lemon/list_graph.h
author deba
Fri, 14 Oct 2005 10:52:15 +0000
changeset 1721 c0f5e8401373
parent 1702 44d495c659b5
child 1729 06f939455cb1
permissions -rw-r--r--
Named parameter for heap and cross ref
It needs some redesign
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/* -*- C++ -*-
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 * lemon/list_graph.h - Part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_LIST_GRAPH_H
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#define LEMON_LIST_GRAPH_H
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///\ingroup graphs
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///\file
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///\brief ListGraph, UndirListGraph classes.
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#include <lemon/bits/erasable_graph_extender.h>
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#include <lemon/bits/clearable_graph_extender.h>
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#include <lemon/bits/extendable_graph_extender.h>
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#include <lemon/bits/iterable_graph_extender.h>
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#include <lemon/bits/alteration_notifier.h>
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#include <lemon/bits/default_map.h>
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#include <lemon/bits/undir_graph_extender.h>
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#include <list>
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namespace lemon {
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  class ListGraphBase {
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  protected:
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    struct NodeT {
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      int first_in, first_out;
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      int prev, next;
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    };
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    struct EdgeT {
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      int target, source;
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      int prev_in, prev_out;
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      int next_in, next_out;
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    };
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    std::vector<NodeT> nodes;
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    int first_node;
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    int first_free_node;
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    std::vector<EdgeT> edges;
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    int first_free_edge;
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  public:
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    typedef ListGraphBase Graph;
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    class Node {
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      friend class ListGraphBase;
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    protected:
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      int id;
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      Node(int pid) { id = pid;}
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    public:
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      Node() {}
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      Node (Invalid) { id = -1; }
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      bool operator==(const Node& node) const {return id == node.id;}
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      bool operator!=(const Node& node) const {return id != node.id;}
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      bool operator<(const Node& node) const {return id < node.id;}
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    };
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    class Edge {
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      friend class ListGraphBase;
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    protected:
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      int id;
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      Edge(int pid) { id = pid;}
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    public:
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      Edge() {}
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      Edge (Invalid) { id = -1; }
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      bool operator==(const Edge& edge) const {return id == edge.id;}
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      bool operator!=(const Edge& edge) const {return id != edge.id;}
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      bool operator<(const Edge& edge) const {return id < edge.id;}
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    };
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    ListGraphBase()
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      : nodes(), first_node(-1),
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	first_free_node(-1), edges(), first_free_edge(-1) {}
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    /// Maximum node ID.
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    /// Maximum node ID.
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    ///\sa id(Node)
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    int maxId(Node = INVALID) const { return nodes.size()-1; } 
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    /// Maximum edge ID.
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    /// Maximum edge ID.
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    ///\sa id(Edge)
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    int maxId(Edge = INVALID) const { return edges.size()-1; }
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    Node source(Edge e) const { return edges[e.id].source; }
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    Node target(Edge e) const { return edges[e.id].target; }
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    void first(Node& node) const { 
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      node.id = first_node;
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    }
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    void next(Node& node) const {
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      node.id = nodes[node.id].next;
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    }
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    void first(Edge& e) const { 
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      int n;
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      for(n = first_node; 
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	  n!=-1 && nodes[n].first_in == -1; 
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	  n = nodes[n].next);
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      e.id = (n == -1) ? -1 : nodes[n].first_in;
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    }
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    void next(Edge& edge) const {
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      if (edges[edge.id].next_in != -1) {
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	edge.id = edges[edge.id].next_in;
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      } else {
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	int n;
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	for(n = nodes[edges[edge.id].target].next;
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	  n!=-1 && nodes[n].first_in == -1; 
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	  n = nodes[n].next);
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	edge.id = (n == -1) ? -1 : nodes[n].first_in;
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      }      
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    }
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    void firstOut(Edge &e, const Node& v) const {
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      e.id = nodes[v.id].first_out;
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    }
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    void nextOut(Edge &e) const {
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      e.id=edges[e.id].next_out;
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    }
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    void firstIn(Edge &e, const Node& v) const {
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      e.id = nodes[v.id].first_in;
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    }
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    void nextIn(Edge &e) const {
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      e.id=edges[e.id].next_in;
