      bool operator!=(const Node i) const {return id!=i.id;}
deba@2116
   471
      bool operator<(const Node i) const {return id<i.id;}
deba@2116
   472
    };
deba@2116
   473
deba@2116
   474
    class UEdge {
deba@2116
   475
      friend class SmartBpUGraphBase;
deba@2116
   476
    protected:
deba@2116
   477
      int id;
deba@2116
   478
deba@2116
   479
      UEdge(int _id) { id = _id;}
deba@2116
   480
    public:
deba@2116
   481
      UEdge() {}
deba@2116
   482
      UEdge (Invalid) { id = -1; }
deba@2116
   483
      bool operator==(const UEdge i) const {return id==i.id;}
deba@2116
   484
      bool operator!=(const UEdge i) const {return id!=i.id;}
deba@2116
   485
      bool operator<(const UEdge i) const {return id<i.id;}
deba@2116
   486
    };
deba@2116
   487
deba@2116
   488
    void firstANode(Node& node) const {
deba@2116
   489
      node.id = 2 * aNodes.size() - 2;
deba@2116
   490
      if (node.id < 0) node.id = -1; 
deba@2116
   491
    }
deba@2116
   492
    void nextANode(Node& node) const {
deba@2116
   493
      node.id -= 2;
deba@2116
   494
      if (node.id < 0) node.id = -1; 
deba@2116
   495
    }
deba@2116
   496
deba@2116
   497
    void firstBNode(Node& node) const {
deba@2116
   498
      node.id = 2 * bNodes.size() - 1;
deba@2116
   499
    }
deba@2116
   500
    void nextBNode(Node& node) const {
deba@2116
   501
      node.id -= 2;
deba@2116
   502
    }
deba@2116
   503
deba@2116
   504
    void first(Node& node) const {
deba@2116
   505
      if (aNodes.size() > 0) {
deba@2116
   506
	node.id = 2 * aNodes.size() - 2;
deba@2116
   507
      } else {
deba@2116
   508
	node.id = 2 * bNodes.size() - 1;
deba@2116
   509
      }
deba@2116
   510
    }
deba@2116
   511
    void next(Node& node) const {
deba@2116
   512
      node.id -= 2;
deba@2116
   513
      if (node.id == -2) {
deba@2116
   514
	node.id = 2 * bNodes.size() - 1;
deba@2116
   515
      }
deba@2116
   516
    }
deba@2116
   517
  
deba@2116
   518
    void first(UEdge& edge) const {
deba@2116
   519
      edge.id = edges.size() - 1;
deba@2116
   520
    }
deba@2116
   521
    void next(UEdge& edge) const {
deba@2116
   522
      --edge.id;
deba@2116
   523
    }
deba@2116
   524
deba@2116
   525
    void firstFromANode(UEdge& edge, const Node& node) const {
deba@2116
   526
      LEMON_ASSERT((node.id & 1) == 0, NodeSetError());
deba@2116
   527
      edge.id = aNodes[node.id >> 1].first;
deba@2116
   528
    }
deba@2116
   529
    void nextFromANode(UEdge& edge) const {
deba@2116
   530
      edge.id = edges[edge.id].next_out;
deba@2116
   531
    }
deba@2116
   532
deba@2116
   533
    void firstFromBNode(UEdge& edge, const Node& node) const {
deba@2116
   534
      LEMON_ASSERT((node.id & 1) == 1, NodeSetError());
deba@2116
   535
      edge.id = bNodes[node.id >> 1].first;
deba@2116
   536
    }
deba@2116
   537
    void nextFromBNode(UEdge& edge) const {
deba@2116
   538
      edge.id = edges[edge.id].next_in;
deba@2116
   539
    }
deba@2116
   540
deba@2116
   541
    static int id(const Node& node) {
deba@2116
   542
      return node.id;
deba@2116
   543
    }
deba@2116
   544
    static Node nodeFromId(int id) {
deba@2116
   545
      return Node(id);
deba@2116
   546
    }
deba@2116
   547
    int maxNodeId() const {
deba@2116
   548
      return aNodes.size() > bNodes.size() ?
deba@2116
   549
	aNodes.size() * 2 - 2 : bNodes.size() * 2 - 1;
deba@2116
   550
    }
deba@2116
   551
  
deba@2116
   552
    static int id(const UEdge& edge) {
deba@2116
   553
      return edge.id;
deba@2116
   554
    }
deba@2116
   555
    static UEdge uEdgeFromId(int id) {
deba@2116
   556
      return UEdge(id);
deba@2116
   557
    }
deba@2116
   558
    int maxUEdgeId() const {
deba@2116
   559
      return edges.size();
deba@2116
   560
    }
deba@2116
   561
  
deba@2116
   562
    static int aNodeId(const Node& node) {
deba@2116
   563
      return node.id >> 1;
deba@2116
   564
    }
deba@2116
   565
    static Node fromANodeId(int id) {
deba@2116
   566
      return Node(id << 1);
deba@2116
   567
    }
deba@2116
   568
    int maxANodeId() const {
deba@2116
   569
      return aNodes.size();
deba@2116
   570
    }
deba@2116
   571
deba@2116
   572
    static int bNodeId(const Node& node) {
deba@2116
   573
      return node.id >> 1;
deba@2116
   574
    }
deba@2116
   575
    static Node fromBNodeId(int id) {
deba@2116
   576
      return Node((id << 1) + 1);
deba@2116
   577
    }
deba@2116
   578
    int maxBNodeId() const {
deba@2116
   579
      return bNodes.size();
deba@2116
   580
    }
deba@2116
   581
deba@2116
   582
    Node aNode(const UEdge& edge) const {
deba@2116
   583
      return Node(edges[edge.id].aNode);
deba@2116
   584
    }
deba@2116
   585
    Node bNode(const UEdge& edge) const {
deba@2116
   586
      return Node(edges[edge.id].bNode);
deba@2116
   587
    }
deba@2116
   588
deba@2116
   589
    static bool aNode(const Node& node) {
deba@2116
   590
      return (node.id & 1) == 0;
deba@2116
   591
    }
deba@2116
   592
deba@2116
   593
    static bool bNode(const Node& node) {
deba@2116
   594
      return (node.id & 1) == 1;
deba@2116
   595
    }
deba@2116
   596
deba@2116
   597
    Node addANode() {
deba@2116
   598
      NodeT nodeT;
deba@2116
   599
      nodeT.first = -1;
deba@2116
   600
      aNodes.push_back(nodeT);
deba@2116
   601
      return Node(aNodes.size() * 2 - 2);
deba@2116
   602
    }
deba@2116
   603
deba@2116
   604
    Node addBNode() {
deba@2116
   605
      NodeT nodeT;
deba@2116
   606
      nodeT.first = -1;
deba@2116
   607
      bNodes.push_back(nodeT);
deba@2116
   608
      return Node(bNodes.size() * 2 - 1);
deba@2116
   609
    }
deba@2116
   610
deba@2116
   611
    UEdge addEdge(const Node& source, const Node& target) {
deba@2116
   612
      LEMON_ASSERT(((source.id ^ target.id) & 1) == 1, NodeSetError());
deba@2116
   613
      UEdgeT edgeT;
deba@2116
   614
      if ((source.id & 1) == 0) {
deba@2116
   615
	edgeT.aNode = source.id;
deba@2116
   616
	edgeT.bNode = target.id;
deba@2116
   617
      } else {
deba@2116
   618
	edgeT.aNode = target.id;
deba@2116
   619
	edgeT.bNode = source.id;
deba@2116
   620
      }
deba@2116
   621
      edgeT.next_out = aNodes[edgeT.aNode >> 1].first;
deba@2116
   622
      aNodes[edgeT.aNode >> 1].first = edges.size();
deba@2116
   623
      edgeT.next_in = bNodes[edgeT.bNode >> 1].first;
deba@2116
   624
      bNodes[edgeT.bNode >> 1].first = edges.size();
deba@2116
   625
      edges.push_back(edgeT);
deba@2116
   626
      return UEdge(edges.size() - 1);
deba@2116
   627
    }
deba@2116
   628
deba@2116
   629
    void clear() {
deba@2116
   630
      aNodes.clear();
deba@2116
   631
      bNodes.clear();
deba@2116
   632
      edges.clear();
deba@2116
   633
    }
deba@2116
   634
deba@2116
   635
    typedef True NodeNumTag;
deba@2116
   636
    int nodeNum() const { return aNodes.size() + bNodes.size(); }
deba@2116
   637
    int aNodeNum() const { return aNodes.size(); }
deba@2116
   638
    int bNodeNum() const { return bNodes.size(); }
deba@2116
   639
deba@2116
   640
    typedef True EdgeNumTag;
deba@2116
   641
    int uEdgeNum() const { return edges.size(); }
deba@2116
   642
deba@2116
   643
  };
deba@2116
   644
deba@2116
   645
deba@2116
   646
  typedef BpUGraphExtender<SmartBpUGraphBase> ExtendedSmartBpUGraphBase;
deba@2116
   647
deba@2116
   648
  /// \ingroup graphs
deba@2116
   649
  ///
deba@2116
   650
  /// \brief A smart bipartite undirected graph class.
deba@2116
   651
  ///
deba@2116
   652
  /// This is a simple and fast bipartite undirected graph implementation.
deba@2116
   653
  /// It is also quite memory efficient, but at the price
deba@2116
   654
  /// that <b> it does not support node and edge deletions</b>.
deba@2116
   655
  /// Except from this it conforms to 
alpar@2123
   656
  /// the \ref concept::BpUGraph "BpUGraph concept".
deba@2116
   657
  /// \sa concept::BpUGraph.
deba@2116
   658
  ///
deba@2116
   659
  class SmartBpUGraph : public ExtendedSmartBpUGraphBase {};
deba@2116
   660
deba@2116
   661
  
deba@2116
   662
  /// @}  
alpar@921
   663
} //namespace lemon
alpar@104
   664
alpar@157
   665
alpar@921
   666
#endif //LEMON_SMART_GRAPH_H