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    }
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    static int id(Node v) { return v.id; }
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    static int id(Edge e) { return e.id; }
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    static Node fromId(int id, Node) { return Node(id);}
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    static Edge fromId(int id, Edge) { return Edge(id);}
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    /// Adds a new node to the graph.
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    /// \warning It adds the new node to the front of the list.
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    /// (i.e. the lastly added node becomes the first.)
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    Node addNode() {     
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      int n;
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      if(first_free_node==-1) {
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	n = nodes.size();
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	nodes.push_back(NodeT());
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      } else {
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	n = first_free_node;
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	first_free_node = nodes[n].next;
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      }
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      nodes[n].next = first_node;
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      if(first_node != -1) nodes[first_node].prev = n;
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      first_node = n;
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      nodes[n].prev = -1;
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      nodes[n].first_in = nodes[n].first_out = -1;
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      return Node(n);
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    }
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    Edge addEdge(Node u, Node v) {
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      int n;      
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      if (first_free_edge == -1) {
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	n = edges.size();
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	edges.push_back(EdgeT());
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      } else {
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	n = first_free_edge;
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	first_free_edge = edges[n].next_in;
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      }
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      edges[n].source = u.id; 
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      edges[n].target = v.id;
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      edges[n].next_out = nodes[u.id].first_out;
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      if(nodes[u.id].first_out != -1) {
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	edges[nodes[u.id].first_out].prev_out = n;
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      }
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      edges[n].next_in = nodes[v.id].first_in;
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      if(nodes[v.id].first_in != -1) {
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	edges[nodes[v.id].first_in].prev_in = n;
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      }
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      edges[n].prev_in = edges[n].prev_out = -1;
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      nodes[u.id].first_out = nodes[v.id].first_in = n;
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      return Edge(n);
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    }
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    void erase(const Node& node) {
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      int n = node.id;
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      if(nodes[n].next != -1) {
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	nodes[nodes[n].next].prev = nodes[n].prev;
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      }
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      if(nodes[n].prev != -1) {
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	nodes[nodes[n].prev].next = nodes[n].next;
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      } else {
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	first_node = nodes[n].next;
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      }
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      nodes[n].next = first_free_node;
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      first_free_node = n;
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    }
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    void erase(const Edge& edge) {
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      int n = edge.id;
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      if(edges[n].next_in!=-1) {
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	edges[edges[n].next_in].prev_in = edges[n].prev_in;
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      }
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      if(edges[n].prev_in!=-1) {
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	edges[edges[n].prev_in].next_in = edges[n].next_in;
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      } else {
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	nodes[edges[n].target].first_in = edges[n].next_in;
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      }
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      if(edges[n].next_out!=-1) {
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	edges[edges[n].next_out].prev_out = edges[n].prev_out;
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      } 
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      if(edges[n].prev_out!=-1) {
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	edges[edges[n].prev_out].next_out = edges[n].next_out;
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      } else {
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	nodes[edges[n].source].first_out = edges[n].next_out;
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      }
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      edges[n].next_in = first_free_edge;
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      first_free_edge = n;      
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    }
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    void clear() {
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      edges.clear();
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      nodes.clear();
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      first_node = first_free_node = first_free_edge = -1;
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    }
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  protected:
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    void _changeTarget(Edge e, Node n) 
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    {
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      if(edges[e.id].next_in != -1)
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	edges[edges[e.id].next_in].prev_in = edges[e.id].prev_in;
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      if(edges[e.id].prev_in != -1)
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	edges[edges[e.id].prev_in].next_in = edges[e.id].next_in;
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      else nodes[edges[e.id].target].first_in = edges[e.id].next_in;
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      if (nodes[n.id].first_in != -1) {
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	edges[nodes[n.id].first_in].prev_in = e.id;
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      }
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      edges[e.id].target = n.id;
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      edges[e.id].prev_in = -1;
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      edges[e.id].next_in = nodes[n.id].first_in;
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      nodes[n.id].first_in = e.id;
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    }
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    void _changeSource(Edge e, Node n) 
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    {
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      if(edges[e.id].next_out != -1)
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	edges[edges[e.id].next_out].prev_out = edges[e.id].prev_out;
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      if(edges[e.id].prev_out != -1)
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	edges[edges[e.id].prev_out].next_out = edges[e.id].next_out;
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      else nodes[edges[e.id].source].first_out = edges[e.id].next_out;
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      if (nodes[n.id].first_out != -1) {
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	edges[nodes[n.id].first_out].prev_out = e.id;
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      }
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      edges[e.id].source = n.id;
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      edges[e.id].prev_out = -1;
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      edges[e.id].next_out = nodes[n.id].first_out;
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      nodes[n.id].first_out = e.id;
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    }
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  };
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  typedef ErasableGraphExtender<
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    ClearableGraphExtender<
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    ExtendableGraphExtender<
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    MappableGraphExtender<
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    IterableGraphExtender<
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    AlterableGraphExtender<ListGraphBase> > > > > > ExtendedListGraphBase;
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  /// \addtogroup graphs
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  /// @{
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  ///A list graph class.
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  ///This is a simple and fast erasable graph implementation.
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  ///
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  ///It addition that it conforms to the
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  ///\ref concept::ErasableGraph "ErasableGraph" concept,
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  ///it also provides several additional useful extra functionalities.
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  ///\sa concept::ErasableGraph.
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  class ListGraph : public ExtendedListGraphBase 
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  {
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  public:
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    /// Changes the target of \c e to \c n
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    /// Changes the target of \c e to \c n
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    ///
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    ///\note The <tt>Edge</tt>'s and <tt>OutEdge</tt>'s
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    ///referencing the changed edge remain
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    ///valid. However <tt>InEdge</tt>'s are invalidated.
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    void changeTarget(Edge e, Node n) { 
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      getNotifier(Edge()).signalChange(e); 
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      _changeTarget(e,n); 
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      getNotifier(Edge()).commitChange(e); 
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    }
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    /// Changes the source of \c e to \c n
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    /// Changes the source of \c e to \c n
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    ///
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    ///\note The <tt>Edge</tt>'s and <tt>InEdge</tt>'s
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    ///referencing the changed edge remain
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    ///valid. However <tt>OutEdge</tt>'s are invalidated.
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    void changeSource(Edge e, Node n) { 
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      getNotifier(Edge()).signalChange(e); 
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      _changeSource(e,n);
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      getNotifier(Edge()).commitChange(e); 
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    }
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    /// Invert the direction of an edge.
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    ///\note The <tt>Edge</tt>'s
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    ///referencing the changed edge remain
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    ///valid. However <tt>OutEdge</tt>'s  and <tt>InEdge</tt>'s are invalidated.
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    void reverseEdge(Edge e) {
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      Node t=target(e);
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      getNotifier(Edge()).signalChange(e); 
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      _changeTarget(e,source(e));
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      _changeSource(e,t);
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      getNotifier(Edge()).commitChange(e); 
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    }
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    ///Using this it possible to avoid the superfluous memory allocation.
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    ///Using this it possible to avoid the superfluous memory allocation.
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    ///\todo more docs...
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    void reserveEdge(int n) { edges.reserve(n); };
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    ///Contract two nodes.
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    ///This function contracts two nodes.
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    ///
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    ///Node \p b will be removed but instead of deleting
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    ///its neighboring edges, they will be joined to \p a.
alpar@1010
   383
    ///The last parameter \p r controls whether to remove loops. \c true
alpar@1010
   384
    ///means that loops will be removed.
alpar@1010
   385
    ///
alpar@1010
   386
    ///\note The <tt>Edge</tt>s
alpar@1281
   387
    ///referencing a moved edge remain
alpar@1010
   388
    ///valid. However <tt>InEdge</tt>'s and <tt>OutEdge</tt>'s
alpar@1010
   389
    ///may be invalidated.
deba@1718
   390
    void contract(Node a, Node b, bool r = true) 
alpar@1010
   391
    {
alpar@1010
   392
      for(OutEdgeIt e(*this,b);e!=INVALID;) {
alpar@1010
   393
	OutEdgeIt f=e;
alpar@1010
   394
	++f;
alpar@1010
   395
	if(r && target(e)==a) erase(e);
alpar@1546
   396
	else changeSource(e,a);
alpar@1010
   397
	e=f;
alpar@1010
   398
      }
alpar@1010
   399
      for(InEdgeIt e(*this,b);e!=INVALID;) {
alpar@1010
   400
	InEdgeIt f=e;
alpar@1010
   401
	++f;
alpar@1010
   402
	if(r && source(e)==a) erase(e);
alpar@1546
   403
	else changeTarget(e,a);
alpar@1010
   404
	e=f;
alpar@1010
   405
      }
alpar@1010
   406
      erase(b);
alpar@1010
   407
    }
alpar@1011
   408
alpar@1281
   409
    ///Split a node.
alpar@1011
   410
alpar@1284
   411
    ///This function splits a node. First a new node is added to the graph,
alpar@1284
   412
    ///then the source of each outgoing edge of \c n is moved to this new node.
alpar@1281
   413
    ///If \c connect is \c true (this is the default value), then a new edge
alpar@1281
   414
    ///from \c n to the newly created node is also added.
alpar@1281
   415
    ///\return The newly created node.
alpar@1281
   416
    ///
alpar@1281
   417
    ///\note The <tt>Edge</tt>s
alpar@1281
   418
    ///referencing a moved edge remain
alpar@1281
   419
    ///valid. However <tt>InEdge</tt>'s and <tt>OutEdge</tt>'s
alpar@1281
   420
    ///may be invalidated.
alpar@1284
   421
    ///\warning This functionality cannot be used together with the SnapShot
alpar@1284
   422
    ///feature.
alpar@1281
   423
    ///\todo It could be implemented in a bit faster way.
alpar@1281
   424
    Node split(Node n, bool connect = true) 
alpar@1281
   425
    {
alpar@1281
   426
      Node b = addNode();
alpar@1281
   427
      for(OutEdgeIt e(*this,n);e!=INVALID;) {
alpar@1281
   428
 	OutEdgeIt f=e;
alpar@1281
   429
	++f;
alpar@1546
   430
	changeSource(e,b);
alpar@1281
   431
	e=f;
alpar@1281
   432
      }
alpar@1281
   433
      if(connect) addEdge(n,b);
alpar@1281
   434
      return b;
alpar@1281
   435
    }
alpar@1281
   436
      
alpar@1011
   437
    ///Class to make a snapshot of the graph and to restrore to it later.
alpar@1011
   438
alpar@1011
   439
    ///Class to make a snapshot of the graph and to restrore to it later.
alpar@1011
   440
    ///
alpar@1011
   441
    ///The newly added nodes and edges can be removed using the
alpar@1011
   442
    ///restore() function.
alpar@1011
   443
    ///
alpar@1011
   444
    ///\warning Edge and node deletions cannot be restored.
alpar@1011
   445
    ///\warning SnapShots cannot be nested.
alpar@1035
   446
    ///\todo \c SnapShot or \c Snapshot?
deba@1039
   447
    class SnapShot : protected AlterationNotifier<Node>::ObserverBase,
deba@1039
   448
		     protected AlterationNotifier<Edge>::ObserverBase
alpar@1011
   449
    {
alpar@1011
   450
      protected:
alpar@1011
   451
      
alpar@1011
   452
      ListGraph *g;
alpar@1011
   453
      std::list<Node> added_nodes;
alpar@1011
   454
      std::list<Edge> added_edges;
alpar@1011
   455
      
alpar@1011
   456
      bool active;
alpar@1011
   457
      virtual void add(const Node& n) {
alpar@1011
   458
	added_nodes.push_back(n);
alpar@1011
   459
      };
alpar@1011
   460
      ///\bug Exception...
alpar@1011
   461
      ///
alpar@1011
   462
      virtual void erase(const Node&) 
alpar@1011
   463
      {
alpar@1011
   464
	exit(1);
alpar@1011
   465
      }
alpar@1011
   466
      virtual void add(const Edge& n) {
alpar@1011
   467
	added_edges.push_back(n);
alpar@1011
   468
      };
alpar@1011
   469
      ///\bug Exception...
alpar@1011
   470
      ///
alpar@1011
   471
      virtual void erase(const Edge&) 
alpar@1011
   472
      {
alpar@1011
   473
	exit(1);
alpar@1011
   474
      }
alpar@1011
   475
alpar@1457
   476
      ///\bug What is this used for?
alpar@1457
   477
      ///
alpar@1457
   478
      virtual void build() {}
alpar@1457
   479
      ///\bug What is this used for?
alpar@1457
   480
      ///
alpar@1457
   481
      virtual void clear() {}
alpar@1457
   482
alpar@1011
   483
      void regist(ListGraph &_g) {
alpar@1011
   484
	g=&_g;
deba@1039
   485
	AlterationNotifier<Node>::ObserverBase::
deba@1040
   486
	  attach(g->getNotifier(Node()));
deba@1039
   487
	AlterationNotifier<Edge>::ObserverBase::
deba@1040
   488
	  attach(g->getNotifier(Edge()));
alpar@1011
   489
      }
alpar@1011
   490
            
alpar@1011
   491
      void deregist() {
deba@1039
   492
	AlterationNotifier<Node>::ObserverBase::
alpar@1011
   493
	  detach();
deba@1039
   494
	AlterationNotifier<Edge>::ObserverBase::
alpar@1011
   495
	  detach();
alpar@1011
   496
	g=0;
alpar@1011
   497
      }
alpar@1011
   498
            
alpar@1011
   499
    public:
alpar@1011
   500
      ///Default constructur.
alpar@1011
   501
      
alpar@1011
   502
      ///Default constructur.
alpar@1011
   503
      ///To actually make a snapshot you must call save().
alpar@1011
   504
      ///
alpar@1011
   505
      SnapShot() : g(0) {}
alpar@1011
   506
      ///Constructor that immediately makes a snapshot.
alpar@1011
   507
      
alpar@1011
   508
      ///This constructor immediately makes a snapshot of the graph.
alpar@1011
   509
      ///\param _g The graph we make a snapshot of.
alpar@1011
   510
      SnapShot(ListGraph &_g) {
alpar@1011
   511
	regist(_g);
alpar@1011
   512
      }
alpar@1011
   513
      ///\bug Is it necessary?
alpar@1011
   514
      ///
alpar@1011
   515
      ~SnapShot() 
alpar@1011
   516
      {
alpar@1011
   517
	if(g) deregist();
alpar@1011
   518
      }
alpar@1011
   519
      
alpar@1011
   520
      ///Make a snapshot.
alpar@1011
   521
alpar@1011
   522
      ///Make a snapshot of the graph.
alpar@1011
   523
      ///
alpar@1011
   524
      ///This function can be called more than once. In case of a repeated
alpar@1011
   525
      ///call, the previous snapshot gets lost.
alpar@1011
   526
      ///\param _g The graph we make the snapshot of.
alpar@1011
   527
      void save(ListGraph &_g) 
alpar@1011
   528
      {
alpar@1011
   529
	if(g!=&_g) {
alpar@1011
   530
	  if(g) deregist();
alpar@1011
   531
	  regist(_g);
alpar@1011
   532
	}
alpar@1011
   533
	added_nodes.clear();
alpar@1011
   534
	added_edges.clear();
alpar@1011
   535
      }
alpar@1011
   536
      
alpar@1011
   537
    ///Undo the changes until the last snapshot.
alpar@1011
   538
alpar@1011
   539
    ///Undo the changes until last snapshot created by save().
alpar@1011
   540
    ///
alpar@1011
   541
    ///\todo This function might be called undo().
alpar@1011
   542
      void restore() {
alpar@1457
   543
	ListGraph &old_g=*g;
alpar@1011
   544
	deregist();
alpar@1011
   545
	while(!added_edges.empty()) {
alpar@1457
   546
	  old_g.erase(added_edges.front());
alpar@1011
   547
	  added_edges.pop_front();
alpar@1011
   548
	}
alpar@1011
   549
 	while(!added_nodes.empty()) {
alpar@1457
   550
	  old_g.erase(added_nodes.front());
alpar@1011
   551
	  added_nodes.pop_front();
alpar@1011
   552
	}
alpar@1011
   553
      }
alpar@1011
   554
    };
alpar@1011
   555
    
alpar@949
   556
  };
klao@1034
   557
alpar@1555
   558
  ///@}
klao@1034
   559
klao@1034
   560
  /**************** Undirected List Graph ****************/
klao@1034
   561
klao@1034
   562
  typedef ErasableUndirGraphExtender<
klao@1034
   563
    ClearableUndirGraphExtender<
klao@1034
   564
    ExtendableUndirGraphExtender<
klao@1034
   565
    MappableUndirGraphExtender<
klao@1034
   566
    IterableUndirGraphExtender<
klao@1034
   567
    AlterableUndirGraphExtender<
deba@1669
   568
    UndirGraphExtender<ListGraphBase> > > > > > > ExtendedUndirListGraphBase;
klao@1034
   569
deba@1718
   570
  /// \addtogroup graphs
deba@1718
   571
  /// @{
alpar@1555
   572
alpar@1035
   573
  ///An undirected list graph class.
alpar@1035
   574
alpar@1035
   575
  ///This is a simple and fast erasable undirected graph implementation.
alpar@1035
   576
  ///
alpar@1035
   577
  ///It conforms to the
alpar@1035
   578
  ///\ref concept::UndirGraph "UndirGraph" concept.
alpar@1035
   579
  ///
alpar@1035
   580
  ///\sa concept::UndirGraph.
alpar@1035
   581
  ///
alpar@1546
   582
  ///\todo SnapShot, reverseEdge(), changeTarget(), changeSource(), contract()
alpar@1161
   583
  ///haven't been implemented yet.
alpar@1035
   584
  ///
deba@1669
   585
  class UndirListGraph : public ExtendedUndirListGraphBase {
deba@1718
   586
  public:
deba@1718
   587
    typedef ExtendedUndirListGraphBase Parent;
deba@1718
   588
    /// \brief Changes the target of \c e to \c n
deba@1718
   589
    ///
deba@1718
   590
    /// Changes the target of \c e to \c n
deba@1718
   591
    ///
deba@1718
   592
    /// \note The <tt>Edge</tt>'s and <tt>OutEdge</tt>'s
deba@1718
   593
    /// referencing the changed edge remain
deba@1718
   594
    /// valid. However <tt>InEdge</tt>'s are invalidated.
deba@1718
   595
    void changeTarget(UndirEdge e, Node n) { 
deba@1718
   596
      getNotifier(UndirEdge()).signalChange(e); 
deba@1718
   597
      getNotifier(Edge()).signalChange(direct(e, true)); 
deba@1718
   598
      getNotifier(Edge()).signalChange(direct(e, false)); 
deba@1718
   599
      _changeTarget(e,n); 
deba@1718
   600
      getNotifier(UndirEdge()).commitChange(e);
deba@1718
   601
      getNotifier(Edge()).commitChange(direct(e, true)); 
deba@1718
   602
      getNotifier(Edge()).commitChange(direct(e, false)); 
deba@1718
   603
    }
deba@1718
   604
    /// Changes the source of \c e to \c n
deba@1718
   605
    ///
deba@1718
   606
    /// Changes the source of \c e to \c n
deba@1718
   607
    ///
deba@1718
   608
    ///\note The <tt>Edge</tt>'s and <tt>InEdge</tt>'s
deba@1718
   609
    ///referencing the changed edge remain
deba@1718
   610
    ///valid. However <tt>OutEdge</tt>'s are invalidated.
deba@1718
   611
    void changeSource(UndirEdge e, Node n) { 
deba@1718
   612
      getNotifier(UndirEdge()).signalChange(e); 
deba@1718
   613
      getNotifier(Edge()).signalChange(direct(e, true)); 
deba@1718
   614
      getNotifier(Edge()).signalChange(direct(e, false)); 
deba@1718
   615
      _changeSource(e,n); 
deba@1718
   616
      getNotifier(UndirEdge()).commitChange(e);
deba@1718
   617
      getNotifier(Edge()).commitChange(direct(e, true)); 
deba@1718
   618
      getNotifier(Edge()).commitChange(direct(e, false)); 
deba@1718
   619
    }
deba@1718
   620
    /// \brief Contract two nodes.
deba@1718
   621
    ///
deba@1718
   622
    /// This function contracts two nodes.
deba@1718
   623
    ///
deba@1718
   624
    /// Node \p b will be removed but instead of deleting
deba@1718
   625
    /// its neighboring edges, they will be joined to \p a.
deba@1718
   626
    /// The last parameter \p r controls whether to remove loops. \c true
deba@1718
   627
    /// means that loops will be removed.
deba@1718
   628
    ///
deba@1718
   629
    /// \note The <tt>Edge</tt>s
deba@1718
   630
    /// referencing a moved edge remain
deba@1718
   631
    /// valid.
deba@1718
   632
    void contract(Node a, Node b, bool r = true) {
deba@1718
   633
      for(IncEdgeIt e(*this, b); e!=INVALID;) {
deba@1718
   634
	IncEdgeIt f = e; ++f;
deba@1718
   635
	if (r && runningNode(e) == a) {
deba@1718
   636
	  erase(e);
deba@1718
   637
	} else if (source(e) == b) {
deba@1718
   638
	  changeSource(e, a);
deba@1718
   639
	} else {
deba@1718
   640
	  changeTarget(e, a);
deba@1718
   641
	}
deba@1718
   642
	e = f;
deba@1718
   643
      }
deba@1718
   644
      erase(b);
deba@1718
   645
    }
klao@1034
   646
  };
klao@1034
   647
alpar@949
   648
  
alpar@948
   649
  /// @}  
alpar@948
   650
} //namespace lemon
klao@946
   651
  
alpar@400
   652
klao@946
   653
#endif